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FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

Civilization V: Gods and Kings New Civilizations in Gods & Kings

Version 1.1 by
Jonathan_Leack
06/18/12

Austria

Leader: Maria Theresa
Derivation: Austria at the beginning of Maria Theresa’s reign
Diplomatic Marriage: Can spend Gold to annex or puppet an allied City-State.
Unique unit: Hussar
Unique building: Coffee House

Byzantium

Leader: Theodora
Derivation: Byzantine Empire of Justinian I and Theodora (ca 550)
Patriarchate of Constantinople: Choose one more Belief than normal when you found a Religion.
Unique unit #1: Cataphract
Unique unit #2: Dromon

Carthage

Leader: Dido
Derivation: Carthage at the beginning of the second Punic War (218 BC)
Phoenician Heritage: All coastal Cities get a free Harbor. Units may cross mountains after the first Great
General is earned, taking 50 HP damage if they end a turn on a mountain.
Unique unit #1: African Forest Elephant
Unique unit #2: Quinquereme

Ethiopia

Leader: Haile Selassie
Derivation: Ethiopia (1930 – 1974)
Spirit of Adwa: Combat bonus (+20%) when fighting units from a Civilization with more Cities than Ethiopia.
Unique unit: Mehal Sefari
Unique building: Stele

Sweden

Leader: Gustavus Adolphus
Derivation: Sweden (1611- 1632 AD)
Nobel Prize: Gain 90 Influence with a Great Person gift to a City-State. When declaring friendship,
Sweden and their friend gain a +10% boost to Great Person generation.
Unique unit #1: Hakkapeliitta
Unique unit #2: Carolean

The Celts

Leader: Boudicca
Derivation: Roman Britain of Boudicca (46 - 61 AD)
Druidic Lore: +1 Faith per city with an adjacent unimproved Forest. Bonus increases to +2 Faith in Cities
with 3 or more adjacent unimproved Forest tiles.
Unique unit: Pictish Warrior
Unique building: Ceilidh Hall

The Huns

Leader: Attila
Derivation: Hunnic Empire of Attila (445 – 453 AD)
Scourge of God: Raze Cities at double speed. Borrow City names from other in-game Civs. Start with
Animal Husbandry technology. +1 Production per Pasture.
Unique unit #1: Horse Archer
Unique unit #2: Battering Ram

The Maya

Leader: Pacal
Derivation: Maya (615 – 683 AD)
The Long Count: After researching Theology, receive a bonus Great Person at the end of every Maya
Long Count calendar cycle (every 394 years). Each bonus person can only be chosen once.
Unique unit: Atlatist
Unique building: Pyramid

The Netherlands

Leader: William
Derivation: Netherlands (1544 – 1584 AD)
Dutch East India Company: Retains 50% of the Happiness benefits from a Luxury Resource if your last
copy of it is traded away.
Unique unit: Sea Beggar
Unique building: Bolder
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