ORIGINAL FAQ DATE: Thursday, October 25th, 2001
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[-----------------]
[ FAQ/Walkthrough ]
[-----------------]
Author : JPaterson
Platform : Sony PlayStation 2
Last Updated : September 7th, 2004
Version : Final
E-Mail : == See "[A] Contact Information" ==
Website : http://www.jpatworld.com/
GameFAQS CRP : http://www.gamefaqs.com/features/recognition/8939.html
For more of my FAQs, as well as full HTML strategy guides with screenshots,
check out CHEAT HAPPENS at:
http://www.cheathappens.com/
===============================================================================
UPDATE & REVISION HISTORY
Sep. 7th, 2004
- Finally updated my copyright information. Websites are now free to use this,
and other guides of mine, without asking for permission beforehand, just as
long as the content isn't changed and it's not passed off as your own work.
Jul. 5th, 2004 (Final)
- Registered a new domain name, so I wanted to change my FAQs so people know
where to find them (outside of GameFAQs, of course). Added new section to
"Other FAQs Written".
Apr. 8th, 2004 (v1.02)
- Had to update my contact info; reloacated "Game Vitals".
Mar. 18th, 2004 (v1.01)
- Added new website to "Where This FAQ May Be Found" section.
Mar. 17th, 2004
- Added new section; "Game Vitals". If you are a parent, or just someone who
is concerned about the game content, check this section. It can be found at
the end of the guide.
Mar. 15th, 2004
- Changed the look of the "Other FAQs Written" section again, because the last
changed I made look terrible. One of these days I'll find one that makes me
happy! Shaved off a bit of excess text.
Mar. 14th, 2004
- Changed the order of the FAQ vitals at the top of FAQ; altered the look of
the "Contact Information" section.
Mar. 11th, 2004
- Changed the layout of the "Other FAQs Written" section.
Mar. 9th, 2004
- Added new character descriptions and included a link to their IMDB (Internet
Movie DataBase entry); ran a spell check; corrected some secrets that didn't
work, as sent to me via e-mail
Mar. 5th, 2004
- Updated contact information; added ASCII art. Re-did the layout, again, so
that all the copyright, contact and miscellaneous stuff is at the bottom of
the FAQ.
Feb. 24th, 2004
- Minor corrections.
Feb. 4th, 2004
- New bug submitted.
Feb. 2nd, 2004
- Corrected more information that I just noticed. Went through all my old GTA
III e-mails and fixed some stuff that those e-mails told me about.
Jan. 31 2004 (Final)
- Ran a spell check. Some minor corrections. Just another thing in the
process of updating all my guides.
Nov. 5th, 2001 (v2.0)
- Ah, the big 2.0! Anyway, rampage added, lots of weapon locations (mostly by
Barticle), some new features under MISCELLANEOUS, few new tips, couple
strategies.
Nov. 4th, 2001 (v1.9)
- Some new strategies, couple corrections, new Statistics, new tips, corrected
some codes that didn't work. Also added new section [38] Miscellaneous.
Nov. 3rd, 2001 (v1.8)
- Not a huge update. Corrected some game errors and other minor stuff.
Nov. 2nd, 2001 (v1.7)
- Added bugs, strategies, jump locations, weapon locations, rampage locations.
Nov. 1st, 2001 (v1.6)
- Added couple jumps, bugs, tips, added new strategies, corrected a couple game
errors, added a new question, added new section [25] Rampage Locations.
Oct. 31st, 2001 (v1.4/5)
- Happy Halloween! Mwa ha ha ha! Anywho, the Tank Cheat has been verified,
and not only that, but there are a helluva lot more button codes now! Couple
fixes, and a new section [37] Yardie Lobo. More strategies, more tips, more
bugs, insane jumps and a couple weapon locations. Also begun to give
descriptions of each of the cars (check section [12] Cars to see what I mean)
Oct. 30th, 2001 (v1.3)
- Medium-sized update. Added a few more strategies, corrected a couple more
game errors, and added a new section [36] Weapon Locations.
Oct. 29th, 2001 (v1.2)
- Big update! Added lots of alternate strategies (thanks everyone) and made
some corrections, especially about putting out 30 fires for the FlameThrower.
Also added section [35] Tips/Tricks.
Oct. 27th, 2001 (v1.1)
- Just some spelling and grammar errors fixed.
Oct. 26th, 2001 (v1.0)
- Finished the FAQ. Fast, eh? Will update as new information becomes known or
if suggestions, tips, etc. are sent in to me.
Oct. 25th, 2001 (v0.1)
- Just began.
===============================================================================
Table of Contents
[1] Grand Theft Auto 3 Basics
[1.1] Controlling Your Character and Car
[1.2] Saving Your Game
[1.3] Wasted
[1.4] Busted
[1.5] Your Wanted Level
[1.6] How To Increase Your Wanted Level
[1.7] How To Decrease Your Wanted Level
[1.8] Running and Exercise
[1.9] Shooting
[2] Car Basics
[2.1] Driving
[2.2] Fast Cars or Slow Cars?
[2.3] Radio
[2.4] When To Drive and When To Bail
[3] Statistics
[4] Items
[4.1] Health
[4.2] Armor
[4.3] Police Bribes ("star" icons)
[4.4] Adrenaline Pills
[4.5] Hidden Packages
[4.6] Rampages
[5] Weapons
[5.1] AK-47
[5.2] Baseball Bat
[5.3] Flame Thrower
[5.4] Grenades
[5.5] Handgun
[5.6] M-16
[5.7] Molotov Cocktail
[5.8] Rocket Launcher
[5.9] Shotgun
[5.10] Sniper Rifle
[5.11] Uzi
[6] Cars
[7] Characters
[7.1] 8-Ball
[7.2] Luigi Goterelli
[7.3] Joey Leone
[7.4] Toni Cipriani
[7.5] Salvatore Leone
[7.6] Asuka Kasen
[7.7] Kenji Kasen
[7.8] Donald Love
[7.9] Ray Machowski
[7.10] Maria
[8] Main Missions
[9] Portland - Industrial District
[9.1] Introductory Mission: "Give Me Liberty"
[9.2] Missions By Luigi Goterelli
[9.2.1] "Luigi's Girl"
[9.2.2] "Don't Spank Ma Bitch Up"
[9.2.3] "Drive Misty For Me"
[9.2.4] "Pump Action Pimp"
[9.2.5] "The Fuzz Ball"
[9.3] Missions By Joey Leone
[9.3.1] "Mike 'Lips' Last Lunch"
[9.3.2] "Farewell 'Chunky' Lee Chong"
[9.3.3] "Van Heist"
[9.3.4] "Cipriani's Chauffeur"
[9.3.5] "Dead Skunk In The Trunk"
[9.3.6] "The Getaway"
[9.4] Missions By Toni Cipriani
[9.4.1] "Taking Out The Laundry"
[9.4.2] "The Pick-Up"
[9.4.3] "Salvatore Called A Meeting"
[9.4.4] "Triads And Tribulations"
[9.4.5] "Blow Fish"
[9.5] Missions By Salvatore Leone
[9.5.1] "Chaperone"
[9.5.2] "Cutting The Grass"
[9.5.3] "Bomb Da Base"
[9.5.4] "Last Requests"
[10] Staunton Island - Commercial District
[10.1] Missions By Asuka Kasen
[10.1.1] "Sayonara Salvatore"
[10.1.2] "Under Surveillance"
[10.1.3] "Paparazzi Purge"
[10.1.4] "Payday For Ray"
[10.1.5] "Two-Faced Tanner"
[10.2] Missions By Kenji Kasen
[10.2.1] "Kanbu Bust-Out"
[10.2.2] "Grand Theft Auto"
[10.2.3] "Deal Steal"
[10.2.4] "Shima"
[10.2.5] "Smack Down"
[10.3] Missions By Ray Machowski
[10.3.1] "Silence The Sneak"
[10.3.2] "Arms Shortage"
[10.3.3] "Evidence Dash"
[10.3.4] "Gone Fishing"
[10.3.5] "Plaster Blaster"
[10.4] Missions By Donald Love
[10.4.1] "Liberator"
[10.4.2] "Waka Gashira Wipeout"
[10.4.3] "A Drop In The Ocean"
[11] Shoreside Vale - Residential District
[11.1] Missions By Donald Love 2
[11.1.1] "Grand Theft Aero"
[11.1.2] "Escort Service"
[11.1.3] "Decoy"
[11.2] Missions By Asuka Kasen 2
[11.2.1] "Bait
[11.2.2] "Espresso-2-Go"
[11.2.3] "S.A.M."
[11.2.4] "Ransom"
[11.3] Missions By Ray Machowski 2
[11.3.1] "Marked Man"
[11.4] Missions By Catalina
[11.4.1] "The Exchange"
[12] Extra Missions
[13] Extra Portland Missions
[13.1] Missions By El Burro
[13.1.1] "Turismo"
[13.1.2] "I Scream, You Scream"
[13.1.3] "Trial By Fire"
[13.1.4] "Big 'n' Veiny"
[13.2] Missions By Marty Chonks
[13.2.1] "The Crook"
[13.2.2] "The Thieves"
[13.2.3] "The Wife"
[13.2.4] "Her Lover"
[13.3] Missions By RC Toyz
[13.3.1] "Mafia Massacre"
[13.3.2] "Diablo Destruction"
[13.4] Missions By 4X4
[13.4.1] "Patriot Playground"
[14] Extra Staunton Island Missions
[14.1] Missions By King Courtney
[14.1.1] "The Interview"
[14.1.2] "Uzi Rider"
[14.1.3] "Gangcar Round-Up"
[14.1.4] "Kingdom Come"
[14.2] Missions By RC Toyz 2
[14.2.1] "Casino Calamity"
[14.3] Missions By 4X4 2
[14.3.1] "A Ride In The Park"
[14.3.2] "Multi Story Mayhem"
[15] Extra Shoreside Vale Missions
[15.1] Missions By D-Ice
[15.1.1] "Uzi Money"
[15.1.2] "Toyminator"
[15.1.3] "Rigged To Blow"
[15.1.4] "Bullion Run"
[15.1.5] "Rumble"
[15.2] Missions By RC Toyz 3
[15.2.1] "Rumpo Rampage"
[15.3] Missions By 4X4 2
[15.3.1] "Gripped"
[16] Vigilante Missions
[16.1] Taxi
[16.2] Ambulance
[16.3] Fire Truck
[16.4] Police Car/FBI Car/Enforcer/Rhino
[17] Hidden Packages
[17.1] Prize Chart
[17.2] Locations
[18] Rampage Locations
[19] Secrets
[19.1] Hooker Trick
[19.2] BF Injection
[19.3] Ambulance Health
[20] Emergency Vehicle Crane
[21] Unique and Insane Jumps
[22] Import/Export Garage (Portland)
[23] Import/Export Garage (Shoreside Vale)
[24] Bugs/Glitches
[25] Questions & Answers
[26] Cheat Codes
[27] GameShark Codes
[28] Tips/Tricks
[29] Weapon Locations
[30] Yardie Lobo
[31] Miscellaneous
[A] Contact Information
[B] Webmaster Information
[C] Where This FAQ May be Found
[D] Other FAQs Written
[E] Grand Theft Auto III Copyright Information
===============================================================================
|-----------------------------------------------------------------------------|
| [1] Grand Theft Auto 3 Basics |
|-----------------------------------------------------------------------------|
The following sections will familiarize you with the basics of living in
Liberty City.
|-----------------------------------------------------------------------------|
| [1.1] Controlling Your Character and Car |
|-----------------------------------------------------------------------------|
When moving around the city by foot, the following controls perform the said
function.
CONTROL ACTION
------- ------
L1 Look Forward
L2 Change Weapon (Left)
R1 Auto-target nearest person
R2 Change Weapon (right)
R3 Look behind
D-Pad Move
Left Stick Move
Right Stick First Person View
Select Change camera view
Start Pause
Triangle Enter/Exit vehicle
Circle Fire weapon/punch/kick/hit with bat
Square Jump
X Run (hold)
When driving a vehicle, use the following controls.
CONTROL ACTION
------- ------
L1 Change Radio Station
L2 Look Left
L3 Honk horn (press quickly to activate siren)
L2+R2 Look Behind
R1 Hand Brake
R2 Look Right
R3 Activate Vigilante Mission
D-Pad Steer
Left Stick Steer
Right Stick Control Firehose/Tank Turret
Select Change camera view
Start Pause
Triangle Enter/Exit vehicle
Circle Car weapon
Square Brake/Reverse
X Accelerate
|-----------------------------------------------------------------------------|
| [1.2] Saving Your Game |
|-----------------------------------------------------------------------------|
To save your game, you must enter your Hideout. Your Hideout appears as a
green house icon on your radar. Your Hideout is specific to each district.
For example, if you are in Staunton Island, your radar will point you to your
Staunton Island hideout, and not your hideout in Portland.
Each hideout has a garage and some sort of entrance.
Portland - Door
Staunton Island - Elevator
Shoreside Vale - Foyer
Entering your hideout will bring up a save game dialogue. Each hideout also
comes with a garage, where you can park a car to save it for use when you load
your game. Each save will repair the car if it's damaged. Each district
offers the ability to save more cars.
You can't save when your doing a mission, and saving your game advances the
game clock by six hours.
|-----------------------------------------------------------------------------|
| [1.3] Wasted |
|-----------------------------------------------------------------------------|
Getting wasted is bad, but I'm sure you already know that. There are many ways
to get "offed" in Liberty City:
Drowning
Shot
Run over
Blown up
Crushed
Burned (catching fire)
When you get wasted, you lost some money and are taken to the hospital. Your
health will be reset at 100, but you will lose money, any weapons you had, and
the mission you were working on (if any) will automatically fail.
|-----------------------------------------------------------------------------|
| [1.4] Busted |
|-----------------------------------------------------------------------------|
Getting busted is just as bad as getting wasted. There is only one way to get
busted: having a cop arrest you. To get arrested, you must be pulled out of a
vehicle and have a Wanted Level, or you'll just be shot. When your arrested,
your taken to the police station, and you'll lose some money (you have to bribe
the cops, you know?) and all your weapons. Any mission you were working on
will automatically fail.
|-----------------------------------------------------------------------------|
| [1.5] Your Wanted Level |
|-----------------------------------------------------------------------------|
At the top right of your screen are six black stars. This represents your
Wanted Level, or how much the cops want your ass. As you do illegal things,
like killing and carjacking, your Wanted Level will increase. As your level
increases, more and more authorities are sent after you.
LEVEL AUTHORITIES
----- -----------
1 Cops, level 1 (not too tough)
2 Cops, level 2 (much tougher and more persistent)
3 SWAT, level 1 (tough and persistent), as well as a helicopter
4 SWAT, level 2 (very tough and very persistent), helicopter remains
5 FBI (very, very tough driving fast, black cars)
6 Army (including tank) and another helicopter
|-----------------------------------------------------------------------------|
| [1.6] How To Increase Your Wanted Level |
|-----------------------------------------------------------------------------|
You want to increase your Wanted Level. Why? Well, I'm not one to ask, so
here's what you can do to piss them off.
- Run over people
- Shoot people
- Beat up people
All of the above takes a few kills to get them after you. For example, kill
four or five people and you'll get your first star. If a cop is in the
vicinity when you kill someone, you'll get that star immediately.
- Steal a car
If you do this while a cop is watching, your wanted level will increase. If
you do this when no cops are around, you're fine.
- Steal a cop car
If you try to carjack a cop car, you'll get a star immediately, and the cop
driving said car will get out and try to arrest you.
- Targeting a cop
If you target a cop with a weapon, you will get a star. Doesn't matter if you
shoot or not, you'll get that star just for aiming at him.
- Hit a cop car
If you hit a cop car hard enough to make him drop his donut, he'll come after
you.
|-----------------------------------------------------------------------------|
| [1.7] How To Decrease Your Wanted Level |
|-----------------------------------------------------------------------------|
Throughout the city are star icons. These are called "Police Bribes" and will
take your Wanted Level down one star at a time.
For Wanted Levels 1 and 2, hang by your hideout and do nothing. The stars will
eventually go away. For levels 3-6, the only way to get rid of the stars is to
find Police Bribes or get your car sprayed. If your driving a police car and
need to rid yourself of stars, then hop into a civilian car, because the pay
and spray shop won't repaint cop cars.
|-----------------------------------------------------------------------------|
| [1.8] Running and Exercise |
|-----------------------------------------------------------------------------|
When on foot, it's much better to run than to walk. Unfortunately, you get
tired from running too long, and your character will slow down until he gets to
a walk. Stopping will allow him to catch his breath, then you'll be able to
run again.
However, you should try to run a lot. Over time, your guy will build up
strength and stamina by running, and you'll be able to run a lot longer before
having to catch your breath.
|-----------------------------------------------------------------------------|
| [1.9] Shooting |
|-----------------------------------------------------------------------------|
You have various weapons at your disposal. Handguns, uzi's, you name it. You
can fire your weapon in various ways. Some weapons you must remain still while
firing, others allow you to run and fire.
One of the coolest features of GTA3 are drive-bys. To accomplish this, you
must have an Uzi selected BEFORE you get in a car. When you're in the car,
press and hold either L2 or R2 (left and right windows, respectively) and hold
CIRCLE. This will cause you to stick your arm at the window and begin firing.
Very cool.
===============================================================================
|-----------------------------------------------------------------------------|
| [2] Car Basics |
|-----------------------------------------------------------------------------|
The following sections will familiarize you with the basics of driving in
Liberty City.
|-----------------------------------------------------------------------------|
| [2.1] Driving |
|-----------------------------------------------------------------------------|
Driving. What would a game called GRAND THEFT AUTO be without driving? Any
vehicle in the game; ANY vehicle can be carjacked. Like that van? Take it.
A parked police car? Take it. Paramedics trying to save someone? Hop in the
Ambulance.
Turning is your biggest enemy. When your speeding through the city, perhaps
being chased, you can't afford to screw up a turn. So, to turn effectively
while going fast, press the brake button, then press the handbrake button, then
begin your turn.
|-----------------------------------------------------------------------------|
| [2.2] Fast Cars or Slow Cars? |
|-----------------------------------------------------------------------------|
Your probably saying "Fast or slow? What the hell do you think?" Believe it
or not, slower cars are preferable to fast cars in certain situations. Maybe
you need to take a person somewhere in a certain time limit. Sure, a fast car
sounds best, but they also flip more often. Taking slower cars, such as a van
or taxi, makes you less likely to flip over, potentially failing the mission.
|-----------------------------------------------------------------------------|
| [2.3] Radio |
|-----------------------------------------------------------------------------|
There are different radio stations you can listen to, depending on what you
want. Each car has a different station automatically playing, but you can
change it if it's not your cup of tea. Or you can turn the radio off
altogether. My favorite station has to be Chatterbox. Some of the callers are
just crazy.
|-----------------------------------------------------------------------------|
| [2.4] When To Drive and When To Bail |
|-----------------------------------------------------------------------------|
Needless to say, most of your time will be spent driving, but you should also
take into consideration when you should exit from a car. Most of the cars can
take a fair amount of damage, but they do have their limits. When you see dark
black smoke coming from the engine, your car is near death. When you see your
engine on fire, get out, NOW. The car will soon blow up, and if you in it or
around it, you'll be blown up with it.
If your car flips over and turns on its side, with no hope of getting back on
it's wheels, then get out of the car, now! Cars that are flipped over will
eventually catch fire, then blow up, and I don't think you want to be there
when that happens.
===============================================================================
|-----------------------------------------------------------------------------|
| [3] Statistics |
|-----------------------------------------------------------------------------|
When you pause the game, there is a wealth of information to be had regarding
you and your actions. The following is what the game tracks.
Percentage completed
Missions attempts
Missions passed
Rampages passed
Hidden Packages found
Unique Jumps completed
Days passed in game
People you've wasted
People wasted by others
Cars exploded
Times busted
Hospital visits
Gang members wasted
Criminals wasted
Helicopters destroyed
Kgs of explosives used
Accuracy
Cars crushed
Gang cars totalled
Distance travelled on foot (miles)
Distance travelled by car (miles)
Mm of rain fallen
Max. INSANE Jump distance (ft)
Max. INSANE Jump height (ft)
Max. INSANE Jump flips
Max. INSANE Jump rotations
Best INSANE stunt so far
Passengers dropped off
Cash made in Taxi
People saved in Ambulance
Highest Paramedic mission level
Criminals killed on Vigilante Mission
Total fires extinguished
Daily police spending
Best Turismo Time
At the top right of the stats screen is another stat, "Criminal Rating". It
changes depending on what you do in the game.
This is in order, starting with the least amount of points.
Pickpocket
Bully
Thug
Hustler
NOTE: I have since stopped playing Grand Theft Auto III, so if you would like
to send me the remainder of the criminal titles, I will gladly credit you for
your contribution.
===============================================================================
|-----------------------------------------------------------------------------|
| [4] Items |
|-----------------------------------------------------------------------------|
The following are items you can find in the game and what they do.
|-----------------------------------------------------------------------------|
| [4.1] Health |
|-----------------------------------------------------------------------------|
Do I really need to explain what this does? Yes? Okay then, health
replenishes your health to the 100 mark. They are usually found near the
hospital, and will regenerate over time. There are twelve of them in Portland,
twelve in Staunton Island and eight in Shoreside Vale.
They look like a red heart.
|-----------------------------------------------------------------------------|
| [4.2] Armor |
|-----------------------------------------------------------------------------|
When you collect armor, a new meter is displayed next to your health. This is
your armor. When you take damage, your armor will deplete before your health
does. There are five in Portland, five in Staunton Island, and four in
Shoreside Vale.
They look like a silver badge.
|-----------------------------------------------------------------------------|
| [4.3] Police Bribes ("star" icons) |
|-----------------------------------------------------------------------------|
These items will reduce your Wanted Level one star at a time. They are found
all over the place, but mainly in out-of-the-way areas. They regenerate over
time. There are eight in Portland, ten in Staunton Island and six in Shoreside
Vale.
They look like a gold star (duh).
|-----------------------------------------------------------------------------|
| [4.4] Adrenaline Pills |
|-----------------------------------------------------------------------------|
These pills give you added strength, and also slow down time for the duration
of the pill. You can punch or kick someone twenty feet!
They look like a red and white pill.
|-----------------------------------------------------------------------------|
| 4.5] Hidden Packages |
|-----------------------------------------------------------------------------|
There are a total of 100 Hidden Packages throughout the game, and for each ten
you get, you get something that will always regenerate at your hideout. For
the location of each package, please see the section elsewhere in this FAQ.
There are 33 in Portland, 36 in Staunton Island and 31 in Shoreside Vale.
They look like a white package with tan tape sealing it.
|-----------------------------------------------------------------------------|
| [4.6] Rampages |
|-----------------------------------------------------------------------------|
Rampages give you the opportunity to cause some serious destruction in a set
amount of time. They can only be picked up when your not doing a mission. If
you win, you will receive cash, but if you fail, the Rampage icon moves to a
different location.
They look like a white skull.
===============================================================================
|-----------------------------------------------------------------------------|
| [5] Weapons |
|-----------------------------------------------------------------------------|
This section will tell you about the various weapons in the game.
|-----------------------------------------------------------------------------|
| [5.1] AK-47 |
|-----------------------------------------------------------------------------|
Favored among terrorists, it's more powerful than the Uzi and maintains it's
accuracy over long distances. The downside? You can't run and you must stand
still.
|-----------------------------------------------------------------------------|
| [5.2] Baseball Bat |
|-----------------------------------------------------------------------------|
This is the most common weapon for the beginning areas of the game. Unlike
your fists, the bat can knock down people with one swing, then you can bash on
them to your hearts content.
|-----------------------------------------------------------------------------|
| [5.3] Flame Thrower |
|-----------------------------------------------------------------------------|
The Flame Thrower is a weapon of coolness, because not only do you get to see
some excellent fire effects, but the resulting explosions make it seem all the
much better. You can't run with it, and that's a good thing, or you'd set
yourself ablaze.
|-----------------------------------------------------------------------------|
| [5.4] Grenades |
|-----------------------------------------------------------------------------|
Exact same thing as the Molotov Cocktail, but quicker, and better at blowing up
and killing. The longer you hold the button, the farther it'll be thrown.
|-----------------------------------------------------------------------------|
| [5.5] Handgun |
|-----------------------------------------------------------------------------|
Next to the baseball bat, this is a common weapon, mostly found in the hands of
rival gangs. They can take down someone with five to six shots, and you can
run while holding it.
|-----------------------------------------------------------------------------|
| [5.6] M-16 |
|-----------------------------------------------------------------------------|
This weapon is extremely powerful (just a wee bit weaker than the Rocket
Launcher). It has a scope, and when you fire it, you will feel the recoil. It
can take out a vehicle in seconds, but you can't move with it.
|-----------------------------------------------------------------------------|
| [5.7] Molotov Cocktail |
|-----------------------------------------------------------------------------|
The Molotov Cocktail is the same thing as the grenade, except it's much better
at torching then blowing up or killing. The longer you hold the button, the
farther it'll be thrown.
|-----------------------------------------------------------------------------|
| [5.8] Rocket Launcher |
|-----------------------------------------------------------------------------|
The most powerful weapon in the game, the Rocket Launcher is the cream of your
crop. It's heavy, so you can't run. It has a sight and will not fire if it's
not positioned correctly. Shooting this within close proximity of a wall or
vehicle is not recommended.
|-----------------------------------------------------------------------------|
| [5.9] Shotgun |
|-----------------------------------------------------------------------------|
This weapon isn't found too often, but if you carjack a police car then exit
it, you'll have it with five shells. It's best at close range, as the shells
spread out the further you fire. You must be standing still to fire this gun.
|-----------------------------------------------------------------------------|
| [5.10] Sniper Rifle |
|-----------------------------------------------------------------------------|
A specialized weapon, it's best for missions where you have to assassinate
someone, but you can be far away while doing it. One shot kills, no matter
where you hit, but if you score a head shot, you get to see a sweet death
animation. Great for not attracting attention (except for the cops).
|-----------------------------------------------------------------------------|
| [5.11] Uzi |
|-----------------------------------------------------------------------------|
This is a rapid-fire version of the handgun. It's clip holds more ammo then
the handgun, so you don't have to worry about reloading too much. You can run
while holding the Uzi, and the Uzi is the only weapon that lets you perform
drive-bys.
===============================================================================
|-----------------------------------------------------------------------------|
| [6] Cars |
|-----------------------------------------------------------------------------|
There are many cars throughout the game, all yours for the taking. In this
section, you'll find a list of all the cars in the game, alphabetically.
Ambulance
Banshee
Barracks OL
Blista
Bobcat
Bus
Cabbie
Cartel Cruiser
Cheetah
Coach
Diablo Stallion
Dodo
Enforcer
Esperanto
FBI Car
Fire Truck
Flatbed
Idaho
Infernus
Kuruma
Landstalker
Linerunner
Mafia Sentinel
Manana
Moonbeam
Mr. Whoopee
Mule
Patriot
Perennial
Police
Pony
Rhino
Rumpo XL
Securicar
Sentinel
Stallion
Stinger
Stretch
Taxi
Trashmaster
Triad Fish Van
Yakuza Stinger
Yankee
Yardie Lobo
===============================================================================
|-----------------------------------------------------------------------------|
| [7] Characters |
|-----------------------------------------------------------------------------|
This section details the main characters throughout the game.
|-----------------------------------------------------------------------------|
| [7.1] 8-Ball |
|-----------------------------------------------------------------------------|
8-Ball is the first person you meet up with. He was one of the prisoners on
the bus that was hijacked, and he's the one that introduces you to Luigi. He's
a bomb expert and owns 8-Ball's Autoyard, where you can get any car rigged with
a bomb (at a cost).
Voiced By: Guru
IMDB Entry: http://www.imdb.com/name/nm0857260/
|-----------------------------------------------------------------------------|
| [7.2] Luigi Goterelli |
|-----------------------------------------------------------------------------|
Your first boss, Luigi will give you all your starting missions. He's the
lowest guy, but hey, anybody that's willing to help you should get an A in your
book. He's the owner of The Sex Club 7, a strip joint for the mafia.
Voiced By: Joey Pantoliano
IMDB Entry: http://www.imdb.com/name/nm0001592/
|-----------------------------------------------------------------------------|
| [7.3] Joey Leone |
|-----------------------------------------------------------------------------|
The son of Salvatore, Joey owns a garage in Trenton where he services stolen
vehicles. His favorite kinds of missions include anything that hurts the
Forelli brothers, and anything to do with banks. He'll keep you busy.
Voiced By: Michael Rapaport
IMDB Entry: http://www.imdb.com/name/nm0001650/
|-----------------------------------------------------------------------------|
| [7.4] Toni Cipriani |
|-----------------------------------------------------------------------------|
Toni is the number one extoronist and debt collector. He always hangs around
Mamma Cipriani's Restaurant in St. Mark's, which is, of course, owned by him
and his mother. Toni hates the Triads, so if you get involved with him, you
get involved with the Triads.
Voiced By: Michael Madsen
IMDB Entry: http://www.imdb.com/name/nm0000514/
|-----------------------------------------------------------------------------|
| [7.5] Salvatore Leone |
|-----------------------------------------------------------------------------|
The Don of the family, any mission from him will reward you with very good
money. Unfortunately, by the time you meet him, there is a full scale war
waging between the Colombian Cartel and the Triads, so you'll have a tough time
trying to please him.
Voiced By: Frank Vincent
IMDB Entry: http://www.imdb.com/name/nm0898634/
|-----------------------------------------------------------------------------|
| [173.6] Asuka Kasen |
|-----------------------------------------------------------------------------|
Asuka was born into the Yakuza crime syndicate, but don't let her fool you; she
can run and gun with the best of them. She will be your first contact when you
reach Staunton Island.
Voiced By: Liana Pai
IMDB Entry: http://www.imdb.com/name/nm0656658/
|-----------------------------------------------------------------------------|
| [7.7] Kenji Kasen |
|-----------------------------------------------------------------------------|
Asuka's brother, Kenji also belongs to the Yakuza crime syndicate, and is the
owner of Kenji's Casino in Torrington. He's opposed to the Colombian Cartel
because if they manage to get their SPANK into Staunton, his business is over.
Voiced By: Les Mau
IMDB Entry: http://www.imdb.com/name/nm0560745/
|-----------------------------------------------------------------------------|
| [7.8] Donald Love |
|-----------------------------------------------------------------------------|
Owner of Love Media, Donald is your typical playboy millionaire. He's got a
bad past, and fortunately for you, he keeps going back to it.
Voiced By: Kyle Maclachan
IMDB Entry: http://www.imdb.com/name/nm0001492/
|-----------------------------------------------------------------------------|
| [7.9] Ray Machowski |
|-----------------------------------------------------------------------------|
Ray Machowski is the crooked cop who will introduce himself to you when you
arrive in Staunton Island. He's not the most trusting of people, and chooses
to meet you at a dirty mens restroom at the park.
Voiced By: Robert Loggia
IMDB Entry: http://www.imdb.com/name/nm0005162/
|-----------------------------------------------------------------------------|
| [7.10] Maria |
|-----------------------------------------------------------------------------|
Maria is the Don's girl, whom will be introduced to you at the end of Portland.
She likes you, and follows you around. You'll be required to chauffeur her at
times, but she will get on your moves. At least the ending clears that up.
Voiced By: Debi Mazar
IMDB Entry: http://www.imdb.com/name/nm0000529/
===============================================================================
|-----------------------------------------------------------------------------|
| [8] Main Missions |
|-----------------------------------------------------------------------------|
The following are the main missions of the game. These missions are given to
you, in person, by somebody. Needless to say, the following section contains
spoilers, so I suggest you try to complete the mission before turning for help.
I've got a lot of requests asking when the bridges and subway's open, so here's
a quick rundown.
When you complete mission "Last Requests" by Salvatore Leone, the Callahan
Bridge to Staunton Island will open, the Subway to Staunton Island will open,
and you can now find boats at the dock.
When you complete mission "A Drop In The Ocean" by Donald Love, the drawbridge
to Shoreside Vale will open, and the Subway to Shoreside Vale will open.
===============================================================================
|-----------------------------------------------------------------------------|
| [9] Portland - Industrial District |
|-----------------------------------------------------------------------------|
The following are the missions found in Portland.
|-----------------------------------------------------------------------------|
| [9.1] Introductory Mission: "Give Me Liberty" |
|-----------------------------------------------------------------------------|
This mission will teach you the basics of the game.
When you have control, hop into the car in front of you; a Karuma. Once your
in, head down the bridge and make your way into the district.
Look at your radar and you will see a red blip. That's your destination, so
drive toward it. It'll lead you to an alley (which becomes your hideout). You
and 8-Ball get a change of clothes, grab the baseball bat next to the door and
then hop back into the car.
Look at your radar again and follow the new blip. It'll lead you to Luigi's
sex club, the Sex Club 7. When you get close, you'll see a blue squared area
on the ground; stop in it. This will activate a cut scene, introducing you to
your first real boss, Luigi Goterelli.
|-----------------------------------------------------------------------------|
| [9.2] Missions By Luigi Goterelli |
|-----------------------------------------------------------------------------|
To get these missions, visit The Sex Club 7 and talk to Luigi. You can find
him by heading to the big L on your radar.
|-----------------------------------------------------------------------------|
| [9.2.1] "Luigi's Girl" |
|-----------------------------------------------------------------------------|
Overview: Steal a car, pick up a girl, bring her to him.
Reward: $1500.00
Your first job. How's it feel? Good? That's what I thought. You can choose
any car you like for this mission. If the car you arrived in isn't smoking,
then just get back in that one; it's not a bad car, after all.
Looking at your radar, you'll notice a green blip. That's the girl, Misty,
that you need to pick up. Head toward it. When you arrive, Misty will be
waiting outside, and another one of those blue markers will be near her. Come
to a complete stop in the marker, and Misty will make her way into the car.
Once she's inside, look at the radar again, and head back to the L. The L
stands for Luigi, and this is where you come for more missions. For now, there
is a blip right next to the L, marking the drop off spot for Misty. Once she's
out of the vehicle, you receive your reward.
|-----------------------------------------------------------------------------|
| [9.2.2] "Don't Spank Ma Bitch Up" |
|-----------------------------------------------------------------------------|
Overview: Beat a SPANK pusher, steal his car, repaint it.
Reward: $4000.00
This is a fairly easy mission. Someone is pushing SPANK, a new drug, to
Luigi's girls. Luigi wants you to beat the pusher, steal his car, then take it
to the nearest pay-n-spray. If you picked up the baseball bat when you
changed clothes, then find a car and jack it. If you didn't pick it up, or you
get wasted or busted, then you can pick one up from across the alley. Either
way, get a car, and head to the green blip, Portland Harbor.
Drive down the slope and you'll be in the harbor. You should see the pusher
talking with two hookers. Exit the vehicle, and the pusher will come after
you. When he does, hit him with the bat, and keep hitting him until you can
see blood. This means he's dead. Once he's finished, take his car and head
for the new blip.
When you arrive at the pay-n-spray, drive the car into the garage. Usually,
getting a car repainted costs money, but this time it's free. Once it's
repainted, head to the new blip and pull the car into the garage that opens.
Get out and leave the garage. When the door closes, you'll get your money.
|-----------------------------------------------------------------------------|
| [9.2.3] "Drive Misty For Me" |
|-----------------------------------------------------------------------------|
Overview: Pick up Misty, drive her to Joey's.
Reward: $1000.00
When Luigi finishes talking, take whatever car you like, then drive to Hepburn
Heights by following the blip.
Pull into the blue marker and honk your horn. A couple seconds later Misty
will emerge from the building and get into your car. Take her to the new blip
on the radar.
You will see the familiar blue market. Pull into it and a cinematic will take
over.
When all's said and done, you will have a new item on your radar; a large J.
This represents Joey, who can give you missions. For the sake of this
walkthrough, stick to Luigi until he's finished.
When you leave, you'll hear a phone ringing. This is how you get extra
missions. Ignore it for now and return to Luigi's.
|-----------------------------------------------------------------------------|
| [9.2.4] "Pump Action Pimp" |
|-----------------------------------------------------------------------------|
Overview: Kill a pimp. Simple, huh?
Reward: $4000.00
Once Luigi's speech is over, head to the icon of the gun. This will lead you
to the AmmuNation gun shop. Walk inside. The owner says he's been expecting
you and directs you to the backyard, where you'll find a handgun. Practice
shooting the targets if you like, but beware; cops will eventually come if you
fire too much, even if your shooting at air.
When your done, grab a car, and head to the blip on the radar. Because your
target is driving around, the blip will constantly change. When you reach his
car, you have a couple ways of dealing with him.
First, you can keep ramming him until he gets out of the car, at which point
you can run over him. Second, you can open the driver's door, which will make
the Pimp get out, at which point you can shoot him. I recommend running him
over, because he has a shotgun and can seriously hurt you, if not kill you.
|-----------------------------------------------------------------------------|
| [9.2.5] "The Fuzz Ball" |
|-----------------------------------------------------------------------------|
Overview: Take some girls to the Police ball.
Time: 6 minutes
Reward: $2000-$4000
This is your first timed mission. You have five minutes to pick up some of
Luigi's girls and take them to a ball. There are a total of eight girls to
pick up, but you only need to deliver four to pass the mission. If any girl
gets killed, it's mission failure.
First, get a car that can hold three people plus you. Any four door car will
do. Vans, police cars and taxi's will work as well. Concentrate on getting
four girls to the ball, this way you'll pass the mission. If you have enough
time leftover, then try for the rest, as you get more cash per girl. Once the
time limit is up or you've gotten all eight girls, you'll pass the mission and
get your reward.
*** TIP ***
Here's a tip for ya. Grab a bus from the Trenton Bus Station BEFORE seeing
Luigi for this mission. You'll be able to hold all eight girls in one run.
Unfortunately, the bus is quite slow, so unless your a good driver, you may run
out of time before you get them to the ball.
|-----------------------------------------------------------------------------|
| [9.3] Missions By Joey Leone |
|-----------------------------------------------------------------------------|
To get these missions, visit Joey's Garage by heading toward the large J on
your radar.
|-----------------------------------------------------------------------------|
| [9.3.1] "Mike 'Lips' Last Lunch" |
|-----------------------------------------------------------------------------|
Overview: Steal Mike's car, rig it with a bomb, return car.
Time: 5 minutes
Reward: $10,000.00
You have five minutes to steal Mike Forelli's car, rig it with a bomb, and then
return it where you found it.
To begin, find a fast car. If you can't find one, then just hijack anyone, as
the five minute time limit is a bit generous for this mission. Speed to the
blip, and you'll be at Marco's Bistro. You'll see a car with a blue arrow
hovering over it. Get in this car, and then head to the new icon on your
radar, 8-Ball's autoyard. Be careful when you drive! If you bang the car up
too much, you'll have to pay to get it repaired before returning it.
Once the car has been rigged, drive back to Marco's Bristo, and return the car
to the same spot it was when you got it. Before exiting, press CIRCLE to arm
it. When your out of the car, walk onto the street, and you'll see a
cinematic take over. So long Mike!
|-----------------------------------------------------------------------------|
| [9.3.2] "Farewell 'Chunky' Lee Chong" |
|-----------------------------------------------------------------------------|
Overview: Kill Chunky Lee Chong.
Reward: $10,000.00
When Joey's finished with you, drive over to AmmuNation for a gun. If you
already have one, then head toward the blip on your radar.
You'll be in Chinatown, and Chunky is in an area that's closed off to all
vehicles. Get out of your car, pull out your gun, and start shooting all the
people in blue; these are Triad members. Soon, the cops will show up, and
Chunky will be making his way out of there. Get back to your car and chase
him.
Stay as close to Chunky's car as possible, because if he gets too far away,
it's mission failure. Make sure you get Chunky's car in a spot where it has no
chance of getting away, then exit your car and enter his. You'll throw him
out. Now, you have one of three ways of eliminating him.
First, chase him with the car and run over him. Second, get out of the car and
shoot him until he's dead. Third, get out of the car and beat him with the
baseball bat, then bash him until you see blood. When he's dead, you get paid.
*** ALTERNATE STRATEGIES ***
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by Tevern:
However, there is a way to kill Chunky, with almost no risk to yourself, and
all it costs you is $1,000.
Take a fast car to the entrance of the alley where Chunky is found, park and
get out. Run around to the back side of the alley, and jack Chunky's car. Take
it to 8-ball's shop, and fit it with a bomb. Return it to its place, arm the
bomb, and go back to the other side of the alley near your car. Walk into the
alley, and trigger the cutscene with chunky in his noodlestand. As soon as the
scene ends, target a Triad, and fire a few shots. This will panic Chunky, and
he'll bolt to his car. As soon as he does, begin running back to your car.
Chunky will blow himself up for you, and you'll be on the road cruising away
from the angry Triads.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Paul:
If you circle the block you will see that Chong has two getaway cars stashed at
either side of the shopping area in which his little stand is located. Which
car he runs to is determined by the way you approach the stand. To keep him
from driving off, you can destroy by ramming or just block in both of the
getaway cars. You trigger his flight as set out in your description of the
level. He runs off towards either of the destroyed cars. Running after him and
picking him off as he tries to get into the car is pretty simple from there.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Alex:
What you can do is you can run into the alley where Chong is, then you move in
and get him all scared so he will run. Then you chase him into the small alley
he goes through before getting to his truck. When you get pretty close to him,
press R1 and empty an uzi clip into him. Then you can run back to your car and
do whatever you want until you get your next mission briefing.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Krisrep:
Get some molotov cocktails from the junkies in the tunnel. Head over to
Chinatown. When you are close enough to his noodleshop, throw one of the
molotovs, and you should be able to take out the whole gang (Chunky and his
three bodyguards).
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Douglas:
1) Make sure you have a gun.
2) Enter the area on the right hand side of Chunky's stand.
3) After the cut scene plays, lock on to the Triad member on your
right (he has a gun), and shoot him till he falls.
4) Ignore the other Triad members for now, and run after Chunky.
He'll be within shooting distance.
5) Lock on to Chunky, and shoot him till the job's done.
6) Turn around, and finish off the remaining Triad members, or
else they'll kill you.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [9.3.3] "Van Heist" |
|-----------------------------------------------------------------------------|
Overview: Steal car, ram money truck, steal money truck, take truck to Docks.
Reward: $20,000.00
When Joey's through, you'll see a blue damage meter at the top right. This is
the status of the truck you need to steal. To do this job, you should find a
durable car, such as a van or truck. You can do it with a regular car, but
your car will take the most damage, so you'll probably have to switch cars in
the process.
When you've got your vehicle of choice, head toward the blip. This is the
truck you need to ram. Keep hitting it until the damage meter fills up. This
will cause the driver to bail. When he does, get in and take the truck to the
Portland Docks, where Joey's guys will crack it and give you a bit of loot.
|-----------------------------------------------------------------------------|
| [9.3.4] "Cipriani's Chauffeur" |
|-----------------------------------------------------------------------------|
Overview: Drive Toni to his mother's restaurant.
Reward: $3,000.00
You'll exit Joey's garage with a nice shiny Limousine, with Toni in the back.
He tells you he wants you to go to a local laundry store, where the owners
haven't been paying rent, so follow the blip on the radar.
Toni gets out, enters the laundry, then runs back to the car. It was an
ambush! When he's back in the car, head to the blip, the restaurant. Pull
into the blue marker and you'll have completed the mission. If you have a
Wanted Level, make sure you lose it before you drop Toni off.
|-----------------------------------------------------------------------------|
| [9.3.5] "Dead Skunk In The Trunk" |
|-----------------------------------------------------------------------------|
Overview: Take car with corpse to crusher.
Reward: $10,000.00
Get a vehicle, and follow the blip on the radar. It'll take you to Greasy
Joe's Diner, where a car with a dead body is waiting for you. Once you enter
the car, you will see a car close to you come after you. Seems someone has
been waiting for you, and it's the Forelli brothers.
Take off, following the new blip to the crusher. Park the car, then get out.
At this point, the Forelli's are still after you, so find a safe place to hide
until the car is completely crushed, because if you die, it's mission failure.
Once the car is crushed, you get your money, and the Forelli's back off.
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Jimmie (HumanZoom):
All you have to do is either ram the Forelli's cars until they explode or take
them out by luring them out their cars and then punch/beat/shoot etc.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [9.3.6] "The Getaway" |
|-----------------------------------------------------------------------------|
Overview: Pick up Joey's boys, drop them off at bank, get them safely home.
Reward: $30,000.00
Find a fairly fast car that can hold four people. The Mafia Sentinel is good.
If you can't find a fast one, just grab anything that seats four. Once you've
got a car, follow the blip to the place where Joey's guys are waiting. Pull
into the blue marker and honk your horn to get their attention.
Once their in the car, drive to the new blip, the bank. The guys will get out,
and you'll hear a scream and some gunshots. The men will run back out and get
in the car. Your Wanted Level will gain three stars.
Find the Pay-n-Spray and get the car repainted, then drive to the new blip on
your radar and drop off Joey's men.
|-----------------------------------------------------------------------------|
| [9.4] Missions By Toni Cipriani |
|-----------------------------------------------------------------------------|
To get these missions, visit Toni's restaurant by heading to the big T on your
radar.
|-----------------------------------------------------------------------------|
| [9.4.1] "Taking Out The Laundry" |
|-----------------------------------------------------------------------------|
Overview: Destroy Laundry vans.
Reward: $20,000.00
After Toni gives you your mission, head to 8-Ball's and grab the grenades. You
don't need them, but they can help.
Once you've got the grenades, grab a car and head to one of the blips. These
are the laundry vans, and will constantly change. Once you've gotten near
them, you have a couple ways of taking them out.
The easiest is to pull in front of it and take it, then you can do whatever
you want to destroy it. Toss it into the lake, blow it up, get it rigged and
blow it; whatever you want.
The other way, but a little harder, is to ram them. As soon as you hit one of
the vans, they'll know your after them and won't stop for nothing. This way,
you can constantly ram it until it gets destroyed, or try to make him drive off
a cliff and land upside down, or drive into a lake. When all the laundry vans
are destroyed, you'll receive your reward.
*** ALTERNATE STRATEGIES ***
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by Jesse:
All you do is go to 8-ball's
shop pick up the grenades. Get to where a truck is and
park your car in front of it without touching it. Then
step out of your car a chunk a grenade at the van and
run like hell to get away from the explosions and grab
a new car, and just do the same for the other 2
trucks.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Alex:
First, load up on uzi ammo at Ammunation before getting the briefing by Tony.
Then, find a decent car that can catch up to the vans and can take some damage,
like a taxi or a van. Whenever you see a laundry truck, drive next to it and
either using L2+O or R2+O, pepper it with lead. If you keep doing this, you
will eventually see the laundry van's engine catch fire. Eventually, it'll
explode, and there's one less van to worry about. Normally, it takes only two
or three passes to torch the engine, assuming your shots are well-placed.
You also might get bumped around by the laundry van or you might crash into
other people, other cars, or walls, which is why you'd need a relatively tough
vehicle. But just keep doing drive bys and you'll be able to finish the
mission. Just be aware of your vehicle's condition, or you'll end up going up
in flames with your car.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
|-----------------------------------------------------------------------------|
| [9.4.2] "The Pick-Up" |
|-----------------------------------------------------------------------------|
Overview: Collect payment.
Reward: $10,000.00
Grab a car and head toward the blip on your radar. This will lead you to the
laundry where Toni was ambushed. Pull around the side and head into the
alleyway. You'll see a briefcase with the money.
BEFORE you grab the briefcase, position your car so that it's facing directly
at the road. Grab the briefcase. You'll see a bunch of Triads surrounding
you. Get back into your car, and drive toward the road. You'll run over some
of the Triads. Reverse and run over the ones behind you.
The last Triad member has taken a Belly-Up truck. Either ram the truck until
it's destroyed, or throw the driver out and run him over. Once he's dead, go
back to Toni's and receive your reward.
|-----------------------------------------------------------------------------|
| [9.4.3] "Salvatore Called A Meeting" |
|-----------------------------------------------------------------------------|
Overview: Pick up the bosses and drive to Salvatore's.
Reward: $15,000.00
Drive to Joey's Garage by following the blip, and head inside. You'll have a
chat with Joey, who will instruct you to get in the Limo. He will get in the
back.
After leaving Joey's, drive to the blip, which will take you to Luigi's. Pull
into the blue marker and honk your horn. Luigi will come out and get in with
Joey.
With Luigi in the limo, drive to Toni's restaurant. Position the limo so that
it's facing the alleyway off to the left, by the "Toyz" van, then pull into the
blue marker and honk the horn. Toni will emerge from the restaurant and get in
the car.
At this time, Belly-Up trucks will come after you. Seems the Triads knew you
were picking him up. Drive off to the alley, and you should be able to get
away from the trucks for the time being.
Unfortunately for you, the Limo sucks at climbing hills, so when your going up,
the trucks may catch you.
Drive toward the blip. You'll see an enclosed house with a small dirt road.
Drive along the road and you'll come to the front door. Pull into the garage
and collect your money.
*** READ! ***
You must complete Salvatore's first mission before any of the bosses will talk
to you again, so skip to Salvatore's Mission section, then come back here.
*** READ! ***
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Sam R:
After picking up Tony and going down the alley you
first need to lose the Triad trucks. You then head
over to the car dealership. Head behind the dealer
ship and you can go along the grass to the house.
Doing this allows you to avoid the two Triad trucks
blocking the entrance to the driveway.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [9.4.4] "Triads And Tribulations" |
|-----------------------------------------------------------------------------|
Overview: Take Toni's men to Chinatown, kill Triad warlords.
Reward: $30,000.00
When you leave the restaurant, you'll have two men in black with you. They
will follow you wherever you go, and enter/exit any vehicles you do.
The first Warlord is in the parking lot with the stairs to the train station.
The best way to kill him is to use your car.
The second Warlord is located in the area of Chinatown where you must walk,
since no vehicles can pass. Get out of the car, and kill him.
The third and final warlord is located in an area blocked off to all vehicles
but the Fish vans, so carjack a van and head toward the blip. When you get
there, the gate will slide open, allowing you access. The best way to get rid
of this Warlord is to either kill him or run him down. He can't get too far
since he's basically trapped. When all are dead, you'll receive payment.
*** NOTE ***
If the two men Toni sent get killed, don't worry; you won't fail.
*** NOTE ***
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Alex Schiller:
It is possible to kill the warlord inside the compound w/o getting a fish van
or risking your life. Get a Moonlight van and pull it to next to wall close to
the warlord's position. Jump first on the hood, then onto the back of the van.
You can just see over the wall. Aim and shoot.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [9.4.5] "Blow Fish" |
|-----------------------------------------------------------------------------|
Overview: Drive a Truck rigged with a bomb to a set of gas canisters.
Reward: $30,000.00
Grab a car and follow the blip on your radar to 8-Balls. You'll see a truck
with a blue arrow hovering over it. Get inside. You'll see a damage meter.
When this damage meter is full, the truck has taken too much damage and the
bomb will be blown.
Follow the blip. When you get to the factory, the gate will open for you.
Drive around to the other side, and park in between the blue marker. Press the
CIRCLE button to arm the bomb, then get out. A few seconds later, the bomb
will go off, destroying the factory.
|-----------------------------------------------------------------------------|
| [9.5] Missions By Salvatore Leone |
|-----------------------------------------------------------------------------|
To get these missions, visit Salvatore's mansion by heading to the big S on
your radar.
|-----------------------------------------------------------------------------|
| [9.5.1] "Chaperone" |
|-----------------------------------------------------------------------------|
Overview: Drive Maria to a party, then bring her home.
Reward: $10,000.00
You'll have the Limo again for this mission. Maria, one of the Don's girls, is
in the back. Head to the blip on the radar and pull into the blue marker. She
will exit the car and head into the building, telling you to wait there.
While she's inside, turn the Limo around the face the opposite direction. Cops
will show up to raid the party, so Maria will run out and get in the Limo.
You'll automatically get a Wanted Level of two, so take off and head back to
the Don's house. When you arrive, pull into the garage and receive your
payment.
|-----------------------------------------------------------------------------|
| [9.5.2] "Cutting The Grass" |
|-----------------------------------------------------------------------------|
Overview: Follow Curly Bob home and kill him.
Reward: $15,000.00
Take one of the Mafia cars Salvatore has stored at his house. Head over to
Luigi's by following the blip. You'll see a taxi parked out front, and soon,
Bob will get in. Begin tailing him. You'll see a Spookmeter, and it will rise
the closer you get to him. When you back off far enough, the meter will go
down. If the meter fills in, Bob's on to you and it's mission failure.
Unfortunately, the taxi doesn't show up on the radar, so you've gotta stay
close enough to see him, but far enough back so you don't tip him off.
The taxi will take Curly Bob to the Docks, where he rats out to a couple
mobsters. After the cinematic, you must kill him. Either run him over or
shoot him until he's dead, then shoot him some more. You'll get your reward
once he's dead.
*** ALTERNATE STRATEGIES ***
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by GenDV138_2000@yahoo.com:
Steal a taxi and head over to Curly Moe's Location.
Park behind the other taxi and Curly Moe should hop
into your car. You just need to drive him over to the
docks and you don't need to worry about tailing him
since you are driving him. This is an easier
alternative if you have trouble with the following
method. When told to whack Moe, just drive at him
full speed as he should turn around right when you are
about to hit him, giving him no time to hurt you.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by krisrep:
I jacked a taxi, and waited behind the other taxi which our poor victim was
supposed to take. Then, to my big surprise, he actually got into my cab, so
all I had to do was drive him to the boat. After that I ran over him.
Mission completed.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [9.5.3] "Bomb Da Base" |
|-----------------------------------------------------------------------------|
Overview: Support 8-Ball by shooting guards with the Sniper Rifle.
Reward: $100,000.00
Take one of the Mafia cars to 8-Ball's garage, get out, and walk to the blue
marker. 8-Ball will come to the door and tell you to come back when you have
the correct amount of money, $100,000. If you have enough, walk into the blue
marker again. If you don't, get some, then try again.
When you have the money, 8-Ball will come out and give you a Sniper Rifle. Get
into the Mafia car and follow the blip on the radar. You'll arrive at the
docks. 8-Ball will get out of the car and tell you to find a spot to set up
shop. Get out of the car, and head to the stairs. Follow the stairs up to the
center of the roof. Get the Sniper Rifle ready.
8-Ball will not move in until you fire the first shot. Start by shooting the
guard at the bottom at the left of the ramp. The other guard will duck behind
a car, but you can still see him, so shoot him next. Then, aim at the top of
the ramp, and keep shooting the guards, left to right. If 8-Ball gets killed,
it's mission failure. Once all the guards are dead, 8-Ball will enter a door,
then a few seconds later, a cinematic will take over and you'll see the ship
blowing up.
When it's no more, you receive your payment.
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Adam:
Do exactly what you've instructed up to the point about climbing the stairs.
What I did was this: Climb the stairs as you would in your regular strategy.
About half way up there are some gas tanks, tall ones. Jump the stairs railing
onto a tank, and follow the row of tanks until you get to a pair of tanks a few
feet taller than the others. Jump onto one of the tall tanks. The advantage of
this perch is that it's a bit closer, so you can be more accurate, and it
helped me a lot. Then proceed as normal, taking out the guys at the bottom of
the teps first. But after the initial four guards are dead, shoot the red
barrels on the ship-they'll explode and take out two or thee guards apiece!
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by Darren Jones:
When you drive into the ware house though the main gates you should notice
the trailers on the right. If you go in to the middle of a set of 4
trailers you'll find one of those slow motion pills. So after dropping of
8-Ball run over to the pill and then run up the stairs as normal. You'll
find you can get head shots easy!
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by Toby Willison:
Drop off 8-Ball, then rush the two guards out front (recommend you have full
armor and 125 health). Be sure not to shoot until they are nearly out of
your sight. You want to get as close as possible, so that you have a good
head start on 8-Ball.
After killing the first two, rush aboard the ship. Kill from left to right,
as before, BUT BE SURE TO WATCH YOUR TARGETING! YOU CAN TARGET 8-BALL!
After you trash all the guards, don't bother leaving the ship. When it goes
down, and you watch the cinema scene, you will be on the dock, right next to
the ship's past position. No death, mission done, and no sniping :P
Maybe I just got lucky, but I didn't lose more than 50 off my armor.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
|-----------------------------------------------------------------------------|
| [9.5.4] "Last Requests" |
|-----------------------------------------------------------------------------|
Overview: Take a car from Luigi's club to the crusher.
Reward: $20,000.00
Follow the blip and it will take you to Luigi's sex club. When you approach
the car, you'll get a message on your pager, telling you not to get into it.
You'll see a new blip on the radar, so drive toward it and you'll end up near a
dock. Drive into the blue marker and stop. A cinematic will take over, with
Maria telling you about Salvatore.
After the cinematic, you'll all be in a boat, with you at the helm. Steer the
boat to the new blip, and pull into the blue marker. Another cinematic will
take over. Maria needs to talk to Asuka. Asuka directs you to your new
hideout where you can save your game with your brand new, two-car garage.
Welcome to Staunton Island!
===============================================================================
|-----------------------------------------------------------------------------|
| [10] Staunton Island - Commercial District |
|-----------------------------------------------------------------------------|
The following are the missions found in Staunton Island. To get there, take
the bridge, subway, or boat.
===============================================================================
|-----------------------------------------------------------------------------|
| [10.1] Missions By Asuka Kasen |
|-----------------------------------------------------------------------------|
To get these missions, visit Asuka at her home by following the large A on your
radar.
|-----------------------------------------------------------------------------|
| [10.1.1] "Sayonara Salvatore" |
|-----------------------------------------------------------------------------|
Overview: Kill Salvatore.
Reward: $25,000.00
Time: 3 hours after getting the mission until Salvatore leaves the club (thanks
to Nothingness for pointing that out)
This mission is timed, but I forget how long you have to complete it.
Basically, you must kill Salvatore Leone before he returns home. You have
plenty of ways to complete this mission. You can opt for stealth with the
Sniper Rifle, go in like a John Woo movie and kill him at the restaurant, or
you can use my favorite method; blowing him up, courtesy of the Flame Thrower.
If you don't have the Sniper Rifle or Flame Thrower, then you can either go out
and find/buy one, or kill him with your regular weapon as he leaves the
restaurant.
Get a car, any car, and drive to Salvatore's home back in Portland. See those
two Mafia cars? Get in them, and park in front of the garage (the one to the
right, where you parked the limo earlier). You should now have two cars
blocking the entrance. As long as Salvatore can't enter his garage, the
mission won't fail.
When he arrives and tries to get into the garage, pull out your Flame Thrower
and start torching the cars. They'll soon catch fire, blow up, and take
Salvatore with them. Mission passed!
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Bahamut:
I got to the club and parked 5 cars in a road block around the corner (if
looking onto the road with the club behind you it's around the corner right
then left) Park 3 cars in a line and 2 behind them...it makes a suitable
roadblock. I bought grenads beforehand and had a bit of style with this...it
was just like a gangster film. I stood on the bonnet of the middle front car
with my grenades ready. They yelled THERE HE IS! GET 'IM! I threw the
grenade, hitting both cars...before they hit the road block I jumped clear
and laughed as they exploded into millions upon millions of bit and pieces
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by J. Cronin:
This is an easy, yet somewhat cheap way, to pick off Sal w/o an elongated car
chase or taking out half the Mafia. Try and time taking the mission for when
there's going to a be a decent amount of sunlight out (not necessary, but makes
life easy). Then, head toward's Luigi's. Follow the main road that goes around
the island (it's two lanes and runs right around ChinaTown and the Red Light
district. After you pass the Portland Safe House, take the street to the right.
Take the next right, go a little up the first hill (opposite of the street
leading to Pay'N'Spray) and park the car. Run up the hill the rest of the way
until you're just barely over it, but not in sight of the Mafia henchmen (if
you see "You've been spotted", life is going to suck, you'll end up having to
take out about 4 or 5 heavily armed Mafia men, but as long as they're out of
the picture, you're fine). Now, go ahead and wait for the cut scene announcing
Sal's exit from the club. Look through the scope and zoom as far in as you can.
After about 10 or 15 seconds, Sal will walk out (you can tell it's him by the
big ol' blue arrow). Just line up the red dot with his chest and pull the
trigger. Mission successful, plus no annoying body guards to fight to get to
Sal.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [10.1.2] "Under Surveillance" |
|-----------------------------------------------------------------------------|
Overview: Kill the Mafia operation.
Reward: $15,000.00
When Asuka's done with you, grab her sports car out front, and speed to any of
the green blips. These represent the people you must kill. You have a set
time limit to kill the mafiosos. The best weapon for this is the Sniper Rifle,
but if you don't have one, it's a lot of money to buy one at AmmuNation, and
you CAN complete the mission with a pistol or some other gun, but it's much
harder, as you're susceptible to a little thing called death. You should buy
Grenades as well.
Two targets are at the pond, sitting on the small island in the middle. Pull
out the rifle (or any other gun) and open fire. If you snipe them, be sure
your standing at the basketball court.
In Bedford Point, your next target is a black van. Since your weapons will
have no immediate effect, get a Grenade (you did buy them, right?) and toss it
at the van. Seconds later, boom.
Head to the casino in Torrington and climb the stairs to the top of the
building. You'll see a Rockstar helicopter. Go to the edge, and by looking
around, you'll see a bunch of targets standing on various balconies. They will
see you and try to shoot you, but they have Uzi's and are too far away to hit
you, so don't worry; only or two shots will actually connect with you. When
they've all been terminated, you receive payment.
|-----------------------------------------------------------------------------|
| [10.1.3] "Paparazzi Purge" |
|-----------------------------------------------------------------------------|
Overview: Kill a reporter.
Reward: $5,000.00
This is your first real mission with a boat. When Asuka has given you your
task, leave her home and go to the second set of docks to the south, NOT the
ones close to her. As you approach the stairs, a cutscene will take over. Go
to the docks, get in the police boat (a blue arrow will be hovering above it)
and chase him.
You will see a damage meter at the top-right. This is the health of the
speedboat the reporter is in. Keep firing your cannons at him (by pressing
CIRCLE) and the damage meter will fill up. When it's full, it's kablooey for
him.
The reporter will make his way all around Portland and then return to the docks
where you left. If he does this, it's mission failure, so make sure you stay
close to him and don't let him make it around the city.
|-----------------------------------------------------------------------------|
| [10.1.4] "Payday For Ray" |
|-----------------------------------------------------------------------------|
Overview: Bring a cop his payment, and await instructions by phone.
Reward: $10,000.00
This is a tough mission. You have a time limit to get to different phones
before the cop will agree to meet you. Grab Asuka's sports car and race to
the blip on the radar; the first phone. The first phone is in Torrington.
When you've answered the call, hop in the car and make your way to Belleville
Park, home to the second phone.
Get in the car again, and head to Liberty Campus, where the third phone awaits.
Answer it, and jump back in the car.
The fourth and final phone is located in Belleville Park (same one as Phone #2).
When you answer it, Ray asks you to meet him in the park's rest room. Go in
and give him his money. Mission done.
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Alex:
When you exit the condo, turn left towards the loading bay with all the
trailers in it. There's a dirt ramp at the end near the water, you'll need it
to jump over the water to save time. Go into it pretty fast, but not too fast.
When you're in the middle of the jump, slam on the brakes so that you don't
overshoot the other side and land in the water. If you land it, you save
yourself about 10 seconds, assuming you landed right side up, and you also get
some money for landing the jump.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
|-----------------------------------------------------------------------------|
| [10.1.5] "Two-Faced Tanner" |
|-----------------------------------------------------------------------------|
Overview: Kill Tanner.
Reward: $20,000.00
This is a very tough mission. Why? You'll see...soon...yes, you will see.
Hop into Asuka's sporty car, and before you attempt this mission, search
around for the Barracks OL, a huge, army flatbed truck. Why? Well, you'll see
that later too. For now, trust me. You can find them throughout the island,
but if your having trouble, there's an Army Surplus store near the water where
you can find one.
Once you've got the Barracks OL, head to the casino by following the blip.
Drive into the blue marker and stop. Tanner will come darting out of the
casino and will hop into a car and takes off. There is now a damage meter on
the screen and a red blip on the radar. You have to keep ramming his car (see
why we got the Barracks OL?) until the damage meter is full.
Unfortunately for you, he knows he's been targeted, and he calls for backup.
This backup consists of a level 5 Wanted Level. That means two sets off cops,
a helicopter, two SWAT teams, and the FBI. That's some pretty heavy duty
backup. That also means Enforcer vans will create blockades and try to
destroy you. This is the other reason we picked up the Barracks OL. It'll
give you a LOT more protection which you need.
Since your fairly slow, anticipate Tanner's driving movements. He likes
driving along eastern rode next to the shore. When you've got hold of his
location, either ram him until his damage meter is full, or push him over into
the water. Either way will result in a kill. Since your in that big Barracks
OL, you can easily send him flying.
Once he's dead, you lose the Wanted Level.
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Tracy:
Instead of attempting to destroy him by ramming his car with a sturdy vehicle I
just used a nice fast car and went into first person mode. Than I drove up
along side him and shot it full of bullets with my Uzi. If you can time it
right you might be able to waste the car before any cops come after you. At the
very least if you do it right you will give him a large chunk of damage before
you get belted by a cop car. Its still tough but I found completing the mission
this way MUCH easier than trying to ram him to death.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by Mark Bales:
First off, go to the army surplus store in Rockford and get your hands on a
rocket launcher. Instead of parking in the blue circle, get out and walk to it
with rocket launcher in hand. As soon as Tanner takes off hit him with a
rocket and you just completed the mission!
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by Will:
I have an alternate strategy for the Two-Faced Tanner Mission. Once he
gets into his car, simply follow him around. He drives recklessly and
fast, and he'll make driving mistakes, crashes, etc. Don't hit him, just
follow him. He will generally get himself into a bind (high centered,
stuck in a corner behind a car he hit, etc). Then just pull up, use the
drive-by shooting technique, and fill his car with bullets until it blows
up. If you waited until he's good and trapped, it only takes about three
or four seconds to blow his car up, and that's not nearly enough time for
the cops to get to you or damage you.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
|-----------------------------------------------------------------------------|
| [10.2] Missions By Kenji Kasen |
|-----------------------------------------------------------------------------|
To get these missions, visit Kenji at the Casino by following the large K on
your radar.
|-----------------------------------------------------------------------------|
| [10.2.1] "Kanbu Bust-Out" |
|-----------------------------------------------------------------------------|
Overview: Bust someone out of prison.
Reward: $30,000.00
After Kenji's business is done, you must find a cop car. This is extremely
easy. Just try to open the door, beat up the cop when he gets out, and the car
is yours. Unfortunately, this gives you a Wanted Level of 1, but it's not too
bad. When you've got the car, drive to 8-Ball's and get it rigged with a bomb.
8-Ball's shop is located where the big 8-Ball icon is on your radar.
When it's rigged, follow the blip to the police compound. Inside, you'll see a
blue marker. Pull into that marker and stop. Arm the bomb (CIRCLE) and get
out. Behind you, you'll see an Enforcer (SWAT van). Get in it. At this time,
the police car will explode, revealing a hole in the wall. If the guy doesn't
run toward you, then drive through the hole until you're close enough for him
to get in. You now have a Wanted Level of 3.
While escaping through the tunnel, you'll run over a Police Bribe, taking your
Wanted Level down to 2. Good.
When your clear of the Police Compound, get out of the car and find a civilian
car. Don't worry; your friend will follow you. Once you've got a new set of
wheels, head to the Pay-n-Spray to get rid of your Wanted Level altogether.
When you've gotten repainted, drive to the blip on the radar, the Hyaku Dojo.
Park inside the blue marker, and Kanbu will get out of the car and enter the
Dojo. Mission success.
|-----------------------------------------------------------------------------|
| [10.2.2] "Grand Theft Auto" |
|-----------------------------------------------------------------------------|
Overview: Steal high quality cars and park them in a garage.
Reward: $25,000.00
This mission requires the best driving skills possible. A single hit, no
matter how slow your going, will require you to get it repaired before the
garage will even think about accepting it.
There are two blips on the radar; a pink and red one. Follow the red ones for
now, because the pink one will lead you to the garage. There are three cars to
collect; a Stinger, Cheetah, Infernus. Grab one, drop it off at the garage,
then go for the others. Pretty self explanatory. Just follow the blips to the
cars, then head toward the pink blip that'll lead you to the garage. When all
the vehicles are safely parked, you'll receive payment.
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Alex:
You don't need to drive extremely carefully, assuming you have more than $3000
(at this stage of the game you should have a considerable amount of cash so you
should be all set). Why? Because there's a Pay-N-Spray next to the garage you
have to park the car in. You can drive like a maniac to the garage (but don't
flip the car over or else you fail the mission), and easily turn into
Pay-N-Spray to repair everything. Also, try to give yourself two minutes or
less for each car because you only have 6 minutes. It seems kind of generous
but you have to drive pretty far away for most of the cars, and going to
Pay-N-Spray takes away a few precious seconds.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [10.2.3] "Deal Steal" |
|-----------------------------------------------------------------------------|
Overview: Steal a car and kill Colombians.
Reward: $25,000.00
When Kenji's done with you, head over to Newport, because you need a Yardie
Lobo to complete this mission. Once you've got one, follow the blip on the
radar. This is where one of Keni's men will get in the car, ready to help you.
Stop in the blue marker and he'll make his way into the car.
Once you have him, follow the new blip. This will take you to the hospital.
Lucky for you, if you get injured, your at the hospital, so you can just run
over the health pickups. Park in the blue marker and honk your horn. Some
people will emerge from the hospital. As soon as you leave the car or begin to
drive away, they'll realize it's a trap, so quickly angle your car and run over
as many as you can.
Once you get out of the vehicle, your partner will get out as well, and the two
of you will begin attacking. Once all of the Colombians are dead, you'll see
some trucks will blue arrows hovering overhead. You must destroy these trucks.
Once the trucks are no more, pick up the briefcase, grab a car, and go back to
Kenji's casino. The pink blip will lead you to the parking lot, where you'll
find a blue marker. Park inside the marker and your mission is a success.
|-----------------------------------------------------------------------------|
| [10.2.4] "Shima" |
|-----------------------------------------------------------------------------|
Overview: Pick up money.
Reward: $10,000.00
When leaving the casino, head to the blip on the radar. It'll lead you to
Torrington. You'll see a briefcase on the sidewalk. Get out, get the case,
and get back in the car.
Follow the blip to the next briefcase. This one is guarded by a man with a
gun. Kill the man (shoot him or run him over), get the briefcase, and get back
in the car.
Head to the next blip which will take you to Belleville Park. Unfortunately,
there is no briefcase. The store owner here says he was robbed and a gang took
everything, including the money you're supposed to get. You know what happens
now, don't you? Yep, track down the gang, make them pay and retrieve your
money.
Look at the radar. See the blue blip? That's the gang location. In Portland.
Get your ass all the way back to Portland. You'll see that the blip is in
Hepburn Heights, and it was all the Diablo's doing. There are a lot of them,
so feel free to kill them however you like. Once there's no one left standing
(except for you, of course), get the briefcase, and return to the casino all
the way back in Torrington.
|-----------------------------------------------------------------------------|
| [10.2.5] "Smack Down" |
|-----------------------------------------------------------------------------|
Overview: Eliminate the SPANK pushers.
Reward: $10,000.00
When you leave the casino, a new meter will appear on your screen. It's a
countdown meter. You must kill a certain number of dealers. In this case,
eight.
Just follow the blips to each dealer and kill them however you like. This
mission is straightforward and doesn't need a strategy.
|-----------------------------------------------------------------------------|
| [10.3] Missions By Ray Machowski |
|-----------------------------------------------------------------------------|
To get these missions, visit the Belleville Park rest rooms by heading to the
large R on your radar.
|-----------------------------------------------------------------------------|
| [10.3.1] "Silence The Sneak" |
|-----------------------------------------------------------------------------|
Overview: Torch some place then kill some guy.
Reward: $30,000.00
After receiving your first mission, find a large car. A van, Esperanto,
anything that's fairly big, then head to the blip. Park the car in front of
the east alley. This is to make sure the guy doesn't escape.
See the large open window? Lob a Molotov Cocktail through the window. Once
the place has caught fire, you'll see your target and his driver flee. They
will try to escape, but since you've blocked off the alley, they can't. Start
lobbing grenades at your parked car. This will cause your car to blow up, and
the target's car as well. When he's dead, collect your payment.
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Diablo:
Take a lot of time on this mission. Grab some rumpo’s mules, anything that’s
big and heavy. See that little garage in front of the building? Park about 3
cars in front of there. Lob a grenade, or a moltov cocktail up there. Now,
either blow up one of the cars, torch it, whatever. The first car should blow
up, the next one should catch fire, the next one should, and then it will blow
up the guys, and sent the getaway car on fire, blowing it up too! If this
doesn’t work, remember that the cars dead burned bodies are there. Just simply
lob grenades, fire your gun, whatever to blow up the car stuck inside.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [10.3.2] "Arms Shortage" |
|-----------------------------------------------------------------------------|
Overview: Protect Ray's friend's business.
Reward: $10,000.00
Grab a car and head toward the pink blip, which is an Army Surplus store in
Rockford. Approach the gate to open it. Phil will come out and tell you to
stock up on weapons.
Turn around and head to the building to the north. Go around the northeast side
to the path. Jump on the cardboard boxes to the top of the wall, then run back
toward Phil. Jump from the storage container to the one with the Rocket
Launcher on it. If your fast enough, you'll be able to grab it before the
Colombians arrive.
Using the Rocket Launcher, target the cars and blow them all to hell. When the
battle is over, speak to Phil again and get your reimbursement.
*** NOTE ***
If Phil dies, mission over.
*** NOTE ***
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Diablo:
Immediately grab the Barracks OL and park it in front of the fence. Walk around
to the boxes, and kill anyone that comes behind the building. After doing so,
lock and load. Take your rocket launcher and smoke the trucks. This should kill
most of the cartels, if not all. Wipeout the remaining with your M16 that I
hope you picked up. Don’t use aimer, just look back and forth while holding
CIRCLE. That should kill everyone else. Then, just walk back around and talk to
Phil, mission passed.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [10.3.3] "Evidence Dash" |
|-----------------------------------------------------------------------------|
Overview: Ram a car carrying evidence, then burn said car.
Reward: $10,000.00
Get a fast car, like the Stinger or Infernus, and head toward the blip on the
radar. Since your chasing a moving vehicle, the blip will always change. The
blip turns out to be a Bobcat. When you have the Bobcat in sight, a blue arrow
will hover above it. Ram this car and a package will fall out. You can get
the package by driving over it (you don't need to get out). Keep ramming the
vehicle until a total of five packages drop. Once you've collected all five,
destroy your car. Torch it, sink it, whatever you like.
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Alex:
Find a normal car, something that can go into Pay-N-Spray. After Ray gives you
the mission briefing from the can, follow the red bilp to the dude's car. Try
not to get any kind of wanted level before you see the car, because when you
hit the car, your wanted level goes up to two, and it might add onto the wanted
level you already have if you have one. Don't pick up the package the guy
dropped - yet. First, high tail it to Pay-N-Spray to get rid of the wanted
level. Then, pick up the package he dropped and you can take your time hitting
the dude and getting the packages because there's no time limit and even if
he's clear across town, you can still get him. When you get all six packages,
do what you want to destroy the car, but don't be in it when it goes up.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [10.3.4] "Gone Fishing" |
|-----------------------------------------------------------------------------|
Overview: Steal Police Boat and sink someone.
Reward: $15,000.00
Head to Asuka's house by following the red blip. Head down to the stairs to
the Docks and hop into the Police Boat.
When your on the water, head toward the lighthouse (follow the blip). You'll
see a cinematic. When it's over, the boat your supposed to destroy takes off.
Chase the boat and shoot it with your guns. Occasionally, the boat will drop
a keg of dynamite, so try to avoid it when he drops it. Once you've sunk the
boat you'll get paid.
|-----------------------------------------------------------------------------|
| [10.3.5] "Plaster Blaster" |
|-----------------------------------------------------------------------------|
Overview: Kill witness in ambulance.
Reward: $10,000.00
There is an ambulance driving someone to the courthouse, with evidence against
you. If the ambulance makes it, mission failure. A police car is escorting
the ambulance, and as soon as your spotted, your Wanted Level will go up to
two.
Find the ambulance (red blip on your radar) and ram it. A good sideswipe or
head-on attack will cause the witness to fall out. The witness is in a full
body cost and is immune to gunfire and is flame retardant. To kill him, run
him over back and forth until he is dead. When he can't get up, you get your
reward.
|-----------------------------------------------------------------------------|
| [10.4] Missions By Donald Love |
|-----------------------------------------------------------------------------|
To get these missions, visit Donald Love at the Love Media building by driving
to the large D on your radar.
|-----------------------------------------------------------------------------|
| [10.4.1] "Liberator" |
|-----------------------------------------------------------------------------|
Overview: Steal Colombian car, talk to Asian man, return him to Donald.
Reward: $40,000.00
As you love the building, you must steal a Colombian gang car to gain access to
a gang controlled facility. Drive to Fort Staunton and you will find a
Colombian Cruiser.
Once your in the cruiser, head to the red blip. You'll come upon a gate, but
since your in a Colombian Cruiser, it'll open for you. Once inside, run over
all the gunmen, because they know who you are. When everybody's dead, head to
the garage's. The man you need to pick up is behind one of them. However,
open the wrong one and you'll come in contact with a gang member. When you get
the right garage, take out the guy next to the Asian man. Once he's dead, the
Asian will follow you.
Get him in a car, and return to the Love Media building. Pull into the blue
marker and stop. The Asian man will exit the car, and you'll be $40,000.00
richer.
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Diablo:
Make sure your loaded with shotgun shells, grenades, and a sniper rifle. First,
get the Cartel Cruiser and park across the road from the compound. Take out
your grenades and lob them across the concrete wall (This keeps you safe from
fire) It should smoke anyone near the gates. Then, get out your sniper rifle
and sit at the fence, and snipe all visible Cartels. Then walk in, and pull out
your shotgun, check the camp to be sure that everyone is dead. If not, smoke
them with your shotgun. Now, start checking the garages. Be warned, there are
people inside each garage, including a guy and the old man in the garages.
Shoot all the guys till you find the garage with the old man. I shot the guy in
the garage with the other guy, I did injure the old man, but didn’t kill him
(Be careful, you might.) I walked out of this mission with full armor and
health.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [10.4.2] "Waka Gashira Wipeout" |
|-----------------------------------------------------------------------------|
Overview: Kill Kenji Kasen with a Cartel car.
Reward: $30,000.00
After Donald gives you your objectives, steal one of the Cartel Cruiser's (if
you haven't got one) and head to the red blip on the radar. This blip will
take you to the Carpark.
Ascend the floors of the carpark to the very top. You will see Kenji and a
bunch of his men. Aim for Kenji. He'll be the one with the blue arrow
floating over his head.
When Kenji's dead, you'll get a message. As soon as you leave the Newport
area, your mission is a success.
|-----------------------------------------------------------------------------|
| [10.4.3] "A Drop In The Ocean" |
|-----------------------------------------------------------------------------|
Overview: Pick up packages that were dropped in the ocean.
Reward: $10,000.00
This is a timed mission. You have just under two minutes to find a speedboat.
Fortunately, there's a red blip that'll direct you to one. You will see a
blue arrow above the speedboat. Hop into it.
Pull away from the dock, and you will soon see a plane flying overhead. This
plane will drop packages into the water. They look like buoys with lights on
top. Stay close to the plane so you can see where the packages drop.
Once you've collected all the packages (a counter will inform you), dock the
boat, jack a car and return to the Love Media building (blip on radar).
===============================================================================
|-----------------------------------------------------------------------------|
| [11] Shoreside Vale - Residential District |
|-----------------------------------------------------------------------------|
The following are missions found in Shoreside Vale.
|-----------------------------------------------------------------------------|
| [11.1] Missions By Donald Love 2 |
|-----------------------------------------------------------------------------|
To get these missions, visit Donald Love, still at LOVE Media, by following the
large D on your radar.
|-----------------------------------------------------------------------------|
| [11.1.1] "Grand Theft Aero" |
|-----------------------------------------------------------------------------|
Overview: Retrieve a package for Donald.
Reward: $50,000.00
For this mission, you'll be heading to the airport. Follow the blip.
When you get to the airport, look for a light green hangar. Park some feet
away, get your Sniper Rifle, and kill the members of the Colombian Cartel that
are inside the hangar. Once the lot of them have been killed, get inside the
Dodo.
Unfortunately, the package is gone. Hop into the nearby Pan Atlantic van and
make your way to the new blip, all the way back in Staunton Island.
You'll arrive at Fort Staunton. Enter through the gates that will open for
you. Kill the Cartel member here, then go upstairs. The package is lying in
the middle of the second floor. Grab it, then head toward the south corner.
Use your Rifle to kill more Colombians. After a bunch are dead, follow the
blip to an elevator.
You'll see a cinematic. After the cinematic, when you have control, exit the
building, and you'll see the Yakuza gang around a stinger. They still like
you, so grab the Stinger and return to Donald Love.
|-----------------------------------------------------------------------------|
| [11.1.2] "Escort Service" |
|-----------------------------------------------------------------------------|
Overview: Escort Donald's associate unharmed.
Reward: $40,000.00
This mission will see a lot of collisions (at least for me it did), so drive to
the Army Surplus Store and take a Barracks OL. Return to the Love building by
following the blip. As you approach, you'll see a Securicar. The man you need
to protect is in this vehicle.
Follow the Securicar, making sure no harm comes to it. The Damage Meter will
tell you how much damage it's taken. Keep checking your rearview mirror every
so often to see if someone is sneaking up. In short, do whatever you can to
take the blunt of the attacks.
Once the Securicar has reached it's destination, it'll pull into a warehouse,
and you'll receive a nice cash settlement.
*** ALTERNATE MISSIONS ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Eric L:
Start the mission, then go do something else for 5 or so minutes (not sure how
long it takes). For some reason if you aren't around the securicar they don't
attack it. This makes it much easier, and also you don't have to bother driving
in the underground tunnel. After 5 minutes or so are up, drive over the bridge
to shoreside, and the car should be at the exit of the underground tunnel,
you'll have to escort it for the last few blocks to its destination. Note: If
you haven't gotten the securicar for the import/export mission yet now is a
good time to go stash on in your garage as there will be a lot on the road
during this mission.
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|-----------------------------------------------------------------------------|
| [11.1.3] "Decoy" |
|-----------------------------------------------------------------------------|
Overview: Lead the cops away from Donald and his associate.
Reward: $35,000.00
Donald and his associate are surrounded. You must lead the cops away so that
they will be safe. Drive to the Amco building and block one of the Enforcers
with your current vehicle. Exit it, and hop into the Securicar.
As soon as you get behind the wheel, your Wanted Level shoots up to 6. That's
two sets of cops, two SWAT teams, the FBI, the army, and two helicopters. It's
safe to say your a very, very, very wanted man now. You will also have a clock
underneath your wanted level count down. You must survive for this amount of
time and you will complete the mission.
The best place to go to wear down the time is the hospital, because you can
drive laps around it with police vehicle at a time. If you have suggestions as
to a better place, e-mail me and I'll add them, with credit given to you.
Once the timer has reached zero, you win.
*** ALTERNATE STRATEGIES ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
The following strategy was sent in by Michael Taylor:
Just head to the Pay & Spray in Staunton Island and stay in there. The Police
and others will have a tough time gettting into the area and the time will be
up before they do.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by George:
Block the road which runs up the side of the truck off, so the cars at the top
have to break through your road block - use two cars, any will do -
Landstalkers are quite good - and then drive the truck straight out and head
towards the bridge back to Staunton - take the tunnel to Portland as the SWAT
vans can't get past you, they can't get tanks down there or helicopters and if
you stradle both lanes police cars just bounce off of the back - when you get
to Portland, head up the up ramp from the tunnel, do a u-turn at the top and
head back into the tunnel by which point you should only have 20-30 seconds of
time left to avoid the cops etc. By the time you get back to the junction where
you would now turn left to head back to Shoreside you should have run the clock
down.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by Jake Smits:
Head for the west blocked tunnel that leads out of Liberty City. Make a left
onto the road right before the tunnel. Drive for about 200 yards and turn off
onto the first grey driveway. To the left of the Pink House is a path leading
to the back yard. Drive back there and do laps around the pool so the
helicopters dont destroy you. It is impossible for anything to get back there,
so just run down the clock.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
|-----------------------------------------------------------------------------|
| [11.2] Missions By Asuka Kasen 2 |
|-----------------------------------------------------------------------------|
To get these missions, visit Asuka, at the PanLantic Construction Site, by
following the large A on your radar.
|-----------------------------------------------------------------------------|
| [11.2.1] "Bait" |
|-----------------------------------------------------------------------------|
Overview: Act as bait.
Reward: $35,000.00
Grab a car and head to Pike Creek. There are three blips on the radar, each
representing one of the Death Squad's. The yellow blip are Yakuza members,
your allies. You have to head to each blip, taunt the Death Squad, then lead
them to the yellow blip where the Yakuza will take care of them. You are NOT
allowed to kill them anywhere else, but if a few elude the grasp of your men,
then you are allowed to kill them.
Do this for each Death Squad and you'll collect your reward.
|-----------------------------------------------------------------------------|
| [11.2.2] "Espresso-2-Go" |
|-----------------------------------------------------------------------------|
Overview: Smash Kappa Coffee Houses.
Reward: $40,000.00
After getting your orders, find a heavy car, like the Patriot or the Cartel
Cruiser, then head to the hospital (blip). There is a coffee stand here, a
front for selling SPANK. Once you've hit the first coffee shop, a timer
starts. Drive crazily around the city, heading to each blip, destroying each
Coffee shop. Once all the coffee shops are destroyed, you'll get you reward.
*** ALTERNATE STRATEGIES ***
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by Alex:
I know how much you all love money, but for this one to work, you're gonna have
to give up $50000. Before heading to the first blip, pick up the Yakuza Stinger
in the construction site and high tail it to the Army Surplus Store (btw, you
might wanna use the Stinger or some other fast car for the entire mission).
Pick up two rocket launchers, with 5 rounds apiece if you don't have the rocket
ammo yet (you'll need 9 rounds), which will cost you $50k. Then, head over to
Portland via the Callahan Bridge, or even better, you can take the tunnel. Once
you reach Portland, head over to the area near the entrance to Salvatore's
club. There's a blip there. STAY IN YOUR CAR because the mafia guys are gonna
shoot at you when you get near the first blip, and ram the first stand with
your car to destroy it, which should be somewhere near the curve in the road.
Immediately, the timer starts with less than 8 minutes left. Head south, follow
the road (which curves right), then hang your first left and drive to the area
near Joey's garage, where there should be another blip. Once you've found the
stand, select your rocket launcher and blow it up. Then, drive over the
Callahan Bridge into Staunton Island, and head over to the blip leading to the
park, where there should be another stand. Blow that one up w/ the rocket
launcher, and head over to the blip near the parking garage. There's another
stand, and you know what to do to take it out. After that, head south. There
should be a blip a few blocks away from Donald Love's place. Hit the stand,
which should be in front of a church, then nail the blip near it, which should
be in a courtyard with red brick about a block or two away. After you get that
stand (that should be 6 already), head towards the next blip, which should be
somewhere near the payphone you had to use for one of Asuka's previous
missions. It's in some kind of fountain area dug into the ground, you'll be
able to see it. Take that one out, and then head over to the lift bridge
leading to Shoreside Vale. Take a left onto the road leading to the airport.
Follow the road down to the stand, which should be at the top of the stairs of
that area at the end of the road. That's 8 blips with one more to go. Get out
of that area because there might be some Colombian Cartel guys and maybe even
some cops shooting at you. Follow the last blip, which is in front of the
hospital. Launch a rocket at that stand, and you get your cash prize. Try your
best to nail each stand on the first shot, and if you run out of rockets, use
grenades or Molotov cocktails. Also try not to trash your car, and if you do
blow it up, find another fast one. Try to get one hit per minute, which is made
even easier by having some stands relatively close to each other.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
|-----------------------------------------------------------------------------|
| [11.2.3] "S.A.M." |
|-----------------------------------------------------------------------------|
Overview: Shoot down a plane and collect it's cargo.
Reward: $45,000.00
Head toward the blip on the radar. This will lead you to a boat. Take the
Rocket Launcher (next to the boat), then jump into the boat and begin to steer
it toward the blip. It'll lead you to a buoy. Lightly hit the buoy and you
will get a message. Aim at the sky with your Rocket Launcher and prepare to
shoot down the plane.
As soon as you lock on to it, fire. When the plane comes crashing down, you'll
have a Wanted Level of 4. Steer around and pick up the packages that the plane
dropped. Once you've collected eight packages, return to the construction
site to end the mission.
|-----------------------------------------------------------------------------|
| [11.2.4] "Ransom" |
|-----------------------------------------------------------------------------|
Overview: Bring $500,000 to the Villa at Cedar Grove.
This isn't a real mission. Instead, you must have at least $500,000 in with
you to take to Cedar Grove in exchange for Maria's life. Beat up people,
perform vigilante missions...do whatever it takes to get $500,000 if you don't
already have it.
|-----------------------------------------------------------------------------|
| [11.3] Missions By Ray Machowski 2 |
|-----------------------------------------------------------------------------|
There is only one mission that Ray gives you.
|-----------------------------------------------------------------------------|
| [11.3.1] "Marked Man" |
|-----------------------------------------------------------------------------|
Overview: Take Ray to the airport.
Reward: $20,000.00 and a bulletproof car.
When you pick up Ray, he needs to be taken to the airport to make his flight
before it leaves. Naturally, there's a time limit, so get the fastest car you
can find and high-tail it to the airport. Unfortunately, the bridge leading to
the airport is blocked by the CIA, so head to the Staunton Island tunnel.
Drive through the tunnel until you reach a T intersection, then turn left and
turn left again. After exiting the tunnel, turn left, and continue straight.
You'll see the blue marker. Pull into the marker and stop. Ray will exit the
car, but not before giving you a key.
The clock has stopped and a new blip has appeared. Follow this blip to Ray's
lockup. The garage will open for you upon your arrival, and you will receive a
page from Ray. Inside the garage is a bulletproof Patriot, a Rocket Launcher,
Sniper Rifle, Flame-Thrower, and your $20,000.00 reward.
*** ALTERNATE STRATEGIES ***
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
The following strategy was sent in by Nathan:
Get into a fast car and go pick up Ray. After you pick him up, drive down to
Donald Love's place and drive down into the subway station. Get to the tracks
and turn right. Make your way all the way down the tracks to the first stop,
drive up the steps and head to the checkpoint with about 30 seconds to spare.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
|-----------------------------------------------------------------------------|
| [11.4] Missions By Catalina |
|-----------------------------------------------------------------------------|
There is only one mission that Catalina gives you.
|-----------------------------------------------------------------------------|
| [11.4.1] "The Exchange" |
|-----------------------------------------------------------------------------|
Overview: Go to Catalina's mansion with $500,000.00.
Reward: $1,000,000.00
Make sure you drive a fast car to Catalina's, as you'll need it. A Cheetah,
Banshee, Infernus, Stinger, either of those will do. When you arrive at the
compound, get out of the car and enter the blue marker.
Catalina's guards will take the money, your weapons, and will escort you into
the compound. Catalina, just as before, has double-crossed you, and has
ordered her guards to kill you. The cinematic will end with you punching one
of the guards. When you have control, run over the guard and take his weapon.
Continue running toward the compound. You'll see a guard on the right. Kill
him, then quickly press L2 to switch targets and kill the other guard. Once
the second guard is dead, run over him to collect his AK-47. Do a 180 and kill
the guard quickly coming at you. Run toward the mansion.
Take the Cartel Cruiser from the garage and make haste to the gate. When your
out of the mansion, head east around the bend and climb the hill. Turn left at
the next road. Try to avoid the traffic as best as possible. You need all the
time that's given to you. At the end of the road turn left and follow the
curve to the right.
Around the corner you will spot a blockade of two Cartel Cruisers. Get out of
your car, mow them down, pick up their weapons, then jump in the Cruiser that's
closest to the hill and drive down the dam road (yes, DAM, not damn).
You'll see another Cartel blockade. Shoot one of the vehicles. They will both
explode, killing the Colombians behind them. Head toward the two destroyed
Cruisers, take the M-16 and shoot the Colombian standing on the cargo. Run up
the ramp.
Emerge from behind the crates and look for the Colombian on the ground. Shoo