More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.

We Absolutely Should Be Upset With Club Nintendo's Latest Elite Rewards
Surveys out the wazoo and I get a code for Dr. Luigi?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

MEMBER BLOG

Somaroth Somaroth's Blog
PROFILE
Average Blog Rating:
[ Back to All Posts ]
Video Games: Art Or Fun?
Posted on Thursday, April 14 2011 @ 14:47:11 Eastern

The discussion about video games as an art form has become a widespread topic throughout the gaming community. Just the other day, a few friends of mine were having discussing it in quite some detail and I was listening in passively on it, until one of my friends stated: “Games should be purely for pleasure. Games shouldn’t be about statements, or feelings, just fun!”

 My initial feeling was to simply shrug him off as close-minded, but it brought up a question in my mind: Should video games only focus on creating fun for the player? Should video game developers shift focus to purely on artistic merit? To summarize my answer to both questions: Neither.

I think that it should go both ways. Video games need to change as they progress as an industry and a pastime, so games should evolve into an art medium. At the same time, video games are games when all is said and done, so there will always be games made for pure dumb pleasure. As a matter of fact, I do not see art as exclusive to fun and vice versa. I think video games, with proper direction, can become a great example of a fusion of the two. To weigh in on this, Shadow of the Colossus, is a game that handles quite well, mixing a lonely trek across empty wilderness, and tense, pulse-pounding battles within giant stone behemoths.

As things stand now, there are plenty of independent game developers who are blazing the frontier of artistic games. At the same time, there is no shortage of mainstream titles that are filling the pleasure category of games (the Gears of War series, Dynasty Warriors, etc.) In some ways some of the independent titles aren’t so much games as interactive experience (the one I am thinking of is essentially about walking an old woman through a graveyard but I don’t remember the specific title), but perhaps that is simply the way that they will evolve into a fully-fledged art form.

Video Games, as they stand right now, are completely capable of reaching to more artistic audience, while continuing to provide us with fun experiences to kill time with. However video games might change in the future, perhaps splitting into two separate categories of “video games” and “interactive experiences,” or becoming of hybrid vessel that can appeal to both sensibilities, I think we can all rest assured that there is plenty of fun waiting in the future. 
comments powered by Disqus

 
More On GameRevolution