More Reviews
REVIEWS The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.

Five Nights at Freddy's Review
So damn scary, I had to break every ten minutes just writing this review.
More Previews
PREVIEWS Sid Meier's Civilization: Beyond Preview
Sid Meier's Civilization is boldly going where... it has gone once before in Alpha Centauri. But that was more than 15 years ago. We should know more about the future now, right?
Release Dates
NEW RELEASES Madden NFL 15
Release date: Out Now

Destiny
Release date: 09/09/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

FIFA 15
Release date: 09/23/14


LATEST FEATURES inFamous: First Light Battle Arena Hints, Strategies, Tips [Stream Over]
Watch as I build out our feature of useful tactics for players in Sucker Punch's wave-based and arcade-awesome arena mode.

The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

MEMBER BLOG

De-Ting De-Ting's Blog
PROFILE
Average Blog Rating:
[ Back to All Posts ]
Huge Super Gamernet Thing
Posted on Friday, April 24 2009 @ 21:09:17 Eastern

(From my blog @ http://tingz0rbgs.blogspot.com/)

  Paying for XBox Live sucks.

(However, I recommend buying subscription cards off of Newegg.com. *winkwink*)

  But seriously, we're buying your console, we're buying your games, we're buying your horrifyingly-overpriced peripherals and you're going to make us pay for playing online.

  This is something I hoped to see wiped out with next-gen gaming, and I even thought it was a ridiculous idea when the PS2 did it. If you want people to pay you for connecting stuff over the internet, then provide internet service or phone service or something. But for gaming? What's the point?

  Here's a reason for charging players to pay for online multiplayer: start a huge super network thing that connects all the consoles together. Not over the internet, but a certain "gamernet" type thing. Of course, you'd probably have to start offering free installation of a satellite dish used to access the network, but hey, you'd have a sensible reason to charge people to play online.

  And think of the fluidity of online play. People everywhere would have one less port being used up on their router, rewarding them with better connections on their computers, and console gamers would be experiencing nothing less of smooth, uninterruptible gameplay.

It's genius, I tell ya.
comments powered by Disqus

 
More On GameRevolution