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Otogi 2: Immortal Warriors FAQ/Walkthrough

Version 2.0 by

10/16/07

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---------------------------------------------------------------------------
Otogi 2 - Hyakki Toubatsu Emaki
---------------------------------------------------------------------------

FAQ/Walkthrough

Version 2.0

16 October 2007

For XBox

by Lee Beng Hai

My lastest email address can be found at
http://www.gamefaqs.com/features/recognition/684.html

---------------------------------------------------------------------------
Disclaimer
---------------------------------------------------------------------------

This FAQ is meant for personal use only. You may host this document on
your web site if you like. There is no need to seek my permission.

You can find the latest copy of this FAQ at

http://www.gamefaqs.com/

(c) Copyright 2004-2007 by Lee Beng Hai.

---------------------------------------------------------------------------
Contents
---------------------------------------------------------------------------

01. Introduction
02. Movement and Control
03. Character Guide
04. Tips & Tricks
05. Walkthrough
06. Trial Mode: Bonus Missions
07. Spell List
08. Item List
09. Weapon List
10. Character Costumes List
11. Lyrics
12. Acknowledgement
13. Revision History

---------------------------------------------------------------------------
01. Introduction
---------------------------------------------------------------------------

This is an amazing sequel to Otogi: Myth of Demons. In Otogi 2, there are 6
playable characters, each with their own strength and weakness.

The characters are based on Japanese folklore. The replay value for this
game is great because that are so many items to collect. As for hidden
goodies, there are various hidden cut scenes in this game. To view them
all, you probably have to replay every mission using all 6 characters.
Furthermore, the weapons and costumes equipped by the various characters
will be reflected in the cut scene too. There is a 2nd Play option after
you have finished the game once. The version I bought is a 2-disk version
that came with Otogi: Myth of Demons (in English), so this is even more
value for money.

---------------------------------------------------------------------------
02. Movement and Control
---------------------------------------------------------------------------

Basic Control
-------------

A: Jump. Press again to double jump.
B: Light Attack
X: Cast Magic
Y: Heavy Attack

L Trigger: Lock On / Lock Off
R Trigger: Dash

Start: Display Stats, Mission and Map.

iJump (short for infinite jump): this special feat is performed while your
character is in midair. Press B/Y then R Trigger. This will launch the
character higher. You can keep on doing to reach very high places.

Graphical Interface
-------------------

The lower right corner has 2 fans and a string of beads.
The large fan is the HP indicator while the small fan is the MP indicator.
The string of beads is the number of life left. The length of the string
determines the maximum beads that the character can have.

Any fans displayed on the top left hand corner is used to indicate the
enemy HP. Any fans displayed on the bottom left corner is used to indicate
the HP of friendly entities that you need to protect.

Menu
----

Stage: Go to the current available stage. Provide access to Trial Mode.
Equip: Equip your characters.
Shop: Buy or Sell items
Cleared Stage: Replay all those stages that you had cleared
Option: Save, Load, Game Setting, Controller Assign, Give Up

Stage
-----

All stages cleared cannot be selected again.
Provide access to Trial Mode.

Shop
----

Magic:

Buy, Sell, and Cancel

Accessories:

Buy, Sell, and Cancel.

Develop:

You need to find the items before they are available for sale here. Such
items can only be picked up once per Stage.

Note that the price increases after each purchase.

The character that found an attribute item will gains +5 in that attribute.
So obviously character that are used more often will get stronger. The
attribute items will occur in set of 5. So if you can only find a few of
them, search more thoroughly.

The order of the items on sale is as follows:

1. Life Bead +1 (subject to length of life bead string). You need to kill
Mercury Orb and pick up the item they left behind. The original wording for
the item is called Shura Life. Shura is a kind of demigod where the male
are very ugly while the female are very pretty.

2. Strength
3. Body
4. Intelligence
5. Dexterity
6. Resistance
7. Moon Jewel. $317000. Available in 2nd Play. Raiko 4th Weapon.

Game Setting
------------

Vibration: Red = On, Blue = Off
Caption: Red = On, Blue = Off
Auto Lock-On: Red = On, Blue = Off
Brightness
Sound Setting

Note: Make sure Auto Lock-On is set off else you cannot escape from the
enemies. This is crucial in time critical mission because you don’t want to
spend time killing every single enemy you encounter.

---------------------------------------------------------------------------
03. Character Guide
---------------------------------------------------------------------------

The characters are listed according to the character portraits that appear
in the game.

The character names are hard to remember so I prefer to use nickname
instead. Who can remember a name such as Urabe Suetake? Let’s just call him
Tree Trunk!

1. Minamoto Raikou aka Raiko
Raiko’s Clan serves as Imperial Assassin. They are tasked to kill anyone in
the list issued by the Imperial Court. Many innocents blood were shed, to
redeem the sins of his Clan, he seek and cleanse all those Demons and Evil
Spirits. When the world is cleansed, he used an Enchanted Sword to seal his
spirit until the world needs him again.

Elemental Class: Equal to that of the Magic Equipped
Can use Level 1, 2 magic.
Medium Magic

Strength & Weakness
Raiko should have no problem completing any of the Stages. However, you can
only use him once per Phase.

Combos:
B -> B
B -> Y (downward slash)
B -> X
B -> B -> B
B -> B -> Y
B -> B -> X
B -> B -> B -> B
B -> B -> B -> Y
B -> B -> B -> X

2. Sakata Kintoki aka Axeman
He is a rebel leader that is converted by Fan Lady. His nemesis is the
Rebel General that is beheaded and trapped in the Soul Trapping Jail.

Elemental Class: (Phoenix) (Fire)

Special Ability:
B: Heavy Attack
Y: Grab enemy. Hold to suck their MP, then press B/Y to throw.
Note: Y throw the enemy straight (can Lock On), B throw the enemy in a
projectile.

Strength:
Very Strong attack and defense.
High HP
High life beads. Can complete the Stages even when MP runs out.
Can take out a Boss in a few hits if he can get close enough.

Weakness:
Can only perform single jump only. To reach higher places, you need to do
the iJump.
Can use Level 1 magic only.
Weak magical attack and defence

Combos:
B -> B
B -> Y
B -> X
B -> B -> B
B -> B -> X
Y (Grab)

3. Watanabe Tsuna aka Wolf Guy (Tiger) (Lightning)
The Earth Spiders wipe out his Clan and he is the sole survivor. Fan Lady
turned him into a Beast Warrior in order to grant him extra strength and
agility. He seeks to avenge his Clan.

Elemental Class: (Tiger) (Lightning)

Medium Magic
Can use Level 1, 2 magic.

Strength:
Shockwave generated when performing certain combos.

Combos:
B -> B
B -> Y
B -> X
B -> B -> B
B -> B -> Y (shockwave generated)
B -> B -> X
B -> B -> B -> B
B -> B -> B -> Y
B -> B -> B -> X

4. Usui Sadamitsu aka Scythe Girl (Butterfly) (Ice)
Note: According to Japanese Legend, Usui Sadamitsu is supposed to be a guy.
In this game, a girl is used instead.

Elemental Class: (Butterfly) (Ice)

She is the only character that can do up to 9 stage combos.

Can use Level 1, 2 magic.

Strength:
Can chain combos easily. Great to use when you want to set a new combo
record.
Very fast.
Medium Magic
Freeze enemies when performing certain combos.

Weakness:
Weak attack and defence
Low HP
Low life beads

Combos:
B -> B
B -> Y
B -> X
B -> B -> B
B -> B -> Y (freeze enemies)
B -> B -> X
B -> B -> B -> ... -> B (9 stages)
B -> B -> B -> ... -> Y (9 stages)
B -> B -> B -> ... -> X (9 stages)

5. Urabe Suetake aka Tree Trunk (Dragon) (Seeking Missiles)
He merged with a Spirit Tree in his youth granting him extraordinary
magical power. However, to prevent the Tree Spirit from taking over his
mind, talismans are pasted on the Tree Trunk to seal the Tree Spirit.
However, this greatly lower his movement speed.

Elemental Class: (Dragon) (Seeking Missiles)

Strength:
Can jump infinitely. This conserve precious MP needed for iJump.
Can use Level 1, 2, 3 magic.
Strong magical attack and defence
Attack range is the widest.

Weakness:
Slow
Weak physical attack
Low HP
Low life beads

Combos:
B -> B
B -> Y
B -> X
B -> B -> B
B -> B -> Y
B -> B -> X
B -> B -> B -> B
B -> B -> B -> Y
B -> B -> B -> X

6. Abeno Seimei aka Fan Lady
Note: According to Japanese Legend, Abeno Seimei is supposed to be a guy.
In this game, a lady is used instead. Abeno is an Imperial Summoner
(original wording is Yin & Yang Master) and her job nature is close to that
of an Imperial Minister.

Elemental Class: Equal to that of the Magic Equipped

Special Ability:
B: Light Attack
Y: Grab enemy. Hold to suck their MP, then press B/Y to throw.
Note: Y throw the enemy straight (can Lock On), B throw the enemy in a
projectile.

Strength:
Can use Level 1, 2, 4 magic.
Strong Magic

Weakness:
Basic attack is weak.
To destroy large object, you need to press B followed by Y.

Combos:
B -> B
B -> Y (Heavy Attack)
B -> X
B -> B -> Y
B -> B -> X
B -> B -> X -> X
Y (Grab)

---------------------------------------------------------------------------
04. Tips & Tricks
---------------------------------------------------------------------------

Your character MP will drains gradually while they are in play. You can
recharge it by killing enemies. Walking on water, dashing and casting Magic
will drain your MP faster.

Once your MP runs out, you will lose HP gradually. Eventually you will lose
a bead. When all your beads are used up, that’s game over.

When you run out of MP or is affected by the Sealing Spell, it is still
possible to reach those places high above. Just jump normally, move the
left thumb stick forward and keep on pressing the attack button. The
character will slowly move upward in the direction he/she is heading
towards. This is one way to stay in midair even when you are out of MP.

Make sure you save your progress regularly. If you quit the game without
saving, the will cause you to lose what you had accomplished since the
last save.

iJump drains MP. If you are in mid air, you will stay afloat as long as you
keep attacking. This is useful to keep yourself in mid air or above water
without the need to perform iJump.

When your MP runs out, you will sink and die when you are in water.

When equip with a very heavy accessory or weapon, it will affect your jump
ability, i.e. you will jump not as high as usual.

Raiko and Scythe Girl had an attack that smash into the ground. You can
use this to your advantage by moving to the top the enemies and then smash
them. However, do not use this techniques in any Sky Level or they will
fell infinitely and died.

Puppets like to cast a spell that seals your MP. This will prevent you from
doing iJump, Dash or cast Magic. Equip the Comb of the Afterlife to counter
this effect.

Enemy’s spells can be deflected back if you time your attack carefully.

In each of the stages, there will be Attribute Items hidden somewhere. You
need to find them first and then purchased them in the Shop. Do note that
the one who find it get a first dose of it so the character you used
regularly will be even stronger. The cost of these Attribute Item
increases each time you buy them so do think carefully who should have
them.

Spiders and some other creatures tend to explode when they are killed. Use
the heavy attack to send them flying.

In certain stage, you will find a Mercury Orb. Kill it and it will be on
sale in the development menu in the Shop. They are Str, Dex, Body, Int and
End.

Disable the auto Lock On feature in your control menus. At time the auto
Lock On feature will get your character killed since you are unable to run
away from the enemies.

The campaign progress in stages. In each stage you can have a few phases.
Any characters used up to clear any phase of a stage are not usable on the
remaining phase. Therefore, don’t send your strongest character out first.
Rather start with the weaker ones first. Keep your stronger characters for
the tougher missions.

The maximum level you can gain for each character is Level 31. Once that is
reached, The wording MAX will appear in the character level slot. However,
you can still increase the character’s stats by fulfilling the various
conditions listed below.

Ways to increase your attributes
--------------------------------

01. 200 combo: Dex + 2, Str + 1
02. 120 Kills: Str + 2, Bdy + 1
03. Destroy 80 objects: Str + 2, Int + 1
04. Cast 15 Magic: Int + 2, End + 1
05. Lost 7 beads: End + 2, Dex + 1
06. Send enemies flying 130 times: Str + 2
07. X charges and cast Max Magic 90 times: Int + 2
08. Flown 90 times because of enemies attack: Bdy + 2
09. While Lock On, Dash 150 times: Dex + 2
10. Status changed 5 times (Frozen, Fire, etc): End + 2

Note: all the above need not be achieve within a single mission. It can
spread over several missions.

Ways to decrease your attributes
--------------------------------

01. Cast Magic 10 times (Press X only, not using BX, BBX, BBBX) and damage
the enemies: Str -2
02. Attack enemies using pure attack (without combos) and damage it 7
times: Int -2
03. While Lock On, do iJump 5 times: Bdy -2

Note: all the above need not be achieve within a single mission. It can
spread over several missions.

Magic
-----

There is 4 elemental class. I will list them in the order as they appear in
the magic screen.

Fan Lady and the various Bosses in the game use level 4 spells. Level 4
spells can have 3 Levels of power.

Press X and hold it to charge the spells. You will observe that the color
changes after a while. At maximum charge, the spell released is very
powerful.

Press X once is equivalent to casting a Level 1 spell.
Press X and hold until you see purple steam, level 2 spell.
Press X and hold until you see red steam, level 3 spell.

You can cast higher level spell by performing combos.

Level 1 spell: Just press Y.
Level 2 spell: B -> B -> Y. Always works.
Level 3 spell: B -> B -> B -> Y. For some reason, I cannot get this combo
to work. My guess is that it could be related to the Level of the Magic you
are equipping.

Dragon
Original wording is Green Dragon
Opposing Class: Tiger
Elemental type: Wood
Representative Character: Tree Trunk
Spell characteristic: Homing missiles that look like a Dragon.
Level 1: 3 small Dragons
Level 2: 2 medium Dragons
Level 3: 1 Giant Dragon

Dragon Level 4: Gush of Wind
Spell characteristic: A spinning gush of wind that follows you around for a
short period of time. It does not destroy objects but will reflect enemy
spells back to themselves.

Level 1: small radius
Level 2: medium radius
Level 3: large radius

Phoenix
Original wording is Red Phoenix
Opposing class: Butterfly
Elemental type: Fire
Representative Character: Axeman
Spell characteristic: Phoenix that burns enemies.
Level 1: 3 small Phoenix is released.
Level 2: 2 medium Phoenix is released.
Level 3: 1 Giant Phoenix is released.

Phoenix Level 4: Golden Spider. This is the spell the Spider Boss casts.
Spell characteristic: You see many tiny thread surrounds surrounding you.
Level 1: a few threads
Level 2: more threads
Level 3: largest amount of threads

Tiger
Original wording is White Tiger
Opposing class: Dragon
Elemental type: Metal
Representative Character: Wolf Guy
Spell characteristic: Lightning that surrounds the character.
At higher level, the lightning generated cover a large area.

Tiger Level 4: Six Fold
Spell characteristic: Shoot some beams that look like some sort of creature
that curve forwards and moving towards enemies. I can’t tell what creature
that is, could be a tiger.
Level 1: 3 small creatures
Level 2: 2 medium creatures
Level 3: 1 large creature

Butterfly
Original wording is Blue Turtle
Opposing class: Phoenix
Elemental type: Water
Representative Character: Scythe Girl
Spell characteristic: Little butterflies
Can be charged to maximum to produces lots of butterflies.

Level 4: Ice Fangs
Spell characteristic: Ice Dragons that freezes enemies. When cast from the
ground, this spell move along the ground towards the direction that the
character is facing. It disappears when it is in contact with water. When
cast from the sky, it move downwards.

Level 1: 3 small Ice Dragons
Level 2: 2 medium Ice Dragons
Level 3: 1 giant Ice Dragon

Raiko and Fan Lady takes on the elemental class of the Magic they equipped.
Where as the other character elemental class is fixed.

When the character elemental class is opposing that of the enemies, the
attack is increased but defence is decreased.

When the character elemental class is the same as that of the enemies, the
attack is decreased but defence is increased.

Otherwise, the attack and defence remains the same.

---------------------------------------------------------------------------
05. Walkthrough
---------------------------------------------------------------------------

Note: Any character used in any Phase cannot be used again within that
Phase. Any stage within a Phase can be cleared in any arbitrary order. All
stage cleared can be replayed using any characters.

In certain stages, you will see a different cut scene when you are using
certain characters.

--------------------------------------------------------

Background

I can’t read Japanese but I can understand the Chinese characters that
appear in the text. Therefore my translation might not be very exact, so
please bare with it.

The title Hyakki Toubatsu Emaki means a quest to vanquish all kinds of
spirits and demons. Japanese believe that there is spirit in all kinds of
things. The term Otogi consists of two terms, the first term means taming
or defeating while the second term means legends. So putting all this term
together, it means Legend of the Demon Slayers.

When the story begins, there is a narration that mentioned that the Capital
had been relocated. In the process, a lot of the Seals that is being used
to ward away the spirits had been broken. As a result, many creatures had
been corrupted by the spirits and became demons.

In this game, your characters will be sent on many quests against all kinds
of evil creatures.

Phase 1

Prelude:

Playable Character: Fan Lady

When the story starts, you can see the Fan Lady running in the forest. Soon
you can see that a gigantic Nine-Tail Fox Demon is chasing her. She is
corned and the Fox Demon slays her. Soon enough, the Demon found out that
it is actually a paper doll animated by magic. This made the Fox Demon
cried out in rage.

In the mean time, the real Fan Lady was on her way to a large blossom tree.

Objective: Reach the large blossom tree.

This is a very simple mission because the Bird Demons can be taken care off
with a few hits. Check the map and move towards the blossom tree.

Upon reaching the blossom tree, you can see a rune-covered sword within the
tree trunk. Fan Lady is apparently seeking a supernatural ally to aid in
her quest to deal with the demons in her world. 4 great warriors had to
give their lives in order to wake Raiko. They are the other 4 playable
characters in this game.

After a very disturbing scene, Raiko is resurrected.

Note: Fan Lady post is an Imperial Summoner, the original word is Yin Yang
Master. Yin means the dead while Yang means the living. So Fan Lady is
really summoning Raiko to her aid. Therefore after the other 4 characters
had killed themselves, Fan Lady should be able to summon them in a similar
way. My understanding of the game mechanic is that, when they were summoned
into this world, their energy (MP) will drains slowly. When they had
running out MP, their HP will start dropping and eventually they will be
banished from this world when their HP runs out. However, there is a flaw
to this logic since Fan Lady’s MP does drain slowly so does it mean that
somebody else summoned her as well?

Stage 1: Resting Ground

After Raiko is awakened, some bird demons appear. Fan Lady asked Raiko to
despatch them.

Playable Character: Raiko

Objective: Kill all the bird demons.

Just kill the first batch of Bird Demons. A cut scene will play and more
Bird Demons will appear. Kill them all to end the stage.

--------------------------------------------------------

Phase 2

Stage 2: Treasury Building

Playable Character: All except Fan Lady

Goodies:
Mercury Orb. Near the pond
Suggested Magic: Dragon Level 1
Suggested Accessory: Comb of the Afterlife

The item stolen from the Nine-Tailed Fox Demon is a While Pearl. It is an
artifact of great power but it will corrupt the wielder of its magic
slowly. The Fan Lady had placed the White Pearl in the Treasury Building.
The Puppet Clan (actually it is called the White Silver Man in Japanese)
had learnt about this and decided to steal the White Pearl. The Puppet is
clan whereby humans had given up their human form and choose a spiritual
form. It looks like a piece of paper with a human face, it can move quickly
and cast Sealing magic.

Objective: Take out all 6 Puppets.

There are 6 Puppets in this stage. You need to kill them all. They can fly
and seal your magic. Equip the Comb of the Afterlife to gain immunity to
sealing magic. Lock on and cast Dragon Magic to finish them off.

Stage 3: Village of Water

Playable Character: All except Fan Lady

Goodies:
Mercury Orb
Butterfly Level 1. Inside large crystal, use iJump to reach.
Clear stage with Wolf Guy: Insect Warding Fragrance
Clear stage with Scythe Girl: Dark Water Top

Bonus cut scene:
Clear stage with Wolf Guy
Clear stage with Scythe Girl

The Fan Lady had detected that the Earth Spiders are amassing an army. The
heroes were sent to take them out.

Objective: Kill all 6 Huge Spiders.

The Spiders can explode when they are dying. Therefore it is best to use
the heavy attack to send them flying. In fact, if you aim correctly, it can
explode in the middle of other Spiders and set off a chain effect and kill
out most of the Spiders. You need to kill the 6 Huge Spiders to clear the
stage.

Stage 4: Temple of 1000 Gods

Playable Character: All except Fan Lady

Goodies:
Scripture of Vengeful Spirits (NW area, area above the floor)

Some of the Puppets who had attacked the Treasury Building had escaped to
the Temple of 1000 Gods.

Objective: Destroy all Puppets.

There are a lot of statues in the temple. The Puppets had the ability to
possess the Statue and are able to deal lots of damage to low level
characters. If possible, try to make it a priority to destroy all those
statues before the Puppets start to possess them. It is easier to deal with
the Puppet than the Statues.

--------------------------------------------------------

Phase 3

Stage 5: Soul Trapping Jail

Playable Character: All except Fan Lady

Goodies:
Gleaming Jade Belt: SW area, near Huge Skeletons
3000 Combos: Soul Devouring Gourd

The Spirits trapped in the Soul Trapping Jail are causing trouble. You are
tasked to investigate. Destroy the sealing chain to release the Spirits and
take them all out.

Objective: Destroy the chain and destroy the spirits that were released.

This is an easy stage. Just use Heavy Attack to send the enemies flying.
Otherwise, they will explode and cause heavy damage to anyone standing next
to it. Pass through the long passage and jump into the chamber. Destroy the
chain to release more enemies. Fight for a while and the stage will end.

To reach a combos of 3000, select Axeman, equip Tiger Level 1. Just stand
in front of the wall, and keep casting Magic. Since his Magical Attack is
so low, it can hardly damage the enemies, so you can get a combo of 3000
easily. When near out of MP, just give a few swing with the axe and you
will kill near enemies to recharge your MP.

Stage 6: Valley of Sunset

Playable Character: All except Fan Lady

Suggested Character:
Tree Trunk for his ability to stay above water.
Scythe Girl for her speed.

Goodies:
Mercury Orb. (Left middle portion of map)
Clear in 2 min 30 sec: Spirit Pin

Tip on getting 100%:
Destroy the bridge that you are standing on. 40%
Destroy the trees and surrounding on the cliff on both sides. 60%
You probably have to replay this Stage a few times because you need to
protect the barrier.

Objective: Destroy all the ships. Protect the barrier.

After failing to steal the White Pearl, the Puppets decided to take the
artifact by brute force. They had sent their navy to attack the Capital.
You need to protect the barrier and destroy all ships.

The fan on the top right hand corner is the enemy Large Ship’s HP
The fan on the bottom right hand corner is the Seal’s HP.

Whenever a ship reached the barrier, the barrier’s HP will keep on
decreasing so you need to take out that particular ship.

There are 3 Large Ships and a few smaller ships. The small ship can be
taken out in one hit. The Large Ship takes around 3 hits before going down.
Tree Trunk should be able to clear this stage easily because he can keep on
jumping infinitely to stay above water.

To clear the stage within 2 min 30 sec. Select Scythe Girl, equip Seal of
the Ogre Horn so that her light attack can destroy the ships. With her
speed, you should be able to accomplish the mission in the shortest time.

Stage 7: Fiery Graveyard

Playable Character: All except Fan Lady

Objective: Destroy all spiders’ eggs.

Fan Lady found a lot of Spider eggs in the Fiery Graveyard. If the eggs
hatched, a large spider army will be borne. You are tasked to destroy the
eggs.

You need to destroy the eggs in five separate locations before the seal to
the last location is broken. Be careful of the red Spider eggs because they
will explode when destroyed.

--------------------------------------------------------

Phase 4

Stage 8: White Tiger Hall (Boss: Headless Horseman)

Playable Character: Raiko and Axeman

Goodies:
Clear Stage with Axeman: Axeman 2nd Weapon.

Bonus cut scene:
Clear Stage with Axeman

Objective: Defeat the Headless Horseman

The Headless Man is a rebel leader. When he was caught, he was beheaded and
sentenced to eternal torture in the Soul Trapping Jail. This is the first
Boss stage in the game. Basically, the Boss will attack on horseback for a
while. After you damage it for a while, he will move to the top of the
platform and cast Lightning at you. iJump and attack him and after a while
he will dismount from the horse. Take him out to clear the stage.

Headless General (on horseback)
Elemental Class: Tiger
HP: 3500
Weight: 640
Physical Defence: 80
Magical Defence: 120
Physical Defence Rate: 10
Magical Defence Rate: 61
Exp: 0
$: 0

Headless General (dismounted)
Elemental Class: Tiger
HP: 10500
Weight: 120
Physical Defence: 95
Magical Defence: 120
Physical Defence Rate: 60
Magical Defence Rate: 0
Exp: 15600
$: 4000

Stage 9: Lotus Pond (Boss: Spider King)

Playable Character: Wolf Guy, Scythe Girl and Tree Trunk

Goodies:
Dragon Level 4. Lower left region of map.
Clear Stage with Wolf Guy: Wolf Guy 2nd Weapon.

Bonus cut scene:
Clear Stage with Wolf Guy

Objective: Defeat the Spider King

The Earth Spiders had a new base and you are tasked to destroy it.

There is a Giant Spider at the beginning of the stage. Hidden in the cave
nearby are 5 Attribute Items, you need to smash open the wall to discover
it. Take out the Giant Spider and the Spider King will appear. Do iJump and
stay above the ground, dash to run away from the Boss. You cannot harm it
during the chase scene. After you had reached the lower portion of the map,
a cut scene will play and the fight with the Spider King commences. It’s
weak point is at it’s head. Just Lock-On and attack it.

Spider King
Elemental Class: Phoenix
HP: 12000
Weight: 128000
Physical Defence: 93
Magical Defence: 105
Physical Defence Rate: 93
Magical Defence Rate: 105
Exp: 16800
$: 5000

After you had defeated it, the Spider King detached itself from it’s lower
body and escaped.

--------------------------------------------------------

Phase 5

Stage 10: Demon Bitten Oak

Playable Character: Axeman and Tree Trunk

Suggested Magic: Phoenix

Goodies:
Mercury Orb

Tip on getting 100%:
On the NW region, there is a tree high above the cliff. 17%
On the NE region, destroy one of the trees on the ground. 17%
As for the rest, with the demons exploding everywhere, you would have got
them all. 66%

Bonus cut scene:
Clear Stage with Axeman
Clear Stage with Tree Trunk

Objective: Protect the Barrier.

The assault at Lotus Pond is successful. The heroes give chases to the
Spiders and found their base. The Puppets are attacking the Spiders at the
same time. After Wolf Guy and Scythe Girl entered the Earth Spider’s lair,
Fan Lady put up a seal to block the entrance from the Puppets. Axeman and
Tree Trunk are tasked to guard the Barrier.

You need to protect the Seal from the Demons. The Demons will attack in
small waves, after a while, they will send a full wave forming a circle to
assault the seal. The Phoenix Magic proves to be an effective way to take
them out. The Demons will explode when they died and this can take you out
easily. Once you had survived the final wave of attack, the mission will
ends.

Stage 11: Earth Spider Lair (Boss: Spider King)

Playable Character: Wolf Guy and Scythe Girl

Goodies:
Phoenix Level 4: Kill all the little spiders behind the waterfall.
Wolf Guy 2nd Costume: Clear stage with Wolf Guy.

Bonus cut scene:
Clear Stage with Wolf Guy
Clear Stage with Scythe Girl

Objective: Defeat the Spider King

The Spider King is badly injured after the assault at Lotus Pond. Wolf Guy
and Scythe Girl followed it to their lair.

You need to locate and destroy 4 Seal to open the Spider Web. Once the webs
are destroyed, proceed to the place where the Spider King is healing. All
his 8 legs are connected to the healing pond so there is no point attacking
him. Instead, focus on destroying the seal attached to 8 of its legs. Once
that is done, you can take him out normally.

Spider King (injured)
Elemental Class: Phoenix
HP: 3200
Weight: 4000
Physical Defence: 85
Magical Defence: 130
Physical Defence Rate: 0
Magical Defence Rate: 0
Exp: 12000
$: 6000

After the Spider King is defeated, Wolf Guy and Scythe Girl escaped the
lair. The Puppets sent a huge force to destroy the Spider Lair. At this
point, the Earth Spider Clan is wiped out.

--------------------------------------------------------

Phase 6

Stage 12: Pearl Sealing Hall

Playable character: Raiko

Goodies:

Tiger Level 2: End of passage, lots of boxes.
Jade Goblet: After getting the White Pearl, on the way back, look for a
hidden passage above.

Objective: Get the White Pearl and return to the entrance.

The Fan Lady asked Raiko to retrieve the White Pearl.

Just find your way to the White Pearl and then return to the starting
point. When the White Pearl is removed, some doors will be sealed, so you
will have to do iJump and go through from above the doors. Just near the
exit, the floor will give way and lots of Stone Heads will appear and the
door will be sealed. Take them out and the seal will be broken. Exit and
end the level.

The Fan Lady took the White Pearl and another Fan Lady appears. It turned
out that the one who sent Raiko is an impostor. The White Pearl stolen is a
fake one and started to burn in the false summoner’s hand. Just before she
died, she takes Raiko with her to hell. Fan Lady mourns the loss of Raiko.

--------------------------------------------------------

Phase 7

Stage 13: Red Lotus Capital

Playable Character: All except Raiko

Goodies:
Clear with Fan Lady: Fan Lady 2nd Weapon

Bonus cut scene:
Clear Stage with Fan Lady

Objective: Destroy all 4 floating structures.

Tricks:
When you run out of MP or is affected by the Sealing Spell, it is still
possible to reach those places high above. Just jump normally, move the
left thumb stick forward and keep on pressing the attack button. The
character will slowly move upward in the direction he/she is heading
towards. This is one way to stay in mid-air even when you are out of MP.

The Puppets had launched a massive attack at the Capital after they found
out that Raiko is gone. Fan Lady utilises the power of the White Pearl to
take out the Puppet’s Ship.

Your mission is to take out all the floating structures. There are 4
pillars under each floating Structure. You need to destroy the 4 pillars
before a floating structure is destroyed. It cannot be harm by Magic or
Phyiscal Attacks. The only way to destroy any of the pillars is to use
heavy attack to send enemies flying into the pillars. Fan Lady and Axeman
can grab and throw the enemies towards the floating structures.

Stage 14: Nether Realms

Playable Character: Raiko only

Goodies:
Mercury Orb
Raiko 2nd Weapon

Objective: Guide the Raiko’s Soul to the platform. Then step onto the
platform.

Tips on getting 100%: One of soul is hidden in a boat in the sea, if you
try to reach there, I suggest that

Raiko is split in two parts: Soul and Body. Raiko need to guide his soul to
the NE corner of the map. Raiko Soul is easily attracted by fire, so you
need to destroy the various light sources to guide the Soul there. Raiko
Soul is vulnerable to your attacks, so stay away from it. The skeletons are
very hard to kill, so you need to send them flying into the water. There
are 2 paths available, by land and by sea. The way by land is full of
skeletons whereas the path by sea had some floating stone heads. Basically
the enemies on the path by sea is easier to deal with but at certain
places, black souls will appear and drain lots of your MP. The way by land
had greater perils. Anyway, the choice is yours.

Once the Soul had reached the destination, the Raiko Soul and Body merges
and Raiko is complete.

--------------------------------------------------------

Phase 8

Stage 15: Blossom Dancing Road (Boss: Fox Demon Swordsman)

Playable Character: Fan Lady

Rescued: Scythe Girl

Goodies:
Moonstone Shard: Near the house at the beginning of stage.

Objective: Defeat the Fox Demon Swordsman

After defeating the Puppets, Fan Lady asked the 4 heroes to meet her at the
blossom tree. However, the Nine Tailed Fox Demon found them first. One by
one, they were defeated. The courageous Axeman managed to delay the Fox
Demon while Scythe Girl was to escape and inform Fan Lady. While escaping,
she was ambushed by Huge Skeletons that eventually corned her. In the nick
of time, Fan Lady came to her rescue. After defeating the Skeletons, she
hurried toward the place the other 3 heroes were defeated.

Just follow the path and you will find a Boss waiting for you when you step
out of the cave. The 3 heroes had already been taken away, and the Fox
Demon Swordsman is left as a rear to stop any pursuit. He is very easy to
defeat with Fan Lady’s powerful magic.

Fox Demon Swordsman
HP: 12000
Weight: 250
Physical Defence: 220
Magical Defence: 85
Physical Defence Rate: 90
Magical Defence Rate: 0
Exp: 15600
$: 7000

Stage 16: Dark Hall in the Night

Playable Character: Raiko only

Goodies:
Phoenix Level 2. Passage on the right. Near large painting, need to smash a
wall.

Objective: Release the both Yin & Yang Spirits and then step on the
platform in between them.

Raiko have to find a way to open the gateway to return to the real world.

You start in a room with 2 Spirits facing one another. You need to free
both Spirits and return to the platform at the beginning of the stage. The
Yin Spirit can cast Magic that freezes you while the Yang Spirit cast Magic
that burn you. I suggest you free the Spirits on the left first. Just move
towards the left until you find a room with pillars that keep growing back,
take them out quickly to reveal a new path. If you free the Spirit on the
right, clearing out the growing pillars in this room will be tougher since
you will be constantly bombarded by magic. Proceed to free the left Spirit.
Move on to free the right Spirit and return to the platform between them.

The gateway open and Raiko passes through it. The Yin & Yang Spirits
followed shortly.

--------------------------------------------------------

Phase 9

Now that Raiko is back, Fan Lady asked them to rescue the others. You start
with Raiko and Scythe Girl. The other 3 heroes are trapped. You need to
rescue them first before you can use them to clear this Phase.

Stage 17: Skull Jail (Boss: Headless General)

Playable Character: Raiko, Scythe Girl, Wolf Guy(*) and Axeman(*)
(*): If rescued
Rescued: Tree Trunk

Goodies:
Tiger Level 3: Inside one of the huge skeletons hanging at the end of the
stage.
Drill of Demon Summoning: Clear stage with Axeman.

Objective: Defeat the Headless General

Bonus cut scene:
Clear Stage with Raiko

After Raiko had returned, they set out on a quest to free the other
characters. Tree Trunk was trapped in the Skull Jail guarded by the
Headless General.

The path is pretty straightforward, just move on for a while and the Boss
will appear and throw magic at you. If you are fast enough you can deflect
it back to him. Otherwise, just dashes forward and attack him. He will
teleport away and appears elsewhere. Just move along the path and attack
him. Repeat this a few times and you reach a chamber surrounded with huge
skeletons. Just stand on the platform in the middle. Take him out either by
deflecting his Magic or Dash near and attack him.

After he is defeated the first time, a cut scene play and he will be hiding
in a small passage. When you enter the passage, he will cast a very
powerful Magic at you. The passage will be too narrow for you to dodge the
blast, so just swing your weapon to deflect it back to him. If you are hit
by this blast, you will probably lose around 3-4 life beads. Deflect it
twice and the Boss should be dead.

Headless General (with Skulls attached)
Elemental Class: Tiger
HP: 10500
Weight: 75
Physical Defence: 80
Magical Defence: 180
Physical Defence Rate: 20
Magical Defence Rate: 0
Exp: 29600
$: 8000

Stage 18: Demon Tree Tower

Playable Character: Raiko, Scythe Girl, Axeman(*) and Tree Trunk(*)
(*): If rescued
Rescued: Wolf Guy

Objective: Destroy all the trees in the water. Attack the core of the Large
Tree above.

Bonus Cut scene:
Clear stage with Raiko
Clear stage with Wolf Guy (wearing 2nd or 3rd costume)
Clear stage with Axeman
Clear stage with Scythe Girl
Clear stage with Tree Trunk

Wolf Guy is trapped in a Gigantic Tree. To rescue him, you need to destroy
all the trees that are located in the water. The Large Tree above will
recharge the smaller trees with lightning. Wait for the lightning to expire
and quickly dash in and take them out with your heavy attacks. You can also
send enemies flying into them but it is hard to aim that way. Once the
trees are taken out, iJump to the Big Tree on top of the cliff and destroy
its core.

Stage 19: Hall of Ice God (Boss: Ice Snake)

Playable Character: Raiko, Scythe Girl, Wolf Guy(*) and Tree Trunk(*)
(*): If rescued
Rescued: Axeman

Recommended Accessory: Instrument of Cold Breaking

Objective: Defeat the Ice Snake

Goodies:
Butterfly Level 3. It is located some where in the area below the Boss.
Axeman 2nd costume: Clear stage with Scythe Girl.

Bonus cut scene:
Clear Stage with Wolf Guy
Clear Stage with Scythe Girl
Clear Stage with Tree Trunk

Axeman is trapped in an ice block. You must destroy the Ice Snake to free
him.

This level is quite straightforward. There are winds that can blow you away
but is easily countered by dashing. Some skeletons and fly skeletons will
try to stop you but they are really easy to take out. There are some wizard
sitting on top of ice pillar that can cast spells to freeze you. Equipping
the Instrument of Cold Breaking will counter the effect. Move along and you
will find the Ice Snake eventually. It will wake up and attack you. Just
Lock-On and attack it. It doesn’t have much HP so you should be able to
kill it easily.

Ice Snake
Elemental Class: Butterfly
HP: 4000
Weight: 28000
Physical Defence: 90
Magical Defence: 180
Physical Defence Rate: 0
Magical Defence Rate: 0
Exp: 18000
$: 7000

--------------------------------------------------------

Phase 10

Stage 20: Endless Sky

Playable Character: All except Fan Lady

Goodies:
Clear in 2 min 30 sec: Scythe Girl 3rd Weapon
Flute of Sorcery: In last Ship, hidden behind one of the mirrors.

Tip on getting 100%:
Just destroy all those smaller ships you see.

Objective: Destroy 2 Large Ships. Once the Giant Ship appears, destroy the
mirrors on it.

Bonus cut scene:
Clear Stage with Raiko
Clear Stage with Scythe Girl

The Puppets had send their entire fleets and is cruising through the sky.
Your mission is to stop them.

You need to keep dashing from one ship to another. There are 2 Large Ships
and several smaller ones. You should be able to take them out easily. Once
large ships are destroyed, a Giant Ship appears. You need to search and
destroy the 4 mirrors located on the ship. You will approach the ship from
the back, right ahead in the basement is the first mirror. Destroy it and
iJump and move toward the head of the ship. You should find the second
mirror somewhere on top. Destroy it and move ahead. The remaining 2 mirrors
are located at the front of the ship. Destroy them and the mission is
cleared.

Note: You do not need to destroy all the ships to complete this mission.
Just destroy the 2 Large Ships and than the Giant Ship. Bare this in mind
if you aiming to clear it in 2 min 30 sec.

Once the Giant Ship is destroyed, this marks the end of the Puppet Clan.

Stage 21: Valley of Silent

Playable Character: All except Fan Lady

Goodies:
Scythe Girl 2nd Costume: Clear stage with Scythe Girl.

Objective: Destroy all those Evil Tree Demons

The heroes passed by a valley with statues everywhere. The inhabitants had
all been turned into statues by evil magic. Help to lift the curse.

This stage has a simple objective. Just destroy all those Evil Trees Demons
located in various place of the stage. As long as it’s moves, destroy it.
Once I left one alive (blame the heavy attack) and have to hunt for it
before the stage is cleared.

Stage 22: Worm Screaming Lake

Playable Character: All except Fan Lady

Goodies:
Wolf Guy 3rd Weapon: Kill both Centipedes. Note that if you don’t kill any
one of them in less than 3 min, Fan Lady will kill them for you but you
don’t get the weapon. You must kill at least one of them to stop the timer
from ticking. Just use Axeman and stand at the platform. You can take them
out with one or two swing of his axe.

Objective: Either kill both Centipedes or survive the onslaught for about 3
minutes.

Two Giant Centipedes had been causing havoc in the land. Fan Lady had found
their lair and determines to get rid of them. She started casting a very
complicated spell and your task to distract them until her spell is ready.

To clear this stage is easy but to kill the Centipedes is not. You don’t
have to kill them to clear the stage. Just survive for about 3 minutes and
Fan Lady will take care of the Centipedes. To survive long enough is quite
easy, just iJump to high above and then swing your weapon to stay airborne.
The lightning can’t touch you and the Centipedes are not heading your way.
Enjoy the view up there and wait for Fan Lady to do her job.

If you kill any one of the Centipedes, Fan Lady will not cast her spell. So
you need to kill the other one before your MP and HP run out.

Centipede A
Elemental Class: Tiger
HP: 3600
Weight: 42000
Physical Defence: 90
Magical Defence: 180
Physical Defence Rate: 0
Magical Defence Rate: 0
Exp: 36000
$: 18000

Centipede B
Elemental Class: Tiger
HP: 3600
Weight: 39000
Physical Defence: 90
Magical Defence: 90
Physical Defence Rate: 0
Magical Defence Rate: 0
Exp: 36000
$: 7000

--------------------------------------------------------

Phase 11

Stage 23: Road to Spirit Banishment (Boss: Yin & Yang Spirits)

Playable Character: All except Fan Lady

Goodies:
Orchid Malevolence: Defeat both Yin & Yang Spirits. You can kill them
easily with Raiko 4th weapon, the Moon Light Sword.

Objective: Banish both Yin & Yang Spirits or destroy them both.

The Yin and Yang Spirit are roaming the land and you are tasked to send
them back via the Portal. Just dodge their attack and reach the Portal.
Smash the 2 statues on each side of the Portal to activate it. Then send
the two Spirits flying into the Portal with your heavy attacks.

Without the Moon Light Sword or Orchid Malevolence, it will not be possible
to kill the 2 Spirits. Just look at the amount of HP they had and you will
realise how tough it is.

Yin & Yang Spirit
Elemental Class: None
HP: 95000
Weight: 42
Physical Defence: 350
Magical Defence: 350
Physical Defence Rate: 0
Magical Defence Rate: 0
Exp: 39600
$: 20000

Stage 24: Capital of the Dead (Boss: Fox Demon Archer)

Playable Character: All except Fan Lady

Objective: Defeat the Fox Demon Archer. Then destroy all the skeletons that
spawn from the pool.

The heroes are getting closer to the lair of the Nine Tailed Fox Demon.
They found a Fox Demon Spawn and decided to destroy it.

The Boss will shoot arrows at you once in a while. Once you found it,
quickly Lock-On and Dash towards it. It can move really fast and this will
cast you to lose your Lock-On. Anyway, he is very easy to take out once you
can get close enough.

Once he is dead, his spirit will corrupt the water and raise tons of
skeletons. Destroy them all to end the stage.

Fox Demon Archer
Elemental Class: Phoenix
HP: 12000
Weight: 220
Physical Defence: 130
Magical Defence: 175
Physical Defence Rate: 15
Magical Defence Rate: 80
Exp: 14400
$: 7000

Stage 25: Valley of Eternal Darkness (Boss: Tree Demon)

Playable Character: All except Fan Lady

Goodies:
Spirit Summoning Statuette: near the end of the map, in an area without
light. You know you found the place when you see small little spiders
crawling around.

Objective: Defeat the Tree Demon

Beyond the Valley of Eternal Darkness lies the Lair of the Nine Tailed Fox
Demon. But in order to get pass the valley, you need to get rid of the Tree
Demon guarding the valley. The Tree Demon is a friend of Fan Lady who was
corrupted by evil magic.

The Boss will chase you around the stages. He had a special beam attack
that is very damaging, to avoid it, stay up in the sky.

It is very easy to kill the Boss with Raiko. Just stay in the sky to avoid
the energy beam, dash until you are on right top of him, then use Raiko
heavy attack and smash into the Boss. This will send him spinning all over
the place. Raiko heavy attack is a downward smash, so this works nicely.
Repeat until it is dead. Another character with similar attack is Scythe
Girl but she is a bit weak in strength.

There are 4 Crystals that will light up the place when smashed. If you want
100% on this stage, it is better to light them all up rather than searching
in the dark.

Tree Demon
Clan: Fox Demon
Elemental Class: Dragon
HP: 27000
Weight: 420
Physical Defence: 105
Magical Defence: 280
Physical Defence Rate: 20
Magical Defence Rate: 60
Exp: 28000
$: 9000

Just before the Tree Demon is destroyed, it asks Fan Lady how she became so
powerful. At the moment, it had a gleam of the truth and found out that the
White Pearl had corrupted Fan Lady. Knowing that Fan Lady will die soon, it
told her that they would meet in Hell shortly and died.

--------------------------------------------------------

Phase 12

This is the last Phase of the game. You have the chance to view several
endings depending on the order you complete the Stages.

Note: Detail description of the ending is not given so as not to spoil the
game.

Ending #1:
Clear Stage 26 with any characters except Raiko.
Fan Lady fell from the sky and died.

Ending #2:
Clear Stage 27 with Raiko.
Fan Lady sent Raiko back to his resting-place.

Ending #3:
Clear Stage 26 with Raiko. When you had done these, Stage 26 is not
selectable in the Campaign but is added to the Cleared Stage.
Fan Lady fall from the sky and Raiko saved her.

Ending #4:
Clear Stage 26 with Raiko, then clear Stage 27.
This is the proper ending.

Other endings: You should see something different in 2nd Play.

Note: I personally do not see something different in 2nd Play. But that
could be because I had not completed the entire Bonus Missions in Trial
Mode.

Stage 26: Red Sky (Boss: Fan Lady)

Playable Character: All except Fan Lady
Note: Any character used in this Stage is still available in the Stage 27.

Suggested Accessory: Soul Devouring Gourd

Goodies:
Raiko 2nd Costume: Clear stage with Raiko
Fan Lady 2nd Costume: Clear stage with Fan Lady

Objective: Defeat Fan Lady

Remark: After clearing this Stage, you will be prompted to save your game.
However, this Stage is not added to the Cleared Stage unless Raiko clear
it.

Fan Lady utilise the power of the While Pearl in order to know about the
demons that roam the land and send her warriors to cleanse them. However,
the power of the White Pearl had become uncontrollable. Fan Lady sealed the
White Pearl within her body in order to contain it. She had decided to
retreat to a remote place and die in peace. You are tasked to remove the
White Pearl from her body. Fan Lady will not allow it.

This is basically a Boss stage. Fan Lady can cast any of the Level 4
spells. The spells are almost impossible to dodge. So, the easiest approach
is to Lock On and Dash toward her. Then keep on slashing her until she is
defeated. She will run away after a few hits, so you will have to keep on
chasing her.

Once she is defeated, you will be prompted to save your game and the credit
screen ending will appear. There is no harm saving the game at this point.

If you clear this stage with Raiko, he will cast a spell to remove the
White Pearl from Fan Lady. Thus freeing her from the curse of the White
Pearl.

Fan Lady
Clan: None
Elemental Class: None
HP: 31000
Weight: 45
Physical Defence: 160
Magical Defence: 520
Physical Defence Rate: 90
Magical Defence Rate: 100
Exp: 42000
$: 14000

Stage 27: Final Stage (Boss: Nine Tailed Fox Demon)

Suggested Accessory:
Soul Devouring Gourd (1st Play)
Orchid Malevolence (2nd Play)

Playable Character: All except Fan Lady
Note: Any character used in this Stage is still available in the Stage 26.

Objective: Defeat the Nine Tailed Fox Demon and then destroy the meteor.

There are 2 slightly different versions of the Boss depending on whether
you had Cleared Stage 26. Watch the starting animation and you can count
the number of tails on the Fox Demon.

The 8 Tails version is very easy to defeat since it doesn’t cast the deadly
lightning spells. However, killing will not give you the best ending.

The 9 Tails version is quite tough. It will start to coil up into a ball
and cast the dreadful lightning.

The Boss will move around in the sky. So you really need to get a Lock-On
on it and Dash towards it all the time. Just get near and attack it until
it is dead. If you are using character with a downward heavy attack such as
Raiko and Scythe Girl, you can fell into the chasm and died if you don’t
land on the ground.

In the 9 Tails version, the Boss will coil up into a ball and prepare to a
very powerful Lightning Magic. It will be almost impossible to Dash away
from this attack if the Lock-On is activated. So you might want to disable
the Lock-On and Dash away first. It is very hard to get back the Lock-On
once you had done that. This is one of the main reasons why it is so tough
to kill it.

After you have killed the 9 Tails version, the Boss will merge with the
meteor at the end and you have to take it out. Just free fall until you see
the base of the meteor, than attack it a few time to reveal it core which
look like a fox. Once the core is revealed, a fan appears on the top right
hand corner. Attack it until it’s HP is gone.

Once the Boss is dead, save the game and watch the ending.

Nine Tailed Fox (8 Tails) (Stage 26 not added to Cleared Stage)
Clan: None
Elemental Class: None
HP: 30000
Weight: 55000
Physical Defence: 180
Magical Defence: 240
Physical Defence Rate: 0
Magical Defence Rate: 0
Exp: 0
$: 0

Nine Tailed Fox (9 Tails) (Stage 26 added to Cleared Stage)
Clan: None
Elemental Class: None
HP: 39000
Weight: 58000
Physical Defence: 230
Magical Defence: 290
Physical Defence Rate: 0
Magical Defence Rate: 0
Exp: 0
$: 0

--------------------------------------------------------

2nd Play

Once you had completed Stage 27 and save your game, you save game wordings
will now be in Green and there will be an Otogi Logo displayed. You can
continue playing this as per normal.

Notice that in the title scene, there is a new option for 2nd Play.

My advice is to create another save game of your existing game and use the
newly one created one to port over for 2nd Play.

Reason is simple, the cut scene you see in 1st Play and 2nd Play could be
slightly different. So if you want to view both sets of endings, you may
need 2 separate game slots. Amendment to this statement, I had seen both
endings in 1st and 2nd Play but I don’t see any differences between them.

When you select 2nd Play option, the game will look for a Green wordings
saved game and convert it into a Blue wordings saved game. At this point,
all Character Levels, Item, Weapon and Costumes will be ported to the new
saved game. If you are aiming for 100% on each stage, I suggest you do it
before porting over.

All statistics obtained in 1st Play will be kept in 2nd Play. That includes
the scores for all Stages and Trial Mode. However, the various Stages will
not be playable until you had cleared them in the campaign mode.

In 2nd Play, all characters can equip all the available Magic.

Raiko 4th Weapon will be on sale in the Shop for $317000. It is listed as a
MoonStone but once you purchased it, Raiko will have his 4th weapon, the
Moon Light Sword.

---------------------------------------------------------------------------
06. Trial Mode: Bonus Missions
---------------------------------------------------------------------------

There are 18 Bonus Missions. There will be some sort of a timer or counter
at the top left hand corner. If the wordings in Red, that means you had not
achieve the minimum requirements. When it turn Blue, you had met the
minimum requirements.

--------------------------------------------------------

Bonus Mission 1: House of 99 Birds
Unlock: Clear Phase 1

Goodies:
Crimson Passage of Time

Break all the Stone arches before the timer run out. Tree Trunk can clear
this stage easily because his attack have a wider range and can destroy the
arches easily.

--------------------------------------------------------

Bonus Mission 2: Demon Emerging Cave
Unlock: Clear Phase 1

Defeat 100 Bird Demons and return to starting place. Note: on your way
back, Stone Statues will guard the entrance. If you have Auto Lock On
turned on, you will find it very difficult to Dash pass the Statues to
reach to starting point. So, disable the Auto Lock On in the control panel.

--------------------------------------------------------

Bonus Mission 3: Cursed Walls
Unlock: Clear Phase 2

Break at least 40 rising walls.

--------------------------------------------------------

Bonus Mission 4: House of the Water Bird God
Unlock: Clear Phase 2

Goodies: Scythe Girl 2nd Weapon

This is a stage full of water. If you touch the water or break any of the
arches, you have to restart. Dash through the arches before the timer runs
out.

This is the stage for Tree Trunk since he can jump infinitely and stay
above water.

--------------------------------------------------------

Bonus Mission 5: Bridge War
Unlock: Clear Phase 3

Goodies:
Soul Reflecting Mirror

Protect the tree and send the enemies flying. You need at least 50 kills to
clear the stage.

--------------------------------------------------------

Bonus Mission 6: Collect Magic
Unlock: Clear Phase 3

Collect the 6200 Magic before the timer run out. Watch out for flying
Skulls. You can ignore the Puppets.

--------------------------------------------------------

Bonus Mission 7: Grass Beating
Unlock: Clear Phase 4

Goodies:
Tree Trunk 2nd Weapon

Destroy at least 5 square feet of grass. This is stage for Axeman and Fan
Lady. They can grab the enemies and aim them at the grass patches. Other
characters will have to do heavy attack and it is harder to control.

--------------------------------------------------------

Bonus Mission 8: Puppet Escape
Unlock: Clear Phase 5

Goodies:
Butterfly Level 4

Defeat all the Puppets. Just Lock On and throw Dragon(Wood) magic.

--------------------------------------------------------

Bonus Mission 9: Hit the Boats
Unlock: Clear Phase 6

Goodies:
Pinwheel of the Wind's Grace

You cannot leave the platform and the enemies are on the boat. Stone Heads
will appear in front of you, just use Heavy Attack to send them towards the
boats to destroy the Puppets. You can grab and throw them too.

--------------------------------------------------------

Bonus Mission 10: Trapped inside the Hall
Unlock: Clear Phase 7

Goodies:
Skeleton Seal

Dodge the Stone Heads’ fireballs and lightning for 1 min 30 sec.

--------------------------------------------------------

Bonus Mission 11: Rebound Platform
Unlock: Clear Phase 8

Deflect at least 30 energy attacks while protecting the Tiger Statue. The
Statue will be destroyed in 2 hits so this level is quite tough. Initially,
the enemies will throw 1 spell at you, then followed by 2, near the end, 6
spells will be thrown at you.

Thanks to KnifeFace in GamesFAQ Message Board for the hint to clear this
mission.

I had problem clearing this stage initially, this is because it is quite
hard to hit the spell accurately when you are running around. Furthermore,
if the enemies pop up in a position whereby you didn’t see it, the spell
could have hit the statues without you knowing it. This mission is easily
accomplished by equipping the Dragon Level 4 Spell. In 1st Play, only Fan
Lady can equipped it. In 2nd Play, any character can equip it. When the
spell is active, it will reflect all enemies spell in contact with it. Just
stands right in front of the Tiger Statue and touch all spells that are
thrown at you. Near the end, more spells will be thrown and you will need
to jump to reach them.

--------------------------------------------------------

Bonus Mission 12: Return to Other World
Unlock: Clear Phase 8

Goodies: Axeman 2nd Weapon.

Send 15 Stone Heads flying into the Portal.

--------------------------------------------------------

Bonus Mission 13: Box Puzzle
Unlock: Clear Phase 9

Goodies: Tree Trunk 3rd Weapon

Destroy the crates before timer runs out. There are 3 parts to this
mission. You will be shown an image of a set of boxes arranged in 4 x 5
manner. A few of the boxes will be destroyed within split seconds, remember
which boxes are destroyed. When the game, start, you have about 100 seconds
to smash all the boxes that are marked for destruction. If you hit the
wrong box, you need to restart. I suggest you simply take a pen and sketch
the locations of the boxes quickly, then proceed to smash them accordingly.

--------------------------------------------------------

Bonus Mission 14: Speed Running
Unlock: Clear Phase 9

Dash to the ending Arch and then back to the starting Arch. There are a lot
of obstacles along the way. Heavy attack is a bit slow, I suggest that you
equip the Seal of the Ogre Horn and use Scythe Girl to clear the level.

--------------------------------------------------------

Bonus Mission 15: Boxes in the Hall
Unlock: Clear Phase 10

Goodies:
Tree Trunk 2nd Costume.

Destroy all 30 boxes. I suggest you sketch a rough map of the place and
indicate where are the boxes. Then plan your path and quickly go through
the stage. Basically you can either go clockwise or anti-clockwise. Scythe
Girl is the fastest character, so use her.

--------------------------------------------------------

Bonus Mission 16: Sending the Yin Spirit
Unlock: Clear Phase 11

Goodies:
Hannya Worm

You have 30 hits available. You need to send the Yin Spirit into the
Portal. I clear this stage using Axeman, just grab and throw the Yin
Spirit.

--------------------------------------------------------

Bonus Mission 17: Destroy 1000 Demons
Unlock: Complete Bonus Mission 1 to 16.

Goodies:
Raiko 3rd Weapon.

Defeat 1000 Skeletons.

--------------------------------------------------------

Bonus Mission 18: Named Moon
Unlock: Complete Bonus Mission 17.

Suggested Character:
Raiko

Suggested Accessory:
Soul Devouring Gourd

Suggested Weapon:
Raiko 3rd Weapon (1st Play)
Raiko 4th Weapon (2nd Play)

Goodies:
Raiko 3rd Costume: Clear Mission with Raiko
Wolf Guy 3rd Costume: Clear Mission with any character equipped with Hannya
Worm. Hannya Worm reduces the character to Level 1, 1 life bead and cannot
cast Magic. I had cleared this Mission using Raiko equipped with the 4th
Weapon: The Moonlight Sword. The only way to kill the boss is by pressing
the button Y to release the moonlight slash. Remember that 1 hit from the
moonlight slash is sufficient to kill the Boss. However, since the boss can
block it and kill you in 1 or 2 attacks, this mission is quite tough.

Mission objective is simple, just defeat the Red Haired Demon. The Demon
can block your attacks easily. You need to dash to his side and attack him
from there. His attack will seal your Magic and knock you back so he is
quite tough. If you had the Moon Light Sword, he should be very to take
out. Just aim your Moon Light Slash carefully.

The method listed here is how I take him out, you can try other methods if
you prefer. When the stage begins, just press Y to throw a moonlight slash
and the Boss will block it. Next, jump up and press Y to smash the bridge.
You will fall to the bottom. Wait for the Boss to jump down, for some
unknown reason he will stand there in a unguarded position, so quickly
press Y to throw another moonlight slash to take him out. If this fail,
restart and try again. I got it within 5 tries.

Red Haired Demon
Original name is Wine Drinking Demon.
Elemental Class: Phoenix
HP: 36000
Weight: 185
Physical Defence: 210
Magical Defence: 180
Physical Defence Rate: 90
Magical Defence Rate: 90
Exp: 58000
$: 0

---------------------------------------------------------------------------
07. Spell List
---------------------------------------------------------------------------

The Level 4 spells are Fan Lady special spells.

--------------------------------------------------------

Dragon (Wood, Homing missiles that look like Dragons)

Dragon Level 1
Basic Spell for Raiko

Attack: 150
MP usage: 110
Value: 3350
Magical Defence +3

--------------------------------------------------------

Dragon Level 2
Shop after Phase 5

Attack: 270
MP usage: 480
Value: 7800
Magical Defence +9

--------------------------------------------------------

Dragon Level 3
Shop after Phase 9

Attack: 380
MP usage: 1020
Value: 12700
Magical Defence +18

--------------------------------------------------------

Dragon Level 4 (Green Breeze)
Stage 9

Attack: 110
MP usage: 270
Value: 4580
Magical Defence +12
Physical Defence +7

--------------------------------------------------------

Phoenix (Fire)

Phoenix Level 1
Shop after Phase 2

Attack: 165
MP usage: 120
Value: 340
Status Resistance +6

--------------------------------------------------------

Phoenix Level 2
Stage 16

Attack: 290
MP usage: 520
Value: 7550
Status Resistance +12
Physical Attack +3

--------------------------------------------------------

Phoenix Level 3
Shop after Phase 9

Attack: 400
MP usage: 1100
Value: 11500
Status Resistance +22
Physical Attack +8

--------------------------------------------------------

Phoenix Level 4 (Golden Spider)
Stage 11

Attack: 340
MP usage: 620
Value: 8800
Status Resistance +15

--------------------------------------------------------

Tiger (Metal) (Lightning)

Tiger Level 1
Shop after Phase 2

Attack: 180
MP usage: 75
Value: 3150
Physical Attack +6

--------------------------------------------------------

Tiger Level 2
Stage 12

Attack: 310
MP usage: 380
Value: 6900
Physical Attack +13

--------------------------------------------------------

Tiger Level 3
Stage 17

Attack: 450
MP usage: 820
Value: 9800
Physical Attack +25

--------------------------------------------------------

Tiger Level 4 (Six Fold)

Basic Spell for Fan Lady

Attack: 520
MP usage: 830
Value: 9700
Physical Attack +14

--------------------------------------------------------

Butterfly (Water) (Ice)

Butterfly Level 1
Stage 3

Attack: 130
MP usage: 90
Value: 3200
HP Regeneration +6
Jump Ability +7

--------------------------------------------------------

Butterfly Level 2
Shop after Phase 5

Attack: 230
MP usage: 420
Value: 6850
HP Regeneration +11
Jump Ability +12

--------------------------------------------------------

Butterfly Level 3
Stage 19

Attack: 340
MP usage: 930
Value: 10150
HP Regeneration +17
Jump Ability +25

--------------------------------------------------------

Butterfly Level 4 (Freezing Fangs)
Bonus Mission 8

Attack: 220
MP usage: 370
Value: 7200
HP Regeneration +13

---------------------------------------------------------------------------
08. Item List
---------------------------------------------------------------------------

There are 30 items total. They are listed in the order they appear in the
Equip screen. The original wording is in Japanese, if you cannot tell what
item it is, try to sell it and check the price. It should be 70% of the
price listed here.

01. White Snake Necklace (a necklace with a white snake)
Weight: 0.1
Price: 4600
Protection from Fire
Physical Defense + 1
Status Resistance + 15
Shop after Phase 3

02. Spotted Prayer Beads (beads tie up in a string forming a circle)
Weight: 0.1
Price: 12800
Half MP used when casting Magic
Shop after Phase 7

03. Wristband of Holy Beads (wristband)
Weight: 0.2
Price: 9400
Raise Physical Attack
Physical Attack +20
Magical Attack –5
Shop after Phase 2

04. Spirit Summoning Statuette
Weight: 6.6
Price: 32000
Experience 1.5 times
Stage 25, near the end of the map, in an area without light.

05. Gleaming Jade Belt (a belt)
Weight: 0.5
Price: 3400
Magical/Physical 1.2 times
Magical Defence +20
Physical Defence +20
Stage 5. Near the 2 huge skeletons.

06. Spirit Pin
Weight: 0.1
Price: 5670
Physical Attack 1.5 times, unblockable. Defence halved, cannot cast Magic.
Physical Attack +50
Physical Defence –50
Magical Defence –50
Clear Stage 6 in 2 min 30 sec.

07. Soul Reflecting Mirror
Weight: 0.4
Price: 4400
Life reduced to 1/3
1.5 times Physical/Magical Attack and Defence
Clear Bonus Mission 5: Bridge War

08. Jade Goblet
Weight: 0.1
Price: 1220
1.5 times money gain
Stage 12, after getting the White Pearl, on the way back, look for a hidden
passage above.

09. Bell of Ghosts
Weight: 4.2
Price: 9850
Grants immunity to all status effects
Life Regen –25
Shop after Phase 7

10. Scripture of Vengeful Spirits
Weight: 0.3
Price: 5200
Physical Attack increased by (Character Level x 0.03)
Stage 4. NW area, area above the floor

11. Hundred Quilted Feather (a feather)
Weight: 0.1
Price: 1320
Jumping ability raised.
Shop after Phase 3

12. Flowing Jade
Weight: 0.2
Price: 2250
When out of MP, prevent death from sinking into water.
Shop after Phase 7

13. Drill of Demon Summoning
Weight: 0.8
Price: 780
Prevent Heavy Attack from knocking back enemies.
Physical Attack +5
Life Regen -5
Clear Stage 17 with Axeman.

14. Seal of the Ogre Horn
Weight: 0.9
Price: 91200
Light attack can destroy large object.
Visit the Shop when you have $90000

15. Golden Scarab (look like an insert coiled up in a ball)
Weight: 0.6
Price: 5300
Increase Physical Defence, Decrease Magical Defence
Physical Defence +35
Magical Defence –10
Shop after Phase 4

16. Spirit Fan
Weight: 0.3
Price: 6250
Increase Magical Defence, Decrease Physical Defence
Magical Defence +35
Physical Defence -10
Shop after Phase 4

17. Comb of the Afterlife (red comb)
Weight: 0.1
Price: 1780
Grants immunity to sealing effect
Shop after Phase 2

18. Flute of Sorcery
Weight: 0.1
Price: 8800
1.2 times Magical Attack
Physical Attack –5
Magical Attack +20
Stage 20, In last Ship, hidden behind one of the mirrors.

19. Bell of Greenery
Weight: 0.4
Price: 2100
1.2 times MP gains
MP gain after killing enemies +50%
Shop after Phase 2

20. Instrument of Cold Breaking (A little drum with 2 small beads)
Weight: 0.5
Price: 3820
Grants immunity to freezing effect.
Status Resistance +20
Shop after Phase 6

21. Orchid Malevolence
Weight: 0.2
Price: 70
All enemies die in one hit. Character dies in one hit
Stage 23, Defeat both Yin & Yang Spirits.

22. Insect Warding Fragrance
Weight: 0.4
Price: 3200
Spider Bane.
Phyical Attack +30% against Spiders
Magical Attack +30% against Spiders
Clear Stage 3 with Wolf Guy.

23. Crimson Passage of Time
Weight: 0.2
Price: 3800
Puppet Bane.
Phyical Attack +30% against Puppets
Magical Attack +30% against Puppets
Clear Bonus Mission 1: House of 99 Birds

24. Moonstone Shard
Weight: 0.4
Price: 6690
Fox Spirit Bane.
Phyical Attack +30% against Fox Spirits
Magical Attack +30% against Fox Spirits
Stage 15. Near the house at beginning of stage.

25. Hannya Worm
Weight: 0.2
Price: 20
Reduces Character Level to 1.
Reduces life beads to 1.
Unable to use magic.
Clear Bonus Mission 16: Sending the Yin Spirit

26. Pinwheel of the Wind's Grace
Weight: 0.3
Price: 2380
Light attacks gain a knock back effect
Jump Modifier +5
Clear Bonus Mission 9: Hit the Boats

27. Dark Water Top
Weight: 0.2
Price: 1500
Life Regeneration rate increased
Life Regeneration rate +50
Clear Stage 3 with Scythe Girl

28. Arrow of Infinity
Weight: 0.3
Price: 7780
1.3 times lock-on distance
Shop after Phase 10

29. Skeleton Seal
Weight: 0.4
Price: 5200
Magic charging time halved
Bonus Mission 10

30. Soul Devouring Gourd
Weight: 0.8
Price: 8200
3 times Physical Attack
MP reduced to 1/8
Stage 5, perform 3000 combos

---------------------------------------------------------------------------
09. Weapon List
---------------------------------------------------------------------------

All equipped weapons will show up in the various cut scene.

Raiko 1st Weapon
Basic Weapon for Raiko

Attack: 120
Weight: 2.1
Max MP: +8
MP Absorb: +22
HP Regen: +16
Status Resistance: +5
Physical Attack: +5
Magical Attack: 0
Physical Defence: +4
Magical Defence: 0
Jump Modifier: 0

Raiko 2nd Weapon
Clear Stage 14 with Raiko.

Attack: 145
Weight: 2.4
Max MP: -5
MP Absorb: -6
HP Regen: 0
Status Resistance: 0
Physical Attack: +16
Magical Attack: -33
Physical Defence: +23
Magical Defence: -16
Jump Modifier: 0

Raiko 3rd Weapon
Clear Bonus Mission 17: Destroy 1000 Demons

Attack: 195
Weight: 2.7
Max MP: 0
MP Absorb: -20
HP Regen: 0
Status Resistance: 0
Physical Attack: +26
Magical Attack: 32
Physical Defence: -24
Magical Defence: -13
Jump Modifier: 13

Raiko 4th Weapon: The Moon Light Sword
Purchased from Shop in 2nd Play for $317000.

Attack: 570
Weight: 2.7
Max MP: +22
MP Absorb: 0
HP Regen: +8
Status Resistance: 0
Physical Attack: +33
Magical Attack: +5
Physical Defence: +12
Magical Defence: +12
Jump Modifier: +7

Remark: This weapon is extremely powerful. Press Y to do heavy attacks and
release a Moon Light Slash. The Moon Light Slash can take out any enemy
including Bosses with just a single hit. However, it is only release when
you are on ground level. If you had Lock-On an enemy, it will move towards
the enemy, however unless they stand still, high chances is that it will
moved away. So slashing towards the direction they are heading towards is a
better option. Exception to this rule: The Yin & Yang Spirit can survive a
few hits from the Moon Light Slash before they are destroyed.

Axeman 1st Weapon
Basic Weapon for Axeman

Attack: 130
Weight: 7.8
Max MP: 0
MP Absorb: 0
HP Regen: +7
Status Resistance: 0
Physical Attack: +16
Magical Attack: 0
Physical Defence: +5
Magical Defence: 0
Jump Modifier: 0

Axeman 2nd Weapon
Clear Stage 8 with Axeman.

Attack: 160
Weight: 8.2
Max MP: 0
MP Absorb: 0
HP Regen: 0
Status Resistance: 0
Physical Attack: +23
Magical Attack: -39
Physical Defence: +26
Magical Defence: -16
Jump Modifier: 0

Axeman 3rd Weapon
Clear Bonus Mission 12: Return to Other World

Attack: 195
Weight: 9.6
Max MP: -20
MP Absorb: -15
HP Regen: 0
Status Resistance: 0
Physical Attack: +37
Magical Attack: -36
Physical Defence: +7
Magical Defence: -40
Jump Modifier: 0

Wolf Guy 1st Weapon
Basic Weapon for Wolf Guy

Attack: 110
Weight: 2.3
Max MP: 0
MP Absorb: 0
HP Regen: 0
Status Resistance: +14
Physical Attack: +6
Magical Attack: 0
Physical Defence: +3
Magical Defence: 0
Jump Modifier: 0

Wolf Guy 2nd Weapon
Clear Stage 9 with Wolf Guy.

Attack: 150
Weight: 2.5
Max MP: -10
MP Absorb: -5
HP Regen: +24
Status Resistance: 0
Physical Attack: +22
Magical Attack: -22
Physical Defence: +9
Magical Defence: -33
Jump Modifier: 0

Wolf Guy 3rd Weapon
Kill both centipedes in Stage 22.

Attack: 180
Weight: 2.8
Max MP: 0
MP Absorb: 0
HP Regen: -5
Status Resistance: -8
Physical Attack: +34
Magical Attack: +26
Physical Defence: -40
Magical Defence: -25
Jump Modifier: 0

Scythe Girl 1st Weapon
Basic Weapon for Scythe Girl

Attack: 92
Weight: 0.9
Max MP: 0
MP Absorb: +8
HP Regen: +18
Status Resistance: 0
Physical Attack: 0
Magical Attack: 0
Physical Defence: 0
Magical Defence: +2
Jump Modifier: +17

Scythe Girl 2nd Weapon
Clear Bonus Mission 4: House of the Water Bird God

Attack: 117
Weight: 1.3
Max MP: +14
MP Absorb: +5
HP Regen: 0
Status Resistance: 0
Physical Attack: 0
Magical Attack: +23
Physical Defence: -12
Magical Defence: +18
Jump Modifier: -11

Scythe Girl 3rd Weapon
Clear Stage 20 in 2 min 30 sec.

Attack: 139
Weight: 0.7
Max MP: 0
MP Absorb: +5
HP Regen: -40
Status Resistance: -8
Physical Attack: +22
Magical Attack: +9
Physical Defence: -9
Magical Defence: -12
Jump Modifier: +33

Tree Trunk 1st Weapon
Basic Weapon for Tree Trunk

Attack: 77
Weight: 1.3
Max MP: +13
MP Absorb: +4
HP Regen: -5
Status Resistance: 0
Physical Attack: 0
Magical Attack: +14
Physical Defence: -4
Magical Defence: 0
Jump Modifier: +16

Tree Trunk 2nd Weapon
Clear Bonus Mission 7: Grass Beating

Attack: 58
Weight: 1.4
Max MP: +42
MP Absorb: +9
HP Regen: -7
Status Resistance: 0
Physical Attack: -18
Magical Attack: +36
Physical Defence: -13
Magical Defence: +18
Jump Modifier: -10

Tree Trunk 3rd Weapon
Clear Bonus Mission 13: Box Puzzle

Attack: 128
Weight: 1.6
Max MP: +17
MP Absorb: 0
HP Regen: -24
Status Resistance: 0
Physical Attack: +33
Magical Attack: +44
Physical Defence: -33
Magical Defence: -27
Jump Modifier: +33

Fan Lady 1st Weapon
Basic Weapon for Fan Lady

Attack: 118
Weight: 1.1
Max MP: +7
MP Absorb: +3
HP Regen: 0
Status Resistance: +6
Physical Attack: 0
Magical Attack: +13
Physical Defence: 0
Magical Defence: +11
Jump Modifier: +8

Fan Lady 2nd Weapon
Clear Stage 13 with Fan Lady.

Attack: 76
Weight: 1.2
Max MP: +23
MP Absorb: +8
HP Regen: -7
Status Resistance: 0
Physical Attack: -11
Magical Attack: +27
Physical Defence: -8
Magical Defence: +24
Jump Modifier: 0

Fan Lady 3rd Weapon
Get 100% on all stages with Cleanse Destruction Level. I had verified this.
You cannot get the weapon by getting 100% soul freed in all 26 stages. You
also need to get Cleanse (Grade A) Destruction level in all 26 stages.

Attack: 158
Weight: 1.3
Max MP: +12
MP Absorb: +4
HP Regen: 0
Status Resistance: 0
Physical Attack: +21
Magical Attack: +42
Physical Defence: -33
Magical Defence: -29
Jump Modifier: 0

---------------------------------------------------------------------------
10. Character Costumes List
---------------------------------------------------------------------------

When selecting the character in a mission. Press Y to toggle any costumes
that the character had acquired. The costume worn will be reflected in the
cut scene too. You might want to replay the various missions to watch
slightly different of the cut scenes.

2nd Costume: Red
3rd Costume: Purple

Raiko
01. Basic
02. Clear Stage 26 with Raiko.
03. Clear Bonus Mission 18: Named Moon with Raiko.

Axeman
01. Basic
02. Clear Stage 19: Hall of Ice God with Scythe Girl.
03. Sum of max enemies slain in all stages exceeds 3000. This information
is incorrect. I got this costume after playing the game for a long time, I
counted my Max enemies slain in all stages, and it is roughly 1500+. So
maybe you don’t need 3000.

Wolf Guy
01. Basic
02. Clear Stage 11 with Wolf Guy.
03. Clear Bonus Mission 18: Named Moon with Hannya Worm equipped using any
character. Hannya Worm reduces the character to Level 1, 1 life bead and
cannot cast Magic. I had cleared this mission with Raiko equipped with the
Moon Light Sword and acquired this costume.

Scythe Girl
01. Basic
02. Clear Stage 21 with Scythe Girl.
03. Sum of max combos in all stages exceeds 5000. This is hard to verify I
got this after a while. I guess training in Stage 5: Soul Trapping Jail
does helps. Note that this costume turns Scythe Girl invisible so she
doesn’t show up in cut scenes. You can see her weapon though.

Tree Trunk
01. Basic
02. Clear Bonus Mission 15: Boxes in the Hall
03. Use any character for more than 200 times. Based on experience, it
seemed that as long as you used the characters 200 times, you would get
this costume. So this stats is not for just one character, but rather the
sum of all characters.

Fan Lady
01. Basic
02. Clear Stage 26 with Fan Lady.
03. Get Cleanse Destruction Level on all Stages.

---------------------------------------------------------------------------
11. Lyrics
---------------------------------------------------------------------------

This is the lyric for the song at the end of the game. I found it at this
site:

shi ra tsu yu hi ka ri ta no mi te mi ki no u chi sa sa ge ba
ka mi no tsu ru gi ha na no u chi

a ka ne ji so u mo ku wo fu ka mi ta da ta da mo chi zu ki
ko u to de ra shi i zu ko he

chi ru mi zu no ko e ni mi no ja ku zu re da ku shi te

chi ru ka ne no ko e ni hi to yo ta tsu

u tsu ro i i tsu zo u su re ko to wa ri a ru ke ba
ya ma ni sa to ni hi so ya ka ni

ka ta chi wa o ni to i u ra ha na no ka ge ko no mi wa
i ka ni i ku be shi su be

yo i ya mi a o ki ho shi to tsu ki no hi ka ri da ki shi me

a ka tsu ki ta ma ki wa ri te i zu ko sa ri yu ku

ma i chi ru mi zu no ko e ni mi no ja ku zu re da ko shi te

chi ru ka ne no ko e ni hi to yo ta te ri

a a ki mi o mo i mo yu ru chi no wa ku gu re ko ga re te

ki mi yu ke ba so ko ni fu shi te ma te ri

Note: My version has the original lyrics in Japanese. However GameFAQs
don't like unicode file so I had removed them.

---------------------------------------------------------------------------
12. Acknowledgement
---------------------------------------------------------------------------

Lyrics for the song at the end of the game.
http://home.pchome.com.tw/smile/a11241020/o.to.gi/otogi1.htm

---------------------------------------------------------------------------
13. Revision History
---------------------------------------------------------------------------

2.0 16 Oct 2007
Minor updates.

1.9 19 Jun 2007
Minor updates.

1.8 27 Jul 2004
Fixed the translation of the title.

1.7 15 Jul 2004
Added the lyrics for the theme song.

1.6 08 Jul 2004
Added some translation of the story.

1.5 01 Jul 2004
Fix some minor details.

1.4 30 Jun 2004
Added info on how to unlock Bonus Mission 17 & 18.

1.3 28 Jun 2004
Fix some mistakes in my FAQ. Fill in some missing portions.

1.2 25 Jun 2004
More updates.

1.1 24 Jun 2004
Added the various ending.

1.0 23 Jun 2004
First version.

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