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Why 'Game Companions' Would Be Totally Bitchin' And Way Better Than Strategy Guides
Posted on Wednesday, December 12 2012 @ 12:57:18 Eastern

This member blog post was promoted to the GameRevolution homepage.


A lot of games have strategy guides, usually priced around £10-£20 apiece. These guides are usually A4-sized with a couple of hundred pages detailing advice and step-by-step walkthroughs for the single-player and multiplayer game types. But the chances are you’re gamers so you already know this. Chances are equally high that you know the same information can be found on the internet, often in video form, before the game even launches for the sky-high price of not a penny.
 
I’ve always been interested in the expanded universes of games: Halo, Mass Effect, Hitman, Assassin’s Creed, and Metal Gear Solid are all set in diverse universes which only depict a small portion as a backdrop to the games. This is often evidenced in crossover media like comic books and novels which expand on the worlds created by the developers. When Halo: Reach was released, a nugget of an idea which had always been residing in a dark, but clean, corner of my mind came to the forefront and grew into a slightly larger nugget I’m going to tell literally tens of people about on the internet. 

If one of those tens is a game guide producer who sees a market opening… awesome.
 
Why did Halo: Reach become the waypoint in this journey? The Limited Edition came with this. That’s the journal of the woman who started the whole Spartan project in the Halo series: Dr. Halsey. It outlines completely fictional but interesting points about the procedures performed on the young children, the technology behind the Mjolnir armour, theories on AI construction, personal thoughts from Halsey and a bunch more. If that’s not enough it also gives you separate slips of paper like a map of Reach, sitreps, reviews of the enemy, letters to Halsey, even a login card. To give it all an edge of realism (within the Halo universe) a few pages have coffee rings, or some random musings from Halsey like being pissed that she had to switch to decaf, or the odd ripped page and the whole thing is packaged as if it was an asset recovered from the planet Reach just before it fell to the Covenant.


 
We’ve seen the Limited Edition of Gears of War 3 try to do basically the same thing but it didn’t really have the same depth of content even though the flag and cog tag were pretty cool.

Despite Mass Effect having one of the richest universes in gamerdom none of the special editions have really taken advantage of it in quite the same way as Dr. Halsey’s journal and I’d say that was a crying shame if it weren’t for all the novels, graphic novels, and spin-off games. As it is, it’s just a shame.
 
Why isn’t this sort of thing made available more often? There are lots of special editions out there like the Assassin’s Creed Brotherhood Codex Edition and the totally *****ing God of War 3 Special Edition but more often than not these editions are horrifyingly expensive and aren’t really what I’m talking about. I want a report on the game’s hidden story. I want material reflecting the stories of characters the protagonist mentions in passing. I want information about the technology we use to accomplish missions in game. Separate documents relevant to the universe, military doctrine, conversations between important characters, all of this would take work but would find homes in the fans of the franchise. It may not be right for every game; I can’t imagine Need for Speed gaining anything from such a venture, but it makes sense for others and could be of real benefit for the fans.
 
Just imagine a ZombiU Game Companion with John Dee’s astronomical workings concisely reported with a few smatterings of research from the Ravens of Dee society. Or how about an Assassin’s Creed Game Companion with the manic writings of Subject 15, Desmond’s ponderings between journeys in the Animus, historical documents used by Shaun in his research and exploded diagrams of the parts of the Animus itself? What about Hitman with breakdowns of his many weapons and some information on his shrouded origins?
 
Few games boast the expanded universe necessary for this concept but how awesome would this be for those that do?
 
Very.

The opinions expressed here does not necessarily reflect the views of Game Revolution, but we believe it's worthy of being featured on our site. This article has been lightly edited for grammar and image inclusion. It has been submitted for our monthly Vox Pop competition. You can find more Vox Pop articles here. ~Ed. Nick
Comments
  • sliverstorm
    sliverstorm

    Joined: Jun 2007
    Posted: Dec 12th, 2012 at 8:15 pm
    That sounds awesome. Reminds me of the Avatar field guide... which I didn't buy. Not sure I would buy these books, either. But they totally sound awesome. The only game guides I purchase are for FF, and that's because they are basically glorified art books in the best sort of way. Most of them read like atlases rather than strategy guides, taking me on a guided tour of the world and noting the flora, fauna, and personalities along the way.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Dec 13th, 2012 at 9:35 am
    Yeah when I buy guides I hope to find something more than "press A to win." I think Maca might be on to something. Maybe if we could wrap it all together for Art/Guide/Companion books.
  • maca2kx
    maca2kx

    Joined: Jul 2002
    Posted: Dec 13th, 2012 at 12:24 pm
    As long as combining all of them wouldn't be obscenely expensive that'd be a great triple pack. It'd be nice if they were separately bound as well but perhaps a bit much to ask.
  • Lok-Nar
    Lok-Nar

    Joined: Feb 2012
    Posted: Dec 13th, 2012 at 1:50 am
    This article is awesome. I was on the fence about getting Reach's collector edition( I'm not that into statues). But when I saw Halsey's journal, it became a must have. If you read The Fall of Reach ir Ghosts of Onyx that adds a lot of insight on the Halo universe. I agree that it would be nice if more games copied Halo Reach by adding more background like dossiers on major characters. That would be cool in games like Black Ops or Deux Ex. I disagree on one point though. Every game could benefit from this strategy. Need For Speed could come with a revoked drivers license and a filled out speeding ticket. A Metal Gear game could have an operators manual for the walking tank. Even Super Mario could come with a cookbook. Food for thought.
  • Fieperskaivu
    Fieperskaivu

    Joined: May 2011
    Posted: Dec 13th, 2012 at 5:20 am
    I really liked the journal that came with Arkham Asylum special edition, it's leather bound and has bio's of all the characters mentioned in the game (give or take) regardless of whether they were actually featured. Plus a batarang... but that's totally not why I got it...
  • maca2kx
    maca2kx

    Joined: Jul 2002
    Posted: Dec 13th, 2012 at 12:28 pm
    I think the thing that makes the Halo Reach journal so appealing to me is that it's written from within the universe. The writing is by a character within the game and the extra material is presented as if it's actually come from UNSC. For a Hitman Game Companion it'd be awesome if it was written as a police or FBI dossier on Agent 47 detailing his MO, researched background and the kills believed to be his work. A Mass Effect GC could be presented as a guide to the galaxy for tourists advising them of the various species and places to avoid. I think there are a lot of ways to explore the idea of writing from within the universe.
  • Squiggy
    Squiggy

    Joined: Nov 2005
    Posted: Dec 17th, 2012 at 12:01 pm
    When they were still selling American McGee's Alice in full box packaging, it came with a small 'journal' written from the perspective of Alice's doctor during her stay at the asylum. The doctor's writings would include details of his sessions with treating Alice, her progress, and the fantastical things she would tell him about Wonderland when she's coherent enough to speak. It gave an entirely new perspective on the story of the game, being that of someone on the outside of Alice's mind, rather than inside of Wonderland. This article reminded me of that journal, and I really wish I still had it, I seem to have lost it some years ago.
  • maca2kx
    maca2kx

    Joined: Jul 2002
    Posted: Dec 19th, 2012 at 4:05 am
    That's exactly the sort of thing I'm talking about; something written from inside the universe in question but not by the protagonist. Something that gives an alternate perspective on things.
  • CaptainPicard
    CaptainPicard

    Joined: Sep 2010
    Posted: Jan 7th, 2013 at 6:19 pm
    The elder scrolls series kinda had this built in. I loved reading all the books laying around, and they were totally optional, and supplemental to the storyline

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