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Magazine...
Posted on Monday, May 5 2008 @ 12:23:48 Eastern Do you remember my blog entry about how I submitted a game review to Craccum, my university magazine? They published it 2 weeks ago. This week, they published my second one on The Orange Box (which isn't up here yet. I'll put it up sometime today as I accidentally saved it as a .docx, instead of a .doc, which means that I can't open it here.) On a more technical note, I just recently got a hold of some more RAM for my rig here. It's currently running at 1.5 Gb, instead of 0.5 Gb as it was before. [ 1 Comments ] [ Post a Comment ]
Sanity: Not for me, thanks.
Posted on Sunday, April 20 2008 @ 05:02:50 Eastern Lately, I've been getting more and more fed up. Not with difficulty curves so large it seems as if you've run down a hill only to run head-first into a wall made out of diamond. I'm not fed up with enemy AI so low that you honestly believe that you could program it better, despite only knowing a handful of basic Java commands. No, I'm fed up with all the sanity in games nowadays. It seems as if there was a grand meeting of every game developer in the world, and an unanimous decision was reached to stick to making photo-realistic, everything-reacts-as-it-would-in-real-life video games. Well, I think I speak for a lot of people when I say "To hell with sanity, give me back my crazy!" I wanna go back to the days when I could save the galaxy with the power of rock, when I could kick a guy into orbit, when I could be a rapper despite being thinner than a piece of paper and having to learn how to rap from a talking onion. Honestly, if you look back, most of the fun games out there were ones that had the initial reaction of "What the hell were they smoking when they made THIS up?". I find myself looking to the Japanese developers for my relief from the world of gaming sanity, as they have time and time again released grand hits that were completely out-of-the-box, yet so insanely fun. No western developer would have come up with the idea for the game where you roll around big sticky balls. They would merely giggle at the sexual innuendo, then lay there mouths gaping as Katamari Damacy became a massive hit. Then again, the Japanese also made an arcade game about sticking a plastic finger up a plastic butt. Perhaps some areas are best left unexplored. (Man, not even I can stand that pun.) I'm bored with sanity, give me back my crazy! [ 13 Comments ] [ Post a Comment ]
I may be a published game reviewer soon...
Posted on Saturday, March 22 2008 @ 03:08:29 Eastern A couple of days ago, I was reading my University's magazine, Craccum. In it, they said that the magazine relys entirely on student-submitted work, and that they were looking for contributors. So, in the interest of boredom-fighting, I submitted a review to them. I wrote it for Dead Rising, the Xbox 360 game. I chose Dead Rising just in case they knew about GR, and so I didn't want to submit one of my other reviews, seeing as how they might not know that I actually am this online reviewer, and thus avoid the nasty (and confusing) issue of self-plagirism. However, I did say that I would post my Dead RIsing review on this site, as further proof that I am in fact the owner of this online persona. [ 1 Comments ] [ Post a Comment ]
I think I'm cheating on my 360...
Posted on Saturday, March 8 2008 @ 04:32:04 Eastern No, I don't mean the 'input crazy code' kind of cheating (which, personally doesn't happen enough in games nowadays), nor do I mean the 'modding the console to improve my gameplay' cheating (which happens too often). No, my 'cheating' is a... read more... [ Comments ] [ Post a Comment ]
Small Exposure: God Hand
Posted on Wednesday, February 27 2008 @ 06:26:37 Eastern Well, I thought that in the lack of an ability to comment on a game outside of a full-blown GR review here, I thought I'd write a blog about it instead. I will call this feature Small Exposure, primarily as every other name I could think a... read more... [ Comments ] [ Post a Comment ]
T3: Tyrranis Top 10 - Games that'd rule with a solid co-op mode.
Posted on Saturday, February 16 2008 @ 07:05:20 Eastern OK, this time around I thought I'd do something a little different now. It's rather easy to do a top 10 on what a game has, so I thought I'd rise to the challenge of ranking games on what they are missing. I've played several co-op games i... read more... [ Comments ] [ Post a Comment ]
T3: Tyrranis Top 10 - RPGs I'd Play Before FFVII
Posted on Monday, January 14 2008 @ 07:32:03 Eastern OK, since I seemed to strike a chord with the 360 owners with my last blog, I thought I'd stick to a subject that wouldn't annoy as much people... ...I'm sorry, but I couldn't continue that sentence with a straight face. Here's ... read more... [ Comments ] [ Post a Comment ]
On the jump from PS2 to 360
Posted on Thursday, January 10 2008 @ 04:23:51 Eastern Well, I've been playing my 360 for a while now, and I've deduced that the 360 is not a complete triumph over the aging black console. There are several things that the 360 does not do well (or at all) that the PS2 is more than capable of doing. ... read more... [ Comments ] [ Post a Comment ]
I've got your back: The benefits of co-operative gameplay
Posted on Tuesday, November 27 2007 @ 01:28:48 Eastern Whilst some may argue the fact that games cause antisocial behaviour amongst youngsters (which, personally is as believable as saying that Resident Evil causes outbreaks of zombies), but I have yet to hear an arguement as to games causing an inverse ... read more... [ Comments ] [ Post a Comment ]
The Driving Force: The tale of a laptop and the idiot using it
Posted on Friday, October 12 2007 @ 05:37:48 Eastern Note that this tale is slightly updated from the version I sent both joeblow and LinksOcarina. It's funny how drivers can affect your computer. I have a Toshiba Portégé 7200CT laptop. It's an old laptop, running W... read more... [ Comments ] [ Post a Comment ]
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