More Reviews
REVIEWS The Walking Dead: Michonne - Epi Review
Living in the now, while regretting the past.

Cyberpong VR Review
A timeless classic has been revived in virtual reality.
More Previews
PREVIEWS Gears of War 4 Preview
"Yank and Shank" is strangely more satisfying than a chainsaw bayonet to the face.
Release Dates
NEW RELEASES Tales From The Borderlands
Release date: Out Now

Doom
Release date: 05/13/16

Teenage Mutant Ninja Turtles: Mutants in Manhattan
Release date: 05/24/16


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

MEMBER BLOG

FrozenBacon FrozenBacon's Blog
PROFILE
Average Blog Rating:
[ Back to All Posts ]
KSP Equations
Posted on Wednesday, March 27 2013 @ 13:08:03 PST

Acceleration on the planet:

T = Engine thrust
S = Current Ship Mass
G = Gravitational Constant
M = Mass of Planet
r = radius of planet
d = current altitude



Estimated Altitude to launch to (ignoring drag):
A = acceleration of ship
t = time



Minimize gravity losses:



For planet Kerbin, the function has a maxima at approx -1.5708 + 6.28319n for every n. 86 degrees seems like the best angle to stay at in atmosphere. Note: Kerbin rotates counter clockwise so always keep a heading of 90 degrees, unless a specific inclination is needed.
comments powered by Disqus

 
More On GameRevolution