More Reviews
REVIEWS Pokémon Omega Ruby & Alpha Sapph Review
In some way, Pokémon and the relationships they form with their trainers wind up teaching the player something completely different than what you might suspect.

LEGO Batman 3: Beyond Gotham Review
Batman and friends team up for another Lego adventure.
More Previews
PREVIEWS Silence: The Whispered World II Preview
With its absolutely gorgeous sequel, Daedalic aims to create a mid-range difficulty adventure title that will expand the genre to a larger audiences.
Release Dates
NEW RELEASES Geometry Wars 3: Dimensions
Release date: Out Now

Kingdom Hearts 2.5 HD Remix
Release date: 12/02/14

Guilty Gear Xrd -SIGN-
Release date: 12/16/14

Kalimba
Release date: 12/17/14


LATEST FEATURES Black Friday 2014 Video Game Deals Buyer's Guide
Looking to score the most bang for your buck the day after Thanksgiving? Well look no further! Our Black Friday guide is just the tool you need.

With Two Paths to Walk This Fall, I Recommend Assassins Play AC Unity Over AC Rogue
For fans of this series, it'll be a decision based on hardware. For enthusiasts, returning to the brand's roots will prove enticing.
MOST POPULAR FEATURES Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Wish List for Fallout 4
By oblivion437
Posted on 11/24/14
So I promised that list and here it is.  It's late and it's not as thorough as I'd hoped.  I also wish I had images handy to illustrate every point where helpful.  So, in no particular order - a subjective set of desired features for Fallout 4: Things to...

MEMBER BLOG

Geodole Geodole's Blog
PROFILE
Average Blog Rating:
[ Back to All Posts ]
Gaming: The Final Frontier
Posted on Wednesday, January 23 2008 @ 15:50:06 Eastern

Unless you're an Azerothian devotee, gaming on Apple computers is a lonely proposition. The switch to Intel hardware and the introduction of Boot Camp (and other virtualization software) has helped by allowing Mac users to do the unthinkable and run Windows on their PVC and aluminum prisms, but lament the lack of native support for OS X and the generally underwhelming hardware delivered as spec (try going to the Outlands on your 24" (1920x1200) iMac with 1GB of ram and an ATI 2600 Pro and tell me how that goes).  Truly, gaming is the final frontier for Apple to break into the mainstream: if they can legitimize OS X as a platform for not only ports, but innovation in games, the potential market for their computers will skyrocket well beyond their current limitations of appeal.

This has much to do with the foresight of a little underdog named Microsoft. Redmond had the bright idea a long way back to create an application programming interface (or API) that would give much better hardware access control for creating multimedia applications. Simply put, they released DirectX, a bunch of various APIs that control sound and video hardware resources, and to this day through 10 versions it has remained unchallenged. DirectX paved the way for the Xbox, and delivered in spades with the Xbox 360 and the jump from polygons to pixels (DX9, adapted for the 360 implements Microsoft's High Level Shader Language, which was instrumental in making the polygon to pixel paradigm shift a lot easier for graphics programmers), leaving Sony to play catch up in teaching its developers to program for the new hardware generation.

Apple has stuck with OpenGL, a competitor to Direct3D that lacks the complete DirectX package, which leaves little incentive for game developers to create their graphics engines for two APIs, crippling the Mac gaming market.

However unlikely bedfellows, Sony is Apple's best hope to popularize OpenGL as a gaming programming package. The Playstation 3's graphics API is based on OpenGL 2.0ES, and the leaps and bounds in development of graphics engines for the system can only help the Macintosh cause. Consider the difference between Insomniac's launch game Resistance and their recent release Ratchet and Clank Future in refinement of graphics quality and you'll see what I'm on about there being some big developments happening.

Which leaves the hardware problem. The only Mac really appealing to a self-respecting gamer is the Mac Pro, which doesn't come cheap (and the base specs definitely do not butter my parsnip....they're fairly appalling for the amount of cash) for the ability to put in a serious video card and fast ram. What about taking a page from the Dell book and creating something akin to the XPS line, Apple? How about an iMac in a slightly bigger enclosure with a built-in SLI setup? Or drop down the CPU on the Mac Pro, but throw in Crossfire support. There's money waiting on the table for you to fill in that hardware niche.
comments powered by Disqus