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R.I.P. Space Combat
Posted on Thursday, May 12 2011 @ 15:29:28 Eastern

Summer is just about upon us now; finals are bearing down on college students, with the promise of summer break and all of the broken air-conditioners, rushed vacation plans and charred meat that it entails. It also marks the beginning of what I like to call, the “Game Release Doldrums,” so named because it’s the season where the fewest games I am interested in are released. Though it looks like this year’s GRD should not be too tedious, I guarantee that most, if not all, of the games I acquire this season will be those that I have been unable to purchase over the past few months.
 
As I use this period of free time to pine over how I will be investing my paltry gaming budget over the summer, something occurred to me. Where have all the space combat games gone? I am not merely talking about arcade-style space shooters that are being buoyed by retro-style games or rereleases on the XBLA and PSN (the present downtime excluded) or combat games like Halo which involve space but is not necessarily the aspect that is the most focused on. I mean games like those of the Rogue Squadron or Wing Commander series, where you piloted star fighters and participated in large-scale space battles (though the original Rogue Squadron technically took place on all terrestrial battlefields).
 
The last game that I acquired that ascribed to that genre in any particular form was Starfox: Assault, which was not only bad (though I feel that most of that can be laid that it was trying to break into a third-shooter) but was also released during the last console generation. Even Rogue Squadron developer Factor 5 only appearance this console generation was Lair, an air combat game couched in high fantasy. What the hell happened?
 
To be honest, I really wish I knew. All things considered, I would surmise that it would it would be developers shifting focus to appeal to genres that appealed wider audiences. I suppose I can understand that, all good things do come to an end eventually and all that, but that being said, it should have at least gone out with a bang, instead of sliding into obscurity alongside nostalgic sighs designed to block away memories of unpleasant final moments.
 
I suppose not all hope is lost for that sort experience. Space Combat’s close cousin Air Combat is still afloat, though I haven’t been into that quite as much, and the fact that a lot of the old PC Space Combat games are still kicking around the internet, and Steam has a huge back-library of old games. Come to think of it, I still have all the Rogue Squadron games, and I think my old disk for X-Wing: Alliance is still lying around somewhere. The old games themselves are still around to be sure, but what I really wish for is a focused Space Combat game for a current generation console or PC.
 
As far as I can see, the Space Combat genre is dead, and has passed on to the realm of fond memories. Perhaps in the future, some niche-developer will revive the Space Combat genre, but given the current video game landscape I am just not seeing any hope for it. Rest in peace Space Combat games, I had a great deal of fun playing you, and will likely be making quite a few nostalgia purchases on you.
 
P. S.: If anyone can find a Space Combat game that was released in the current console generation that you think I should be aware of, please tell me about it and I will gladly check it out and rethink my stance on the matter. Also, if anyone knows about any visual mods for X-Wing: Alliance, I could use a recommendation in that regard. I can play it again without it, but I would like to give the game a few touch-ups.
Comments
  • sliverstorm
    sliverstorm

    Joined: Jun 2007
    Posted: May 17th, 2011 at 9:25 am
    I'm surprised you didn't talk about Warhawk or its upcoming sequel, Starhawk--if you own a PS3, the former is definitely worth a look. Also, I'm not sure where Space Combat ends and Flight Simulator begins for you, but you might consider taking a look at Ace Combat Assault Horizon--supposedly coming out later this year.
  • Tyrranis
    Tyrranis

    Joined: Nov 2005
    Posted: May 17th, 2011 at 1:00 pm
    Have you considered X3: Terran Conflict? It's on Steam, and it's a pretty expansive space-game. Controls take a bit of getting used to, but it's pretty much space-sandboxing.
  • Andy578
    Andy578

    Joined: May 2011
    Posted: May 17th, 2011 at 1:51 pm
    the X series is great, X3: Terran Conflict is the newest release and i believe they have something planned for the fall
  • Somaroth
    Somaroth

    Joined: Feb 2011
    Posted: May 18th, 2011 at 7:23 am
    @Silverstorm: I've seen Warhawk around, and I've considered picking it up. I suppose that in terms of gameplay it is more along the line of what I am looking for, but the aesthetic seemed a little off when I first saw it, but I'll give it an honest checking out. At the time of writing I had no knowledge of Starhawk's upcoming release, but thank you for giving me a place to look. Ace Combat, from my perspective, falls closer to flight sim, but it might be worth a look. @Tyrranis & Andy: X3 sounds pretty close to what I am looking for, so I'll check it out when I get a chance. Thanks for the Recommendations guys, it gives me some hope for blasting through space again.
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: May 20th, 2011 at 2:31 pm
    Rogue squadron n64 had. A. Space battle where you do the death star trench run and blow it to smitherines, and what about star wars battle front 2, I've been dieing for a 3rd installment
  • cyberjim2000
    cyberjim2000

    Joined: Feb 2010
    Posted: May 21st, 2011 at 12:28 am
    X3: TC is pretty good but to me the X series are always those games that I hated at first but fell in love with later on after building my galactic corporate empire. If you're willing to spend 6 dollars on the Good Old Games site, I'd recommend Freespace 2. Chasing fighters while gigantic laser beams streak near you, it's fun.
  • Somaroth
    Somaroth

    Joined: Feb 2011
    Posted: May 21st, 2011 at 12:24 pm
    @moretokes: My categorizing of the original Rogue Squadron was perhaps something of an oversight, I'll admit, because it was purely focused on terrestrial settings, though I will say that it handles more along the lines of what I want from Space Combat. In this case, when the ships are in terrestrial settings they handle more smoothly than conventional aircraft for inserted reason why gravity doesn't affect starships normally. My not mentioning Battlefront 2 was partially because I didn't want to focus too much on purely star wars, and wanted to give credit to other franchises and IPs, though even then I kept it to Wing Commader to keep the original post from going on without droning on for two long. The other part is mostly that the space combat was a part of a whole, albeit a very good part of a great whole. I do agree with you though, I would really like to see a third non-PSP entry to Battlefront. (Sorry for the long reply, I get carried away.)
  • Somaroth
    Somaroth

    Joined: Feb 2011
    Posted: May 21st, 2011 at 12:28 pm
    There was some terrible grammar in my last reply. Two instead of too?! That will teach me to post before reading what I wrote. Sorry guys, I am punishing myself as this reply goes through. T_T
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: May 21st, 2011 at 1:19 pm
    Haha I was just busting balls about rogue squadron even though you are right about how the ships handle
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: May 23rd, 2011 at 9:02 am
    Star trek should have a space combat where you get to self destruct the enterprize into your opponents
  • slowdiver
    slowdiver

    Joined: Nov 2008
    Posted: May 23rd, 2011 at 1:01 pm
    I've been a gamer now for over 30 years, and strangely the most fondly remembered space combat/flying round space doing things style of games to me are from at least 20-25 years ago. I'm from the UK, and my first "gaming system" was the Sinclair Spectrum, which had a slew of great space games - Timegate, Code Name Mat, Elite (which was originally on the BBC micro) to name but a few. It does rather stagger me that no one has (as yet) attempted a console based version of some of these games. Elite particularly is long overdue an update imo.
  • Demoninwhite
    Demoninwhite

    Joined: May 2011
    Posted: May 29th, 2011 at 5:41 pm
    If you have a 360 you might try Project Sylpheed or Darkstar One. I found that both of those reminded me of playing Wing Commander.
  • Andy578
    Andy578

    Joined: May 2011
    Posted: May 30th, 2011 at 1:49 pm
    Darkstar One is also on PC and can be found on steam, it really wasnt that great tho
  • jac_at_nac
    jac_at_nac

    Joined: Oct 2007
    Posted: Jun 6th, 2011 at 9:00 pm
    @ Somaroth Damn you. Make me go down nostalgia lane will you. I eventually had to hunt down WG 1 through 5 along with the secret missions. I particularly liked the Privateer series from the same developer. As to Rogue Squadron, I only play the oldest 2 on the Wii now. SWBF kind of fills the gap but it's still not quite what we're looking for. Ace Combat also helps but only in the fighting aspect. There are some XWA mod sites out there. You just have to find the ones you like.
  • Matt289
    Matt289

    Joined: Aug 2010
    Posted: Jun 9th, 2011 at 7:15 pm
    I remember the good ol' days of space combat. Can't count how many hours I spent playing Freespace and Freespace 2. X-Wing Alliance was very fun too. These days, the only space game I play is Sins of a Solar Empire.
  • fate
    fate

    Joined: Oct 2011
    Posted: Oct 5th, 2011 at 2:13 pm
    Wow, I know this a late post but man you guys not one of you mentioned a space game that has made several sequels the last 7 yrs. and is much greater then x-wing or wing commander. EVOCHRON ALLEGIANCE then one called EVOCHRON RENEGADES, and the newest is EVOCHRON LEGENDS. I can't believe you guys are space combat fans and you've never heard of any of these games. The gear you buy in the single player game that has a persistent universe, with mercs, trading , racing, etc. you can take over to a multiple player server to play with friends or people you can meet on the message boards. Wow, how do you guys not know about this game? Do you ever google search space combat simulator 4 x games? There is a alot more out there then what the big game companies tell you about. Go to the evochron website....google it.

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