More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Kirby and the Rainbow Curse Preview
Abandoning paint for clay, Nintendo gets crafty with Kirby once more.
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

Hohokum
Release date: 08/12/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.

We Absolutely Should Be Upset With Club Nintendo's Latest Elite Rewards
Surveys out the wazoo and I get a code for Dr. Luigi?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

Fallen Haven Cheats


Cheat Codes

Both of these codes are command line switches. That means you have to use them as a parameter behind fallen.exe -[parameter]
MQWIERDSTUFF - Access secret units. You can build them from the barracks.
MQCASH - Use [Ctrl][+] and [Crtl][-] to increase or decrease credits.

Fallen Haven Database "Hack"

There is an easy way to change the behaviour and attributes of all Units with a simple Editor like Notepad. In the "Units"-Folder there are Files, calles "Human.unt", "Alien.unt" and "Neutral.unt". These can be opened with notepad and you will see clear text and some numbers, which can easily be changed. Note: Just Change the Values "Movement", "Cost", "TimeUnits", "Hp", "Upkeep" to ensure, the Units will work and the game will not crash. Also note: I haven't figured out yet what "Initiative" means. And I still dont know how to enable this "ZenMaster"-Unit.
There are also Files for the Buildings (Structs/Human.stc) but still here: Just change the values relevant for fightung, never the optical ones. This could cause the game to crash.
Note: Every change will effect ALL Units. So if you change a human Unit and start an Alien-Campaign, the enemy will have the new Units. So be careful with overpowered Units (Or: You can also downgrade the enemy-Units to make the game more easier)
Following some examples and what happens:
Structs/Human.stc: (Mining Facility) - Production Cash=4000 - Mining Facilitys of the Humans now will produce about 40 times the credits as before
Units/Human.unt: (Artillerie) - Cost=1, Upkeep=0 - This unit now will cost 1 Credits and needs no upkeep.





More PC Cheats and Codes
Fallen Haven cheats at ActionTrip
Fallen Haven cheats at AbsolutCheats
Fallen Haven cheats at CheatsGuru


More On GameRevolution