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Zombie Island is Full of Fail
Posted on Sunday, May 2 2010 @ 01:34:02 Eastern

So.  I just watched Nick Tan play the finale of Zombie Island (Borderlands) and I must say, our good friends at Gearbox seem to have had a little trouble with their level design.  Not to spoil anything (cuz I would never do that, *cough*BruceWillisisdeadpeople*cough*) but, um, maybe when designing a boss fight arena it COULD be a good idea to not put a platform for a player to conveniently shoot a boss that has no projectiles.  I mean, it just seems like it would be too easy...

Epic fail.  Which blows cuz the rest of the game was so damn awesome.

That is all.

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