More Reviews
REVIEWS Stretchmo Review
Pushmo, Crashmo, Stretchmo... what's next, Twistmo? Vanilla Swirlmo? And why am I already excited for it?

Destiny: House of Wolves Review
The latest Destiny expansion makes some important changes, but are they enough to bring back former players?
More Previews
PREVIEWS Rodea The Sky Soldier Preview
Yuji Naka's independent game for Wii U and 3DS is like a cross between Sonic and Nights Into Dreams, in the best way possible.
Release Dates
NEW RELEASES Farming Simulator 15
Release date: Out Now

LEGO Jurassic World
Release date: 06/12/15

Deception IV: The Nightmare Princess
Release date: 06/14/15


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

MEMBER BLOG

Lord_Fornelius Lord_Fornelius' Blog
PROFILE
Average Blog Rating:
[ Back to All Posts ]
Ratchet & Clank: Up My Ass-hole
Posted on Friday, August 31 2007 @ 19:55:20 Eastern

  You know, I'm getting sick and tired about all of the hype over "Ratchet & Clank: Tools of Destruction". Now, don't get me wrong, I like the Ratchet & Clank games. The first one was great and "Going Commando" was a big improvment over the original, but "Up Your Arsenal" wasn't a step forward like how "commando" was. Arsenal felt more like an expansion pack than a full blown sequel. Now "Destruction" is in the works, and I was mildly excited when I first heard about it, but all that excitment went away when I realised that there are no fundamental improvments over "Arsenal" (other than the new space combat and weapon modification).

  Yet, journalists can't stop talking about it. They keep talking about the graphics (as usual), the newly added scripted events, and the larger number of enemies. They never really talk about the new stuff in "Destruction" (read above). Instead they think that most important aspect of the game is the "Groove-O-Tron" (that weapon that makes enemies dance), but is that weapon really different? You see, it's basically the same weapon as the "Chicken Ray" from the first game (or any other animal transformation weapon). The only thing different about the Groove-O-Tron is that there is more animations than chickens walking around aimlessly. I remember Game Informer saying that the lack of improvments or changes don't matter because of the Groove-O-Tron. Give me a ****ing break. So basically, I'm so ****ing tired of the hype that is surrounding "Tools of Destruction". It's nothing groundbreaking or next-gen.

                                  Ratchet & Clank Future: Tools of Destruction

comments powered by Disqus

 
More On GameRevolution