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I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

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Demos: Use `em or lose `em
Posted on Thursday, February 5 2009 @ 17:38:19 Eastern

I`ll start off with my main point. I just played the Killzone2 demo I got when I reserved it, and it`s awful. Slow control recognition, out-dated control mechanics, and the fact that I had no idea what to do half of the time.

Now there`s two ways to look at this. #1 being this is just a demo and the full game will of course have patches to fix this kind of stuff, and #2 being why the heck did I put $25 down on this crud.

Now we have to look at it as the developers. We could either take these problems into consideration and either tell the consumers that the demo functions completely differently from the real version (for whatever reason) and/or delay the game to fix the mistakes, or we can entirely disregard our duties as game developers and say we aren't spending another damn moment with this game after all the trouble we just went through to make it as visually-pleasing as possible (in Killzone2's case.)

( Fixed all of this into one entry, thanks to the computadores in tech class )

So, most developers seem to go straight for option 2, as recently demonstrated by Skate 2. Even though they make sure to tell you that the demo does not, in any way, represent the real version, they still don't bother to fix the anally-festering function that is walking. You either need to kick yourself in the rear for being stupid enough to include that in your game or find out who was responsible for programming this trash and place them in a cage while you throw bananas at them.

So what is all this? Is there really such thing as a demo or beta phase? Or is it all just more marketing garbage that you and I are forced to swallow? Either way, if you're told that the demo version of a game isn't as good as what the real version is, and the real version does in fact turn out to be just a terrible, I'd say it becomes pretty justifiable for you to walk into the developer headquarters and start cramming pies into everyone`s face...which is what I plan to do if Killzone2 sucks.
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