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Artifical Intelligence? More like powerful and broken intellegence
Posted on Thursday, May 1 2008 @ 07:42:01 Eastern

Ah, the good ol AI. Whether they enjoy screwing you over with their stupidity, or gleefully raping you with cheap tricks and blatant cheating, AI is almost every gamer's bane. We should have won that race fairly, but no, the computer decides that you are not going to. We should have completed that mission smoothly, but nope, the computer ally decides it wants to kill itself. Computer players can seem like gods (or idiots) and it may make even the most hardened gamer smash a wall in fury.



First, let's go over cheap AI. This kind of AI decides that you are not going to win, end of story. It will plain cheat outright at some points, making you wonder why you are trying so hard to win. In fighting games, the AI can be so inhumanely perfect that it can block or counter ANYTHING you throw at it and pull off moves with such insane reflexes that you can't help but watch your character get raped hard and you can only say WTF? Next, we got AI who can make random luck work in their favor. Examples like the Mario Kart series, Mario Party, or almost any RPG game. While some dedicated gamers may be able to abuse the randomness to their favor as well, most average or casual gamers aren't going to know about such a technique unless they hang out on the internet. There are a lot more situations than the examples I just shown, but you can see already what the AI loves to do. If the AI has selected difficulty, usually they don't play smarter on harder levels, they play more cheaply. Playing a racing game? You better hope that crashing the AI will be enough because say hello to rubber band AI, where they can catch up AND pass you with even the most inferior cars, no matter how good yours is.



Now what about stupid AI? Yes it is true. For every game that has "smart" or powerful AI, there's games where the AI is dumber than an untrained dog. Dumb AI either makes the game too easy or too hard, depending on what you play. FPS games for example usually have some character you have to escort. Either the character is unarmed and you have to babysit them to make sure they don't die, only for them to happily run into a hail of bullets and rockets, or you got characters who can fight back, but still have to babysit them as they blindly charge into the gunfight trying to be a hero. Another example of stupid AI is The Warriors. The enemies only fight with basic moves. Even if you were to block all day long, they will still try to hit you. Of course they get more dangerous with weapons, but an AI that does only simplistic moves when they clearly have the ability to do more things is just stupid like them.



I know programming AI is very complex and time consuming, but I am starting to believe that the programmers simply can't be bothered to try and change the AI. For years we had to deal with AI like the ones I described and it has to stop now. We have consoles and games that can do a whole lot of good things. So whenever a flame war brews about what is next gen, just show them this and say that even though we have next gen consoles, we still have old ass several gens ago AI.
Comments
  • Lateralus
    Lateralus

    Joined: Nov 2005
    Posted: May 2nd, 2008 at 12:56 pm
    Hehehehe... True, although sometimes I love retarded AI. Like in GTA Vice City, whenever you do a race, your opponents seem not to care about their reckless driving. It always resulted in me taking a bus and parking it in front of them, hilarity ensued...
  • obso1337
    obso1337

    Joined: Mar 2008
    Posted: May 2nd, 2008 at 9:29 pm
    i dont think we will ever have perfect AI, until computers can think for themselves. for now computers follow what is programmed and its hard to program something not too easy and not too hard. so once we recreate the brain inside a computer we wont have perfect AI.
  • Clum-Z-Boy
    Clum-Z-Boy

    Joined: Aug 2006
    Posted: May 2nd, 2008 at 10:45 pm
    A very good read! I have to admit I'm guilty of taking AI for granted, but the "next-gen" argument certainly has merit. With Euphoria finally picking up, AI definitely should be next. I don't care how shiny my ally is, I just spent half an hour escorting him only to have him figure the best way to proceed is through that guy armed with a shotgun. Granted, programming AI is not easy in the least. However, the evolution can start with baby steps. Like some rethinking. Can Veteran be more than just giving the enemies more life and you less? Can Realistic be more than just making sure cars will go 400mph to catch up when you're on your last lap? (NfS Most Wanted, try the Speed Traps, just try) Yes, it can. Just gotta sit down and think about it.
  • mooseodeath
    mooseodeath

    Joined: Jul 2006
    Posted: May 3rd, 2008 at 2:49 am
    it's worth pointing out that most AI never gets given a chance to do anything intelligent. ally AI is typically not very good, but if it were too strong there'd be no point in you even playing. but enemy AI has an issue of over talented players killing them too quickly. i've been playing saint's row all day and those guys seek cover and avoid death. but one slug to the head makes them look pretty stupid too.
  • KaiserKold
    KaiserKold

    Joined: Apr 2007
    Posted: May 3rd, 2008 at 7:08 am
    Very good article. I think my favorite AI is still Halo 3's. People scream about Halo 3's Friendly AI, but I don't think they realize just how much crap they have to take into account before they can do anything. If you really stop and think about all the different stuff AI can do, is forced to do, in Halo... it's staggering. Enemies have to choose the best target, figure out how to get there, avoid enemy fire, evade or board enemy vehicles, throw equipment, throw grenades, regroup, charge, fall back, etc. ... it's incredible.
  • Bipumaster
    Bipumaster

    Joined: Mar 2007
    Posted: May 6th, 2008 at 5:39 pm
    I hate the AI in fighting games. Some that I like to call "the glitch b*tch" will always do things that are humanly impossible (like Super Smash's computer-controlled characters that are able to grab you when your attack is supposed to hit them). Stupid AI is just funny, though.

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