More Reviews
REVIEWS Natural Doctrine Review
This actually might be "your dad's" Japanese TRPG, and for those with a hankering for it, that can be a very good thing.

Pokémon Art Academy Review
Nintendo’s handheld gets new drawing tools and lessons for fans of a franchise that has slowly grown into incredible popularity through its richness in character.
Release Dates
NEW RELEASES Disney Fantasia: Music Evolved
Release date: Out Now

Call of Duty: Advanced Warfare
Release date: 11/04/14

Far Cry 4
Release date: 11/18/14

Dragon Age: Inquisition
Release date: 11/18/14


LATEST FEATURES 7 Problems With Kingdom Hearts HD 2.5 ReMIX [Hands-on Preview]
For the last time, Aqua, NO I will not go out with you! (Yes, yes I will, actually.)

Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
I Don't Want to, but I Have To...
By oblivion437
Posted on 10/20/14
Well, Gamergate has spilled over into the mainstream media and the coverage appears to be nearly uniformly dreadful. Take " What is Gamergate, and What Does It Say About Gender In Video Games? " by David Konnow as an example.  It appears that the writer has done little to no...

Half-LIfe 2: The Orange Box Cheats for the PC


Half-Life 2 Codes


Go to the keyboard options and click advance. Then when in game press the [~] button.
Code Effect
sv_waterdist # Set Vertical View when eyes are near water plane.
sk_max_smg1_grenade # # is new max ammo for SMG grenades
air_density # Change the density of air. (Add number in place of #)
physcannon_cone # Changes the radius of the cone used to pick up objects
npc_create_aimed Creates an NPC (Aiming away from player)
Hurtme # Damages player by whatever variable you input as #
cl_ragdoll_collide 1 Enables ragdolls that don't clip through each other, but stack realistically on one another.
exec # Execute a script file (Input filename in place of #)
help $ replace $ with a command to get a brief description of it
sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds
sk_plr_dmg_alyxgun # # is new damage for Alyx Gun (default 150)
sk_plr_dmg_grenade # # is new damage value for grenades
sk_plr_dmg_357 # # is new damage value for the .357 Magnum
sk_plr_dmg_crossbow # # is new damage value for the crossbow
sk_plr_dmg_crowbar # # is new damage value for the crowbar
sk_plr_dmg_pistol # # is new damage value for the pistol
sk_plr_dmg_ar2 # # is new damage value for the Pulse Rifle
sk_plr_dmg_rpg_round # # is new damage value for the RPG
sk_plr_dmg_buckshot # # is new damage value for the shotgun
sk_plr_dmg_smg1 # # is new damage value for the SMG
sk_plr_dmg_smg1_grenade # # is new damage value for the SMG's grenades
sk_max_alyxgun # # is new max ammo for Alyx Gun (default 0)
sk_max_grenade # # is new max ammo for grenades
sk_max_smg1 # # is new max ammo for submachine gun
sk_max_357 # # is new max ammo for the .357 Magnum
sk_max_crossbow # # is new max ammo for the crossbow
sk_max_pistol # # is new max ammo for the pistol
sk_max_ar2 # # is new max ammo for the Pulse Rifle
sk_max_ar2_altfire # # is new max ammo for the Pulse Rifle's energy orbs
sk_max_rpg_round # # is new max ammo for the RPG
sk_max_buckshot # # is new max ammo for the Shotgun
net_graph 1 a more thorough fps display
viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default)
cl_showpos 1 Brings up position display in top right of screen (0 removes it)
getpos can be used to get current coords for use with setpos
skill # change skill level (# = 1, 2, or 3)
physcannon_maxforce # Changes how hard you propel objects with the Gravity Gun
physcannon_maxmass # Changes how large pulled objects can be
physcannon_pullforce # Changes how quickly objects are pulled
physcannon_tracelength # Changes the length that objects can be pulled from
host_timescale # Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster)
impulse 76 Creates a human grunt.
shake Creates an earthquake.
mat_yuv 1 Disables Color Mode
crosshair 0 Disables Crosshair
maps Displays map listing
mat_yuv 0 Enables Color Mode
crosshair 1 Enables Crosshair
+mlook Enables mouse look
firstperson First Person View
sv_infinite_aux_power 1 Gives infinite power for sprinting, breating underwater, etc.
give item_battery Gives you 15+ battery
give item_healthkit Gives you 25+ healthkit
weapon_frag Gives you a frag grenade
impulse 101 Gives you all weapons
r_screenoverlay effects/combine_binocoverlay.vmt Gives you Combine vision during gameplay.
give weapon_annabelle Gives you Father Gregori's modified shotgun
give weapon_alyxgun Gives you the 'Alyx Gun'
weapon_357 Gives you the .357 Magnum.
weapon_crossbow Gives you the crossbow
weapon_crowbar Gives you the crowbar
give weapon_physcannon Gives you the Gravity Gun
give item_suit Gives you the HEV suit
item_healthkit Gives you the large health kit (25HP)
weapon_ar2 Gives you the Overwatch Standard Issue Pulse Rifle
weapon_pistol Gives you the pistol
weapon_rpg Gives you the RPG
weapon_shotgun Gives you the shotgun
give item_healthvial Gives you the small health vial (10HP)
weapon_smg1 Gives you the SMG
r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt Gives you weird vision during gameplay.
buddha Health never goes below 1
sk_plr_num_shotgun_pellets # Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
give item_battery Increases suit charge by 15 points.
kill Kills yourself (I hardly see use for this)
mat_numtextureunits # Limit the number of texture units. (Add number in place of #) (0=Default)
physcannon_megacannon 1 Makes your Gravity Gun a Super Gravity Gun
setpos Move player to specified origin
sk_npc_dmg_shotgun # NPC's do # damage with shotgun
sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle
sk_npc_dmg_smg1 # NPC's do # damage with the smg
play demo_name Plays demo.(change demo_name to the demo you want to be played)
record demo_name Records a demo of all the user's actions within the game until the "stop" command is issued.
mat_fullbright 1 removes all shadows (a 0 restores them)
impulse 203 Removes the item or NPC you are pointed at
mat_depthbias_normal 1 See through walls
sv_gravity # Set Gravity (Add number in place of #)dsp_explosion_effect_duration #
dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #)
sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #)
sv_friction # Set World Friction (Add number in place of #)
sv_bounce # Sets bounce multiplier for physically simulated object collisions
Developer 1 Sets developer mdoe to on
Developer 0 Sets developer mode to off
Developer 2 Sets developer mode to verbose
sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #)
cl_showfps 1 Show FPS rate
status shows some game info, incl. current map
setang Snap players eyes to a specified pitch yaw
ch_createjeep Spawn a Jeep
ch_createairboat Spawn an airbot
impulse 82 Spawns a Jeep
weapon_bugbait Spawns a Pherapods.
give item_ammo_357 Spawns ammo for the .357 magnum
give item_ammo_crossbow Spawns ammo for the Crossbow
give item_box_srounds Spawns ammo for the Pistol
impulse 83 Spawns an Airboat
give item_ammo_ar2_altfire Spawns energy grenades for the Overwatch Pulse Rifle
give item_rpg_round Spawns grenades for the RPG
give item_ml_grenade Spawns grenades for the RPG
give item_ar2_grenade Spawns grenades for the SMG (strangely enough)
give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle
give item_box_mrounds Spawns primary fire ammo for the SMG
give item_box_buckshot Spawns shells for the 12-gauge shotgun
stop Stops recording the current demo.
sv_infinite_aux_power 0 Takes away infinite power for sprinting, breating underwater, etc.
thirdperson Third Person View
npc_create This creates Non-Player Characters. Guide to these characters are a bit below.
prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
mat_yuv 0 Turn off Black and White mode
mat_yuv 1 Turn on Black and White mode
sv_cheats 1 Turns cheats on. Type 0 to turn them off. Doing this will turn off achievements, though.
ai_disable Turns Non-Player Characters off. Type again to resume.
cl_drawhud 0 Turns off your HUD
cl_enablehud 0 Turns off your HUD
cl_drawhud 1 Turns on your HUD
cl_enablehud 1 Turns on your HUD
sv_unlockedchapters # Unlocks Chapters 1 through #

 

Half Life 2 and Portal Cheats

Go to the keyboard options and click advance. Then when in game press the [~] button.

Code Effect
sv_cheats 1 Activates cheats
notarget Enemies dont target you
noclip fly
God God mode



Portal Cheats

When in game press the [~] button to open the console.
Some may require sv_cheats set to 1

Code Effect
change_portalgun_linkage_id # (0, 1, 2, 3) Changes the portal linkage ID for the portal gun held by the commanding player.
ent_create_portal_weight_box Create a Weighted Storage Cube
fire_rocket_projectile Fires a rocket out of your face. (Bugged)
fire_energy_ball Fires an energy ball out of your face.
sv_portal_placement_never_fail # (1 or 0) Place portals anywhere
upgrade_portalgun Used without portal gun: Gives a portal gun. Used with a basic portal gun: Gives full portal gun.



Team Fortress 2:

Faster construction:
As an engineer instead of waiting for what your building to finish, whack it with the wrench so it builds faster.



Thanks to Revolution Reader Mantisstrike!



More PC Cheats and Codes
Half-LIfe 2: The Orange Box cheats at CheatsGuru


More On GameRevolution