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The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

Sid Meier's Civilization IV: Colonization Cheats

Cheat Codes

Before You begin keep in mind this procedure involves editing a game file so create a backup copy of the file before proceeding. Once You've done than use a text editor to edit the "civ4config" file in the game folder. Change the "CheatCode = 0" line to "CheatCode = chipotle". Press [~] during game play to display the console window. Type help to display all codes that are entered at the console window.
help - Display all console window codes
App.calcFolderChechsum <directory> - Compute md5 checksum for the directory tree specified
App.setMooseDbg2 <integer> - Set debugging value
App.setMooseDbg1 <integer> - Set debugging value
App.takeFullScreenShot - TGA full screen shot in .ScreenShot directory; requires "AllowScreenShots=1" in ini.
App.takeScreenShot - TGA screen shot in .ScreenShot directory; requires "AllowScreenShots=1" in ini.
App.setMaxFrameRate <floating number> - Set maximum frame rate; 0 to disable
App.setIniFile <group key>, <key>, <value> - Update existing value in the ini file
App.crash - Crash game
App.getBuildTime - Return the application link time
Game.toggleTextureAccessInfo - Toggle output of texture loads/accesses to debug output
Game.AIPlay <integer> - Force AI to play for indicated number of turns
Game.createSelectedUnitKFs - Create sequences associated with the selected unit
Game.freeSelectedUnitKFs - Free sequences associated with the selected unit
Game.saveWorldBuilderSave <filename> - Save WorldBuilder save description file
Game.toggleAnimationTest - Toggle Animation Test Tool
Game.gfcDirChooser - Show GFC directory chooser
Game.gfcfiledlg - Show GFC file dlg window
Game.testGFC <integer> - Show GFC test popup
Game.testFont bool bEnable - Show test popup
Game.testPythonPopup - Show the Python test popup
Game.testPopup - Show test popup
Game.scrollBottom - Scroll to the bottom
Game.scrollTop - Scroll to the top
Game.clear - Clear the listbox below
Game.helpScreen - Display the help popup
Game.toggleDebugMode - Toggle debug mode
Game.showWBPalette bool bCreate - Debugging
Graphics.FindBlackPlotsAndCities - Finds entities with black emissivity
Graphics.HideAttachables - Hide attachables
Graphics.ForceLightingUpdate - Force light update on all entities
Graphics.ReBuildTerrain - Rebuild terrain and lighting
Graphics.SetHillScale <floating number> - Set Hill scale
Graphics.SetPeakScale <floating number> - Set Peak scale
Graphics.setWaterHeight <floating number> - Set water plane height
Graphics.quadTreeDepth <integer> - Set render depth for quad tree
Graphics.toggleWater - Toggle water
Graphics.displayTerrain bool bOn - Display terrain
Graphics.toggleGridMode - Toggle grids
Graphics.showTexturePalette - Dump texture palette
Graphics.setTextureMode bool bOn - Set texturing
Graphics.setWireframe bool bOn - Set wireframe
Profile.morphGlobe <integer> - Morph the globeview count times.
Profile.rebuildCity <x coordinate>, <y coordinate>, <integer> - Rebuild city indicated number of times
Profile.rebuildPlot <x coordinate>, <y coordinate>, <integer> - Rebuild plot indicated number of times
Profile.dumpAnimLog - Dump animation information to debugging window
Profile.setSpikeThreshold <milliseconds> - Set minimum time to capture spikes; set to 0 to disable spikelock
Console.History - Dump console command history
Console.CreateDocumentation <filename> - Writes HTML documentation for the current console commands
Console.Clear - Clear the console
Log.status - Display current logging status
Log.toggle - Toggle logging
Log.clear - Clear the log file
Map.empty - Erase units and cities from map
Map.fill - Fill map with units and cities for performance testing
Map.generateGoodies - Replot Goodies
Map.generateBonuses - Replot Bonuses
Map.generateFeatures - Replot Features
Map.generateRivers - Replot Rivers
Map.eraseGameElements - Erase Rivers, Features, Bonuses and Goodies
Map.replaceGameElements - Replace Rivers, Features, Bonuses and Goodie
Map.setActiveLandscapeID <landscape number> - Change the active landscape info
Map.erasePlots - Erase all plots
Player.testUnitIter <integer> - Test player unit iteration
Player.changeGold <player number>, <gold> - Change players gold; 0 is active player
Player.setGold <player number>, <gold> - Set players gold; 0 is active player
Sound.noMusic - Stop music
Sound.reload - Reload audio scripts
Sound.stopSoundScape - Stop Soundscape from playing
Sound.play string <filename> - Play sound - AS2D, AS3D, ASSS
Xml.reloadGameText - Reload Game Text xml files
Xml.reloadLandscapeInfo - Reload Civ4TerrainSettings.xml
Xml.reloadArtDefines - Reload Civ4ArtDefines.xml
You can also type Console.CreateDocumentation CommandList.txt to create a list of cheat commands in a text file which can be found in the game directory.

Hints

Debug mode commands
Use the following commands after enabling the Game.toggleDebugMode code:
[Ctrl] + [Plus] - Increase highlighted city's culture by 10 or level up highlighted unit
[Plus] - Instant production completion for highlighted city
[Ctrl] + W - World editor
[Shift] + [ - Decrease highlighted unit's strength by 0.2
[Shift] + ] - Increase highlighted unit's strength by 0.2
[Ctrl] + 4 - Increase gold by 1000
[Ctrl] + D - Display debug menu
[Ctrl] + [Shift] + [Left Mouse Button] - Insert unit/city
[Shift] + [Plus] - Increase highlighted city's population by 1

City editor
Highlight a city, then press [Ctrl] + [Alt] + [Left Mouse Button].





More PC Cheats and Codes
Sid Meier's Civilization IV: Colonization cheats at CheatsGuru


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