| ufo |
Allows the player to zoom around the level, going up with jump and down with crouch. |
| toggle cg_draw2d |
Disables the on screen icons, such as radar and health. Useful for taking good screenshots. |
| toggle r_showLeafLights |
Displays lines where the light comes through the leaves. |
| toggle r_showtricounts |
Displays numbers on each texture. |
| toggle r_showportals |
Displays where you can access. |
| notarget |
enemies ignore you |
| give ammo |
Gives the player 10 Grenades and 1 Panzerfaust. May not work on some levels / crash the game. |
| give all |
Gives the player all weapons in the game as well as filling up health. |
| give (insert desried object here) |
gives you a weapon, object or health |
| god |
invulnerability |
| kill |
Kills the player. |
| toggle r_lightmap |
Makes the ground and walls white. |
| toggle cg_drawgun |
Makes your weapons invisible. Useful for people with lag. |
| toggle cg_thirdperson |
Puts the camera at the 3rd person view. You are usually invisible though. |
| toggle r_measureOverdraw |
Puts the game in multi-colours. |
| toggle r_fastsky |
Removes clouds and makes the sky lighter. |
| map_restart |
Restarts the current level. |
| toggle g_entinfo |
Shows scripts above all soldiers and highlights important objects. |
| r_vc_stats |
Shows some stats about the game in the console. |
| toggle r_showtris |
Shows the game in wireframe. |
| viewpos |
Shows your co-ordinates in the console. |
| toggle r_lockpvs |
Some textures turn invisible. |
| toggle cg_drawshader |
Tells you what each texture is. |
| noclip |
walk through walls |