More Reviews
REVIEWS Dragon Ball XENOVERSE Review
Bandai Namco resurrects the DB fighting franchise without the use of a Dragon Ball. Are the new features worth the sacrifice in combat depth?

Kirby and the Rainbow Curse Review
Kirby and the Rainbow Curse is adorably cute but frustrating to play.
More Previews
PREVIEWS Danganronpa Another Episode: Ult Preview
At NIS America's press event, the publisher revealed the third-person action side story to the Danganronpa series.
Release Dates
NEW RELEASES Resident Evil Revelations 2
Release date: Out Now

Dragon Ball XenoVerse
Release date: Out Now

Screamride
Release date: 03/03/15

BLADESTORM: Nightmare (working title)
Release date: 03/17/15


LATEST FEATURES Buy, Try, Die: March 2015 Releases
Bloodborne, Resident Evil: Revelations 2, Sid Meier's Starships, Mario Party 10: What will you Buy, what will you Try, and what needs to Die?!

BAMF Babes: Caroline Becker
Wolfenstein: The New Order had an amazing supporting cast but one of them stood out over the rest.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

MEMBER BLOG

The_Big_Cheese The_Big_Cheese's Blog
PROFILE
Average Blog Rating:
[ Back to All Posts ]
The Futility of Prequels
Posted on Tuesday, May 20 2008 @ 00:42:33 Eastern

    Is it just me or does anyone else have a sense of futility while playing a prequel? I mean, it’s nice to know some more back-story to a game, particularly a game you like, but in the end it feels like you haven't helped at all since you know and played (assuming you played the game which the prequel ties into) events that will happen in the future. Here's a generic example: you're the hero and you must stop scary badguy from destorying/taking over the world. Omg, what will happen, will you be able to save it? Well of course (or not) because you already know what's going to happen from playing the (sequel?), at least the general outcome of it.

    Granted, in many videogames there is a linear path and most likely one ending, but at least it feels like you’re fighting for something and don't know what's going to happen (other than just the regular predictable outcome from a generic story). In prequels I feel like I’m just going through the motions to progress the story and hope to have some fun doing so.

Anyways, I plan on editing and adding more concise thoughts when it's not about 1 a.m.
comments powered by Disqus

 
More On GameRevolution