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The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

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What does Journey mean?
Posted on Tuesday, October 29 2013 @ 15:15:35 Eastern

This member blog post was promoted to the GameRevolution homepage.


[Originally posted on Saturday October 26 2013]

Do not read this if you haven't played Journey.

Seriously, just don't.

As Daniel Bischoff wrote about a year-and-a-half ago, this is a game that gamers must experience on their own terms. It is the video game embodiment of how the journey is more important than the destination, a philosophy shown off directly in the title.

So once again: do not read this if you haven't played Journey.

All right, then. Now that the only people reading this are folks who have played Journey (you have, right?)...

What does it mean?

I played Journey this morning for the first time in a while, and this question still haunts me. Not because I don't have an answer, but because there are far too many answers and it's tough to pick one. You have a desolate world, a distant goal, and little else. Occasional dreams or magical friezes tell stories about the world, but with little context. Sometimes you travel with others. Often, you're all alone.

So what does it mean?

Is it a quest for salvation?

Is it a search for mere answers?

Is it an attempt to restore paradise?

Is it torture for a damned soul?

Is it even real?

Is it just a dream?

Do the other journeyers have the same experience? The same reasons?

What happened to the desolate world? An invasion? A civil war?

Maybe nothing at all? Was it all dreams? Or fiction invented as an explanation for what we see?

And in the end, as you climb the final slope...

You die and go to heaven?

You're rescued by the storytellers and brought to your goal?

But whatever the case, you arrive at the final doorway, and everything fades to white...

Only for you to be returned to the beginning again.

It's like Sisyphus rolling the boulder. No matter how close you come, the end remains out of your grasp.

Or perhaps not. Perhaps you aren't the journeyer. Perhaps you're an intangible guide showing lost souls the way home.

Each arrival at the end is a success, another journeyer returned to paradise.

...?

So many possibilities. So many different answers. Which one is the truth?

What does it mean?

The opinions expressed here does not necessarily reflect the views of Game Revolution, but we believe it's worthy of being featured on our site. This article, posted originally on October 26, 2013, has been lightly edited for grammar and image inclusion. You can find more Vox Pop articles here. ~Ed. Nick Tan
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