World in Conflict is the action strategy game where players defend their country, their hometown, and their families in the face of Soviet-led World War III, delivering an epic struggle of courage and retribution. You are a field commander leading the era's most powerful military machines in the heroic effort to turn back the invasion.
08/24/07 - 1.2 GB
World in Conflict v1.008 Full Patch
This eighth update for World in Conflict fixes balancing and bug issues and introduces some new features, like improved in-game voting, new ignore functions and improved network code stability. There are also several additions to Massgate, including new banners and new explanatory texts for missing content.
05/28/08 - 96 MB
World in Conflict v1.007 Full Patch
Patch fixes bugs, resolves balancing issues and more. Does not require any previous patches.
04/29/08 - 86 MB
World in Conflict: Prima Official eGuide
Unit Stats - Turn to the Prima Guide for all the information you need about your units strengths and weaknesses.
Detailed Maps- Knowing the terrain is key to victory in any RTS. Our maps will detail all the pertanent as well as strategic info like choke points, hot spots, and ambush locations.
Modding Tips- World in Conflict comes with its own built it engine for creating your very own maps and scenarios. With our easy to use walkthrough youll be creating your own maps in no time!
Winning Strategies- Learn all the strategies and tricks you need to achieve victory on the battlefield.
Walkthrough - Don't get stuck on a single mission. Our step by step walkthrough will help you to achieve victory against even the toughest of scenarios.
Around a few forums lately, I've been spotting a lot of threads about the fighting in a lot of video games. I'll start with Metal Gear Solid 4, making an example of "CQC". Now, given my martial arts background, I'm naturally attracted to these types of threads. I like to throw in my two cents and right some wrongs, or simply read and laugh at a lot of the posts. The particular thread about this "CQC" asked:... read more...