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FEATURED VOXPOP danielrbischoff
Peace in the Era of Call of Duty
By danielrbischoff
Posted on 04/15/14
In a world dominated by violent media, Americans are no more eager to go to war than they were in the 1980s or the 1960s or the 1940s. Hasn't it always been someone else's problem? The overwhelming majority would rather go on thinking it had nothing to do with them and there...

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The_Big_Cheese The_Big_Cheese's Blog
PROFILE
Gamerscore whore
Posted on Tuesday, July 8 2008 @ 15:27:47 Eastern

    I feel like such a gamerscore whore right now. I bought Avatar the last airbender: the burning earth and got the easy 1000 gamerscore points. I mainly bought the game because blockbuster is having a buy 1 get 1 free deal for games $14.99 and under right now and I'm planning to resale those games to gamestop since they're having a promotion too.

    But I bought Avatar more specificly, instead of just getting random games, to get the gamerscore points to beat my roommate whom (or is it who?) I'm kinda in competition with right now (he doesnt have access to the game right now since he moves back home with his parents during the summer.)

    Anyways, I feel kinda dirty for having such a game on my profile.

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The Futility of Prequels
Posted on Tuesday, May 20 2008 @ 00:42:33 Eastern

    Is it just me or does anyone else have a sense of futility while playing a prequel? I mean, it’s nice to know some more back-story to a game, particularly a game you like, but in the end it feels like you haven't helped at all since you know and played (assuming you played the game which the prequel ties into) events that will happen in the future. Here's a generic example: you're the hero and you must stop scary badguy from destorying/taking over the world. Omg, what will happen, will you be able to save it? Well of course (or not) because you already know what's going to happen from playing the (sequel?), at least the general outcome of it.

    Granted, in many videogames there is a linear path and most likely one ending, but at least it feels like you’re fighting for something and don't know what's going to happen (other than just the regular predictable outcome from a generic story). In prequels I feel like I’m just going through the motions to progress the story and hope to have some fun doing so.

Anyways, I plan on editing and adding more concise thoughts when it's not about 1 a.m.

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Retail
Posted on Monday, April 28 2008 @ 00:41:37 Eastern

So I recently got a job at a retail store that sells specifically clothes. Most of the times that I've worked so far is until the store closes at which point we do recovery (placing items back where they belong and refolding clothes).

Anyways, I'd just like to say: For the love of God, please try to refold clothes back the same way and at the same place that you found them. Now I work in the mens department of the store and it's not too bad, but I had to go over to women's and help out and it's like a pack of animals went through there.

Albeit most of the people that read this are male, but even the men's department can get really messy.

Yeah, yeah, it's my job but working retail really puts things into perspective on the matter.

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This is BS!
Posted on Wednesday, March 26 2008 @ 04:30:00 Eastern

Edit 2: Problem fixed, went to memory, pressed \'Y\' and proceeded to press X, X, left bumper, right bumper, X, X and then selected to do maintenance and that deleted all my updates for games and fixed the problem.

OK, so I\'m playing Obli...   read more...

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