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In-Game Collectibles, My Personal Demon
Posted on Thursday, May 6 2010 @ 13:52:14 Eastern

 Well, I'll start this off by saying I have ran into so many games with these things it makes me sick. In-game collectibles, would be the Intel-items of Call of Duty, the Feathers and Flags of Assassin's Creed, the cages of Rayman, and the Faction Items of Just Cause 2. I realize these horrid little things have been around at least since the 90's in gaming, if not before, but these kind of game-lengtheners drive me insane. Now, I'll start at the beginning experiences for me, which was back in the late 90's.

The first video game I ever played was Rayman, when I was 3 years old. Now, I loved this game, and spent many a day simply sitting with my mother who helped me through the harder parts of the game when I would get stuck, and I loved it. To this day, Rayman 1 is one of my favorite games, without which I would likely have not picked up a controller. However, my one problem with this game in this day and age, is the cages of little pink guys you had to break open, of which there were 6 in every level. Now, having bought the game on PSN and played through it, I realized upon reaching the final two stages that it required me to have every single one of these cage broken open. This, was my first real bad experience with in-game collectibles, as after obsessing over this for two months, I still could not find all of these little cages, and gave up in disgust. 

My next run-in with the in-game collectibles was in Killzone 2, and this game illustrates the same points as Call of Duty, Battlefield: Bad Company 2, the Uncharted series, the Resistance series, and the Assassin's Creed series. This was now after Trophies and Achievements were implemented parts of the games themselves, and for finding these collectibles, you were awarded... a Trophy, or an Achievement. This does make sense for the most part, as before there was really no motivation to go out and find these little goodies the developer had placed throughout the level, and what better way to get people to play the game even more than to put these in it?

This is when I started hating collectibles. Because, you see, finding these things required you to play through the same level multiple times, which I found to be some of the most frustrating experiences I've had with video games to date. For, you see, I love playing all of the series I listed above, but I do NOT enjoy playing through the exact same scenarios over and over again, and because I'm a completionist, I tried to get all the Trophies for these games. However, for all of the games stated above, the only way to find them was to be on the constant lookout for them. But for a shooter, I tend to focus less on the walls, decorations, and desks hidden throughout levels, and more on the things I'm trying to kill, and Assassin's Creed has the wonderful vistas and masses of people to watch. So, I have now reached a point in all these games where I'm forced to replay the same sections, revisit the same places, and redo the same set-piece battles over and over and over again, simply to get the Platinum Trophy for that game, or gain all the Gamerscore.

Now, the main thing that bothers me about this, is that it feels incredibly repetitive for something with such small gain. These collectibles often don't unlock anything other than the Trophies or Gamerscore they're associated with, and award you no in-game capabilities or rewards, short of possible dev-videos or concept art, and this is another thing that irks me. If I spent an hour playing through the same level I've now played through 7 times, I want to be gaining something more than the knowledge I've found one more Intel item, or one more hidden Treasure or Feather, and I simply don't. It's not like playing online in the shooter games, where you are constantly rewarded for your play time with leveling up and teamwork and EXP, it's just... Grinding without the leveling up. 

Now, the one game where I've enjoyed hunting for the collectibles is Just Cause 2. So far, I've found 125 of the 150 I need for the Trophy in this game, and I still haven't bored of finding these tiny objects in the massive in-game world. Why? Because it gives me a rough location of every item, and a generic message from the faction leader thanking me for finding this. It's two very small things, but it makes this rather dull task so much more interesting, and throws in a itty-bitty reward for that minute-or-so search for a suitcase or skull. And, because the game developers realize they've got a massive number of these things, you only have to find half of them to get the Trophy, instead of all of them a la Call of Duty or Assassin's Creed 2. I could mention the weapons upgrades and vehicle parts and cash drops, but they are a different sort of beast, which give you in-game upgrades and are far more numerous than the faction items (approximately 2700 to 300) and you need to complete the villages they're in.

Overall, I think that the games should give you something to help you along to find their in-game collectibles, whether it's an icon on the minimap showing you where it is, or a metal-detector bleeping in, or a signal-detector being synched into the object's server. For me, when I've played through every level and have all the other skill-related Trophies or Achievements, and still have to play through again and again to get the final Trophies, the game stops feeling like a game and starts feeling like a chore, which should never be the case in any game.
Comments
  • 10000_Squirrels
    10000_Squirrels

    Joined: Apr 2009
    Posted: May 6th, 2010 at 1:55 pm
    Post-Note: I realize that there are somewhere in the realm of 500 games I didn't mention with collectibles, but there's no way I could list them all. I also realize this is a bit lengthy... But this has been bugging me for a while.
  • Lunch_Box41
    Lunch_Box41

    Joined: Sep 2009
    Posted: May 24th, 2010 at 6:11 pm
    I liked trying to find all the bobbel heads in Fallout i almost have them all :)
  • truncheon5000
    truncheon5000

    Joined: Jul 2009
    Posted: May 25th, 2010 at 9:48 am
    I got a massive print of the map from GTA4 with all the pidgeons and jumps and whatnot marked on it with a magazine once but even with that the actual process of trying to get 100% was too soul destroying for me, I respect those who can persevere though.
  • The_UK_Kid
    The_UK_Kid

    Joined: Nov 2009
    Posted: May 25th, 2010 at 1:15 pm
    What are your thoughts on the crackdown collectibles that power you up?
  • schimmel
    schimmel

    Joined: Nov 2005
    Posted: May 26th, 2010 at 1:05 pm
    If you hate collectibles but get them anyway you'd hate the treasure hunting in Red Dead Redemption. Each treasure map gives you a drawing of some point in the world where the treasure is and tells you to find it. The problem is that it'll be a drawing of two rocks, some trees behind the rocks, and a cliffside behind that. This is the wild west we're talking about here. ALL the terrain looks like two rocks, some trees and a cliff behind the rocks. Enjoy, the game is great and I'd recommend it but that part's a *****. Good blog by the way, totally deserved the VoxPop
  • swanni09
    swanni09

    Joined: Nov 2006
    Posted: May 26th, 2010 at 3:58 pm
    lunch_box41 I liked trying to find all the bobbel heads in Fallout i almost have them all :) i agree, based on the fact they give you power ups, not like the collectibles in ohter games that are just for trophies.
  • napsterxxl
    napsterxxl

    Joined: Mar 2006
    Posted: May 27th, 2010 at 9:23 am
    Crackdown. 500 agility orbs. My disk died when I had 499... Feel my pain.
  • 10000_Squirrels
    10000_Squirrels

    Joined: Apr 2009
    Posted: May 27th, 2010 at 11:56 am
    I like the collectibles that give you power-ups, because they have an in-game purpose, and the same with the Fallout 3 bobbleheads and their stat increases. It's when the collectible has no purpose OTHER than to be there that drives me insane, like... the Faction Items in Just Cause 2, or the Intel items from Call of Duty. They don't unlock anything or power up your character, they're just... there. And Red Dead... They did that in InFamous too, didn't they? for some of the blast cores, they would have a package of them, along with a picture of them with the scenery in the background. I did hate those. Thank Schimmel, I appreciate it. I only did this because I looked at my Trophy list, and I have 4 games where the collectibles are what I have left to get, and then... When I try to get them, it's just depressing. And Crackdown agility orbs... You had 499? out of 500? That, is truly a painful experience. I feel your pain on that one...
  • JCvgluvr
    JCvgluvr

    Joined: Feb 2009
    Posted: May 28th, 2010 at 11:50 pm
    You're forced to collect these things why? Oh, that's right, you said you're a completionist. Well, I've got news for ya: Being a completionist can be bad. If you can't turn off that part of your brain that says "FIND EVERYTHING, DANG IT" guess what? You have a problem. It's another facet of learning self-control. You have to know when to say enough is enough. But that's not all. The HARD PART of it, is learning how to be satisfied with your self-control. Please note, I'm not trying to be condescending. I'm only speaking from experience. I myself suffer from that addictive desire to find every little thing in a game. So, if anything, my point is NOT that you're imperfect because you're a completionist. My point is that completionists like us need to know when to call it quits, and how to be happy with ourselves and our efforts.
  • 10000_Squirrels
    10000_Squirrels

    Joined: Apr 2009
    Posted: May 29th, 2010 at 10:03 am
    I've realized I don't HAVE to collect everything, take a look at my PSN Trophies and you'll see that... But it would be nice to get one Platinum Trophy, but every game I've gotten close to 100% of the Trophies, I run into these collectible-based Trophies and become stumped time and time again. So, I give up on that game, call it quits, and move onto the next. But my inability to get all of the Achievements or Trophies in a game, when I've had over 40+ games on two different systems, is kinda frustrating. I have the ability to turn off that part of my brain, but it's gives a little jolt of pride when you look at a game, and can say, "I have finished that game to the end."

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