The Forever Fiasco: My Take on the Dukecomments powered by Disqus
Posted on Saturday, April 10 2010 @ 04:39:58 PST
If you're into gaming (Which you should be, given that you're here on this gaming site), you'll likely know about the Duke Nukem Forever fiasco.
However, for those who might not have been paying attention, the game was initially started in 1997, and currently holds the record for longest development time, at 13 years so far.
Well, recently a new trailer came out.
1. Graphics do not a good game make. Doom 3, although a staple for graphical prowess at the time, is considered a mediocre game at best. It shall not be the graphics that decide whether DNF is worth it, but it's gameplay.
3. The game has been in development for 13 years. While this phrase may bring disdain among the impatient, I see it as dedication and adaptation. The project could have been cancelled after 2, perhaps even 3 years if those making it did not see potential in the product. Furthermore, these delays seem to have been from numerous 'feature creeps' that occured as numerous advances in game technology became prevailent, and the entire progress has had to be updated to include this new technology. I do not blame them for wanting to make the game more awesome, and neither should anyone else.
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