Call of Duty will never be the same
Posted on Monday, July 28 2014 @ 17:00:26 PST
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face it, all these MW games are a blur). You make your way silently through some buildings and you find yourself out on the flight line in the middle of a blizzard. There are MiG 29s all over the strip, and standing around them are the bad guys. Here's the part where you mindlessly move in for the kill. The quiet hiccups of your pistol and the wet smack of your blade are the only thing you hear as bad guy after bad guy is injected with a dose of freedom.
Now I want you to turn that around. See, in my time spent in the military, I found myself in a familiar position. I had all the guns, a lot of the gear, a lot of the training, and I was always ready to do what needed to be done to accomplish the mission, blizzard or not (I was in North Dakota, after all). Now you must think I'm claiming to be the same as some special forces badass, but again, I want you to turn it around. I am the poor guy standing by the airplane.
Nuclear security is a hell of a thing. Obviously, you need more than just sensors on the fences and cameras facing in every direction. There are no substitutes for boots on the ground. When its -70 degrees in the middle of a blizzard and your camera can't see beyond its sun shield, who do you send out to cover that area? That's right, you send standard bad guy number one. The poor guy walking blindly through the snow that stumbles into GI Joe and gets shot, stabbed, or broken, is me.
Now let's picture, say, Sniper Elite 3. You play as yet another American badass behind enemy lines pulling some slick clandestine operation about getting some intel on a bad guy/superweapon. Here you are, stalking forward through the bushes towards your vantage point. You bring up your rifle, range your target, make your sight corrections, and squeeze the trigger.
Again, let's look at this from another perspective. I am the guy sitting or standing in a guard tower. Again, Nuke Security is a hell of a thing. Obviously, you'll need guard towers. I've been posted up there for the last 13 hours, and I have a half an hour left on shift. The troop transport that was carrying the dayshift guys ran over a land mine on the way in, so now I have to stay up there longer. The dog pooped on the floor last night and I didn't have time to clean it up, so my wife will be mad when I get home, we don't have anything for dinner, my feet hurt, my back hurts, my eyes are tired, I hate this job, this gun sucks, I'm not even wearing my body armor, why do I need to be here? Nobody is attacking us. How could today get any worse?
Here you are, player one. Pulling the trigger and sending that round into that poor man's skull, as if it's a personal vendetta. The same scenario on the flight line, when you go out of your way to murder everyone because they're all the bad guys. Are they all bad guys, though? Likely not. In the same way that I hated sitting in a tower for 16 hours a day, or standing in front of a B52 all day long with sixty pounds of equipment on, these guys are there doing the same job. I'm not thinking about some spec-ops commando trying to get to my airplane. I'm thinking about how much longer I can wait before I piss in this monster can and then eat my still frozen in the middle Chef Boyardee can of ravioli.
Think about that next time you attack some soldiers in some foreign country from the comfort of your couch. Don't kill them with patriotism and joy. End them swiftly, out of mercy. If the dead could talk, they would thank you for it.
The opinions expressed here do not necessarily reflect the views of GameRevolution, but we believe it's worthy of being featured on our site. This article, posted earlier in July 27, has been lightly edited for grammar and image inclusion. You can find more Vox Pop articles here. ~Ed. Nick Tan
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Who's in charge here?
Posted on Monday, February 10 2014 @ 17:48:27 PST
It has been quite some time since I last posted here. There are no reasons worth explaining, but I do intend to return with more frequency so the one person (maybe) who reads something that I post can have another five minutes of time with something I created. That said, I have something a bit somber to talk about.
I joined the military with a strong sense of pride and patriotism. I knew my whole life that I would join, and I wouldn't change my mind. Unfortunately, I am leaving the military with a sense of loss. Not regrets for what I've done, or places I haven't gone, but for the direction the military seems to be headed. My only sliver of hope is that the depths of this very faulty installation and city is contained within, and doesn't extend to those who remain on duty to serve and protect our country elsewhere. The loss I feel is for the ones who have already given up on their duty here. Those who have tried to volunteer for separation after hardly a year in service. I have seen potential for great leaders in some of those people, but their aspirations have been crushed by the greedy climb for power displayed by those appointed over us.
I don't regret my service, but I wish I didn't have to see the way things have fallen apart. Our country deserves better. The one thought that tried to keep me here, is that I know the kind of person I am. I know the will that I bring to work every day, and the ever exuding morale I do my best to show those I work with. I care about our country, and our military, and our mission. Despite all the struggle, I still care. The same can't be said for a majority of people at this base.
I spend a lot of time playing video games now, since I divorced a year ago on friday. Yes, that is valentine's day. It was a perfect day to watch your wife leave with your son in the back of your car. But this isn't about the country song my life turned into. I'm here for the games. Like I was saying, I play a lot of games. Mostly games like Battlefield when it comes to my Xbone, but I dabble with Assassin's Creed as well. I find that I won't touch Battlefield without a squad of friends to join me. There is a distinct feeling of reward knowing that you decimated the enemy because of your team work. When you've got it down to a science and nobody can stop you, the game is at its best. When you run around as a lone wolf and hardly contribute to your team because you keep getting slaughtered, it tends to be pretty dull.
If there was a way to put the right people in the right jobs in Battlefield, nobody would have this issue. Much the same as my unfortunate military experience, those appointed over me have failed us all in the leadership department. The only time I had any good leadership in my enlistment was my deployment. I'm still not at ease with that whole situation either, but, I guess most people aren't.
I hope this enlightens anybody who wishes to join the Air Force. I certainly encourage it, but I just want to warn you that it is not an easy climb. There are many people out to get you, and it is very hard not to quit sometimes. But who ever said the military was supposed to be easy?
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Wedge formation, fire on me
Posted on Saturday, November 14 2009 @ 22:41:29 PST
Everybody went out and got it. Tons of people stood in line in the middle of the night to get it. Millions are still playing it, as we speak. Yes, obviously I'm talking about Call of Duty. I, like so many others, went out and got this game. Although, I was intelligent about it, or so I thought. Maybe the others were just foolish. There were about a million people in line all night long at Gamestop, waiting for their preorder. I walked in the doors of the BX, walked past the big line, past Gamestop, and into the main shop. It's basically a Walmart in there. You can find a little bit of everything. The neat part about it, was that they didn't take preorders. They had plenty of copies of the game, but no line. I walked in, paid for the game, and walked back out. You wouldn't believe the looks I got as I held my new copy of the game on my way out, just showing it off to the suckers standing in line.
Well, much like everyone else, I've been playing it since I got it. I had to work the next day, but it was a short two day cycle. Fifteen hour shifts don't leave much time for gaming, but we were on a short week (that is sadly coming to an end). That means that I got a three day weekend. Once I got the multiplayer ins and outs, I naturally started doing better. I'm steadily climbing my way up the ranks. I was playing with some buddies back home, and one of them decided to ask me: "Hey, do you use any of the **** the military teaches you in the game?" Personally, I laughed at this. Now, not everyone is in the military. I know that. Even a lot of people in the military aren't taught ground combat tactics, outside of the simple things learned in basic training. Two man tactics like "High-man/low-man" work to some extent, but the big wedge formations, rules of engagement, disciplins and whatnot just can't work in a game like this.
When I'm moving down an alley, I'm naturally shifted to either wall. I'm usually crouched, too. When I'm moving down the alley with someone, if they're crouched, I'm standing, and vice versa. This way, should we encounter enemies, I won't be in his way, and he won't be in mine. This is also a good method to clear corners. I'll keep my weapon down the alley while he, crouched, will pie the corner. This covers the dead space, or, area you can't see. Little tactics like this work in any game, but my friend was assuming that I should be doing better because I've gone through a lot of ground combat training. Real world, I'm pretty good at it. Urban warfare is my nich. But in a game like this, real world tactics hardly work. Running through the village in a tight wedge formation looks pretty badass, but really just makes you a very easy target. People in the real world don't run around and jump and throw frag grenades and knives and shoot rockets and whatnot just like that. A wedge formation works because it covers all areas of attack. Everybody has a field of fire that slightly overlaps, providing total protection. It's even better with a fifth man dedicated soley to rear security. When somebody's head pops up, there's always going to be at least two team members who will see him, and put rounds on him accordingly. In call of duty, when one guy runs around the corner blasting with an RPD, it doesnt matter who sees him. Someone's going to die, and your whole formation is going to be messed up from that. Real world enemy psychology aside, nobody ever takes the body armor into account. With the body armor I wear every day, a 9mm round will not go through the vest, even without the plates in. With the plates, it will stop a 7.62x54mm round. The AK-47 fires a 7.62x39mm round. The M240B (which, by the way, weighs 27 pounds on its own, and is NOT a weapon generally carried on foot. It's a mounted weapon. Where's the 249?) fires a 7.62mm round, too. I'm getting off topic.
To put it bluntly, you can't expect real world tactics to work in an arcade game. The stuff works great in ArmA or Flashpoint, but not in Call of duty. It's still fun to try sometimes, because if by some chance you pull off a smooth sweep of the village, it's extremely satisfying.
What tactics do you all use in your shooters?
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They made me eat it.
Posted on Wednesday, September 23 2009 @ 18:29:10 PST
"42, this is 2, be advised, WSTI is picking up a lone signature in the north treeline. How copy?" I heard my radio squak from my vest, without warning. It startled me, as I'd been sitting alone in the silence for eleven hours now. That's... read more...
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Posted on Thursday, May 14 2009 @ 18:47:13 PST
It was hot that day. I could see the heat shimmering in the air all around. The sound of silence was almost deafening as I sat on top of the hill, waiting. Seconds turned to minutes as my nerves went crazy and my adrenalin started pumping. The met... read more...
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it's not so bad here!
Posted on Thursday, May 7 2009 @ 16:55:01 PST
I recall about six months ago, I informed GR that I would be heading out for basic training. Well, I did that, and it sucked, like I thought. In all honesty though, it wasn't physically difficult. In fact, the PT was mostly a joke. It was the thou... read more...
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Posted on Thursday, September 18 2008 @ 14:01:47 PST
As a child, I was always interested in war. I had it in my head that since my mother was in the Air Force, as well as my father, that they had both been to war. They had me hooked on the military life style. I tried to learn about anything and eve... read more...
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Posted on Tuesday, September 9 2008 @ 19:18:01 PST
This is an advanced method, but a very simple idea. Picture yourself inside of a sphere, with a diameter of your height. Now, you do not want anything to intrude on you, or enter your sphere. The idea is that you do not stop the attack, but redire... read more...
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Posted on Sunday, September 7 2008 @ 01:32:44 PST
Here's a little information about Judo, since the few of you I've talked with seem sort of interested. Here's Judo how I see it:
Judo is a form of Martial arts derived from Jui-jitsu. It was designed for competition, and t... read more...
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Posted on Friday, September 5 2008 @ 16:55:09 PST
Around a few forums lately, I've been spotting a lot of threads about the fighting in a lot of video games. I'll start with Metal Gear Solid 4, making an example of "CQC"... read more...
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