On small farewells
Posted on Tuesday, October 14 2014 @ 11:40:55 PST
Hello people I know and people I do not know, people with whom I have interacted at some point and people who happen to be here for a random reason involving boredom. I have gathered you here so I can say one thing to your face before (some of…? Anyone hopefully?) you figure it out by yourselves: I am quitting videogames. Yup, I am dumping them. And I’m not going to be checking out Game Revolution as often and most likely not participating at all in the community.
What follows are just thoughts I have that I wanted to put somewhere, so feel free to leave at any time.
I actually wanted to write about this a long time ago, but I postponed it, and for good reason, as it is not easy for me to admit this. In short, I am going to begin studying a master’s degree (edit: I am already in my second term, I began writing this piece in August) in a country far away, very different than mine, and since I am (was) living quite south of the map, I will reveal I am heading north, towards a proper, True north. (I have actually been here for a while now, but anyway…)
I have played videogames for as long as I can remember. My parents bought me a NES when I was a little more than a toddler, and my journey began. SNES, Game Boy(s), Nintendo 64, Playstation 2, Playstation 3, I have owned them all. And at some point in high school I began playing Counter-Strike 1.1 and my interest in PC gaming began. Now, I almost exclusively play the games I buy on Steam, unless I fancy some multiplayer action with a friend who owns a console, or there is a console exclusive I feel excited about.
However, I am now embarking on a journey where I have set a goal that I had never set in my life and am determined to reach it: I want to be the very best (Like no one ever was, to catch them… ok ok) I want to seize this opportunity that will cost me sweat and tears and that right now is costing me most if not all of my savings and those of my parents. So if I screw up, I will eternally hate myself for it.
One problem that comes with this goal is that I am a person that likes to do a lot of different things. I like many forms of art (enjoying and creating it) AND sports AND some other stuff (such as games!), and if I am going to focus myself almost entirely on achieving my goal I know I will have to make some sacrifices. I am already sacrificing the time I spend with my friends and, most importantly, with my family. I also cannot live without art, and doing some physical activity is essential to my life, however I will have to cut time from both. And that is not nearly enough.
Gaming has always been a part of my life, but I now realize how much meaning it truly gives to it. Unfortunately, for me, it is not that much. I am not a videogame journalist nor a developer, I do not create those gorgeous engines and I do not compete on e-sports events. I only play videogames to interact with friends (and sometimes I get to meet new people because of this), to get out of my world when it is full of problems, and to enjoy a good story or a good piece of art or just feel better.
Because I have realized this, I unfortunately have decided to cut all the time I dedicate to gaming from now on, and the scary part is that I cannot really tell for how long I will have to do this, it will depend on my ability to balance all the things that are going on in my life right now and that will shape who I will be in the years to come.
It is because of the sacrifices that I have chosen to make that I am more motivated than ever, but that doesn’t make it the tiniest bit easier. Playing video games is good, but there is just no value to the time you spend with the people you love, and no job, hobby or money matters more than this time. I have realized this now that I don’t have my loved ones near me anymore. I will never get to spend as much time or experience as many things with them as before, I will only get to visit them occasionally. That is the biggest sacrifice I could imagine myself making, and it is certainly the biggest I have ever made. To quote Herrick, “Gather ye rosebuds while ye may”. I don’t expect anyone to understand my situation, only to think about the importance of seizing the life you got. Compared to it, video games just look so tiny to me…
Funny, I now realize that perhaps if I had devoted my time playing videogames to doing things such as learning an instrument, studying a topic, or just thinking about how the world works, I may be somewhere completely different. But at the same time, I think of how much I have enjoyed my particular trip. A lot of games (such as the ones on my profile) have had an impact on me, for their stories, gameplay or just concept. But there is one more aspect I have thoroughly enjoyed.
I love music, and playing videogames has shaped the way I perceive it, and the way I would like to (someday, not far away hopefully) write it. Nobuo Uematsu, Jesper Kyd, Jeremy Soule, Kow Otani, Koji Kondo, Austin Wintory, and so many others, both popular and unknown, have made the experiences all the more enjoyable and deep.
I have been visiting Game Revolution since the '90s, have seen staff come and go, and yet it has remained the only source of written information regarding videogames I have. I don’t like GR for its ability to praise games but rather for their willingness to voice a different opinion and the creation of a space where people that have contrasting viewpoints can express themselves freely without the fear of being judged.
A part of me feels sad that Game Revolution is not a mega popular website. A part of me feels I should help them become that, but a part of me also says I have no idea how to do it and that at this point in time I don’t have the time I would need to find out. I feel Game Revolution has given me so much, and I would like its staff to earn a very huge pay and have all their dreams come true and hear people everywhere saying “I like Game Revolution so much!” A part of me wants Game Revolution to be the Valve of videogame journalism, the written version of TotalBiscuit (that guy’s amazing).
Lastly, I would like to thank Duke Ferris, Daniel Bischoff, Nicholas Tan, Anthony Severino, Heath Hindman, Alex Osborn, and everyone else that has been or is at Game Revolution for everything they have done and continue to do. Thanks also to the great community that keeps this site alive and vibrant.
This is not an eternal farewell, but it is indeed a “see you in a year or two”. I don’t know. But what I do know is that I may briefly visit the website from time to time, because even if I don’t play videogames for now I still want to be a part of this. And I may play a game called Brothers: A Tale of Two Sons during the winter break, because, you know, old habits die hard. Thank you.
Thanks for being such a great part of the GameRevolution community. You will be missed! We wish you the best with your master's degree! ~Ed. Nick Tan
[ 0 Comments
] [ Post a Comment
On the future of some gamers
Posted on Wednesday, May 22 2013 @ 16:47:26 PST
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.
Months ago, when I heard Dark Souls was being ported to the PC, I instantly assumed I would be buying it even though I already owned it on PS3, to see how the experience would be enhanced by the power of my PC. I expected many things from that game, but it ended up being a poor port, with little optimization and advantages over its console counterpart. In more than one way, it was a disadvantage to buy the PC version. In my case, it was impossible to do so.
Turns out it used Games for Windows Live (GfWL)! To any citizen of a first-world country, it means you need to bear with something less useful than Steam when you want to play the game. However, to anyone not living in one of the 41* countries where GfWL is available, it means you cannot buy the game, let alone play it.
More recently, there was a sale going on in the PlayStation Store celebrating Final Fantasy's 25th anniversary, and I thought, “Great! I can finally use these PlayStation cards I bought on my trip to NY and buy me some digital games!”. So filled with joy I turned on my PS3, logged in, found the Redeem Codes option and began typing the codes on my cards, pressed Start, and then... “Error”.
“?” I said, and typed a code again, rechecking everything, but the same thing happened. It was only after spending some time on Google and its search result that I found the answer to my problem: My account has a Canadian address, and these cards are from USA, so I cannot use them. I ended up creating a new account with an address from USA in order to be able to activate them.
Now, if you have made it this far into the article you may have some questions like: 1) What is this article about? 2) Don't you live in Peru? 3) Why did you register as a Canadian in your PS account?
The answer to the last two questions is simple: When I bought my PS3, the PlayStation Network and Store were only available in countries which were not mine**, so I used an address a friend from Canada gave me to be able to use their services. I never realized I needed Canadian cards if I ever wanted to buy something from the Store; nobody told me that. So I hope nothing gets billed or shipped to any of those addresses, as it will leave more than one person confused.
This relates to the next-gen consoles in the same way it relates to current digital distribution platforms. What really matters to some people, though I don't know how many, but I'm guessing quite a few, is not whether the next-gen has better visuals, or more apps, or a Share button on the controllers. What I really want is a more globalized software with which the name of the country I'm indoesn't matter.
I can stand having no backwards compatibility for technical reasons, but I cannot swallow having to deal with more of this stuff just because some people think it makes some sense, because it doesn't. We are talking about digital products, logistics, and transport fees not coming into the picture anymore. Why can YouTube host millions of videos from all over the globe in their servers for free and you cannot digitally sell me something I want to buy just because I don't live in your neighborhood?
Imagine going into a store in Miami to buy a prepaid phone card to make a call to Seattle and being told that to get it you have to travel at least 3078 miles by car to Walla Walla and buy it there, and that it can only be used while you are in Washington. Or not being able to use your cloud service on your iPhone not because there's lack of signal or you are in a place you aren't supposed to be, but because you say you are in this place.
I believe there is an opportunity to embrace a neglected market and make it massively consume a product with a small amount of investment, and the one who does it first (in a decent way), whether it is Microsoft, Sony, or (who knows) EA's Origin, will see at least one customer spending money in their brand and their games will start to be slightly less pirated than they used to. This might also define where my gaming future lies, which is quite steamy at the moment.
**Last checked in Wikipedia. They added my country to that list since then.
The opinions expressed here does not necessarily reflect the views of Game Revolution, but we believe it's worthy of being featured on our site. This article has been lightly edited for grammar and image inclusion (the author supplied the links to the images). It has been submitted for our monthly Vox Pop competition. You can find more Vox Pop articles here. ~Ed. Nick
[ 10 Comments
] [ Post a Comment