More Reviews
REVIEWS Gravity Rush 2 Review
Falling with style.

Dead Rising 4 Review
Dawn of the dud.
More Previews
PREVIEWS Let It Die Preview
Seems like Suda51 saw Frozen, played Dark Souls, and then got the lyrics mixed up.
Release Dates
NEW RELEASES Resident Evil 7
Release date: 01/18/17

Tales of Berseria
Release date: 01/24/17

Nioh
Release date: 02/07/17

For Honor
Release date: 02/14/17


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oneshotstop
Welcome Back to the West
By oneshotstop
Posted on 08/01/16
The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

MEMBER BLOG

Tyrranis Tyrranis' Blog
PROFILE
On the jump from PS2 to 360
Posted on Thursday, January 10 2008 @ 04:23:51 PST

Well, I've been playing my 360 for a while now, and I've deduced that the 360 is not a complete triumph over the aging black console. There are several things that the 360 does not do well (or at all) that the PS2 is more than capable of doing.

For the first thing, the PS2 and 360 are both competing for social activities. Although the 360 does have the advantage with the wireless controllers that can remotely turn the console on and the superior Xbox Live, the PS2 has a lot more social games to it, such as the Guitar Hero and Buzz! series. Plus, the online aspect of the PS2 doesn't come with a surcharge, unlike Live. You don't have to keep paying to keep playing.

Which brings me to my next point: the games. The Xbox 360 has a substantially diminished lineup compared to the PS2, but that is to be expected coming from a relatively new console. If what I have heard about Microsoft's involvement in every game released on the console, that could be the main problem of the line-up. Sony doesn't seem to care a lot about what gets released on it's console, meaning you have to wade through a lot of gaming 'leavings' to get to the good stuff when browsing through items on sale. But, it also means that you get more surprising successes on the console before Microsoft realises that it's a good game and gives the Xbox release the go-ahead.

Personally, I like Sony's approach to the problem. Sure, you may get some pretty crap games but they're at least options. They may be painfully obvious options that pretty much everyone bar the eternally perverted would pass on but they're still options. Options are good. If I wanted a good flight combat game on the 360, I am pretty much limited to Ace Combat 6 whilst if I wanted one on the PS2, I could choose between Ace Combat 04, Ace Combat: Squadron Leader and Ace Combat: The Belkan War, not to mention several other under-the-radar games that have gone unjustly ignored by critics.

The controllers aren't that much different, actually. If you swapped the D-pad with the left analogue stick, removed the central Xbox button and exchanged the triggers for regular buttons, the 360 controller would be exactly the same as the PS2 one. The wireless 360 controller does have the advantage with the remote console activation feature, but it comes at a cost of battery power. 360 owners will almost always need a battery charger with batteries for each controller they have. Not only that, but the triggers on the 360 controller seem custom-bred for FPS games, which (due to Microsoft's immense investment in the Halo series) are not that common on the console. There may be more in America than down here in New Zealand, but seeing as how I won't be able to get my hands on any of the American games, the criticism stands.
Now, it seems to me that Microsoft, with the 360, is putting all their eggs in one basket as it were with their Halo franchise. Not that there's anything wrong with that, but if you're not into the games, then you're not really into the console. The games may look better, but unless you're virtually superficial, that won't tide you over.

From an offline perspective, the PS2 trounces the 360 hands down for its low maintenance costs, greater lineup of titles covering a broader range and lack of further costs.

[ 12 Comments ]        [ Post a Comment ]
I've got your back: The benefits of co-operative gameplay
Posted on Tuesday, November 27 2007 @ 01:28:48 PST

Whilst some may argue the fact that games cause antisocial behaviour amongst youngsters (which, personally is as believable as saying that Resident Evil causes outbreaks of zombies), but I have yet to hear an arguement as to games causing an inverse effect, being the cause of increased social interaction between some parties.

Thus, I am presenting this point.

In particular, I am saying that co-operative gameplay allows gamers to make friends amongst the gaming community.

By playing games with a friend, teaming up against insurmountable odds and going through hell and back (sometimes literally), they can grow closer. By fighting alongside each other, you can get a glimpse into their personality, as they can with you. In the best-case scenario, you learn to trust them because, when it comes down to it, they're never far away and always willing to jump into the fray to save you. In the worst case, you learn that they're less reliable than an used car, and you come out of it with not a friend, but an experience and the idea of not to try to be their friend.

Now, if there were more co-op games out there, then I reckon we could make a counter-arguement to the games cause anti-social behaviour debate. That could shut up some of those game nay-sayers, hopefully for good.

After all, when you're knee-deep in the dead, it's good to know that you've got a friend to back you up, in case things get too serious.

[ 3 Comments ]        [ Post a Comment ]
The Driving Force: The tale of a laptop and the idiot using it
Posted on Friday, October 12 2007 @ 05:37:48 PST

Note that this tale is slightly updated from the version I sent both joeblow and LinksOcarina.

It's funny how drivers can affect your computer.

I have a Toshiba Portégé 7200CT laptop. It's an old laptop, running Windows 98 effectively and reasonably. When I first got it a few years ago, it was pretty much set up for work stuff, not gaming stuff.

At that point, it ran 16 colors at 640x480 as the best resolution.

Now, I found that just fine. It ran (most) of the stuff I wanted it to run such as all those DOS games that have gone freeware, such as Bio-Menace and Major Stryker. Unfortunately, the other things I wanted it to run, such as UT99 and even DOOM II needed bigger and better resolutions, something the default drivers couldn't cope with.

So, I tried to update the drivers myself. Note the word 'tried'.

Following my 'attempt' at upgrading the drivers, the laptop pretty much stopped working. I had stuffed something up big-time and had to restore the damn thing to factory settings.

That's when I gave it to my older brother, the A+ certified computer technician.

When I got back the laptop, he had not only restored it to factory settings,  but had downloaded me some new drivers and stuff.

At this point, my Toshiba Protégé 7200CT's best resolution was 32-bit colors at 1024x768. I say 'best' even though I could get bigger resolutions at 16-bit colors, although the inbuilt monitor could only handle 1024x768, which was the biggest resolution it could handle at 32-bit.

I was impressed. So was my older brother. With these new drivers, he had
taken a laptop that couldn't even run DOOM II and made it capable of running UT99 and, more astonishingly, Command & Conquer Red Alert 2: Yuri's Revenge!

Things were looking good, until I figured that the laptop could use some more 'oomph'. Let's just say that I learnt the hard way why Windows 98 machines are not recommended for Vista-level DirectX.

Another factory-settings restart and I got back to pretty much back where I had started,
with a laptop running 16 colors at 640x480 resolution, and memories of a better time. In fact, it has been only recently that I've managed to find the correct video driver for the thing. Now I'm back to 32-bit colour at 1024x768 resolution.

It's still not the best gaming machine around, but that's mainly due to hardware reasons. The thing only has 32MB RAM, I think...

Still, I can't say I haven't learnt anything from this experience. I've learnt about how drivers can both enhance and screw up a computer's performance. I've also learnt that I'm almost entirely useless when it comes to getting new drivers.


[ 2 Comments ]        [ Post a Comment ]
Adbots on the forums
Posted on Monday, September 3 2007 @ 03:59:26 PST

I think I speak for all of those who frequent the GR forums when I say I am sick of stupid adbots logging in and making those stupid advertising forum posts.

I've done some snooping, and I think the problem is the $250 Game Card contest.read more...

[ 0 Comments ]        [ Post a Comment ]
Things are looking Grim...
Posted on Monday, August 6 2007 @ 06:21:23 PST

...but I mean that in a good way.

For those who read the forums, you'll know that I passed up a chance to buy the adventure game classic Grim Fandango in order to purchase Sam & Max Hit the Road.

Well, a couple of weeks back...   read more...

[ 0 Comments ]        [ Post a Comment ]
Tyr-Rant-is: The right of Expansion
Posted on Monday, June 25 2007 @ 06:14:57 PST

I thought I'd make a small rant about the industry today in my blog. Every so often I'll make one of these when I get peeved enough at any particular aspect of a game, be it graphics-over-gameplay (which is like trading a candy bar for a pre-digested...   read more...

[ 2 Comments ]        [ Post a Comment ]
The crisis at hand
Posted on Saturday, June 16 2007 @ 07:32:17 PST

As some of you already know, there's some malicious code spreading through the site right now. The code embeds itself into people's posts and sigs, and is capable of putting itself back if you take it out.

So, in the interests of the site,...   read more...

[ 0 Comments ]        [ Post a Comment ]
The (not so) Awful Truth
Posted on Sunday, June 3 2007 @ 06:49:36 PST

OK, I thought I'd come clean about a few things here in my blog. These are things I haven't necessarily lied about in forums and such, but stuff I haven't been telling you about.

1. I am NOT one of the head people at Levels4You.com. I am o...   read more...

[ 2 Comments ]        [ Post a Comment ]
People don't check their profiles often, do they?
Posted on Friday, June 1 2007 @ 07:05:19 PST

I sent a GR Comrade invite out ages ago to Lakerol, and more recently MattAY, and they still haven't accepted.

Now, this brings up a problem with the Comrades system. Only by checking ones profile can they see that they have an invite, and...   read more...

[ 3 Comments ]        [ Post a Comment ]
Was that supposed to be hard?
Posted on Tuesday, May 29 2007 @ 02:41:15 PST

I've noticed that my Black Tactical FAQ is getting steady reads on it. It's so far the 3rd most read thing I've ever written for GR, behind my Timesplitters: Future Perfect review and this very blog!

I don't get it.

Seriously, I...   read more...

[ 0 Comments ]        [ Post a Comment ]
prev |  1 |  2 |  3 |  4 |  5 |  6 |  7 |  next
More On GameRevolution