More Reviews
REVIEWS Devil's Third Review
Creator Tomonobu Itagaki said this game would be “revolutionary.” He was wrong.

Little Battlers eXperience Review
Tiny robots fighting for prizes is better than pocket monsters fighting, right? Right?
More Previews
PREVIEWS Supernova Preview
Primal Game Studios has tuned Supernova since last I saw it, with more commanders, special abilities, and a faster pace.
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: Out Now

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LATEST FEATURES MGSV: The Phantom Pain De-Emphasizes Story and It Works
Actually playing Metal Gear Solid V: The Phantom Pain is the best part of the game, which may be a first for the series.

Kojima Responds To Konami By Placing More Than 60 Credit Screens In MGSV: The Phantom Pain
Made by Hideo Kojima. Written by Hideo Kojima. Produced by Hideo Kojima. Created by Hideo Kojima. Directed by Hideo Kojima...

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Injustice: Gods Among Us (Mobile) Team Combos

Version 1.0 by
Nebojsa
05/01/14

Team Combos

Here are more than useful tips on characters and combos we've gathered. As a general tip always keep a rhythm (heavy combo + launch, block, counter attack immediately, repeat), especially with Wonder Woman. Pay attention to attack sequence and try to block as soon as they start to attack. Pay attention to which characters heavy combos launch (Deathstroke, Green Lantern, Cyborg, Wonder Woman, etc), and which ones allow you to immediately resume attacking (Nightwing for example). Sometimes starting attack sequence while an enemy is rising can keep them from getting in at attack of their own.

Keep passive abilities in mind (above silver team gets 15% attack speed, 10% damage, Nightwing gets both and takes 50% damage from basic attacks, with power drain to stop special moves), and reinforce characters. Flash and Joker (high damage, low health) are good bolstered by New 52 Green Lantern and silver Lex Luthor (5% and 25% health, respectively), or bronze Lex Luthor (15% damage to finish fights faster).

Example: A good team of all silver can beat even some gold. A good combo is Harley/Nightwing/Flash: use Harley's first move when you can on Lex, since he'll drain you before you reach 2 bars. When Nightwing hits the field use Ground Sparks when they get just over a bar, keep them from using special moves. Put Flash out for his second move, use it to hammer a lot of damage, then switch. Use Nightwing to soak damage with his passive, and use all heavy combos, keeping them from getting initiative.

Also, it's better to use some characters' second special because it can kill more than one opponent. The third is powerful but only can hurt one adversary.

Keep an eye on following characters:
  • Darkseide's passive gives all bronze characters on his team 300% more health and power.
  • Bronze Deathstroke paired up with Darkseid will do major damage.
  • Deathstroke is also easier to level up than many gold characters.
  • Black Adam is really powerful but has weak specials.
  • Joker has a really strong heavy attack.
More Injustice: Gods Among Us (Mobile) Cheats and FAQs:

More On GameRevolution