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The Legend of Zelda: The Wind Waker - GameCube

The Legend of Zelda: The Wind Waker Walkthrough

(Version: 5.7)

by Jason Howell 
 
     THE LEGEND OF:
                   ___________
                  | ________  /
                  |/       / /_________ _____     _______     ____
                          / / \   ____ |\   /     \   _  \    \   \
                         / /   | |    \| | |       | | \  |    /   \
                        / /    | |_/|    | |       | |  | |   / /\  \
                       / /     |  _ |    | |       | |  | |  / /__\  \
                      / /      | | \|    | |       | |  | | / ______  \
                     / /       | |____/| | |____/| | |_/  |/ /      \  \
                    / /       |________|/________|/______//__\      /___\
                   / /_______/|
                  /___________|
                                     THE WIND WAKER

   ===========================================================================
                       The Legend of Zelda: The Wind Waker
                                 Version: 5.7
                       First Created on: January of 2003
                        Last Updated on: February 22, 2003
                       Created By: Jason Howell (CAHowell)
                          Email: howellgames@howell-games.com
   ===========================================================================

      Copyright Notice: This is Copyright ©2004 by Jason Howell, and
                        may only be used on Gamefaqs.com, Ign.com,
                        SA2BSB.com, and Gamespot.com. Any other site
                        caught plagiarizing this guide will have their
                        ISP contact and possible Legal action. You are
                        free to print out this guide for personal use.


           /\                                                         /\
          /  \                                                       /  \
         /    \-----------------------------------------------------/    \
        /------\                                                   /------\
       /\      /\      010. T a b l e  O f  C o n t e n t s       /\      /\
      /  \    /  \                                               /  \    /  \
     /    \  /    \---------------------------------------------/    \  /    \
     ------ -------                                             ------ -------

                /------------------------------------------------\
                |Name                                     |Code #|
                |------------------------------------------------|
                |Table of Contents..........................[010]|
                |------------------------------------------------|
                |Version History............................[020]|
                |------------------------------------------------|
                |Walkthrough................................[040]|
                |------------------------------------------------|
                |Side Quest(s) and Other Info...............[050]|
                |------------------------------------------------|
                |Legal Info.................................[070]|
                \------------------------------------------------/


   ===========================================================================
                               Version History
   ===========================================================================
   February 22, 2004: Well folks, after a long absence, I am finally back, and
                      with a better layout. I took out most of the filler in
                      the guide that wasn't needed, and made the layout more
                      readable. I should start up on the Beta area's soon.

   March 29, 2004:    Nothing really new, just updating my email.

   ===========================================================================
                                  Controls
   ===========================================================================

   L button-L targeting (same with ura Zelda)
   R Button-Shield when sword is out, crawl when not
   Z, Y, X Buttons-Item Buttons
   A Button-Action Button (Go against a wall, pick up a jar, etc)
   B Button-Sword
   D-Pad: Map control, up for area map, and right and left to control
   which small map you have
   C-Pad: W/O baton: Up for First Person, and all others for free camera.
   When in free camera, you must use the L button to go back to fixed.
   With Baton: C button actions (Like Ocarina)
   Start: Item Screen

   ===========================================================================
                           Moves and Attack Moves
   ===========================================================================
   Basic Moves:

   Move character-Move the analog stick

   Roll-Press A while running

   L Targeting-If enemy or person near, it lock on to that enemy or person
   If no one is near, it goes into zoom mode

   Side Step-While in zoom mode and going sideways, press A

   Backflip-While in zoom move, press the analog stick back and press A

   Pick up-Press A near item

   Talk-Press A near item

   Jump-Automatic when going forward on a gap

   Press against wall-Lean near wall and press A

   Sidle-While against the wall, go near the end of the wall. It's automatic

   Sword Moves:

   Basic swipe-Press B

   Forward Swipe-Press up on Analog stick and press B

   L Target strike-Press B while locked on

   Charged Strike-Press B when sword turns green

   Parry Attack-Hold B and let go

   Tornado Spin-Hold B after you get this from the Master. You use some
   magic, and it goes on for about 10 seconds, but there is a 3 second delay
   once you're done

          /\                                                         /\
         /  \                                                       /  \
        /    \-----------------------------------------------------/    \
       /------\                                                   /------\
      /\      /\           040. W a l k t h r o u g h            /\      /\
     /  \    /  \                                               /  \    /  \
    /    \  /    \---------------------------------------------/    \  /    \
    ------ -------                                             ------ -------



   ===========================================================================
                                   Legend
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   A-Secion
   A1 Forsaken Fortress
   A2 Four-Eye Reef
   A3 Western Fairy Island
   A4 Three-Eye Reef
   A5 Needle Rock Isle
   A6 Diamond Steppe Island
   A7 Horseshoe Island

   B-Section
   B1 Star Island
   B2 Mother & Child Isles
   B3 Rock Spire Island
   B4 Greatfish Isle
   B5 Islet of Steel
   B6 Five-Eye Reef
   B7 Outset Island

   C-Section
   C1 Northern Fairy Island
   C2 Spectacle Island
   C3 Tingle Island
   C4 Cyclops Reef
   C5 Stone Watcher Island
   C6 Shark Island
   C7 Headstone Island

   D-Section
   D1 Gale Isle
   D2 Windfall Island
   D3 Northern Triangle Island
   D4 Six-Eye Reef
   D5 Southern Triangle Island
   D6 Southern Fairy Island
   D7 Two-Eye Reef

   E-Section
   E1 Crescent Moon Island
   E2 Pawprint Isle
   E3 Eastern Fairy Island
   E4 Tower of the Gods
   E5 Private Oasis
   E6 Ice Ring Isle
   E7 Angular Isles

   F-Section
   F1 Seven-Star Isles
   F2 Dragon Roost Island
   F3 Fire Mountain
   F4 Eastern Triangle Isle.
   F5 Bomb Island
   F6 Forest Haven
   F7 Boating Course

   G-Section
   G1 Overlook Island
   G2 Flight Control Platform
   G3 Star Belt Archipelago
   G4 Thorned Fairy Island
   G5 Bird's Peak Rock
   G6 Cliff Plateau Isles
   G7 Five-Star Isles

   This is a map of the Great Sea, or Overword. You will be using it
   as a means of finding your way around the over world. The Letters
   in the location is the north to south columns, and the numbers is the
   location of the islands in those columns (Like in geography,
   Laditude and Longitude).

   This system was first created long ago in the first Zelda to identify
   a exact location very quickly without exploreing all the time. Although
   other guides has differnt systems, this is the location system we
   are using in this guide.

   In each section is a map of the location you need to go next.
   The ** shows where you need to go.

   ==========================================================================
                              Outset Island
   ==========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][**][C7][D7][E7][F7][G7]|
      ----------------------------

   When you begin, you watch a long beginning talking about the Ganon, link,
   the Triforce, and hyrule. Your sister then wakes you up and that is where
   your journey begins. Go down the ladder and swim across until you get to
   the last house. That is your grandma's house, and that is where you need
   to go. Go upstairs and talk to her to get the green tunic. Exit and head
   back to where your sister was.

   Talk to her and get the Telescope. Use it to look at the mailbox to start
   an event. Point it up and you will see a large bird with a young girl.
   The bird then drops the girl into the forest. The only way to get to the
   forest area is to get a sword, but you don't have one yet. Go to old
   warrior's house which is the next to last house near your grandmothers
   and the bottom one and go in. Choose the top option and your training
   will begin.

   The training is easy for the most part. The only thing you will
   have trouble with is the new A button move. When your sword starts
   to turn green, press the A button and you will roll behind your
   opponent and strike them in the back. Complete this to get the
   sword.

   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   Note-Once you get the Hero's Sword, you can now do the Sword Training
   minigame with Orca, meaning you now have access to a piece of heart.
   It would be a good choice to get the Hero's shield before you do
   try to get 500 hit, though.
   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

   Go north and chop down the sapling trees and continue forward. Go
   pass the bridge to get to the forest area. Here, you need to defeat
   3 enemies to rescue the pirate girl, tetra. After that, a cut scene
   will start and you will go back to the bridge area.

   Aryll will then be kidnapped by the same bird that captured tetra
   and will take her off. Tetra then officers to take you where the
   bird went, The Forsaken Fortress, but you need to speak to your
   grandmother first.

   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   Note-If you are in the second quest, make sure you take a picture
   of Tetra for the gallery if you didn't in the first, that way you
   don't have to deal with Tetra moving around later
   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

   Go upstairs first to find that the Hero's Shield is missing. Go
   downstairs to find your grandmother with the shield. After a
   conversation, you will finally get the Hero's shield. When you're
   ready to leave, go talk to tetra. You will then get on the pirate
   ship and leave.

   ==========================================================================
                            Forsaken Fortress
   ==========================================================================

   This is a VERY short part where you need to get the Spoils bag to go
   further. This is pretty easy for the most part, though. Go
   through the door in the back of the ship and go down the stairs to get to
   a puzzle.

   This is a pretty simple one, jump from platform to light and swing to
   the next and get to the end. You can stop the swinging light by pressing
   the L shoulder button and up and down on the analog stick to go...
   well..up and down!!! Get to the end to get the Enemy Drop bag, which is
   used to keep the special drop items from enemies. After that, go back
   to the main deck.

   You will then be blasted onto the Forsaken Fortress, but in the process,
   you will lose your sword, so you will have to use some stealth on this
   one....

   ==========================================================================
                             Forsaken Fortress
   ==========================================================================


       A   B   C   D   E   F   G
       ---------------------------
   1 |[**][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   You will need to use some stealth on this one, and some of the enemies
   weapons. Your goal is to get to the top where your sister is being held,
   but before you can do that, you need to take care of the three moblins
   at the lights.

   The path for the most part is straight forward, but you will need to go on
   the top part of the halls to get anywhere. Once your done with the guards,
   look for a circular room with two moblins and a stairway to a door.
   That is the path you need to go.

   Once on the outside, avoid the moblin and go to a partly blown off area.
   This part is where you need to push against the wall and move the analog
   stick in the direction you want to go.

   Make sure you've taken out the lights man that does the walls and you
   will be fine. Make is across to get your sword, and you're first
   Mini Boss.

   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   Note-Although you can do this later, make sure you get the piece of heart
   from one of the cells. Look at the Heart Piece FAQ below for more info
   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   /-------------------------------------------------------------------------\
   |Mini Boss: Green Bokoblin          Difficulty: Easy                      |
   |-------------------------------------------------------------------------|
   |This is pretty much the Bobokins you've seen, only with a sword and      |
   |a shield. You cannot run from this battle, so you need to defeat him,    |
   |though I'm not saying he's hard in the first place. Several hits and     |
   |he's gone.                                                               |
   \-------------------------------------------------------------------------/

   After that, enter the prison area where your sister is being held. The
   reunion is cut short from the same bird that got Aril, and it gets
   link! You are then carried to an area with....a strange green skinned
   man!?!?!?!

   Is that who you think it is? Only time will tell. You'll then be
   thrown into the sea, and to be awoken by the King of Red Lions. Yup,
   it's your partner for Wind Waker, and he's not annoying this time. Before
   you can do anything, you need to get a sail first, but where, and
   speaking of where, where are you? You are currently on Windfall Island.


   ==========================================================================
                              Windfall Island
   ==========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][**][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   You'll be going here a lot. Windfall island is pretty much the only village
   in Wind Waker, and a pretty small one at that. It's about the size of
   Kakariko in Ocarina was. Anyway, to cut this short, you need a sail, and
   for the sail, you need 80 rupees. You're pretty much on your own to get
   rupees, there's really nothing to do at this point to get the big rupees,
   so you need to use the bushes for your income.

   Once you got 80 rupees, go find the Eskimo salesman named Zunari and
   buy the sail from him. Before you leave, I recommend you let Tingle go
   from his prison at the side of the windmill. Go near the gravestone and
   look for a door in the wall.

   To free tingle, youneed to press the switch onthe left side. After freeing
   him, he will give you a Tingle Tuner and a very poorly done map about
   directions to his island.

   It isn't important right now, so don't bother with him. After he's gone,
   look in the cell for a hole in the wall that you can crawl in. Go
   through a maze (don't go on the wooden parts, its a trap) and at the
   end is a Pictograph. You'll need it later, so don't worry about it now.
   You will finally be able to leave!!!

   Go back to the ship and press A to enter and assign the sail to one of the
   buttons and press it to cast it. You will now be able to your first island,
   Dragon Roost Island, home to the Rito tribe.

   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   Note-Now is a good time to get the Tingle Tuner, and the picto box, that
   way if you want to complete the gallery, you can do it on the first quest.
   You can also get one of the heart pieces from the Killer Bee's gang heart
   piece, bringing your total up to 3 pieces
   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

   ==========================================================================
                             Dragon Roost Island
   ==========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][**][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------


   After landing on the island, the king of red Lions will give you a Wind
   Baton named The Wind Waker. This is pretty much the ocarina of Wind Waker.
   Practice and go to the back of the island and look for a slab. On it is
   your first song, the Wind Requiem. You wont need it now, but you will be
   using it pretty  much ALWAYS in traveling in the game. Use the bomb plants
   or pay tingle 10 rupees a bomb to clear the path of boulders blocking your
   path.

   You will have a small cut scene with the Quill, the Rito from the beginning
   of the game. After the short conversation, go inside the volcano. You'll
   have another conversation with there king, Chieftain, this time, and after
   that you will get the Delivery Bag. Its similar to the Spoils Bag, but
   instead holds trade items and important items that has to do with the main
   game.

   Go upstairs and go into the room with thegirl Rito named Medli. Remember
   her, she plays a big part in the upcoming dungeon and a VERY big role
   much later in the game. After meeting her, she will give you a letter to
   the chief's son, Komali. Go downstairs and look for a path that goes down
   a short hallway that leads to a door. That's his room. Give him the letter
   and leave. Now go to the door opposite from where you entered when you
   first got here.

   You'll find some shriveled up bomb plants,  a broken bridge, a big rock,
   some water, and meldli. After talking to her, pick her up with A and go
   to the levitated rock near the back. Wait until the dust starts blowing
   north of where your standing and throw her. It may take a couple of
   tries, but be patient.

   After successfully getting her across, she will give you your first
   bottle of the game. Use it to get some water and go back to where
   the Shriveled bomb plants are. Use the water on them to revive them
   and pick one up and throw it toward the rock. After it explodes, water
   will start shooting out and fill the area.

   Climb up the bridge and you will find a easy puzzle. The temple is on the
   other side, but there is no bridge, and there is two statues with pots.
   Use the nearby bomb plants and throw them into the pots to bring the
   statues down. Once you do that, you can access the first temple.

   ===========================================================================
                              Dragon Roost Cavern
   ===========================================================================
   1. Push the left block forward, and then press the middle block left.
      Defeat the moblins and light there staff on fire. Light the torches
      to make a chest with a key appear. Use it on the locked door and go
      through.
   ----------------------------------------------------------------------------
   2. Break the wooden door with your sword. Go left and jump from ledge to
      ledge until you get to a block at the bottom. Pull it out and climb on
      top and keep going. Go across the bridge and defeat the keese if you
      wish. Use the Bomb Plant to blow up the rock and then go through the
      door.
   ----------------------------------------------------------------------------
   3. Use the water jugs to make temporary platforms in the lava. Go left to
      get the map. Go forward to a door and a Red Chu Chu. Defeat it if you
      wish and go through the door.
   ---------------------------------------------------------------------------
   4. Break the wooden door infront of you and defeat the moblin. Take his
      sword and break the other wooden door. Pick the sword up again and
      use it on the other wooden door on the ledge. Get the key and go through
      the other door.
   ---------------------------------------------------------------------------
   2. Use a bomb plant on the rock and go to the locked door on the left side.
      Go though that door
   ---------------------------------------------------------------------------
   5. Ignore the lava pit on the other side. Defeat the red chu chus and go
      down the hall until you get to a bar door and two wooden doors on both
      sides. Go to the one on the left and break it to find a moblin. Defeat
      him and take his staff and set it on fire with the torches.

      Go near the other wooden door with the burning staff and burn it up to
      find a swich. Press it to raise the bars. Go through the door
   ---------------------------------------------------------------------------
   6. You'll be outside for this one. go past the moblin and then defeat him
      Be careful of doing it on the bridge, for that may break the cables and
      break the bridge. Go up the ladder and wait for the lava going out to
      stop and continue up.

      Defeat the Pheonix bird and press against the wooden beam and go across,
      waching for the lava. Go past the rock and try to grab onto the railing
      of the wood. Climb across and go up on the rock and jump up on the ledge
      to find a bomb plant. Throw the bomb at the rock to break it and
      discover a door. Go through. You could also use Tingle for the Bomb.
   ---------------------------------------------------------------------------
   7. Pull out the bottom blocks to make a stairway. Jump up on them to find a
      hole in the wall. Pull out the bottom block in the wall and jump up to
      find a ledge with the Compass, several staffs, and fire.

      Light one of the staffs and get near the edge and throw it with A. It
      will burn the wooden wall, showing a chest with a key in it. Get the
      key and go through the locked door on the other side.
   ---------------------------------------------------------------------------
   8. Go up the steps and get the key from the birds nest and use it on the
      locked door infront of you.
   ---------------------------------------------------------------------------
   9. Light the staff and then go throught the hall. Light the torch and then
      burn the door with your burning staff. Light the other two torches to
      raise the bars.
   ---------------------------------------------------------------------------
   2. Go past the bridge to the other side and go throught the door
   ---------------------------------------------------------------------------
   10. Defeat the moblins to open the bars up. Some may use jars as hiding
       places, so break all the jars to find them all. Light the other torch
       to find Treasure Map 39. Go up the Ladder to find the other door.
   ---------------------------------------------------------------------------
   11. Defeat the Centepede and use the jugs to make platforms. Use one jar
       near the fireblast to make a platform that raises and falls. Use it
       to get to the upper level and go through the door.
   ---------------------------------------------------------------------------
   12. Use the bomb plant to break the rocks and go through the door.
   ---------------------------------------------------------------------------
   13. Hurry up the breakable steps to find the Mini Boss arena. Heres the
       Mini-Boss:

   /-------------------------------------------------------------------------\
   |Mini Boss: Two Green Bokoblins and One Green Tinted Moblin               |
   |-------------------------------------------------------------------------|
   |Still easy. by now, you should have learned the controls well enough     |
   |to beat all three of them easily.                                        |
   \-------------------------------------------------------------------------/

       Once you did that, Medori will be released and give you the Grappling
       Hook. Use it to swing from pole to pole. The path is prety
       straightforward, so I'll let you do get though this part. Once your at
       the end, you will find a door. Go though.
   ---------------------------------------------------------------------------
   14. Break the bridge with your spin attack and go though the door
   ---------------------------------------------------------------------------
   15. Break the cages cables with your sword for it to drop down. Jump onto
       the ledge and then platform to platform until you get to the ladder.
       Go up and look for a swingable switch on the celing.

       Use the G. Hook to open the door and use R to stop and turn around and
       then swing again to get to the door.
   ---------------------------------------------------------------------------
   16. Hook and then go down. Swing onto the ledge and then platform to
       platform untill you get to a hook. Swing across to get to the Door.
   ---------------------------------------------------------------------------
   17. Hit a centepede to make it ball up and then pick it up. Go on the
       switch to null the flames and press B to drop the Centepede to keep
       the switch down.

       Get the boss key. If you blew up both rocks in room 12, save and quit
       Go back to the 2nt area of part one and use the warp urn to go to
       room 12. If not, backtrack to room 12.
   ---------------------------------------------------------------------------
   12. Swing across to get to the boss door. The boss awaits!!!

   /-------------------------------------------------------------------------\
   |Boss: Gohma                   Difficulty: Easy                           |
   |-------------------------------------------------------------------------|
   |This is a very easy boss. Once the fight begins, use the grappling       |
   |hook on the dragons tail and swing across. Once you do that,             |
   |the ceiling will fall on the Scorpions head and cracks its shell a       |
   |bit.                                                                     |
   |                                                                         |
   |After doing this 3 or so times, its shell will completely break and that |
   |is the time to attack. Wait until he lunges at you and use  your sword.  |
   |A few hits will do it.                                                   |
   \-------------------------------------------------------------------------/

   ---------------------------------------------------------------------------
   After defeating the temple, Komali, the one you gave the letter to will
   finally give you Din's Pearl, one of the three element pearls named after
   the 3 goddeses of Hyrule (Yes, the beginning is similar to ocarina.)
   You have nothing else to do here. Time to go to the next Pearl and
   Dungeon location, The Forest Haven.

   ===========================================================================
                               The Forest Haven
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][**][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------


   The F6 is the location of the Forest Haven Island on the great sea grid.
   It should be marked anyway, but I'll start listing the grid location to
   make it easier. You will need to use the Grappling Hook to go from
   rock to rock and to the end.

   Its straightforward for the most part, though you will need some quick
   timing with the Octorocks. Once your in, you will see the Deku Tree
   covered in Chu Chus from the first dungeon. Roll into the tree to get
   them down, and defeat all of them to start a cut scene.

   The Great Deku tree will tell you about the Koroks and about Ganon.
   After that, A long scene with the Koroks plays. One of the Korok's say
   that Makar, one of the Korok's, is missing in the Forbidden Woods,
   but you will need something before you can enter.

   The cut scene will then go to a location on the tree where a Deku Leaf
   is located. You then have to use the Baba Buds at the side of the tree
   to bounce up, one bud at a time, until you get to the Deku Leaf.

   Equip it and float down to the exit in front of you. You will be in a
   area where you need to float to the lone island and use the mini tornado
   to get a boost. Once boosted, float to the Second Dungeon, the Forbidden
   Woods.

   ===========================================================================
                             The Forbidden Woods
   ===========================================================================
   1. Go up the ramp to find a chest with the map in it. Defeat all the
      Green Chu Chus and take the Deku Ball. Throw it at the door with the
      eye to kill it.
   ---------------------------------------------------------------------------
   2. Jump from Flower Pad to Flower pad using the Deku Leaf. At the bottom
      is a Knights belt in a chest with one of those eye plants on it. The
      door to the next room is at the top, but also has one of those plants.
      Use a nearby bomb plant to kill it.
   ---------------------------------------------------------------------------
   3. Use the Deku Leaf to blow the wind switch and bring the Trolly over to
      you. When your on the Trolly, blow the Deku leaf in the oppisite
      direction of where you want to go, which would be the trollies back.
   ---------------------------------------------------------------------------
   4. Go to the right side of the tree and defeat the Deku Baba to get a
      Flower pad to appear. Go up untill you get to the door with the plant
      on it. Bring the trolly over with the switch and go to the other side.

      Get the Deku Ball, put it down, and QUICKLY get back. Throw it at the
      plant to kill it.
   ---------------------------------------------------------------------------
   5. Use the leaf to blow the Deku ball out and go around the thorn plants.
      These cannot be killed. Throw it at the wall to kill the plant
   ---------------------------------------------------------------------------
   6. Go to the right and use the G. Hook to get to the other side. Use the
      moving platforms to get across to the other side where a locked door
      is.

      Pick up the D. Ball near it and hop onto the tree area and go around
      untill you get to a door with a plant on it. Throw the ball at it.
   ---------------------------------------------------------------------------
   7. Go though the hall, avoiding the spikes.
   ---------------------------------------------------------------------------
   8. Go though the left side maze until you get to a wooden wall and a bomb
      plant. Use the plant to destroy the wooden wall for the chest with the
      compass in it.

      Theres another Wooden Wall near there, but cannot be accessed due to the
      thorn plants. Throw the Bomb at the other wooden wall to break it, then
      go around to the wall to find a chest with a key in it.
   ---------------------------------------------------------------------------
   6. Go back to the locked door and go though.
   ---------------------------------------------------------------------------
   9. Use the D. Leaf to bring the Trolly over and use it to go to the door
      on the other side.
   ---------------------------------------------------------------------------
   10. Keep on going up using the Flower pads untill you get to the top lever
       with two doors. The souther door has two of those plants, so go though
       the norther door.
   ---------------------------------------------------------------------------
   11. Mini boss:

   /-------------------------------------------------------------------------\
   |Mini Boss: Mothula, Morph          Difficulty: Medium                    |
   |-------------------------------------------------------------------------|
   |Very simple, but does a good amount of damage. Wait until its near you   |
   |or does the charging attack and stirke it. Do it enough times until it   |
   |changes into a Spike bug. Kill it to open the door to the boomerang      |
   \-------------------------------------------------------------------------/

       Use the boomerang to target both switches and strike them both at the
       same time to open the door.
   ---------------------------------------------------------------------------
   10. Use the boomerang to kill both the wall plants and continue
   ---------------------------------------------------------------------------
   12. Cut down the spike plants with the boomerang and float across to get to
       the door.
   ---------------------------------------------------------------------------
   6. Cut the vines with the boomerang to make the flower drop. Go down
      where it is to find another door.
   ---------------------------------------------------------------------------
   13. Go on the right side of the fork in the road and continue until you
       get to the door.
   ---------------------------------------------------------------------------
   14. Cut the vines to the flower and drop down. Use the deku leaf to steer
       it in the direction you want to go. Get to the door down the hall to
       go to the boss key room.
   ---------------------------------------------------------------------------
   15. Go to the very top of the hill and use the boomerang to target all the
       switches. After that, the bars blocking the chest to the Boss key open.
       After getting the key, two moblins come.

       Defeat them and then go back to the top of the hill and look for a
       branch you can swing on using the G. Hook. Swing over to the exit.
   ---------------------------------------------------------------------------
   6. Go back to the Middle section of Room 6 untill you find a door with
      one of those wall plants on a door. Use the boomerang to kill it and
      then go though.
   ---------------------------------------------------------------------------
   16. Defeat the two spike bugs and continue to the other door.
   ---------------------------------------------------------------------------
   17. Boss room door.
   ---------------------------------------------------------------------------
   18. Boss:

   /--------------------------------------------------------------------------\
   |Boss: Kalle Demos                Difficulty: Medium                       |
   |--------------------------------------------------------------------------|
   |Another easy boss. Use your boomerang to cut down the vines that support  |
   |it from the ceiling. This fight is very similar to the Barinade fight     |
   |from Ocarina.                                                             |
   |                                                                          |
   |Once its defence is down, you will see it has a Deku  Baba for a nucleus. |
   |Hit is several times and run away before is closes up, or you will take   |
   |damage. Repeat Until dead.                                                |
   \--------------------------------------------------------------------------/

   ---------------------------------------------------------------------------
   After you defeat the Forbidden Woods and rescue Makar, the Deku tree will
   give you Falores Pearl. After that, return to the boat and sail for Great
   fish isle (B4).


   ===========================================================================
                           Great Sea: Greatfish Isle
   ===========================================================================
       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][**][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Sail to Greatfish Isle, only to find it destroyed by some giantic force.
   When you walk on the island, Quill comes and tells you that Ganon came
   here and tried to find Lord Jabun, but failed.

   He then tells you that Lord Jabun is now on Outset island, in a sealed off
   cave, that the pirates were trying to enter  and get the treasure for
   themselvs. He then tells you that there on Windfall island, stealing more
   bombs to enter the cave.

   After the cutscene, the KoRL says that you should go to Windfall and get
   some of the bombs to get the last pearl.

   ===========================================================================
                           Great Sea: Windfall Island
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][**][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   After returning to the island, go to the back of the bomb shop and use the
   Sidle command and slide across the back of the shop to find some vines.
   Climb them to find a hole that will actavate a cutscene. In the shop,
   the pirates are stealing the bomb shops bombs because of the owners
   high prices.

   After that, Gonzo recomends to Tetra that they stay the night and sail out
   in the morning. Tetra, after some argueing, says yes. (And since Ganon's
   curse keeps the sun from comming out, you wont have to worry about them
   for some time, or ever.) After that, they say a password to enter the ship.

   Write that password down and repeat it to the ship. If you forget it, talk
   to the boat again to get the password. After your inside the boat, go to
   where you got the spoils bag to find another puzzle corse to solve.

   You will need to go from rope to rope, using the L trigger to change
   directions. After you reach the end, open the chest to find the bombs.
   After your done here, Sail to Outset Island. (B7)

   ===========================================================================
                           Great Sea: Outset Island
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][**][C7][D7][E7][F7][G7]|
      ----------------------------

   You can do a few things here before you begin. If you go to Grandma's house,
   she will be mumbling something. Use a fairy near her to get her to give you
   a infinity amount of her Elixer soup. It increases your strength until you
   get hit and recovers all magic and health.

   Like the milk, it can be used twice, and you can refill anytime you want
   from her. Go to the top of the island and use the Deku leaf on the giant
   rock to float across to the Woods you were in earlier. Go to the back and
   find a giant stone, bomb it to reveal a Fairy Fountain.

   The great fairy will give you a Rupee wallet that holds 1000 rupees now.
   Assign the bombs to a button and go to the back of the island. A cut scene
   will play and you will be in a giant whirlpool. This is timed, so you need
   to hurry. There is a bomb able wall in front of the whirlpool, hit it nine
   times to bring it down, 3 hits a section. Inside, you will find Jabun.

   He speaks in Hylian, so you wont be able to understand him. After that, he
   will give you the last element orb, Nayru's Pearl. You now need to go to 3
   shrines on the Overworld and put the pearls in, sort of like the Elemental
   stones in Ocarina.

   ===========================================================================
           Great Sea: Eastern, Southern, and Northern Triangle Island(s)
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][**][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][**][G4]|
   5 |[A5][B5][C5][**][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Go to those three locations and place the Pearls in all 3 of them. After
   you do that, The Tower of the God's will open up, revealing the 3rd dungeon,
   The Tower of the Gods.

   ===========================================================================
                               Tower of The Gods
   ===========================================================================
   1. This is the main hall for god's tower. Sail over to the right and wait
      for the water level to go down and go into the door.
   ---------------------------------------------------------------------------
   2. Use the boomerang on the Electric Chu Chus and then hit them with your
      sword to kill them. Get on the middle crate on the right side and wait
      for the water level to rise.

      Go onto the small balcony and place a bomb near the cracked walls to
      break it. Inside is a treasure chest with the map. Head back to room 1.
   ---------------------------------------------------------------------------
   1. Wait for the water level to rise and sail over a little ways on the
      right side until you get to a small pathway going to a door with
      bars on it.

      Use the armos statues near it to weigh down the switches to raise the
      bars and enter.
   ---------------------------------------------------------------------------
   3. Wait for the water level to go down in the pit and pick up one of
      the small boxes. Put it on the switch to create a energy bridge. Get
      outand wait for the water level to go down again.

      That way, the box will go on the switch and make the bridge appear.
      Go across, get the statue artifact, and go back across and out the door.
   ---------------------------------------------------------------------------
   1. Go down the small pathway until you get to a area that has a small
      roof and where the statue you have will fit. Press B near it to
      drop the statue into the hole.

      It makes a gate blocking a pathway on the right side go down. Go down
      the pathway with the boat to find another bar door with switches and
      armos. Use the armos to weigh down the switches to unlock the door.
      Enter.
   ---------------------------------------------------------------------------
   4. Wait for the water level to go down and drop into the pit. Aline the
      crates so you can hop across and go back up.

      Get the wooden staff from one of the pots and catch it on fire. Hop
      across and light the two torches for a key.
   ---------------------------------------------------------------------------
   1. Go back to the beginning of the dungeon and go on the left side and
      look for walls with cracks in them. Fire bombs at them to break them
      and go forward.

      On the far left of the new area is a locked door you need to go next,
      and on the far right is the compass room. Go to the compass room.
   ---------------------------------------------------------------------------
   5. Just get the compass and leave. Its in the middle of the room.
   ---------------------------------------------------------------------------
   1. Go to the left door that is locked and go through
   ---------------------------------------------------------------------------
   6. Defeat all the Chu Chus to make a energy staircase appear. Use it
      to reach another one of those statue keys and go back through the
      door.
   ---------------------------------------------------------------------------
   1. Go to the shrine area near the compass room and drop the statue in the
      ground to make the fountain in front of the dungeon to stop. Sail over
      there to get to the next door.
   ---------------------------------------------------------------------------
   7. Beat the beamos with a bomb and take the armos statues across and
      put them on the switches to make the platforms move. Hop across
      each one to the next to reach the door.
   ---------------------------------------------------------------------------
   8. This is the main statue room. As you can see, only the first statue
      trial room and the door you just came out of is open Go through the
      other door to the first statue challenge.
   ---------------------------------------------------------------------------
   1st Statue: Jump on the moveing platform to get to the other door. Walk
               across the beam platform to the Ganon Statue location and
               press R for him to follow you. Lead the statue back to the
               door and when you get to the pit, pick him up and jump across.

               Make sure you have him picked up when you go though the door
               or you will have to do this again. Go back to the main statue
               room to get the body possesion song and make another door open.
               Go though that door to the second statue challenge
  ----------------------------------------------------------------------------
   2nd Statue: This is the one the majority of the people send me questions
               about. Swing across the pit with the grapling hook to get to
               the other door. Swing across the pit and press L or R to make
               it come down.

               Stand on the switch to make the beam bridge appear and play
               the B.P. Song and make the statue walk across. Pick him up
               and go outside. Put him on the switch in the corner near the
               door to make the bars on the other door raise up. While
               swinging on the hook, press L or R to stop and switch
               directions.
   ---------------------------------------------------------------------------
   9. Mini Boss:

   /-------------------------------------------------------------------------\
   |Mini Boss: Darknut                   Difficulty: Medium                  |
   |-------------------------------------------------------------------------|
   |Remember those old Knights back in the old zelda? Well, this is pretty   |
   |much that. Get in back of him and hit him with your sword to make him    |
   |drop his armor. Keep hitting him to kill him. You will get the bow and   |
   |arrows as a reward                                                       |
   \-------------------------------------------------------------------------/

      Defeat the Mini Boss to get the Bow and Arrow set and go back and shoot
      the switch with your arrow. Swing back, pick up the statue, and hop
      across with the platform to the main room.
   ---------------------------------------------------------------------------
   3rd Statue: Weigh down the weights so they are even and one of them can
               support you. In the next room, get on the box and jump on the
               statue on either the left or right and keep on jumpimg.
               Get the statue and if I remember correctly, you use him
               as a switch.
   ---------------------------------------------------------------------------
   8. Now that you have all three statues in place, they will open up
      a portal to the next room. Jump in to go to the next area.
   ---------------------------------------------------------------------------
   9. Use the armos statues to weigh down the switches on the south side
      to lower the beam gate and get the boss key. After that, the armos
      statues will come to life.

      Hit them in the back with a arrow and hit them in the back to defeat
      them. Defeat both to open the door.
   ---------------------------------------------------------------------------
   10. This path will lead to the boss room. Use bombs on the beamos to
       continue. At the end, like I said, is the boss door to Gohdan.
   ---------------------------------------------------------------------------
   11. Boss:

   /-------------------------------------------------------------------------\

   |Boss: Gohdan              Difficulty: Hard                               |
   |-------------------------------------------------------------------------|
   |Prepare for a somewhat hard fight. The strategy for this is to shoot both|
   |hands two times to lower its defense. Once the hands are immobile, shoot |
   |the eyes twice each. At first, this is pretty easy, but it gets harder   |
   |as the fight progresses.                                                 |
   |                                                                         |
   |The hands have a sweeping attack and a pounding attack. The pounding     |
   |attack is easy to dodge, but the sweeping is quite annoying. The Head    |
   |attacks after awhile of the hands being immobile with a fireball         |
   |attack, which can be dodged by rolling.                                  |
   |                                                                         |
   |After you shoot both eyes, it will fall stunned and that is the time     |
   |to throw a bomb in its mouth. Repeat and after awhile, it will           |
   |surrender. Note that the outer platform is electrically charged.         |
   |                                                                         |
   |This fight is actually very similar to Bongo Bongo.....heh...seems       |
   |like all the boss fights so far are similar to the ones from ocarina.... |
   \-------------------------------------------------------------------------/

   ===========================================================================
                           Tower of the Gods (Top)
   ===========================================================================
   Tower of the God's (Top): You'll be at the very top of gods tower, and you
   will see a bell. Use your Grappling Hook to swing on it to ring it. After
   that,you will be transported outside where you will then be transported to
   Hyrule castle!!!

   ===========================================================================
                               Hyrule Castle
   ===========================================================================
   Finally, you get to see what happened to Hyrule. Remember that this takes
   place 100 years after the Adult Link story, so this is a new hyrule castle.
   Go down where the 3 triangle pieces are and try to fit them into the holes.
   I cant give you much help here.

   After that the statue of Link will move and show a pathway. Look familiar?
   Its the master sword. Approach it  start a cutscene. Notice how it looks...
   different. After you leave, everything will turn real,including the enemies.

   Defeat all of them to get back to your boat, which then you will need to
   sail into the light to get back. Note that once you leave, you cannot come
   back until later. It is time to pay Ganon a little visit, back at the
   Forsaken Fortress.

   ===========================================================================
                        The Forsaken Fortress Revisited
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[**][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   When you first enter, you will have a small fight with Phantom Ganon.

   /-------------------------------------------------------------------------\
   |Boss: Phantom Ganon               Difficulty: Medium                     |
   |-------------------------------------------------------------------------|
   |A remake of the Ganondorf fight from ocarina. He will use a charged      |
   |energy attack like the Phantom/Ganondorf fight from ocarina, but now it  |
   |is much easier to reflect. When it hits him, he will fall Paralized.     |
   |Keep hitting him until he dies.                                          |
   \-------------------------------------------------------------------------/

   After you defeat him, you will get the skull hammer. The direction to the top
   is the same, but the  puzzles are all different. Its a bit easier now since
   you don't need stealth. Get to the top and defeat The Helmaroc King.

   /--------------------------------------------------------------------------\
   |Boss: Helmaroc King           Difficulty: Medium                          |
   |--------------------------------------------------------------------------|
   |Yes, this is the same phoenix that kidnapped aril earlier in the game.    |
   |You fight it the second time you go to monster island. I really don't     |
   |remember this fight too well, but I do remember most of it, and its easy. |
   |you start in the area where your sister was being held. You have to run   |
   |up to the top before the water floods the arena completely.               |
   |                                                                          |
   |Most of it is dodging the bird and defeating the enemies for the most     |
   |part. Once you do get to the top, the bird will be blocking your path.    |
   |Hit it with your hammer once to make it move. Once your in the real       |
   |arena, the fight starts.                                                  |
   |                                                                          |
   |The first thing it will do is try to sky dive into you. If you are too    |
   |close to it, it will miss you, but you cannot attack it, if you are far   |
   |away, it will hit the ground and get stuck. This is your time to attack.  |
   |                                                                          |
   |Use your hammer on it to damage it. Repeat until the metal mask it has on |
   |breaks. After that, you can use normal sword attacks on it. Repeat until  |
   |its dead.                                                                 |
   \--------------------------------------------------------------------------/

   After that, go up where the Mysterious Man was standing in the beginning.
   Go through the door  to meet....GANONDORF!!! After a long cut scene, it
   will be time to take Tetra to Hyrule.

   ===========================================================================
                          Hyrule Castle Revisited
   ===========================================================================
   Go to the place where the master sword was to meet...the king? Yes, not
   only is he the King, but he is the real identity of the King of Red Lions.
   He tells Link and Tetra that the Stone they have been using to comunicate
   was realy a advanced version of the Gossip Stones that he made himself.

   He also says that because of Ganon breaking out of the Sacred Relam, the
   Master Sword's power has dulled and must be revived by awakening two new
   sages for the Earth and Wind Temples. He will then give tetra the Triforce
   of Wisdom and she will become...someone.

   After that is done, it is the Beginning of the end, or in other words,
   your at the 1/2 way point. Your first goal now is to get the Fire/Ice
   arrows.

   ===========================================================================
                       Great Sea: Northern Triangle Area
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][**][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   In order to get the fire/ice arrows, you will need the Ballad of Gales,
   and in order to get the song, you will need to find a cyclone. Although
   there are a few cyclones around the great sea, one of them is in Area
   D3 of the great sea.

   Once you find the cyclone, Cyclos, the god of storms, will come out.
   Shoot him 3 times with your Bow before you get sucked in so he will
   teach you the Ballad of Gales. Now you can get the fire and ice arrows.

   ===========================================================================
                       Great Sea: Mother and Child Isles
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][**][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   After you get the Balad of Gales, warp to section B2 of the grid to emerge
   in a faires fountain. After a cutscene with the fairy queen, you will get
   the fire and ice arrows. After that, your next goal is to get the Power
   Bracelets.

   ===========================================================================
                                 Fire Mountain
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][**][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   One of the best ways to get to fire mountain is warping to Dragon Roost
   Island and going south. After you find the island, shoot a Ice arrow at
   the Lava flowing from the mountain to cool it off.

   After that, a 5 minute countdown will begin. Run up the mountain to the
   top and drop inside. When your inside, jump from Lava platform to platform
   to reach a area with some enemies. Kill all the enemies in that area to
   make a treasure chest with the bracelets appear.

   After getting the bracelets, lift up the rock in the opposite direction
   of the treasure chest to find a warp point out. Your next destination is
   Headstone Island.

   ===========================================================================
                              Headstone Island
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][**][D7][E7][F7][G7]|
      ----------------------------

   Warp to Outset Island (B7) and sail east to find heastone island. Lift up
   the rock thats blocking the enterance and go inside. Play the song on the
   stone wall (Analog Stick: right, C-Stick: Down, Down, rest, Right, Left,
   rest) to learn the Earth God's Lyric.

   After you play the song, a Zora sage named Laruto approaches you and says
   that you need to awaken a sage that has the same gold harp that she does.
   After that, warp to Dragon Roost Island (F2)

   ===========================================================================
                             Dragon Roost Island
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][**][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Go to the rito tribes village inside the volcano and go up to where the
   post office sorting mini game is. To the left of it is a exit. Head out
   and use your grappling hook to go across. Climb up the ladder to find
   Medli playing the harp.

   Talk to her and after your done, pull out the wind waker and play the earth
   god's lyrics to awaken Medli as a sage. After a cutscene, go back to
   Headstone (C7) and play the Earth God's Lyric's to the stone slab to open
   up the enterance to the Earth Temple.

   ===========================================================================
                               The Earth Temple
   ===========================================================================
   When you first enter the temple, you see a pit, and a door on the other
   side. Grab Medli and float across the pit. If she is in another room, use
   the deku leaf to float across, or another way to go across is to use the
   deku tree with thing and them play the command melody and use medli to
   fly across.

   Make sure you carry her in each room, or you will have to go back to
   the previous room and get her.
   ---------------------------------------------------------------------------
   In the second room, with medli in hand, go up the staircase and hop off the
   cliff to reach the first piller with a switch. Make Link hop on the switch
   and then switch to medli and fly to the other switch. Hop on that one to
   raise the bars on the door. Fly back to link and then go through the door.

   Before you switch to medli, lure the Black ChuChus over to the light to
   petrify them and then use your hammer to break them. After that, switch
   to medli and use her harp to reflect light at the transparent chest to make
   it solid.

   Inside is the Dungeon Map. Either use a bomb or a fire arrow on the warp
   urn in the northeast corner to open it up for transport. When your done,
   go through the next door.
   ---------------------------------------------------------------------------
   The next room is a important room. Go to the right patch of light and
   make Medli reflect it on the floor of the blue fog plegueing the floor
   near the hammer switch. That way, you can use items near the switch
   and enable you to use your hammer. Hit the switch with the skull hammer
   to make the bars on the right door rise. Go through that door.
   ---------------------------------------------------------------------------
   Carry medli near the transparent treasure chest and put her down. Climb
   the ladder on the west wall to reach a small ledge with a pull-able block.
   Pull back the block to exspose a hole that shines light on the floor.

   Use Medli to reflect the light on the transparent chest to make it solid.
   Get the key from the chest and pick medori up and go back the way you came.
   Be aware of the Red Bubbles and the Floormasters in this room.
   ---------------------------------------------------------------------------
   You will be back in the room with the blue fog. Continue to the other side
   with the locked door and go through. In this room, you find a tall wall and
   some black chuchus. Use a fire arrow on the banner to the right on the
   south wall to make light shine in.

   Lure the black chuchu's near the light to petrify them and use them as
   weights on the switches to make a staircase fall down. Quickly go up the
   stairs before it falls down and use the command melody to control medli
   and fly up to where Link is.

   Push the block on the ledge you are at down to raise the bars on the north
   wall. Pick up medli and go through the door.
   ---------------------------------------------------------------------------
   Defeat the floor masters in this room and push the block nearest the
   enterance to this room to open a hole in the celing for light. After that,
   switch to medli and shine the light on the statue on the farthest block
   to break it. Switch to link and push it forward.

   Switch back to medli and shine the light oh the wind gale signs on the
   walls to dissolve them. On the left wall is another block you need to
   continue, and on the right is a Warp Urn. Push the third block out and
   up the path to the exit.

   Grab medli and toss her on the block and climb up, and throw her again on
   the ledge. You can also use the command melody, but this is easier. At the
   other side is a chest with the compass and the door to the next room
   ---------------------------------------------------------------------------
   in the next room, you will find a new, but old enemy from zelda games,
   the poe. The only way to kill them is to either shine light on them
   or let them take control of you and reverse your controls for a few
   seconds. After you defeat all the enemies, the staircase to two doors
   will fall down.

   The door in the center is the miniboss room and its locked. The left room
   is a crypt room, with the key you need. Go through the left door.

   ---------------------------------------------------------------------------
   In this room, you need to walk near the crypt's so the wall willl fall
   down and exspose either a ReDead, a key, or rupees. Get the key and defeat
   the ReDead's to drop a ladder back to the doorway. Exit and go to the room
   you were just in.
   ---------------------------------------------------------------------------
   Head through the previously locked door to start the Miniboss battle for
   the mirror shield:

   /-------------------------------------------------------------------------\
   |Mini Boss: Three Stafolos              Difficulty: Medium                | 
                                            |
   |-------------------------------------------------------------------------|
   |When you first enter the room, you will have to face one stafolos, and   |
   |then two. The Stafolos's here are more similar to there Majora's Mask    |
   |counterparts. After enough hits, they will fall apart and there weak     |
   |point, the head, is exposed. If you dont kill it fast enough, it will    |
   |regather again. Defeat all three to get the chest with the mirror shield.|
   \-------------------------------------------------------------------------/

   After you defeat all the stafolos's, the chest with the mirror shield will
   appear. Use it to reflect the light on the switch above to re-open the
   door to the previous room.
   ---------------------------------------------------------------------------
   After you get medli, return to the room with the giant sun statue and the
   blue fog. Switch to medli and use her harp to reflect light at one of the
   eye's and make Link reflect the other. After you do that, the whole room
   will fill with light and:

   A. Make the blue fog dissapear
   B. Open the staircase down to the next room.
   ---------------------------------------------------------------------------
   Head down the staircase to find a bridge, two blue bubbles, and blue fog.
   Ignore the bubbles and everything else in this room (if you have a GBA, you
   can get the Tingle Statue in this room), and head to the other side of the
   bridge.

   On the other side is a stone tablet just like the one you used to enter
   the Temple. Play the Earth God's Lyric to break it and reveal a door
   to the next room.
   ---------------------------------------------------------------------------
   The next room has two redeads, a block with a breakable statue on it,
   two mirrors, and two breakable statues on two of the doors you need to
   go through.

   Kill the ReDeads and use the light to shine on both of the mirrors to break
   both of the statues and then break the statue on the block to make it
   moveable. Go through the right door to go to your next destination.
   ---------------------------------------------------------------------------
   In this room, you will find a pathway filled with blue fog and Floor
   Masters, and the other side where you need to go. Either use Medli to
   fly across the blue fog or go across the blue fog while dodging the
   floor masters. In my opinion, the later is the easiest and less time
   consuming way to get across.

   In the next section, you will find a mirror and a hammer switch. Push the
   mirror forwards and hit the hammer switch to make light shine through.
   After the mirror is reflecting the light, go back to the enterance to this
   room, get medli, and continue back to the previous room.

   If you want, put medli down and continue to the room on the left side.
   ---------------------------------------------------------------------------
   In this room, the floor is filled with blue fog and Floor Masters. Run
   past the blue fog and floor masters to the other side with a chest
   that has key in it. After that, the blue fog will clear, but the floor
   masters won't.

   If you want, you can kill all the floor masters for a treasure chart.
   Afterwards, continue to the previous room and push the block on the
   northern wall forward, grab medli, throw her on the ledge or use the
   command melody, and continue through the key door.
   ---------------------------------------------------------------------------
   The next room has a taste of whats going to come in the next section of the
   temple. Use medli or link to shine the ligh on the statues to break them
   and expose some very minor items, and then switch to medli and shine light
   on the floor, and switch back to link.

   While as link, reflect the light on the floor at the last statue to reveal
   a door. Pick up medli and continue.
   ---------------------------------------------------------------------------
   In the next room, go right and try to run past the coffins. At the end of
   the hall on the right side is another stone slab. Play the Earth God's
   Lyrics again to break the slab and expose the door to the next room.
   ---------------------------------------------------------------------------
   On the norther wall of this circular room is the boss room to Jahalla, but
   since you dont have the big key yet, go down the steps on the left to find
   a door to one of the biggest pain in the asses of Wind Waker, the mirror
   room.
   ---------------------------------------------------------------------------
   In this room, control medli and fly to the top of the little temple to
   find a switch that opens up a hole in the celing for light. Now heres
   the hard part: you need to use the mirrors to break down walls that
   expose other mirrors.

   There are several ways to do it, and its realy hard to explain, but once
   you get medli and link to shine the light on the eyes of the sun statue,
   stairs to the boss key room will fall down....yes, I didn't tell how to
   do the mirror room, but at least you will have SOME difficulty in the game.
   You will thank me later. Now, to the boss key room.
   ---------------------------------------------------------------------------
   Defeat the two blue bubbles first to make it easy, and then use the parry
   attack on the Darknut to drop its armor. After you defeat all the enemies,
   the door to the boss key will open up.

   Get the boss key and go back to the round room with the stairs and the boss
   key door. Use medli to jump across the pit to the boss key room, or use
   the deku leaf, and continue to the boss, Jahalla.
   ---------------------------------------------------------------------------
   Boss:

   /-------------------------------------------------------------------------\
   |Boss: Jahalla              Difficulty: Medium                            |
   |-------------------------------------------------------------------------|
   |Are you kidding me!?!?!?! This is a easy as hell fight!!! Once in the    |
   |arena, go to one of the light areas where the mirror shield can reflect  |
   |light and shine it on the poe. you have to keep reflecting and not do    |
   |it like other poes where you only have to do it once.                    |
   |                                                                         |
   |Once its made solid pick it up with A and throw it at one of the giant   |
   |spike walls on the arena. Once it hits, the poe will break into MANY     |
   |poes. You can either use two hits from your sword to bring one down,     |
   |a single hit from the ice/fire arrows, or a easy one hit from the spin   |
   |attack orca gave you if you gave him 10 Knights Crest.                   |
   |                                                                         |
   |Once all the poes are gone, you win!!!                                   |
   \-------------------------------------------------------------------------/

   Defeat the earth temple to awaken 1/2 the power of the master sword.
   After that, your next goal is to get the Iron Boots from Ice Ring Island (E6)

   ===========================================================================
                          Great Sea: Ice Rink Isle
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][**][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Just like Fire Mountain, Ice rink needs to be unfrozen with a fire arrow
   to enter. Fire a fire arrow at the dragon's head to unfreeze the island
   and start the 5-minute clock. This is much tougher to do than Fire
   mountain.

   Climb the sides and be careful not to slip off the ice and into the water.
   Once you get to the rotating platforms, wait and jump across one-by-one
   to get to the dragon's head and the hole to the inside of the island.
   Before you slide down to the location of the Iron Boots, kill all the
   keese so they wont knock you off and into the water.

   Once you slide down, open the chest at the end to find the iron boots.
   After you get them, Equip them and put them on to get past the wind
   blowing out of the walls and back to the warp point. Your next goal
   is Gale Island (D1)

   ===========================================================================
                           Great Sea: Gale Isle
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][**][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Quickest way to Gale Island is to warp to Windfall (D2) and sail north.
   Equip the Iron Boots and the hammer to get to where the stone is blowing
   out the wind and use the hammer to break it open, revealing a enterance.

   Just like Headstone, play the song on the tablet (Analog Stick: Right,
   C-Stick: Up, Up, Down, Right, Left, Right) to learn the Wind God's Aria.
   Like Laruto, the spirit of the Wind Temple will appear.

   His name is Fado, a Koriki, and just like Laruto, he also had his sole
   stolen from him. After that, your next goal is to awaken the sage of
   the Wind temple, and to do that, you need to sail to the Forest
   Haven (F6)

   ===========================================================================
                          Revisited: Forest Haven
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][**][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Go to the first grappling hook swing spot and press L to control to go up
   or down. After that, build up some momentum and swing into the cave.
   Inside, you will meet Makar playing the violin.

   After talking to him, pull out the wind waker and play the Wind God's Aria
   to awaken him as a sage and for him to partner up with you. Return to gale
   isle (D1) and play the song at the tablet to open the enterance of the
   Wind Temple.

   ===========================================================================
                             The Wind Temple
   ===========================================================================
   In the first room, you will find a wizzrobe and a Stafolos night. Defeat
   the Stafolos and the Wizzrobe and get Makar to plant two seeds to make a
   chest with 100 rupees appear. After your done with that, use the command
   melody to switch to makar and fly above the wind turbines to the other
   side, fly up, and press a switch to make the wind stop.

   Get on the spring board and put on the Iron Boots to weigh it down and
   unequip them to get flung in the air. While in the air, use the deku leaf
   to float to the other side and to the next room. Remember to pick up
   Makar before you leave.
   ---------------------------------------------------------------------------
   In the next room, equip the Deku Leaf and blow the switch to make the
   screen door rise up (it would be good if you killed all the armos statues
   before you do.) After that, use Makar to plant two seeds near the locked
   door to raise the bar's. Continue to the next room.
   ---------------------------------------------------------------------------
   Control Makar and make him fly up to the seed area's and make him plant
   a tree in all 3 patches. Once he does all 3, a floormaster will come and
   take him away. After that's done, the door on the right side will be
   open. Go through.
   ---------------------------------------------------------------------------
   In this room, you will find Makar in a prison. You cant get him out yet,
   so continue to the door witht the Armos Knights. Continue through that
   door.
   ---------------------------------------------------------------------------
   In this room, drop down the hole and kill the floormaster. Then use the
   deku leaf on the switch to bring the wall up. Use the spring board to
   bounce back up and continue. Continue down and go through the door
   on the other side.
   ---------------------------------------------------------------------------
   This room is almost impossible to get across without double magic, so
   I recomend you have that before you continue. Fly to the platform with
   the switch to bring a section of the gate down.

   Fly on the gate and continue to fly forward to reach the Dungeon Map.
   After that, fly left of the dungeon map to find another gate, and then
   a thrid  one, and finally, the door to the next room and a wizzrobe.

   Kill the wizzrobe with your bow and arrow's and continue. After your
   done refilling your magic from the grass, continue.
   ---------------------------------------------------------------------------
   You will find yourself in the hall where makar is. Infront of you is a
   switch that opens up the gate and opens up the floor. Get on the switch
   and equip the iron boots to activate it.

   Go down below to find 2 seed patches, a locked door, and a door. Go through
   the door without a lock.
   ---------------------------------------------------------------------------
   In this room, equip the iron boots on one of the cracked squares to fall
   down below. Defeat all the enemies and push the spring block to where the
   hole on the other side is, and press the plain block over to where the
   spring block is and climb up on the normal block and then to the spring
   block.

   Equip the Iron boots and unequip them to bounce up to where a treasure
   chest with a key is. After getting the key, the spikes blocking you from
   jumping down will stop. Go back through the door and back into the main
   hall. Use the key on the locked door to go to the Mini-Boss room.
   ---------------------------------------------------------------------------
   Mini Boss:

   /-------------------------------------------------------------------------\
   |Mini Boss: Red Wizzrobe                Difficulty: Hard                  |
   |-------------------------------------------------------------------------|
   |                                                                         |
   |The most difficult of the wizzrobes, red wizzrobe has the normal fire    |
   |ball attack, but the main challenge is his summon spell, that can summon |
   |creatures such as darknuts, stafolos, peahats, keese, etc. Take out the  |
   |red wizzrobe first with fire/ice arrows and then take out the rest with  |
   |there normal weaknesses. You need to defeat all of them to get the       |
   |dungeon item.                                                            |
   \-------------------------------------------------------------------------/

   After you kill all the enemies, a chest will appear with the Hookshot in
   it. Equip the hookshot and pull yourself up to the platform completely
   north of the enterance to find a hammer switch. Equip the skull hammer
   and hit it to open the door back to the main hall.
   ---------------------------------------------------------------------------
   Use the hookshot on the targets to pull yourself up. When you get to a
   platform that has another platform and a chest on the other side, use the
   deku leaf to float across to the chest area to find the Compass inside.

   If you come to a platform with a spring switch, use the iron boots to
   launch up and then use the deku leaf to soar to the next platform.
   ---------------------------------------------------------------------------
   When you get back to the area with Makar and the giant stone statue, equip
   the iron boots and launch the Hookshot at the statues head to bring it
   down. Get makar and continue back to the room where makar was abducted.
   ---------------------------------------------------------------------------
   In this room, control makar and make him fly up to the highest point and
   make sure he is out of reach of the floormaster.

   After that, use your hookshot to carry you from tree to tree. Once your
   at the top, defeat the floormaster, get makar, and go through the door.
   ---------------------------------------------------------------------------
   In this room, control makar and make him plant a seed in each of the
   patches of dirt to make a hookshot-able tree grow. The bad part is,
   the room is filled with blue bubbles.

   Its best that you get makar to do the first tree, hookshot to that area,
   defeat the blue bubble, and continue until you get to the door at the end.
   ---------------------------------------------------------------------------
   In this room, make makar stand on one switch and link on the other to open
   up the fan at the bottom of the room. After that, drop down to where the
   fan is and make makar pland 2 seeds to start the upward wind that you will
   use.

   Control makar and go to the ledge where the armos knights are and then
   go back to link and use the deku leaf and go to the same area. Get makar
   and go through the door again.
   ---------------------------------------------------------------------------
   Remember the room that lead to the treasure map room? This is the room. Get
   makar at the end to find a stone slab just like the one outseide. Play the
   Wind God's Aria to open the slab.
   ---------------------------------------------------------------------------
   This is the big key room. Kill all the enemies in the room to open the path
   to the boss key chest. Get the key and return to the main hallway.

   Make makar fly to the top area with the 4 statues and a door and take
   control of link again. Use the deku leaf to fly up to the same area
   as makar, pick him up, and go through the door.
   ---------------------------------------------------------------------------
   In this room, defeat all the armos to make a key appear, get the key and
   leave.
   ---------------------------------------------------------------------------
   Return to the main hall and take makar with you and drop down to the bottom
   section. Go below the fan and go through the door in that section.
   ---------------------------------------------------------------------------
   In this room, defeat all the enemies and use the hookshot on the targets
   on the wall to move ledge to ledge until you get to a ledge with a hammer
   switch on it.

   Hit it with the hammer to make the door to the next room open up. Get
   makar and continue.
   ---------------------------------------------------------------------------
   In this room, kill the armos knights and the bokobnlins to make it
   a bit easier. Take control of makar and plant a tree in the path of
   dirt past the wind turbines to stop the fans.

   Use the hookshot on the tree to go over. Kill the floormasteres and
   continue to the next room.
   ---------------------------------------------------------------------------
   The boss door room, and a real pain in the ass. Leave makar at the
   enterance and equip the iron boots. You need to move the blocks in
   front of the blades in order to walk across safely with makar.

   Here's how it goes:

   1. Move the right block in the middle of the first two traps so that they
      wont hit you when you walk across

   2. Push a block into the pit near the third trap.

   3. Push a block in the path of the third trap so it wont hit you when
      you go across the third block.

   After you get across safely, you will find another stone slab. Play the
   Wind God's Aria to break the slab and expose the boss door.
   ---------------------------------------------------------------------------
   Boss:

   /-------------------------------------------------------------------------\
   |Boss: Mogera                      Difficulty: Medium                     |
   |-------------------------------------------------------------------------|
   |Another fight based on a old boss, this time Twinmold from Majora's Mask,|
   |and the Sand Scorpion from the third dungeon in A link to the Past. Its  |
   |really doesn't have any attacks besides the sand trying to suck you in   |
   |and the Mini Scorpions it makes every time you damage it.                |
   |                                                                         |
   |Lock onto it and fire the Hookshot at it. It will make the scorpions     |
   |tentacle to be drawn toward you. After that, hit it with your sword.     |
   |After awhile, it will fly into the air and dive into a new spot.         |
   |Repeat until dead.                                                       |
   \-------------------------------------------------------------------------/

   After you beat the boss, Makar will become the new sage and the master
   sword will return to its full power from ocarina.

   Now that the dungeons are over with, the only thing left to do is collect
   the triforce pieces, beat Ganon's Tower, and the final boss.

   ===========================================================================
                             The Triforce Shards
   ===========================================================================
   Requrements for the Triforce Pieces:

   -Rupee bag that is either 1000 or 5000

   -Freeing Tingle on Windfall and getting the picto box
   -2 or more Hyoi Pears

   -21 Joy Pendants

   -3,589 Rupees Total (201 for the IN-credible chart and  3,184 Rupees
    for decoding, note that you only need 398 for each map and you can
    decode the maps at any time, this is justthe total ammount of rupees
    you will spend)

   -All items up to the Wind Temple (Magic Armor is not required)
   ===========================================================================
                              Triforce Chart 1
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][**][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Info: There's a island being protected by some bomb ships take them
         down and go inside the entrance. Play the Wind Requiem on the wind
         mark to get the first chart.

   ===========================================================================
                              Triforce Chart 2
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][**][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Info: First, You need to get the Picto Box from the Tingle Cell Maze. Then,
         go talk to the killer bee's to find out about the Windfall teacher.
         After that, go talk to the teacher of Windfall island, Miss Marie.
         After that, go outside and talk to the Killer Bee's. Then they will
         challenge you to a game of hide and seek.

         Kid one is in a tree near the dock, roll to get him. Kid 2 is behind
         the bomb shop. Kid 3 is behind the gravestone. Kid 4 is on the
         balcony up near the gate from where you first start. After that,
         you will get a piece of heart.

         Go talk to Miss Marie to get 50 rupees. Go talk to the Killer Bee's
         again and they will tell you to find a hidden Joy Pendant in a tree
         for there teacher's birthday. The pendant is near the bomb shop.
         Once your down with that, go give that pendant and 20 more to Miss
         Marie to get her deed to her Cabin on Cabana island (E5).

         Go to E5 and enter the house. Smother the flames by using the
         Grappling Hook on the ceiling. Go through the maze and you will
         find the Wind mark at the end. Play the song to get the map.

   ===========================================================================
                              Triforce Chart 3
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][**]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------


   Info: Kill the Kargoroccs and change to a seagull with a Hyoi Pear. Hit all
         the switches and the bars over the door will open. Drop down for the
         wind mark and the chest.

   ===========================================================================
                              Triforce Chart 4
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[**][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Info: You first need to go to Diamond island. Go inside and complete
         the maze to get the Ghost Ship Chart. Look at the map and see
         how many times the moon needs to change to get to diamond Steppe
         Island.

         Play the song that changes night into day and vice versa and wait
         on Diamond Steppe island for the boat. After it appears, go inside
         with the boat and defeat all the enemies to get the chest with the
         map in it.

   ===========================================================================
                              Triforce Chart 5
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[**][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Info: Defeat the golden bomber near the island and use the grappling hook
         to pull the map up.

   ===========================================================================
                              Triforce Chart 6
   ===========================================================================

       A   B   C   D   E   F   G
      /---------------------------\
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][**][C7][D7][E7][F7][G7]|
      ----------------------------/

   Info: Go onto the rock at the top where the beginning of the bridge is.
         Fly over to the lone stone on the far cliff and lift it up to find
         a hole. You must defeat 30 floors of enemies, every 10 floors there
         is recovery and ammo items. 30 is the Wind mark and map

   ===========================================================================
                              Triforce Chart 7
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][**][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Info: Lift up the rock to find a hole. Drop in to fall into a arena.
         Defeat all 4 doors filled with enemies to get 2 Darknuts to
         appear. Defeat them to get the door with the wind mark.

   ===========================================================================
                              Triforce Chart 8
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][**]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][E4][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   Info: Hookshot from tree to tree to get to the hole. Do like 7, only
         there is 4 Darknuts.


   To decode, go to Tingle Island (C3) and pay Tingle 398 rupees to decode
   the maps.

   ===========================================================================
                      Locations of the Triforce Shards
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][/\][E1][/\][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][/\][C4][D4][E4][F4][G4]|
   5 |[A5][B5][/\][/\][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][/\]|
   7 |[A7][/\][C7][/\][E7][F7][G7]|
      ----------------------------

   ---------------------------------------------------------------------------
   Triforce Chart 1: Greatfish Island (B4)
   Triforce Chart 2: Gale Island (D1)
   Triforce Chart 3: Stone Watcher Island (C5)
   Trifoece Chart 4: Outset Island (B7)
   Triforce Chart 5: Cliff Plateau Isles (G6)
   Triforce Chart 6: Southern Triangle Island (D5)
   Triforce Chart 7: Seven-Star Island (F1)
   Triforce Chart 8: Two-Eye Reef (D7)
   ---------------------------------------------------------------------------
   After you get all 8 of the triforce pieces, your final goal is to go
   back to Tower of The Gods (E4) and go back to old Hyrule and face
   the last boss.

   ===========================================================================
                        Great Sea: Tower of the Gods
   ===========================================================================

       A   B   C   D   E   F   G
       ---------------------------
   1 |[A1][B1][C1][D1][E1][F1][G1]|
   2 |[A2][B2][C2][D2][E2][F2][G2]|
   3 |[A3][B3][C3][D3][E3][F3][G3]|
   4 |[A4][B4][C4][D4][**][F4][G4]|
   5 |[A5][B5][C5][D5][E5][F5][G5]|
   6 |[A6][B6][C6][D6][E6][F6][G6]|
   7 |[A7][B7][C7][D7][E7][F7][G7]|
      ----------------------------

   After you get the whole triforce of courage, head back to E4 to start a
   cutscene and open the portal to Hyrule once more. Head into the portal
   to go back to Hyrule one last time.

   ===========================================================================
                               Hyrule Castle
   ============================================================================
   Hyrule Castle: You find that the statue of adult link was smashed. go down
   to meet Tetra...or is it? Its really a trap. You then battle 2 of the
   Darknuts, defeat them for the flames to go down.

   Once that's done, go to the exit on the other side when you entered. Break
   the barrier and go down the pathway to get to Ganons Tower, the final
   battle awaits!

   ===========================================================================
                              Ganon's Castle
   ===========================================================================
   Just like Ocarina, you need to beat each section based on old dungeons.
   The only catch this time is you only do four sections, Fire, Plant,
   Darkness, and wind.

   Another catch is you need to face the bosses again, only this time you have
   more health and magic, but any item gotten from other dungeons cannot be
   used.
   ---------------------------------------------------------------------------
   Fire: Use the Ice Arrows to make temporary Magma platforms. Make one
         platform on the Fire Blast to make it go up. Get to the end and face
         Gohma again.
   ---------------------------------------------------------------------------
   Woods: This is a frustrating one. Use the Deku Leaf to get the platform
          over, and jump into it. Flap backward to go forward. Go on the
          levitating platform and use the wind switch to bring the 2nd one
          over.

          Do the same thing and use the Deku leaf to get to the 2nt levitating
          platform. Make sure you take out the enemies so they wont attack you
          and fall. Face the Kalle Demos boss again.
   ---------------------------------------------------------------------------
   Earth: This is easy. Run past the dropping coffins until you get to those
          switches that need something to be hold down. Use the light on the
          Dark ChuChus toturn them to stone, and put them on the switches to
          bring the steps down.

          If they start to go down, roll. You'll face the Jalhalla boss again.
   ---------------------------------------------------------------------------
   Wind: Defeat the Wizzrobe and then use the springboard and the deku
         leaf to glide across the room. When your going past the two
         wind vortex's, go in the middle of the two and continue.

         When your at the end, use the hookshot to get to the Molgera Boss
         room door.
   ---------------------------------------------------------------------------

   After you do all those, the seal on the door will open.

   ===========================================================================
                          The Core of Ganon's Castle
   ===========================================================================
   There is a wooden door in front you cannot get past right now.On the left
   is a door with four switches. In the right room is a bottomless pit, and
   some candles with specific candles on them.

   That's a code for the other room. Write it down and use the boomerang to
   activate the switches. Doing that will make your boat appear. This is the
   only exit from Hyrule to the Flooded one, so use this when you need to do
   other quest.

   Go to the right room and jump into the bottomless pit. This is where you
   will face the shadow boss.

   /-------------------------------------------------------------------------\
   |Boss: Phantom Ganon Repeat   Difficulty: 1st: Medium, 2nd: Easy          |
   |-------------------------------------------------------------------------|
   |1st Time: You actually see him in every room in the Light Arrow maze,    |
   |so I recommend you just avoid him all together until you get to the Light|
   |Arrow room, where you have to fight him.                                 |
   |                                                                         |
   |He adds two new attacks to the fight, the same beam attack from the      |
   |Ganondorf fight, and a 4X attack, which is similar to the Final Poe      |
   |sister from the Forest Temple. he's a bit harder and faster, but         |
   |still easy.                                                              |
   |                                                                         |
   |2nd time: This is easy as hell, just shoot a Light Arrow at him!         |
   |He dies and leaves his sword, the thing you need to cut the wooden       |
   |door in front of you.                                                    |
   \-------------------------------------------------------------------------/

   I recommend you ignore him and save your energy. This is where Trial and
   Error come into play. Get a piece of Paper and mark down each door you
   use and where it  goes. Each wrong door will lead you back in the Wooden
   door room. One is with  enemies, and the other is the right way.

   Another method is to defeat the  Shadow Ganon Boss in each room and look
   to where the shadow's sword lands and go through thart door. Keep going
   the right way until you get to a room with only the forward room and the
   way you came in. You will NEED to fight the shadow boss and win to get
   the Light Arrows.

   Use the door to go back to the Beginning with the Wooden Door. You will
   face the shadow boss for the last time, but he can only be brought down
   with one Light Arrow strike. Take the sword the boss drops to break the
   wooden barrier to get to the last section.

   Heres a tip from Burgerdog on the Message Boards:

   "Follow these directions, from the landing spot go,
   Down, left, up, left, right, and up."

   ===========================================================================
                      Ganon's Castle: Blood Red Hallway
   ===========================================================================
   Remember Ganons Castle in Ocarina? This is similar to that, but this time
   you need to defeat every enemy you meet. You can easily beat them with one
   Light Arrow Strike. Once all enemies are gone, the lock on the door to the
   last battles will open

   ===========================================================================
                     Ganon's Castle: Ganondorf's Room
   ===========================================================================
   This is a very cool Imperial-Style room with water in the middle.You will
   face 3 incarnation of old Ocarina and A Link to the Past Bosses here.

   1st Boss:
   /-------------------------------------------------------------------------\
   |Shadow Boss: Puppet Ganon        Difficulty: Medium                      |
   --------------------------------------------------------------------------|
   |This is the exact same as the Kallie Demos Boss, only easier.            |
   |Use your boomerang to cut all 5 of the support strings to bring him      |
   |down. Fire a light arrow at the Blue Orb 3 times to defeat him.          |
   \-------------------------------------------------------------------------/

   2nd Boss:
   /-------------------------------------------------------------------------\
   |Shadow Boss: Arachnid Dragon Ganon       Difficulty: Medium              |
   |-------------------------------------------------------------------------|
   |Another easy fight. The fight is very similar to the Gohma fight         |
   |from Ages and the first Zelda, but very different at the same time.      |
   |It goes to the ceiling and crawls around for awhile before dropping      |
   |down to the floor.                                                       |
   |                                                                         |
   |Use the water to see where it is and try to guess what direction         |
   |the Blue orb will land and hope your right. Hit the orb 3 times          |
   |with a light arrow and it will transform again                           |
   \-------------------------------------------------------------------------/

   3rd Boss:
   /-------------------------------------------------------------------------\
   |Final Shadow Boss: Dragon Moldorm Ganon      Difficulty: Hard            |
   |-------------------------------------------------------------------------|
   |More annoying than hard. Just like its cousins, you either need to hit   |
   |its head and then very quickly hit its tail with a light arrow, or try   |
   |to aim the light arrow on its tail, which is actually pretty easy if you |
   |are good at shooting the bow and arrow. Do it three times and the fight  |
   |will end. The final boss awaits.                                         |
   \-------------------------------------------------------------------------/

   Once done, use the rope to go up, and use the Grappling Hook where it
   allows. Once at the top, use fire to burn the top of the Warp Urn to
   go back down. If you need fairies, use the Warp urn to your avantage.

   You can warp back and forth to bring back the Jar with the fairy in it.
   Once done, use the Hookshot to go to the Door leading to the final
   battle with Ganondorf.

   /-------------------------------------------------------------------------\
   |FINAL BOSS: Ganondorf (AKA: Ganon)      Difficulty: Hard                 |
   |-------------------------------------------------------------------------|
   |There are three phases of this battle and will be broken up into those   |
   |phases. Remember to stock up on fairy's. Ganondorf does a lot of         |
   |damage with one hit, and is very quick, so you may need one or two       |
   |to help you.                                                             |
   |                                                                         |
   |Part 1: You need to line Zelda, Ganondorf, and Yourself in a line and    |
   |wait for her to fire a Light Arrow at Ganondorf. This is pretty hard, but|
   |one of the only ways to damage him now. Once he's stunned, hit him with  |
   |your sword                                                               |
   |                                                                         |
   |Part 2: This is much harder than I, but not impossible. You need to use  |
   |your Roll and hit move on him to stun him, and hit him after that. It    |
   |takes a few hits to go to the final phase                                |
   |                                                                         |
   |Last Part: This only takes one hit to do, but hard to pull off. Zelda    |
   |need to hit him with a Light Arrow,and you need to reflect it back at him|
   |using your mirror shield and while he's VERY SHORTLY stunned, use the    |
   |roll and hit attack.                                                     |
   |                                                                         |
   |If that doesn't work, do the attack where you charge up your sword with  |
   |targeting and do that. This will defiantly take a few tries. Once done   |
   |once, you have beaten the game!!! Sit back, get a Coke, and enjoy the    |
   |ending!                                                                  |
   \-------------------------------------------------------------------------/

   Defeat him to get get the ending.

          /\                                                         /\
         /  \                                                       /  \
        /    \-----------------------------------------------------/    \
       /------\                                                   /------\
      /\      /\           050.  S i d e  Q u e s t              /\      /\
     /  \    /  \                                               /  \    /  \
    /    \  /    \---------------------------------------------/    \  /    \
    ------ -------                                             ------ -------


   ===========================================================================
                               Item Guide
   ===========================================================================
   Swords and shields:


   ===========================================================================
                               Heroes Sword
   ===========================================================================
   Usefulness: *****
   Found: Orca's Training

   Info: The hero's sword is the sword you will be using for the 1st half of
         the game. Pretty much, its the main weapon for most of the enemies.

   ===========================================================================
                              Master Sword
   ===========================================================================
   Usefulness: *****
   Found: Hyrule castle

   Info: The master sword from Ocarina. Although, when you first find
         it, it is underpowered, it can be restored to how it was from
         ocarina. Note that upgradeing it wont make it more powerful
         than it already is.

   ===========================================================================
                               Heroes Shield
   ===========================================================================
   Usefulness: *****
   Found: Grandmother gives it before going on the pirate's boat

   Info: Same type of defence engine as Ocarina of Time/Majora's mask and just
         as good. Use the R button to block enemies attack. Cannot reflect
         light.

   ===========================================================================
                                Mirror Shield
   ===========================================================================
   Usefulness: ****
   Found: Earth Temple

   Info: Same as hero's shield, but can reflect light. Not used as much since
         its a late game item. To reflect light, use it near a light spot in
         a dark area to reflect light.
   ===========================================================================

   Equip Items:

   ===========================================================================
                                Telescope
   ===========================================================================
   Usefulness: *
   Found: Aryll gives you this in the beginning

   Info: Only used once and never again. Pretty much useless for the most
         part. Can zoom in on a certain area.

   ===========================================================================
                                  Sail
   ===========================================================================
   Usefulness: *****
   Found: Buy from Zunari on Windfall island for 80 rupees

   Info: One of the most used items in the game. Used all the time to get from
         island to island. You must use it every time you get on the boat, and
         you must repress the button whenever a cutscene comes up.

   ===========================================================================
                              The Wind Waker
   ===========================================================================
   Usefulness: *****
   Found: Given to you by the King of Red Lions after reaching Dragon Roost
          Island.

   Info: The ocarina of Wind Waker, and just as used as its ocarina
         counterpart. It's used a lot in the game, from solving
         dungeons to sailing on the main world. It uses the same C-pad
         that Master Quest uses

   ===========================================================================
                               Grappling Hook
   ===========================================================================
   Usefulness: ****
   Found: Dragon Roost Cavern

   Info: Similar to its Hookshot counterpart, and used a lot in the beginning.
         It really isn't used for combat, but is required to get over some
         pits.

         In Combat, it is used to get the enemies drop item, and on the main
         world and dungeons, it will hook to anything that has a yellow
         exclamation target when 1st person comes up.

   ===========================================================================
                                 Deku Leaf
   ===========================================================================
   Usefulness: *****
   Found: The Forest Haven

   Info: Very useful in the main game to get over pits, and used a lot in
         the second and last dungeon. Uses a point of magic about every 2
         seconds and will stop working if magic runs out. Can be used to
         make gust of winds used in puzzles.

   ===========================================================================
                                 Boomerang
   ===========================================================================
   Usefulness: ****
   Found: Forbidden Forest

   Info: More powerful than its ocarina counterpart with its own lock-on
         system, but still not used that much later in the game. Used to
         stun enemies in combat. It is also used to cut strings and hit
         5 buttons, strings, etc, at max.

   ===========================================================================
                                  Bombs
   ===========================================================================
   Usefulness: ***
   Found: Pirates Ship (Second time with password)

   Info: Any Zelda vet will tell you that bombs are unchanged from there
         NES days, and they still have the same effect. Used quite often
         in the Overworld, and powerful in combat, but inaccurate.

         Used to blow up walls and big rocks. You can also pay tingle 10
         rupees to use bombs on the GBA if you have a GBA to GCN link.

   ===========================================================================
                              Skull Hammer
   ===========================================================================
   Usefulness: ****
   Found: Forsaken Fortress, Second time

   Info:  This hammer is pretty much the same as its Ocarina counterpart,
          only useful. You can use it to smash enemies for good damage,
          or use it on the switches that cannot be moved down by anything
          else.

   ===========================================================================
                                 Bottles
   ===========================================================================

   Usefulness: *****
   Found: Look at bottle guide

   Info: One of the most useful items in the game. Use to hold stuff in.
   Here's a list of the items you can use with the bottle:

   ---------------------------------------------------------------------------
   Red Potion:   Recovers all Hearts, can be free with drop items

   Green Potion: Recovers all Magic, need to pay to get

   Blue Potion:  Recovers all Health/Magic. Need 15 blue chuchu jelly
                 drops to be able to purchase it

   Fairy:        Recovers most hearts and used automatically when dead.
                 Recommended over R. Potion, Free

   Firefly:      Used to get Deluxe Picto Box in regular game after a
                 few missions with the Picto Box (Look at the deluxe
                 picto box guide for more info on the missions.)

   Elixer Soup:  Recovers both Magic and Health completely and doubles
                 attack power until damaged. Can be druken twice, but
                 can only be refilled after you drink all of the soup.

   Water:        Can be used to Revive plants.

   Deku Water:   Revives Small tree's in Korok Tree quest.


   ===========================================================================
                             Tingle Tuner
   ===========================================================================
   Usefulness: *(without GBA and GBA to GCN link) ***** With
   Location: Windfall island, Tingle Cell

   Info: Can only be used when you have a GBA on and a GBA to GCN link. This
         is a very usefull tool for recovering energy/puzzles, etc. Go to the
         GBA Tingle section for more info.

   ===========================================================================
                      Pictograph and Deluxe Pictograph
   ===========================================================================
   Usefulness: *
   Location: Regular: Tingle maze

             Deluxe: Regular, get firefly and give to Lenzo after a few
                     missions

             Special save file: In inventory when beginning.

   Info: Only used for missions and the figure gallery. Useless otherwise.
         Fun for late game completion. The camera missions can be found
         at one of the bottom sections.

   ===========================================================================
                               Heavy Boots
   ===========================================================================
   Usefulness: ***
   Location: Ice Ring Isle

   Info: Used to go against the wind and to weigh down switches to jump high.
         Mostly used late game, so limited use.

         *Note, in the Wind dungeon wear these and use the hookshot at the
         statue blocking the gate where the deku kid is to release him.

   ===========================================================================
                                Magic Armor
   ===========================================================================
   Usefulness: **
   Location: Zunari after completing Trading quest

   Info: Same as Nayru's Love in Ocarina, it completely voids all damage,
         but instead, it absorbs magic power second by second and you can
         still be knocked back.

   ===========================================================================
                                Spoils Bag
   ===========================================================================
   Usefulness: *****
   Location: Pirate Ship first time

   Info: This is used to store all the enemy drops. Spoils section to come
         back online soon.

   ===========================================================================
                               Bait Bag
   ===========================================================================
   Usefulness: *****
   Location: Beedles shop (10 Rupees)

   This is used to store the Seagull seeds and Animal Food.

   All-Purpose Bait: This is used both to get pigs to dig in brown patches
                     of earth, and to feed the Fishman in each square to
                     get a map of that area. Comes in packets of 3.

   Hyoi pear: Used to control seagulls. Required in several parts of the game

   ===========================================================================
                               Delivery Bag
   ===========================================================================
   Usefulness: **
   Location: Dragon Island

   Info: Used to carry event items and Trade items. Not really used much in
         main game.

   ===========================================================================
                              Bow and Arrows
   ===========================================================================
   Usefulness: *****
   Location: Tower of the God's

   Info: Take a wild guess. This is used to fire arrows. One of the best
         items in the game. When used in combat, it can either be done in
         first person or you will be able to move around if you are
         targeting enemies.

   ===========================================================================
                              Fire and Ice Arrows
   ===========================================================================
   Usefulness: *****
   Locat