Late Night Uncontrollable Bloggingcomments powered by Disqus
Posted on Tuesday, February 18 2014 @ 20:05:01 PST
This member blog post was promoted to the GameRevolution homepage.
[Since this is a blog entry by a member of the GR team, this won't be submitted into the standard Vox Pop competition. ~Ed. Nick]
I suppose I should use this blog a little more often. And since I'm pretty much on graveyard shift alone these nights, I'll try to crank out a blog or two once in a while.
Let's talk about today's (er... I suppose yesterday's) Nintendo Direct. To start, I'm sorry, but how adorable is Mr. Iwata? Someone was saying he should be a playable character in something, and I'd play the heck out of him as a playable character--forget Reggie! (Though I do like Mr. Fils-Aime and his buffooning caricature.)
First out of the gate, a new challenger for the teased-to-death Super Smash Bros. U, and as a boxing fan, you know this is my man: Little Mac's gonna knock some fools out! He looks like he won't be that much taller than Kirby, actually, so maybe about Sonic's size, or Peach's, but what really caught my attention is his K.O. meter. Now, we all associate knockouts with Mac, being a boxer and all, but I partially wonder if a power meter (a la more "growed up" fighters like Injustice or Ultimate Marvel vs. Capcom 3) is going out to all fighters or just Little Mac? Either way, now I have to decide on who to main: Mac, Mega Man, Rosaline, or my usuals, Peach, Zelda, or R.O.B.
Speaking of who to main... who saw the Koopa Kids koming-- I mean, coming--in Mario Kart 8? Not I, but you should have heard the expletive shouted when I saw Lemmy Koopa in a kart during the trailer! Growing up in the 8-bit era, the Koopa Kids were a constant thorn in my raccoon-tailed side in the third iteration of the Brothers Mario, and they have been underappreciated ever since Super Mario World. It was nice to see them make a comeback in the New SMB games, but putting them into karts... it may be a small thing but it makes me even more excited for MK8.
Bayonetta 2 looks pretty sick, and it comes with the added benefit of the weeping and gnashing of teeth from Team Sony and Team Microsoft. Maybe that's a little vengeful. I'm a little upset about it. Except not really.
X looked fun, though admittedly I haven't played the other Xeno games. And as much crap as I give Donkey Kong Country: Tropical Freeze, it does look really fun.
The 3DS had some good screentime, but very little that interested me. I guess I'm still in the Link Between Worlds and Bravely Default afterglow. The "Tactical FPS" submarine crap and the "Soccer RPG" didn't score any points with me, and all I saw from Kirby Triple Deluxe was that he's really horny. (GET IT??) Yoshi's New Island looked interesting, but only because I liked the original Yoshi's Island. Gyroscopic controls for Yoshi? Be still my nothing.
Also, Nintendo. Would it kill you to give us some damn dates?? Even if they're tentative, give us SOMETHING to work with. This "later this year" BS is not cutting it anymore, especially when you're banking on a handful of IPs to carry you (though that's not all your fault--I'm looking at you, EA and Take Two). Give us something a little more concrete so we can start making plans to celebrate the awesome right around the corner.
All in all, it was a very common Nintendo Direct. Tease, tease, tease, with little in the way of delivery. The big question is, though, how much longer will that tactic work?
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