Posted on Friday, December 9 2011 @ 14:58:42 PST
We all remember ICO and Colossus; beautiful games that told a story with gameplay and atmosphere. When’s the last time we had that experience? When is the last time you just looked at the scenery in a game and thought “Jesus Christ!!” and could not compare it to anything, ever. I can’t remember how many times I caught myself just looking at the screen. Not moving forward, just standing and looking around. Picturing myself in the backdrop, wondering what it would be like to live there. Hell I still use those visuals when reading stories containing dragons and magi.
Sly Cooper I thought made the best use of cel-shading I’ve ever seen in a game to that point. Seriously. No one even came close. It wasn’t just how well colored it was but how it added to the awesomeness of the gameplay. It looked like a game geared specifically for children but Gaudy Lee Bob Howdy I had fun. It was like what I always fantasized doing when watching Saturday morning cartoons. An interactive cartoon that did not treat me like a child or the soft headed moron I was.
Who could forget the first time they played with Lara? Not me. She is the reason my first characters in new games are females. This acrobatic top-heavy woman kicked ass from every time period of society and looked sexy doing it. Her pistols never ran dry and she was always ready for more. Her game also made my weird little mind cool. All those goddamned puzzles proved that despite its “exception to morality” my mind was useful.
My first foray into Bioware’s world was Star Wars: Knights of the Old Republic. I haven’t looked back. I have always been a fan of the Star Wars universe. For the simple fact that it showed a world where all things were possible, and anyone could be special; Regardless of social, political or racial standing. Now you tell me that I can be a person in this world. I can dual wield blasters like a champ and swing my Lightsaber with reckless abandon. I am SITH!!! I can influence my friends too? My droids are the most expressive characters in game? Fuck Yeah!!
Walking to Vivec was one of the most frustrating things I’ve ever done. Especially when a lowly Mudcrab is all that stands between me and my goal, Seriously a goddamn mudcrab murdered me because for some odd goddamn reason I couldn’t just stick my sword, axe, mace, polearm out and slice, chop, bash or poke that lil ****er to death. So I ran and ran and walked and slept and ran and walked and climbed and walked in what would end up looking like a trinity symbol for three hours because I didn’t have a readily available map. So I gave up. I started back to village I was first in. 3 days and 15 rage quits later I made it back and rode the Silt Strider to the next town. Where I disembarked into what would eventually end up ruling my life for 3 months when not working, sleeping or driving. I lost a girlfriend during this time and just kept on keeping on.
Ripping Kano’s spine out by his neck with Sub-Zero was one of the defining moments of my child hood. The first HOLY SHIT moment in gaming for me. I had already been a gamer for many years but this is the first game where I did something like this. A human looking character eviscerating his opponent in such a casual manner? Games were going somewhere. They were heading to a place called Awesome and I was buying tickets. Granted there were other games that came before that I loved and still cherish (Zelda, Pong, Double Dribble, Q-bert) but this showed me just how far games had come and teased me with its gory realistic possibility.
I’m a console gamer. I’m not an elitist prick PC gamer that talks about RAMing Overclocks into my USB Slots. I have played games on PC and Mac and enjoyed myself thoroughly. The Warcraft series and Sim City were my Methadone. Build fort/city to the biggest and baddest it could be and then watch it burn.
My Peons were brave hearted souls that just didn’t know how to quit.