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Posted on 04/13/15
Bloodborne's apparently successful launch (see note below) has yielded two interesting points, for me.  One is that it's being hailed as the PS4's savior (see note below) and the other is that it seems to have serious technical problems.  Conversations erupting around...

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Well, well, well...
Posted on Wednesday, June 19 2013 @ 19:59:32 Eastern

Surprise, surprise.

Under immense fire from every single angle, Microsoft desperately tried to dangle a shiny object in front of gamers' eyes. Ooooooh lookie, says they, Halo 5! Titanfall! Shiny thing! Pay no attention to the crap behind the curtain. It took Don Messnick all of 5 minutes to say "all about games," and not one single person other than the XBone apologists believed him.

Today, he capitulated, and announced on Xbox's official site that indeed, the Xbox One would NOT be required to be always-on or on-once-a-day, and that used, borrowed, and traded games would be able to be played no matter on whose console it was. It was an immense slap in the face for a company that, truly, since the creation of Windows, could essentially do no wrong, or could talk their way out of anything. In the case of Xbox One, that was not the case. Not only did Xbox do wrong, the team stuck to its guns, firing back at people who would dare defy them.

So gamers did what they had to do to avoid taking fire: they walked away. Many started making plans to make the switch to PlayStation 4, and many others stopped purchasing Xbox 360 titles knowing they wouldn't be able to play them on the XB1 anyway.

While this is a big point of shame for Microsoft, it is a telling triumph for gamers. At no time in the history of home electronic gaming have consumers had such a direct and pointed impact on the video game history.

Gamers enjoy an unprecedented level of influence in the consumer market and the world.

Remember that fact for an article coming up soon.
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