More Reviews
REVIEWS Nitroplus Blasterz: Heroine Infi Review
The Super Smash Bros. of Japanese visual novels you’ve never heard of.

NARUTO SHIPPUDEN: Ultimate Ninja Review
Those familiar with the Naruto series should be pleased to know this finale gives everything there is to want in an ending episode.
Release Dates
NEW RELEASES Arslan: The Warriors of Legend
Release date: 02/09/16

Mighty No. 9
Release date: 02/09/16

Factotum 90
Release date: 02/10/16

Aegis of Earth: Protonovus Assault
Release date: 03/01/16


LATEST FEATURES A Tips Guide For Surviving XCOM 2's Difficult Campaign
Get a leg up on the alien opposition.

Guys, We've Reached... Peak Earthbound
We talk Earthbound -- the original postmodern RPG -- and then discuss YIIK: A Postmodern RPG with one of its creators.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Marvel Run Jump Smash! Enhancements in Marvel Run Jump Smash

Version 1.0 by
Nebojsa
02/06/14
Along with the special abilities for each character you can also purchase various enhancements to improve your run. They are as follows:
IOS-8 Strength - this protects you from one obstacle or minion. The first level goes for 300 gold, and will last 15 seconds.
Coin Value - this boosts your coin value a certain percentage. To get started with an increase of one percent - yes, one percent - you'll need to spend 300 gold.
Power-Up Duration - this increases the duration of invincibility and Magnet power-ups. It'll cost you 600 coins to start off, doubling your time from .3 seconds to .6. That does make a difference in game though, believe it or not.
Wasp's Wings - this gives you a 390 meter head start on your run, and costs 400 gold. One-time use.
Captain's Shield - this prevents defeat from collision with an obstacle a single time, and costs 200 gold. One-time use.
Doctor Strange's Charm - use this to fill your special attack bar up 50 percent. It's a one-time use for 100 gold.
Protection of Mjolnir - this keeps your special attack bar full as you change back to your SHIELD character. It's a one-time use for 100 gold.
Super Hero's Spirit - this extends your run with your current super hero for 20 seconds, even after you are defeated. It's a one-time use for 300 gold.
More Marvel Run Jump Smash! Cheats and FAQs:

More On GameRevolution