Late Night Uncontrollable Blogging
Posted on Tuesday, February 18 2014 @ 20:05:01 Eastern
This member blog post was promoted to the GameRevolution homepage.
[Since this is a blog entry by a member of the GR team, this won't be submitted into the standard Vox Pop competition. ~Ed. Nick]
I suppose I should use this blog a little more often. And since I'm pretty much on graveyard shift alone these nights, I'll try to crank out a blog or two once in a while.
Let's talk about today's (er... I suppose yesterday's) Nintendo Direct. To start, I'm sorry, but how adorable is Mr. Iwata? Someone was saying he should be a playable character in something, and I'd play the heck out of him as a playable character--forget Reggie! (Though I do like Mr. Fils-Aime and his buffooning caricature.)
First out of the gate, a new challenger for the teased-to-death Super Smash Bros. U, and as a boxing fan, you know this is my man: Little Mac's gonna knock some fools out! He looks like he won't be that much taller than Kirby, actually, so maybe about Sonic's size, or Peach's, but what really caught my attention is his K.O. meter. Now, we all associate knockouts with Mac, being a boxer and all, but I partially wonder if a power meter (a la more "growed up" fighters like Injustice or Ultimate Marvel vs. Capcom 3) is going out to all fighters or just Little Mac? Either way, now I have to decide on who to main: Mac, Mega Man, Rosaline, or my usuals, Peach, Zelda, or R.O.B.
Speaking of who to main... who saw the Koopa Kids koming-- I mean, coming--in Mario Kart 8? Not I, but you should have heard the expletive shouted when I saw Lemmy Koopa in a kart during the trailer! Growing up in the 8-bit era, the Koopa Kids were a constant thorn in my raccoon-tailed side in the third iteration of the Brothers Mario, and they have been underappreciated ever since Super Mario World. It was nice to see them make a comeback in the New SMB games, but putting them into karts... it may be a small thing but it makes me even more excited for MK8.
Bayonetta 2 looks pretty sick, and it comes with the added benefit of the weeping and gnashing of teeth from Team Sony and Team Microsoft. Maybe that's a little vengeful. I'm a little upset about it. Except not really.
X looked fun, though admittedly I haven't played the other Xeno games. And as much crap as I give Donkey Kong Country: Tropical Freeze, it does look really fun.
The 3DS had some good screentime, but very little that interested me. I guess I'm still in the Link Between Worlds and Bravely Default afterglow. The "Tactical FPS" submarine crap and the "Soccer RPG" didn't score any points with me, and all I saw from Kirby Triple Deluxe was that he's really horny. (GET IT??) Yoshi's New Island looked interesting, but only because I liked the original Yoshi's Island. Gyroscopic controls for Yoshi? Be still my nothing.
Also, Nintendo. Would it kill you to give us some damn dates?? Even if they're tentative, give us SOMETHING to work with. This "later this year" BS is not cutting it anymore, especially when you're banking on a handful of IPs to carry you (though that's not all your fault--I'm looking at you, EA and Take Two). Give us something a little more concrete so we can start making plans to celebrate the awesome right around the corner.
All in all, it was a very common Nintendo Direct. Tease, tease, tease, with little in the way of delivery. The big question is, though, how much longer will that tactic work?
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Well, well, well...
Posted on Wednesday, June 19 2013 @ 19:59:32 Eastern
Under immense fire from every single angle, Microsoft desperately tried to dangle a shiny object in front of gamers' eyes. Ooooooh lookie, says they, Halo 5! Titanfall! Shiny thing! Pay no attention to the crap behind the curtain. It took Don Messnick all of 5 minutes to say "all about games," and not one single person other than the XBone apologists believed him.
Today, he capitulated, and announced on Xbox's official site that indeed, the Xbox One would NOT be required to be always-on or on-once-a-day, and that used, borrowed, and traded games would be able to be played no matter on whose console it was. It was an immense slap in the face for a company that, truly, since the creation of Windows, could essentially do no wrong, or could talk their way out of anything. In the case of Xbox One, that was not the case. Not only did Xbox do wrong, the team stuck to its guns, firing back at people who would dare defy them.
So gamers did what they had to do to avoid taking fire: they walked away. Many started making plans to make the switch to PlayStation 4, and many others stopped purchasing Xbox 360 titles knowing they wouldn't be able to play them on the XB1 anyway.
While this is a big point of shame for Microsoft, it is a telling triumph for gamers. At no time in the history of home electronic gaming have consumers had such a direct and pointed impact on the video game history.
Gamers enjoy an unprecedented level of influence in the consumer market and the world.
Remember that fact for an article coming up soon.
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Oh, check it. I have a blog now!
Posted on Tuesday, June 4 2013 @ 13:23:18 Eastern
So, the Powers That Be have activated my blog system. This could get interesting...
Here's what you'll see on my blog...
-> Thoughts about gaming that aren't in my regular articles.
-> Personal gaming experiences.
-> Feed back from readers.
-> Boxing (that's my sport).
-> Stories about equality.
SOME THINGS ABOUT:
-> Entertainment (movies, music, TV).
-> Random stuff.
-> Politics (unless it pertains to social justice).
-> Mayonnaise (it's disgusting).
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