More Reviews
REVIEWS Final Fantasy XIV: A Realm Rebor Review
Just a small update to the existing review for the PS4 version of the game. What are the benefits to upgrading? Check here to see. ~Ed. Nick Tan

Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14

Wolfenstein: The New Order
Release date: 05/20/14

Drakengard 3
Release date: 05/21/14


LATEST FEATURES The Gaming Charities at PAX East 2014
Pause your game and make a difference. Gamers can go beyond player two by helping many others with these charities.

4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

MEMBER BLOG

Lord_Fornelius Lord_Fornelius' Blog
PROFILE
Average Blog Rating:
[ Back to All Posts ]
The inventor of the Hype Machine
Posted on Tuesday, May 29 2007 @ 19:04:38 Eastern

  (Before I begin, I just want to let people know that this is my first blog). The Hype Machine, journalist and gamers alike have always complained about the hype behind video games. They all express a large amount of hate to video game publishers and developers for creating a large amount of hype behind their products. Although, one must wonder, "how do publishers create hype in the first place?' and are they really responsible for creating the hype? Think of it, did the mainstream ever see an advirtisment for Black & White (a game that has been criticsized for having "too much" hype during it's development) in 1998 that had text that said "comming out in 2001!!!!"?, no they didn't, let alone an advirtisment like that never existed (at least, not that i know of). So how does the industry create anticipation for their games years before their release? The answer is simple: They don't. Than who are the people that create the hype that journalists' hate? The answer is, again, simple: The journalists themselves are responsible for the hype behind a game. They are responsible for it because they are the ones who post the previews about the those games in their magazines and websites, which will usually result in anticipation from gamers who read the previews on the websites and magazines, which will also result in people telling their friends about, and years later in it's release, the journalists and gamers dislike the game and blame the publishers for "creating" much hype around it. This also brings up another interesting thing. When there is alot of hype around solid games, journalists never really notice or mention the hype for those games. I should also bring up on how journalist say that they will "never fall for the hype behind a game". Is that true? No it's not. An example of this could be the anticipation of the Killzone sequel for PS3, this is also an example of "bizarre anticipation". It's a sequel to a mediocre game for ****s sake!! To put this in basic terms, journalists say that they hate it when games publishers "over-hype" their products, but they don't realize that they (the journalists) are truly the ones who create the hype, and at the same time they only categorize mediocre games of overhyping while they don't for solid games, and despite all of this, they still fall for the hype no matter what they say. I hope that you have enjoyed reading this.

                                                                                                                                  - Lord_Fornelius

comments powered by Disqus

 
More On GameRevolution