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Valkyrie Profile: Lenneth - PSP

Valkyrie Profile: Lenneth Walkthrough

(Version: 1.0)

by vhayste 
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                       |V|A|L|K|Y|R|I|E| |P|R|O|F|I|L|E|
                       +-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+

                                 +-+-+-+-+-+-+-+
                                 |L|E|N|N|E|T|H|
                                 +-+-+-+-+-+-+-+

 

                        (HARD MODE) W A L K T H R O U G H

                    
                        AUTHOR: PAUL MICHAEL (VHAYSTE®)
                          CONTACT: vhayste@gmail.com
                    <http://en.wikipedia.org/wiki/User:Vhayste>








     Table of Contents
     -----------------
     (CTRL+F, enter the corresponding code to jump to the topic you want
      to see.)

     I.Author&rsquo;s Note

     II.Copyright

     III.Basics   ----- (Beginners, read this first!)

     A.About the Game &#8211; Overview   ----------------------- ABT001
     B.About the Game &#8211; Einjerhar  ----------------------- ABT002
     C.About the Game &#8211; Combat     ----------------------- ABT003
     D.About the Game &#8211; Skills     ----------------------- ABT004
     E.About the Game &#8211; Items and Equipment  ------------- ABT005

     IV.Walkthrough

     A.Chapter 0
       + Artolian Mountain Ruins  ------------------------ WLK001

     B.Chapter 1
       + Solde Catacombs --------------------------------- WLK002

     C.Chapter 2
       + Salerno Academy --------------------------------- WLK003
       + Nethov Swamp  ----------------------------------- WLK004

     D.Chapter 3
       + Oddrock Caves ----------------------------------- WLK005
       + Brahms' Castle ---------------------------------- WLK006
       + Clockwork Mansion ------------------------------- WLK007

     E.Chapter 4
       + Cave of Thackus --------------------------------- WLK008
       + Dark Tower of Xervah ---------------------------- WLK009
       + Tower of Lezard Valeth -------------------------- WLK010

     F.Chapter 5
       + Arkdain Ruin ------------------------------------ WLK011
       + Citadel of Flame -------------------------------- WLK012

     G.Chapter 6
       + Lost City of Dipan ------------------------------ WLK013
       + Sunken Shrine ----------------------------------- WLK014

     H.Chapter 7
       + Forest of Spirits ------------------------------- WLK015
       + Tombs of Amenti --------------------------------- WLK016

     I.Chapter 8
       + Arianrod Labyrinth ------------------------------ WLK017
       + Celestial Castle -------------------------------- WLK018
       + Palace of the Dragon ---------------------------- WLK019

     ENDING A &#8211; Asgard Hill ------------------------------ END001
     ENDING B &#8211; Joutenheim Palace ------------------------ END002

     EXTRA &#8211; Seraphic Gate ------------------------------- SPC001
     A.Defeat/ Recruit Lezard Valeth --------------------- SPC002
     B.Defeat/ Recruit Brahms ---------------------------- SPC003
     C.Defeat/ Recruit Freya ----------------------------- SPC004
     D.Defeat Gabriel Celeste ---------------------------- SPC005
     E.Defeat Iseria Queen ------------------------------- SPC006

     V. CREDITS

     VI. VERSION HISTORY


                      ----=====================----
                     [  A U T H O R' S  N O T E S  ]
                      ----=====================----


  .---------------------------------------------------------------------.
  | Hello dear readers, and welcome again to yet another faq for one of |
  | my all time favorite titles. Since I played the game in the         |
  | Playstation many years back, VP never lost its magic and the        |
  | excitement in playing the game is still there. I am sure other VP   |
  | fans will agree as well.                                            |
  |                                                                     |
  | I have two versions of this faq; one is an illustrated PDF guide*,  |
  | complete with screenshots and the second is the one you have right  |
  | now, this is for most readers that needs instant help.              |
  |                                                                     |
  | This is a guide while playing in HARD mode. If you just grabbed the |
  | game and a new player in VP, I suggest playing in NORMAL or EASY    |
  | modes. Aside from that, I will be both covering endings A & B in    |
  | this guide. Only some dungeons are changed in Hard Mode. You can    |
  | still use this guide when playing Normal mode but you need to       |
  | traverse the dungeons not found in this faq by yourself.            |
  | SPOILERS will be avoided from this guide, unlike the PDF version    |
  | (it can't be avoided.)                                              |
  |                                                                     |
  | Any feedback from you guys is very much appreciated. If you have    |
  | corrections or suggestions tell me so; remember that I am doing this|
  | for FREE and I am investing my time and effort to make this guide as|
  | helpful as possible.                                                |
  |                                                                     |
  | I can&rsquo;t assure you that I can answer all your questions, but in the |
  | best of my ability I will. Thank you for grabbing this faq and      |
  | enjoy.                                                              |
  |                                                                     |
  |                                            - Paul &lsquo;Vhayste&rsquo; Michael |
  '---------------------------------------------------------------------'

  *http://faqs.ign.com/objects/788/788783.html





                          =====================
                         [  C O P Y R I G H T  ]
                          =====================


  This document is copyrighted to me, Vhayste&reg;. It is intended for
~PRIVATE~ use only. It cannot be used in ANY form of printed or electronic
media involved in a commercial business, in part or in whole, in any way,
shape, or form. It cannot be used for profitable or promotional purposes,
regardless of the situation. Breaking any of these rules is in direct
violation of copyright law.

This document is protected by copyright law and international treaties.
Unauthorized reproduction and distribution of this document, or any portion
of it, may result in severe civil and criminal penalties, and will be
prosecuted to the maximum extent possible under the law. Any characters,
names, places, or miscellaneous objects are copyright of their respective
companies.

Permission is required from the author in case any site or individual
will like to refer to, or use a portion of this this document. Requests
for posting this faq to other websites aside from the ones the author
originally contributed to still needs to be emailed to the author first.
Expect a prompt response whenever possible.




                 <><><><><> B A S I C S <><><><><>


- About the Game &#8211; Overview ------------------------------------- \\ABT001

     Ragnarok, or the end of the world is coming near. The war between
     the Gods and the forces of darkness is at its peak. Your mission
     as a Valkyrie on Midgard is to recruit chosen souls of slain
     warriors and mages, to fight against the dark legions. There are
     8 chapters in the story, with 24 periods each (most chapters have
     28 periods in hard mode). At the end of each chapter, Freya will
     evaluate your performance. Also note that the more satisfied Freya
     is, the more Materialize points you&rsquo;ll get and the better items
     you&rsquo;ll be awarded. This can be done by sending Einherjars that
     meets the minimum requirements as requested by Freya.

     There are no shops here like a traditional RPG or the need to
     visit each town. Everything you do consume periods; Spirit
     Concentration, visiting dungeons, visiting towns (recruiting
     characters) Since time is limited, exploring is limited as well.

     Items must be purchased in the world map or in save points.
     The currency in the game is called MP (Materialize Points) which
     is awarded by Freya during Sacred Phases. These are also limited
     as well; though there are handy Convert to MP option in the Items
     Menu, you may find yourself in trouble if just buy items/equipment
     without thinking.



- About the Game &#8211; Einjerhars -----------------------------------\\ ABT002

     Einjerhars are the chosen souls of fallen mortals to fight alongside
     with the gods.  Recruiting these would-be heroes for the impending
     battle is your main goal. Each of the characters you will be getting
     have their own stories; which are not related to the main plot. For
     some, these can be considered as sidequests. But in the game, it is
     a requirement.

     You can send up to two Einjerhars each chapter. You need to make sure
     that they have the necessary hero value and other skills/ traits as
     well. In this guide you will find Freya&rsquo;s requirements each chapter.



    +++ HERO VALUE AND TRAITS +++

    Hero value determines an Einjerhar&rsquo;s character. Most of them start
    with negative values, which can be increased by leveling them up (+2
    Hero Value/ Level). Aside from that, players can also increase their
    Einjerhars&rsquo; hero value by allotting Capacity Points (CP) to positive
    traits of the character.

    .-------------------------------------------------------------------.
    | TIP: Characters with too many negative traits and very low Hero   |
    | Value? No worries, equip them with an accessory called Amber of   |
    | Happiness. This is available in the very start of the game and can|
    | be equipped in any of the last three POS equipment slots.         |
    |                                                                   |
    | Now, try putting CP on those negative traits, watch their Hero    |
    | Value skyrocket!                                                  |
    '-------------------------------------------------------------------'

    Freya sometimes requires traits that are not listed in the Traits menu
    of the character. Some of these are being a &lsquo;Negotiator&rsquo;, &lsquo;Can Swim&rsquo;,
    &lsquo;Brave&rsquo;.  In these cases, you need to equip the character you&rsquo;ll send
    with specific accessories that will give them those abilities. In this
    case, a Negotiator needs to have Angel&rsquo;s Lips equipped,  Pearl of
    Karula will enable a character to swim and to be Brave, the Flame
    Bandanna is needed.

    If you want to conserve much valued CP, you just buy tomes when Freya
    requires a character with Demon/ Monster/ Undead Knowledge. These
    traits can be acquired by leveling them as status skills.




    +++ TRAINING EINHERJARS +++

    As mentioned in the topic above, characters gain +2 hero value for
    each level up they get. So five levels (+10 Hero Value) is really a
    great help if you want to meet the required hero value without
    maximizing/ investing CP to the characters&rsquo; traits.

    In normal mode, the characters&rsquo; levels are fixed when you get them.
    This means their CP is at full when you get them (999 pts), most of
    it are excised/ wasted. In hard mode however, all characters starts at
    level 1, which means you can maximize their growth.

    There are two important accessories you should consider when leveling
    up your characters are the Emerald Necklace (+100 CP after level up)
    and the Bracelet of Zoe (+300HP after level up). These two are
    invaluable. Both of these can be acquired as early as Chapter 2 or 3.

    Acquired event experiences when exploring dungeons and opening
    artifacts are stored in what the game calls an &lsquo;EXP Orb&rsquo;. This option
    can be accessed from the Party menu. Collected event experiences here
    can be distributed to your low level characters.



    +++ SENDING EINHERJARS +++

    Sending Einherjars will permanently take them off from your party.
    However, you may need to change party members often if you want to
    maximize their skills and train them.  Also, your characters can also
    &lsquo;die&rsquo; once sent to Asgard. This happens if you sent them with no/
    inadequate equipment, very few skills and at a very low level. You
    need to be very careful when sending somebody. When you send heroes
    exceeding Freya&rsquo;s minimum requirements (or sending two each chapter)
    expect really great items from Odin. This is good if you are just
    playing the game as is; for those who want Ending A, they may need to
    consider this.

    Sending heroes to Asgard also increases Valkyrie&rsquo;s Seal Value. This is
    really important to take note if you are aiming to get the A ending.
    (Best Ending). Details how to get there will be discussed in the main
    walkthrough. Also, getting the path to Ending A will complete your
    movie gallery.



- About the Game &#8211; Combat ----------------------------------------\\ABT003

    Valkyrie profile introduces a unique battle system. Each party member
    is assigned to a button. Depending on the equipped weapon, characters
    can attack up to three times, where each attack adds energy to the
    combo gauge below the battle screen


    Not only that; when the combo gauge reaches 100%, attacking characters
    will get the chance to perform a special attack. Each character has
    their own special attacks. Freya and Valkyrie calls their special
    attacks &ldquo;Divine Assault&rdquo;, other warriors call theirs &ldquo;Finishing Strike&rdquo;
    for the mages, its either a &ldquo;Great Magic&rdquo; or the chants for a
    powerful version of their spell.

    Each special attack adds a certain amount of energy in the combo gauge;
    you can link up to four special arts to inflict devastating damage to
    an enemy, so long as the gauge reaches 100% after each special attack.

    After performing special attacks and spells, your characters will have
    what the game calls as &lsquo;Charge Time&rsquo; (CT). There is the number of turns
    needed before the character/ mage can use special attacks or cast
    spells respectively.

    .---------------------------------------------------------------------.
    | TIP: In tight boss battles, reducing the CT is very, very important.|
    | These can be done by either using a consumable called &lsquo;Charge Break&rsquo;|
    | (Reduces CT at a cost of some DME) or attack the target while it    |
    | lays flat in the ground to drop CT orbs. Equipping your characters  |
    | With Fairy Rings, Fairy Earrings, Haste Ring and Haste Earrings will|
    | reduce CT significantly every turn.                                 |
    '---------------------------------------------------------------------'

    Experience Crystals can be dropped by enemies when you perform a combo
    while they are in mid-air. Treasure chests can be dropped by enemies
    when attacked either in mid-air or while on the ground. But the most
    effective way of forcing them to drop is by landing heavy blows after
    the basic combo.




- About the Game &#8211; Skills -----------------------------------------\\ABT004

    There are four types of skills. Remember that fighters, archers and
    mages may have different Skills under certain categories.


    A. Reaction Skills (e.g First Aid, Cure Condition, Guts)
    ------------------

    Reaction skills are triggered by certain situations. For example, Cure
    Condition is automatically triggered when a party member is inflicted
    with a negative status. Depending on the skill level, the success rate
    of curing an abnormal status is higher, not to mention that more
    status abnormalities can be cured as well.


    B. Support Skills (e.g Splash, Combo Counter, Reverie)
    -----------------

    Support skills, obviously provides additional effects to attacks.


    C. Attack Skills (e.g Wait Reaction, Slanting Rain, Charge)
    -----------------

    Attack skills enhance the character&rsquo;s offensive capabilities. They can
    be considered as offensive support skills.


    D. Status Skills (e.g. Fight, Survival, Attack Power)
    -----------------

    These are the skills you will be leveling up often. They increase the
    status of your characters permanently. This is very crucial specially
    when you are planning to train a low-level character.


    The required CP increases when the skills also increase in level. LV8
    is the maximum level. Also note that Reaction, Support and Attack
    Skills must be SET UP before they are activated. Status skills are
    automatically activated once you allot CP in them.

    Skills can also be used to allow all characters learn additional
    skills.



- About the Game &#8211; Items and Equipment ---------------------------\\ABT005


    Equipments and weapons are essential to survive VP&rsquo;s hostile world. 
    Learning equipment attributes will allow you to choose the best
    without wasting too much MP.


    WEAPONS
    -------

    1. Attack        = Attack value of the weapon
    2. 1_X/O         = Determines the number of attacks the weapon has.
                       The numbers indicates the type of attack(s) the
                       equipped character can perform. (Check their
                       Ability list)
    3. Attack Thrust = Determines the consistency of damage dealt to the
                       opponent. A weapon with a low attack thrust deals
                       random damage (including 1 or 0)
    4. Hit Thrust    = Determines the capability of the weapon to guard
                       crush enemies. Also determines the hit rate.

    5a. <elemental> / Death  = any enemies weak to the specified element
                               will be killed instantly.
    5b. <elemental> / DMG+X% = deals additional damage to enemies weak to
                               the weapon&rsquo;s element


    BODY ARMORS
    -----------

    1. Reduce Damage   = Defense Rating of the Armor/ Helm/ Greaves or Guard
    2. Defend Thrust   = Also considered as the block rate of equipment.
                         Guards have high defend thrusts.
    3. Special effects = <element>/ DMG-50% = Reduces damage dealt from the
                         specific element.


    +++ BREAKABLE WEAPONS/ ITEMS +++

    Some weapons have a chance of breaking. These weapons are usually
    powerful than the unbreakable ones.  Once broken, they are lost
    forever to be careful when using them.

    All &lsquo;Slayer&rsquo; weapons are breakable.  They deal massive damage to
    specific enemies. USE THEM ONLY DURING BOSS BATTLES and when the
    situation calls forth. (E.g Dragon Zombies, Dragon Warrior and
    Manticores blocking the way) They are very rare so avoid using them
    as normal weapons. These weapons will save your life.

    Element and Ether scepters allow your mages to perform devastating
    great magics, however they have a high break rate. If you&rsquo;re having
    problems defeating a boss, you can equip this.

    Items such as Angel Curio and other Charms break after being activated.



    +++ TRANSMUTATION +++

    Transmuting is basically converting an item to another one. Spellbooks
    can be transmuted to another spell. (example: Fire Storm = Fire Lance,
    Heal = Normalize). These can be done with Skill Books as well. Valkyrie
    starts with Transmutation Level 1. As it levels up, better items can be
    transmuted. Her transmutation level can be raised up to LV3 &#8211; max.

    Transmutation levels only increase when equipping either a Creation Gem
    or Creation Jewel.

    .--------------------------------------------------------------------.
    | TIP: Transmute Golden Eggs or the Holy Grail (!) to a Bracelet of  |
    | Zoe. Note that equipping two BoZ&rsquo;s will not increase the HP by 600 |
    | after leveling up.                                                 |
    '--------------------------------------------------------------------'


    +++ CONVERTING ITEMS TO MP +++

    When short in MP and you still need to buy something important, you
    can convert some items in your inventory to MP. Note that artifacts
    have the highest converted cost.






                         ----=================----
                        [  W A L K T H R O U G H  ]
                         ----=================----



    ----------------------------------\                           /------,
    Chapter 0 - ARTOLIAN MOUNTAIN RUINS':-----------------------:' WLK001|
    ----------------------------------/'                         '\------'

    1.Eye of Heaven
    2.Iron-Barred Key
    3.Vegetable Seed, Book of Everlasting Life
    4.Vegetable Seed
    5.Angel Curio, Savory, Quartz Gem, Nightshade
    6.Element Scepter
    7.Foxglove, Fire Lance
    8.Treasure Search*, Angel Curio
    9.Lapis Lazuli


    This dungeon is straightforward and basically your starting point. Freya
    will give you instructions along the way. Here you can familiarize
    yourself with the controls and the overall system.
   
    - Continue to the right, past the first route to the rear. Enter the
      2nd room to the rear. Get item (1). 
   
    - Continue to the right, upstairs. Continue left again, then enter the
      room to the rear. Find item (2).

    - Backtrack to the first room to the rear that you passed a while ago.
      Examine the iron gate. After it opens, head downstairs.
   
     .--------------------------------------------------------------------.
    | Here you will need to practice your jumping and crystal shooting    |
    | skills. Remember that you can do a lot of things with your crystals |
    | so feel free to experiment with them.                               |
     '-------------------------------------------------------------------'
   
    - Take note of Freya's tutorials. After grabbing the items (3), head to
      the bottom right. Exit to the next screen.

    - Slash the pillar here to unblock the path above. You will gain 500
      event experience. Now head to the down to the lower left of the map
      and find a path leading to the front.
   
    - Head to the left, then take the path to the rear. In this room, beware
      of two enemies that will fall from the left. Defeat them and create
      crystal footholds until you reach the top of this towering room. YOu
      should find chests (5)
   
    - Exit the room, then go to the right this time. YOu should find a large
      room with spikes at the bottom, and a floating platform. Defeat the
      enemy first then ride the platform.
   
    In order to reach the item in the upper ledge, create a full crystal
    (shoot two crystals in the same place) and as you pass by, shoot it
    again to create a shimmering foothold. Jump on it and grab the item.
    Be careful though, it is rigged with a large explosive.   

    You may need to do this more than once in order to get the item. It is
    a good weapon early on. (6) After getting it, continue to the right.
   
    - Enter the room to the rear to find a couple of items(7). Backtrack
      to the main room.
   
    - Make your way to the top right and enter the next screen. Grab item
      (4) and continue further to the right. Here you will find two chests.
   
    The green chest contains a very invaluable item, the Treasure search.
    The item of interest here is the Treasure Search. By normal means you
    won&rsquo;t be able to reach the other side easily. You just need to position
    the chest near the ledge and put some crystals in it to extend your
    footholds. Remember that the chest has an explosive trap and you may
    need to do the same process again to obtain the treasure.
   
    Equip it immediately upong getting it. Go downstairs.
   
    - In this room, you need climb to the rightmost part. You should find an
      opening there to the next screen. Go there and grab item(9).
   
    - Exit then make your way to the top right screen. Save at the savepoint
      and prepare for the boss battle.
   
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++   
   
    BOSS:  Elder Vampire        HP: 4800
       Dragon Servant x2    HP: 500/ each
       Exp: 1000


Strategy:
    Freya will not join you in this battle; instead, she will
    lend you the Reiter Pallasch sword. This sword will enable Valkyrie to
    attack three times. It is just enough for you to complete a combo.

    At the start of the battle, all of your party members will have one
    CT each, which means you won&rsquo;t be able to perform any special attacks
    for the first turn. Also, the Dragon Servants in the front can guard
    combos, so break their guards by attacking all at the same time or
    wait for Jelanda&rsquo;s magic attack to hit before performing a combo.

    Since Valkyrie can attack thrice, time your attacks so that it will all
    hit and you reach 100% in your combo gauge. Don&rsquo;t use it on the Dragon
    Servants though. Save it for the Elder Vampire. Once you defeated all
    the Dragon Servants, take your chance to pour all your special attacks
    to the main enemy. This guy should be down in no time.


Artifacts:
    Jeweled Blade &ldquo;Grimrist&rdquo;  = 100 Event Exp
    Sealed Box                = 100 Event Exp

    Obtain 3000 exp after opening all artifacts. 
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

After the battle, make your way to the exit. Freya will leave the party,
and she will leave you with a fairy where you can ask your questions.
When ready, exit the dungeon to start the real chapters.

    ()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()
   
   
    CHAPTER 1
   
    .---------------------------------------------------------------------.   
    | NOTE: You can visit dungeons or recruit characters in any order you |
    | like. Spiritual Concentration consumes 2 periods, but REMEMBER that |
    | when you do a SC and Valkyrie didn&rsquo;t detect any new dungeons or     |
    | Characters, no periods will be deducted. So, it is alright to do all|
    | the spiritual concentrations as you start the chapter. (As long as  |
    | you can remember the places)                                        |
    |                                                                     |
    | Also if you&rsquo;re after Ending A (Best Ending) do not visit Weeping    |
    | Lily Meadow and Gerabellum yet. Keep that in mind.                  |
    |                                                                     |
    | If you ever acquire &ldquo;Broken&rdquo; items (e.g. Broken Blade, Armor, Sword)|
    | Do not transmute or sell them. Save them for later. You will thank  |
    | yourself later on by doing so.                                      |
    '---------------------------------------------------------------------'
   

Periods:        24
Dungeons:       2
Characters:     2

TASKS:

    1. Spiritual Concentration &#8211; Locate Solde Catacombs (-2)
    2. Spiritual Concentration &#8211; Locate Cave of Oblivion (-2)
    3. Spiritual Concentration &#8211; Locate Belenus/ Lassen (-2)
    4. Spiritual Concentration &#8211; Locate Llewelyn/ Crell Monferigne (-2)

    Consumed: 8/24


Towns/ Characters:

    1. Visit Artolia, obtain Dragon Slayer inside Arngrim&rsquo;s house. (-1)
    2. Visit Lassen, recruit Belenus (-1)
    3. Enter Lassen again once more, and go inside Belenu&rsquo;s house. Receive
       Pressed Flower. (-1)
    4. Visit Crell Monfereigne. Recruit Llewelyn. (-1)
    5. Enter Crell Monfereigne again, head straight to the right to reach
       the Forest. Obtain Goddess Pendant. (-1)

    Consumed: 13/24


Dungeons:

    1. Enter Solde Catacombs. (-2)
    2. Enter Cave of Oblivion ** (-2)

    **Enemies in the Cave of Oblivion in Hard Mode are extremely powerful
    for your current level at this moment. Just ignore this for the
    meantime and just come back for it later.
   
   




    ---------------------------\                                  /------,
    Chapter 1 - SOLDE CATACOMBS ':------------------------------:'WLK002 |
    ---------------------------/'                                '\------'
     
   
    1. Attack Power
    2. Short Bow
    3. Avoid
    4. Fire Lance
    5. Broad Sword, Eye of Heaven
    6. Element Scepter
    7. Magic Power, Frigid Damsel

   
    The only and simple puzzle in the dungeon you need to solve is all
    about destroying statues and moving stone slabs. You will find them in
    pairs. Just destroy the statue and move the slabs to the statues&rsquo;
    position. You will gain 1000 event experience for each.
   
   
    - From your starting position, jump to the hole. Immdiately find item
      (1). Defeat the Dragon Servant blocking the way and head left.
   
    - Grab item (2) from the ledge and continue to the next screen

    - Enter first room up. Destroy the guardian statue and move the huge
      stone slab there. Exit the room after that.

    - Head to the next screen to the left. Now, enter the room in the under
      the ledge. Do the same thing as well. Exit, then on the main room,
      grab the item in the leftmost part of the ledge. Slide under to reach
      the next room to the front.
   
    - There should be another statue and slab here. Just do the same thing
      and go the next screen to the right. Grab the item (4) and make your
      way to the top right, and yet another path to the front.
   
    - In this room, you should see the last statue. Destroy it to open the
      large iron door and 10000 event experience. Grab the items (5) in
      both ledges and continue right to the next screen.

Clear the enemies in the area, grab the item (6) in the far right and
save. Equip Valkyrie with a bow, or the shortbow you have acquired earlier.
If you have trained Llewelyn, this could make the battle a lot easier. If
not, it is just fine as well.
   
    Enter the door to the rear. You will be engaged in a boss battle.
   
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
   BOSS:
      Drow Shaman HP: 1000 each     Ramaphiticus      HP: 4000
      Weakness: None                Weakness: None
      Exp: 350                      Exp: 2660
                          
 
  Strategy:
      There will be two Drow Shamans in the rear and a tough Ramaphiticus
      guarding the front. These Shamans can annoyingly eat up your DMEs
      with those long range, damaging magic attacks. 

      With Valkyrie equipped with a bow and another archer in the party,
      you can get rid of the Drow Shamans in the rear. Just concentrate
      your attacks on them, including Jelanda&rsquo;s magic. Once the Drow
      Shamans are gone, then the ape is dead meat.


Artifacts:
    Emerald Necklace*   = 600 exp
    Secret of Damascus  = 600 exp
    Crown of Felmar     = 600 exp

Obtain 10000 exp after opening all artifacts.

You MUST take this artifact. Ignore the other two since they seem to be
pretty useless.
 
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  
    .---------------------------------------------------------------------.    
    | You decide which artifacts you want to keep or not. I will just     |
    | suggest the artifacts worth keeping.                                |
    '---------------------------------------------------------------------'   
       
Before you exit, grab the chests in those two pillars. They contain Magic
Pow and Frigid Damsel, respectively. Exit the dungeon by climbing the
ladder to the left.   
         
Now you can do whatever you want. As mentioned earlier, you can try
entering the Cave of Oblivion. All the other extra stuff are also
included in the introduction of this chapter, like getting the Dragon
Slayer from Arngrim's house etc. Just don&rsquo;t forget to send Belenus or
Llewelyn or both of them to Asgard before entering the Sacred Phase with
Freya. Once all the periods are spent, you will enter the Sacred Phase.   
   
    .---------------------------------------------------------------------.
    | SACRED PHASE 1-2                                                    |
    |                                                                     |
    | Sacred phases vary on how well you did during the last chapter. I   |
    | will just mention the requirements as Freya requested.              |
    |                                                                     |
    | Hero Value: 50 / Warrior                                            |
    | Skills: Tactics, Leadership, Identify                               |
    '---------------------------------------------------------------------'
   
   
    ()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()
   
   
    CHAPTER 2
   
Periods:    28
Dungeons:   3
Characters: 3

TASKS:

    1. Spiritual Concentration &#8211; Locate Lawfer/ Artolia (-2)
    2. Spiritual Concentration &#8211; Locate Nethov Swamp (-2)
    3. Spiritual Concentration &#8211; Locate Jun/ Hai-Lan (-2)
    4. Spiritual Concentration &#8211; Locate Salerno Academy (-2)
    5. Spiritual Concentration &#8211; Locate Nanami/ Hai-Lan (-2)
    6. Spiritual Concentration &#8211; Locate Cave of Oblivion (-2)

Consumed: 12/28


Towns/ Characters:

    1. Visit Artolia, recruit Lawfer (-1)
    2. Visit Hai-Lan, recruit Jun (-1)
    3. Visit Hai-Lan, recruit Nanami (-1)
    4. Visit Hai-Lan after recruiting Nanami, go to the temple to obtain
       Dragonbane* &#8211; (1)

Consumed: 16/28


Dungeons:

    1. Enter Nethov Swamp (-2)
    2. Enter Salerno Academy (-2)
    3. Enter Cave of Oblivion (-2)**

Consumed: 20/28

* Dragonbane is a great wand for mages until you get the Unicorn Horn
later.

**Optional



   
    ---------------------------\                                  /------,
    Chapter 2 - SALERNO ACADEMY ':------------------------------:'WLK003 |
    ---------------------------/'                                '\------'   
   
This is one of the dungeons exclusive only in Hard Mode. The puzzle here
is intermediate and there are a few items only.    

    1. Slanting Rain
    2. Eye of Heaven
    3. Icicle Edge
    4. Element Scepter
    5. Flame Jewel (!!!)
   
    - From the entrance, head to the room to the right. There will a save
      point there. Save if you want. The journal containing the clues for
      the puzzle is located here as well.

    - To start off, go down for two screens, then left to find a large
      room filled with large red flowers. Defeat the enemy there and jump
      in the mud to obtain the we'll just call the 'red odor'

    - Now go up for one screen, then right, then down again. Slash the
      vine and get the item from the chest (1).

    - Continue to the right, inside the room with the yellow capsule and
      some enemies. Jump over the table and examine the capsule to obtain
      some acid.
   
    - Exit out from the room and go down. Before approaching the Red Vine
      to the left, grab the Eye of Heaven in the far right of the screen
      to the right.
   
    - Approach the Red Vine. Since you have the 'red odor' on, it will die.   
      Use the acid on where the vine once was. Just press X over the
      previous position of the vine. You will obtain 11000 worth of event
      experience.
   
    - Now enter the room to the left. The is filled with a cloud of 'yellow'
      odor. Defeat the enemies if you want. Exit the room and take the route
      up.
   
    - Kill the Yellow Vine by walking past it and examine the human female
      corpse to obtain 'blue odor'. Now run all the way back to the room
      with the acid and get another vial of it.
   
    - Exit the room and this time, go up. Approach the Blue Vine to kill it
      and use some acid as well. Grab the item in the far right of the
      path.
   
    - Now go back to the room where the 'yellow odor' was. Backtrack past
      the Blue Vine, then take the path up. Go past the Yellow Vine and
      voila! You just finished this part of the puzzle.
      
   .---------------------------------------------------------------------.  
   | TIP: During the vine killing process, try not to stray away too much|
   | and enter different rooms/screens other than the paths in between   |
   | the vines. For some reason, some of them will grow back even if you |
   | used acid on them already. (Especially the red vine)                |
   '---------------------------------------------------------------------'   
   
    - In this part of the path past the yellow vine, DO NOT TAKE THE PATH
      DOWN. If you did, you will find yourself back in the area before the
      Acid Room and you need to do the whole puzzle again.
   
    - Enter the room to the left, past the Yellow Vine and defeat the
      enemies to get the Element Scepter. Now exit, then head up.
   
    - Enter the room to the left and grab the ++FLAME JEWEL++ from the
      chest. Get the 'red odor' on you too. Head to the left this time.
   
    - Do not walk past the fountain since it will just wash the odor off.
      Instead, use the vines to climb to the roof and reach the other end
      to the left.

    - After reaching the other end of the vine, save and prepare for the
      next boss battle.
   
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BOSS:   Harpy     HP: 12000
        Weakness: Fire/ Poison
        Exp: 7000


Strategy:
At the start of the battle, Harpy will cast Reflect Sorcery to itself.
This will reflect all magic attacks to the caster. It will only stay up
for 3 turns so you can just have your mage provide support or heal. Harpy
has also high AVD rate which will enable her to evade most of the attacks
thrown at her. Equipping Valkyrie with a bow will make this battle easier.


Artifacts:
      Holy Grail*                = 1100 event exp
      Faim Fenn                  = 1100 event exp
      Tiara of the Holy Empress**= 1100 event exp

      Obtain 30000 exp after opening all artifacts.
   

    I suggest grabbing the Holy Grail and the Tiara. Both are useful
    in the early part of the game.

 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


   
    ---------------------------\                                  /------,
    Chapter 2 - NETHOV SWAMP    ':------------------------------:'WLK004 |
    ---------------------------/'                                '\------'  
   
   
    1. Shadow Servant
    2. Shadow Servant (Green chest, hidden in the far right)
    3. Holy Crystal
    4. Flare Baselard, Cure Condition, Quartz Gem, Daemon Slayer
    5. Charge
    6. Holy Crystal, Wait Reaction, Eye of Heaven, Element Scepter

   
    - From your starting position, go left a bit and go to the path that   
      leads up.
   
    - Continue to the rightmost side of the swamp and grab item (1). Go
      left this time.
   
    - Defeat enemies along the way and grab the item(2) above, hidden to
      the right. Take the path up from the upper ground. Grab the item (3)
      and exit.
   
    - There are no items further left but if you want to cleat the map and
      defeat the enemies for experience, then go there. Once done, backtrack
      to your starting point and go to the left. Take the path down.

    - Head to the left, then down again. Save at the save point, and
      continue to the right. Take the first path leading down.
   
    - Now there are four items(4) hidden in the mud. They are actually
      grouped by pairs. After getting them, go back up and head to the
      right. In the next screen, attack the rotten tree trunk. You will get
      5000 event experience by doing so.
   
    - Cross the swamp using the fallen tree as a bridge. Grab the item (5)
      in the right side of the screen. Take the path up.
   
    - Head to the left, just beware of two enemies that may surprise you.   
      Defeat them and get the hidden items (6) in the other side. Exit
      and take the route down.
   
    - Just save before the bossfight. Make sure you equip Valkyrie or
      any of your warriors with a Dragon Slayer.
   
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   
BOSS:
      Dragon Zombie    HP: 13400
      Weakness: Fire, Lightning, Holy
      Exp: 4200   
 

Strategy:
This boss is a giveaway battle if you have the Dragon Slayer. Just hit it
with magic first to open its guard and give it a slash or two from the
blade. Battle finished.

It is possible to defeat it without using the Dragon Slayer. Magic attacks
are most effective, but hey, that weapon is created for this purpose.
Why not use it, eh?


Artifacts:
      Bark of the Dryad* = 1100 exp
      Inscribed Fragment = 1100 exp
   
      Obtain 20000 exp after opening all artifacts.

* You must take this artifact.This will prove very important in the later
  chapter.
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


Now you still have a good number of periods left. Do whatever you want;
revisiting dungeons to earn extra exp and train the Einjerhars you will
send. Just make sure you have them equipped with just normal equipments.
Their starting equipment is just fine. Just make sure you leveled up their
required skills before sending them. Once ready, just spend all the periods
to initiate the Sacred Phase.
   
   
    .---------------------------------------------------------------------.
    | SACRED PHASE 2-3                                                    |
    |                                                                     |
    | Hero Value: 65 / Archer                                             |
    | Skills: Find Trap, Survival                                         |
    '---------------------------------------------------------------------'
   
   
    ()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()
     
   
   
    CHAPTER 3

Periods:    28
Dungeons:   3
Characters: 2


TASKS:

    1. Spiritual Concentration &#8211; Locate Kashell/ Camille Village (-2)
    2. Spiritual Concentration &#8211; Locate Janus/ Crell Monfereigne (-2)
    3. Spiritual Concentration &#8211; Locate Clockwork Mansion (-2)
    4. Spiritual Concentration &#8211; Locate Cave of Oblivion (-2)

Consumed: 8/28


Towns/ Characters:

    1. Visit Camille Village, recruit Kashell (-1)
    2. Visit Camille Village, after recruiting Kashell, obtain Vainslayer
       and entrance to the optional dungeon, Oddrock Caves (-1)
    3. Visit Crell Monfereigne, recruit Janus (-1)
    4. Visit Crell Monfereigne, after recruiting Janus. Obtain Raven
       Slayer from Janus&rsquo; house (-1)

Consumed: 12/28


Dungeons:

    1. Enter Clockwork Mansion (-2)
    2. Enter Brahms&rsquo; Castle    (-2)!!!
    3. Enter Cave of Oblivion  (-2)**

Consumed: 14/28

!!! &#8211; Brahms&rsquo; castle will be available here. You can enter the castle and
      collect the treasures. If you are after Ending A, AVOID ENCOUNTERING
      BRAHMS AT ALL COSTS at this point of the game. Save it for later.      

** - Check if you can defeat the enemies here without difficulties. If you
     can, then clear all the Caves of Oblivion you left a while ago.




   
    ---------------------------\                                  /------,
    Chapter 3 - ODDROCK CAVES   ':------------------------------:'WLK005 |
    ---------------------------/'                                '\------
   

    1. Bastard Sword (Guarded by Dragon Zombie)
    2. Defend
    3. Flare Baselard
    4. Eye of Heaven, Sap Guard, Dragon Slayer (Guarded by Dragon Zombie)
    5. Warhammer, Trick Step


    This is a small dungeon but has you can take advantage of some
    additional items and experience. Collect the items in the first
    part of the dungeon as indicated in the map. (1-3) Note that this
    dungeon can be found inside Camille Village, after getting Kashell.
   
    - From the entrance, jump down and go to the right. Defeat the Dragon
      Zombie and get the item. (1)
   
    - Head to the left, and enter the first room leading up. Grab the
      skill Defend(2) from the room. Exit out and continue to the right.
   
    - Take the ladder up, just be careful with those freeze beams. Enter
      the room (Defeat all the enemies for some exp boost) and grab the
      item. (3)

    - Take the path down (front) and continue to the far right. There is
      a weird pillar that you cannot slash. Now create a crystal on the
      floor, and make sure that the freeze beam will bounce to the pillar.
      Just adjust it as necessary. Once frozen, slash it to destroy it.
      You will gain 6000 event experience. Continue to the right.

    - Jump down. Defeat the Dragon Zombie in the bottom left room to get
      the goodies (4), including a new Dragon Slayer. Get the items also
      in the bottom right(5). Backtrack up
       
    - Now continue to the left and find the only path that leads down.
      Here you need to do the same thing but you need to create three
      crystals and place them strategically for the beam to reflect and
      hit the pillar to the far left. Just create one or two crystals first,
      observe the angle of the beam and take note of the positions. It may
      take a few tries but it is quite easy if you adjust. Now slash the
      frozen pillar to gain 6000 event exp.
   
    - Continue to the next screen. Go downstairs and do the same. Defeat
      the Dragon Zombie guarding the path  and continue forth.
   
    - The room to the left contains a save point so save if you want.
      Continue to the right and find another pre-boss save point. Save and
      make sure to equip any of your warriors with the DAEMON SLAYER.
      (This is one of the hidden items in CH2: Nethov Swamp)
   

 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

BOSS:
      Greater Demon    HP: 22000
      Weakness: None
      Exp: 9100
 
Strategy:

    This boss is quite strong if you will fight it normally. Its attacks
    are deadly and can chip away your character&rsquo;s DME by large chunks. It
    is weak against magic attacks but it has high AVD vs ordinary attacks.
    It is always recommended to equip your mages with the &lsquo;Wait Reaction&rsquo;
    skill to help you break the guard of the enemy.

    Also, this boss is quite agile and can counter your attacks as well.
    As long as you can break his guard and attack him while he is open,
    then the better.

    Anyways, one slash from the Demon Slayer is enough to get rid of this
    demon once and for all.


Artifacts:
    Golden Fowl*  = 1600 exp
    Grand Sting** = 1600 exp
   
    Obtain 30000 exp after opening all artifacts.

* You must take this artifact.
** The Grand Sting is one of the legendary Great Swords. Not that it has
   that much impact in the story but if you want to collect it and still
   have a high evaluation, keep this artifact. It is also a powerful
   weapon for either Arngrim or Kashell early on.
   
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++   
   
   
   
   
    ---------------------------\                                  /------,
    Chapter 3 - BRAHMS' CASTLE  ':------------------------------:'WLK006 |
    ---------------------------/'                                '\------   
   
    1. Unicorn&rsquo;s Horn (!!, Hidden), Moonflax
    2. Normalize
    3. Vegetable Seed
    4. Burgundy Flask
    5. Throw
    6. Beast Slayer (!!)
    7. Combo Counter, Nightshade
    8. Flare Baselard
    9. Heal
    10. Savory, Stone Torch (hidden)
    11. Warhammer, Lapis Lazuli, Mithril Ore

   
Once you enter the castle, the 4-minute timer will start. Remember that
opening the map, menu or engaging in a battle will freeze the time.   
   
The items of interest here are the Unicorn&rsquo;s Horn (#1) and the Beast
Slayer (#6). It is possible to navigate the whole area within the given
time. If the time runs out, the castle will &lsquo;vanish&rsquo; and you will find
yourself in the world map again. You can always come back to the castle.
Below is the quick guide to get all the items.  
   
    - From the entrance, go up twice.
    - Go left. Find items (1). The Unicorn Horn is hidden behind those
      curtains.
    - Continue to the right. Enter the room down and get item #2.
    - Exit, continue further right, enter room down, get item #4
    - exit, continue to the right, enter next room down. Get item #6.
    - Go to the next screen to the right. Go upstairs to grab #7.
    - Go back downstairs, and go down three times.
    - Go to the right, save.
    - exit to the left, continue, enter the first room up. Grab #9.
    - exit, continue to the farthest left of the map, get # 8.
    - backtrack and enter the path up, beside the room with item #9.
    - enter the door to the left to get #3 and the room up beside it to get
      #4. Continue upstairs.
    - Continue to the left to find Dragontooth Warrior. Enter both the
      rear (up) and front (down) rooms to get items # 10 & 11.
       
    .--------------------------------------------------------------------.       
    | The possessed Dragon Warrior in the upper floor is quite powerful  |
    | and can take down your characters with one hit. Using a Dragon     |
    | Slayer against it will be very effective. Defeat it to gain a good |
    | amount of exp, much like from a mini-boss like it.                 |
    '--------------------------------------------------------------------'   
   
    - Head to the left and save.
   
    Once you reach the save point and you still have time, wait until the
    time runs out. Or, if you want to see what happens next, save in the
    save point and go to Brahms&rsquo; throne.

    DO NOT SAVE AFTER THIS.
 
    If you still want to see the good ending. Wait until time runs out and
    you will find yourself in the world map. YOu can now head to the next
    dungeon if you still haven't cleared it yet.
   
   
   
  
    -----------------------------\                                /------,
    Chapter 3 - CLOCKWORK MANSION ':----------------------------:'WLK007 |
    -----------------------------/'                              '\------'
   


    1. Guts, Adept Illusion
    2. Eye of Heaven

   
    This is a very small and straightforward yet the HARDEST dungeon
    because of its puzzle. It is the most difficult and annoying puzzle in
    the game. The incomplete part of the map in the center is the rotating
    rooms. Without the proper directions, you won&rsquo;t be able to finish this
    dungeon. Fortunately, you won&rsquo;t need to undergo the frustration I had.
    Proceed to the starting point of the rotating room and receive a
    scroll, which is technically the guide of the rotating room.
   
    - From the starting point, go to the right. Continue past the room
      with stairs and go further to room to the ight. Get item #2.

    - Now exit out and fall down. Continue to the left and into the large
      room and get items (1).

    Climb up the ladder, go back to the first ladder and continue up to the
    right. You will receive a scroll.
   
   
    Follow this direction to get out of the rotating rooms.


  .---------------------------------------------------------------------.
  |Down&#8211;Right&#8211;Right&#8211;Right-Up-Left-Left-Up-Up-Right-Right-Down-Down-Right|
  '---------------------------------------------------------------------'

  .---------------------------------------------------------------------.
  |NOTE: You need to follow the directions without any detours. Making a|
  | mistake will complete lose your track (e.g. if you fell to the wrong|
  | hole) and you need to start from the beginning. In that case, you   |
  | need to wait for a floating mask and jump towards it. It will warp  |
  | you back to the starting point.                                     |
  '---------------------------------------------------------------------'   
   

  After solving the puzzle, you&rsquo;ll get 20000 event experience. Just run
  towards the save point and save. Again, to make this battle easier,
  equip a Beast Slayer. If you plan to fight it normally or you don&rsquo;t
  have the Beast Slayer (which can be found inside Brahm&rsquo;s Castle) then
  make sure you get at least two of your characters with Freeze Checks
  and level up their Cure Condition skill to at least level 4. You will
  learn why later.   
   
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++   
   
  BOSS:
       Chimera HP: 20000
       Weakness: None
       Exp: 12600

Strategy:
       This boss is quite strong if you will fight it normally. It will
       have the first strike in battle and its very first attack is the
       Three Deck attack as shown above. This attack deals damage,
       inflicts poison and freezes characters. Having 1-2 party members
       frozen is a big deal, especially in the middle of a boss fight.

       Those characters equipped with Freeze Checks or better yet Poison
       Checks are the best ones to have high Cure Condition levels. This
       boss is not particularly hard; its defense is quite low compared to
       other bosses. As long as you survive its initial Three Deck attack
       with all your characters intact, you can dispose this boss with
       just linked Special Attacks. This boss drops a Bracelet of Zoe as
       well.

       Anyways, one slash from the Beast Slayer is enough to defeat this
       enemy.


Artifacts:
       Mirage Robe        = 1600 exp
       Mirror of Pleiades = 1600 exp
   
       Obtain 50000 exp after opening all artifacts.

I suggest keeping both of them. The Mirage Robe is a great armor for mages
until the later chapters while the Mirror of Pleiades is invaluable in
providing 50% chance of reflecting enemy magic back to the caster- which
greater power.
   
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++   
   
At this point you can do whatever you want, clear some unfinished Cave of
Oblivion and other stuff. Remember to send your qualified heroes (check
skills, hero value and equipment) before going through the Sacred Phase.
Once ready, proceed to meet with Freya. If you are after the Good Ending,   
(Ending A) then TAKE OF THE NIBELUNGEN RING before meeting Freya. It will
reduce Valkyrie's Seal Rating and starting evaluation by 2.

   
    .---------------------------------------------------------------------.
    | SACRED PHASE 3-4                                                    |
    |                                                                     |
    | Hero Value: 80 / Negotiator                                         |
    | Skills: Trick, Demon Int, Hear Noise                                |
    '---------------------------------------------------------------------'   
   
    ()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()   
   
   


    CHAPTER 4
   
    .---------------------------------------------------------------------.   
    | NOTE: This is the most crucial chapter if you want to set things for|
    | the good ending. (Ending A) If you haven&rsquo;t done anything major that |
    | will lower Valkyrie&rsquo;s seal value (visit Gerabellum, Weeping Lily    |
    | Meadows or Meet Brahms) then you are safe. If not, try as much as   |
    | possible to get Valkyrie&rsquo;s seal value down to 38 before the Sacred  |
    | Phase 6-7. During this chapter, you need to take off Valkyrie&rsquo;s     |
    | Nibelungen Ring. You can replace it much some bangles or something. |
    |                                                                     |
    | Read the guidelines below CAREFULLY. Otherwise, skip the chatter and|
    | play the game normally                                              |  
    '---------------------------------------------------------------------'   
   
   


Periods:    28
Dungeons:   5 (3 are optional)
Characters: 3

TASKS:

    1. Spiritual Concentration &#8211; Locate Aelia/ Villnore (-2)
    2. Spiritual Concentration &#8211; Dark Tower of Xervah (-2)   
    3. Spiritual Concentration &#8211; Locate Yumei/ Hai-Lan (-2)
    4. Spiritual Concentration &#8211; Locate Cave of Thackus (-2)
    5. Spiritual Concentration &#8211; Locate Cave of Oblivion (-2)
    6. Spiritual Concentration &#8211; Locate Lorenta/ Flenceburg (-2)

Consumed: 12/28



Towns/ Characters: *

    1. Visit Hai-Lan, recruit Yumei (-1)
    2. Visit Hai-Lan, after recruiting Yumei, obtain Fragment of Lapis Gem
       (-1)
    3. Visit Villnore, recruit Aelia (-1)
    4. Visit Gerabellum to trigger an event. (-15 Seal value, -1 Period)
    5. Visit Weeping Lily Meadow (-15 Seal value, -1 Period)
    6. Visit Brahms in his castle (-10 Seal value, -2 Periods)
    7. Visit Flenceburg, recruit Lorenta, defeat Lezard in his tower.
       (-15 Seal value, -1 Period)**

Consumed:  20/28


*To help you manage Valkyrie&rsquo;s Seal value, train the characters you want to
send by visiting any of the dungeons (Cave of Thackus and Dark Tower of
Xervah) and send them BEFORE doing any of the major events. Each character
you&rsquo;ll send with raise Valkyrie&rsquo;s Seal Value. (+12) Remember that our main
objective to get a good ending is to lower her seal value to the lowest
point possible.

** It is recommended to save Lezard&rsquo;s Tower for last. The enemies there
are fairly powerful and the area itself if quite large. You will be in
trouble when you are under leveled. You can leave the area but remember
that the event to battle Lizard will not trigger if you do other major
events such as clearing another dungeon or doing any events for the good
ending.



Dungeons:

    1. Enter Cave of Thackus (-2)
    2. Enter Dark Tower of Xervah (-2)
    3. Enter Tower of Lezard (immediately accessed after getting Lorenta)

Consumed:  24/28
   





    -----------------------------\                                /------,
    Chapter 4 - CAVE OF THACKUS   ':----------------------------:'WLK008 |
    -----------------------------/'                              '\------'


    1. Eye of Heaven
    2. Strike Edge
    3. Flare Baselard

    - Continue to the left. Defeat the Dragon Survey along the way. Go
      to the top right once you reach the 3rd screen to the left. Find
      item (1).

    - Further left, you will find a narrow space. Slide under to reach
      item #2.
   
    - Enter the front, jump on the plant and slash downwards. It will float,
      lifting you as well. JUmp to the right and save. Examine the
      sorcerer's body twice to get the Sluice Key. After getting it, head
      further left then take the path down.

    - After the path goes down (front) continue to the right and jump on
      the water. There will be a secret path to the front. Continue to the
      left then enter the room UP (to the rear) to find another weapon.
      (3) Backtrack outside and take the upper left path this time.

    - Continue to the left and take the lower path first. Shoot the
      floating sphere to make it light. Now backtrack to where the path
      splits and take the upper path this time. Activate the switch to
      block the water supply and to drain the water. You can jump to the
      hole. Continue to the left.
   
    - Save and set your Mage's ability to either Firestorm or Fire Lance.
      Your warriors can also equip the Flare Baselard to enhance your
      damage. Continue down the seal and it will burst, engaging you to
      a boss battle.
   
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++   
BOSS:
      Kraken HP: 24000        Crab Giant (x3) HP: 1000/each
      Weakness: Fire          Weakness: Fire
      Exp: 16800              Exp:420         


Strategy:

    Fire storm or Fire Lance is great for this battle. To start off, if
    your mage has the Firestorm spell, even if it&rsquo;s not equipped, press
    SELECT to open the battle menu then Magic. Use Firestorm to all the
    targets. This will surely eliminate all the Crab Giants.

    Concentrate on the Kraken. It does have some damaging attacks,
    including the Tentacle Whip. Just link your special attacks and this
    boss will end up in a barbeque stick.

Artifacts:
    Bracelet of Zoe* = 2100 exp
    Coin of Fortune  = 2100 exp
   
    Obtain 60000 exp after opening all artifacts.

    * At this point, the bracelet may mean little to you. It&rsquo;s up to your
      whether you will take this or not.

On your way out, talk to the sorcerer again to obtain 500 exp points.
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


       
   
    -------------------------------\                             /------,
    Chapter 4 -DARK TOWER OF XERVAH ':-------------------------:'WLK009 |
    -------------------------------/'                           '\------'   
   
    1. Eye of Heaven
    2. Poison Blow
    3. Bastard Sword, Auto-Item, Warhammer
    4. Hit
    5. Mandrake, Quartz Gem
    6. Flame Jewel (!!!), Mage Slayer (!!)
    7. Fire Baselard, Holy Relic
    8. Savory
    9. Invisibility Potion
    10. Lightning Bolt (Guarded by Iron Golem)
    11. Noise Arrow
    12. Invisibility Potion, Poison Blow
    13. Vegetable Seed, Lapis Lazuli



    - To start off, from the entrance, grab the Eye of Heaven in the top
      ledge on the second room. The top right door leads to items #2 and #3.
      Just follow it the path. Backtrack after getting the items. 
   
    - The second door leads to the giant heart that you need to attack
      in order to continue forth. Grab item #4 along the way. Continue to
      the upper left room to find the heart and attack it. Obtain 12000
      Event Exp by doing so.
   
    - Take the bottom path. Continue to the next large room. Grab the items
      on the ledges. The fire elementals are weak to ice so Icicle Edge is
      the most effective way to defeat them in groups. In the next room,
      you will find an opening on the floor that looks like a mouth.
      Jump on it intentionally, and you will be taken the separate room
      indicated in the map.
   
    - All 'mouths' lead to this room and where you exit depends on which
      gray intestine will you step on. Before that, find the Flame Jewel
      and the Mage Slayer chests hidden behind the large organ to the right.
      Stand over the intestine in the middle and you will taken back in the
      upper right ledge of the room where you started.

    - Take the bottom right door, past the tooth-like barrier which opens/
      closes in a regular interval. Just get past it (you will be damaged.
      no matter how good your timing is) and continue to the next tall
      room.

    - Make your way to the upper left rooms and find item #7 in the top
      left room. Exit back and fall all the way down to the bottom.

    - Head to the left, make sure to AVOID falling from those mouths.
      In the 2nd room to the left, you will find three sensitive intestine-
      like pillars. Grab the item(8) in the chest first and jump your way 
      to the other side.
   
      In that room, you need to jump over those organic pillars. Remember
      that you need to step on them only once as you jump! Any split
      second delay will send you falling down those mouths. You will be
      taken again to the room where the Flame Jewel and Mage Slayer are
      found. To avoid backtracking a distance, jump to the rightmost
      &lsquo;intestine&rsquo;. You&rsquo;ll exit 2 screens from that room. This may several
      tries if you&rsquo;re bad at timing your jumps (like me, heh) If you
      managed to get past, proceed to the next room.
   
    - Find the Iron Golem mini-boss guarding a lesser valued
      Lightning Bolt in the lower left portion of this room. This is a
      good way to vent the frustration you had earlier. This boss is not
      that hard but does contain a good amount of exp so this is worth
      the trouble. After that, head to the top left room.

    - Take the top right room first to find another large heart. Attack it
      and obtain the same amount of event exp you recieved a while ago.
      Grab the item (9) as well.

    - Now continue down those tall rooms, grabbing items 11,12 and 13 along
      the way. Once you reach the bottom floor, continue to the right and
      save. Prepare for a challenging boss battle.
   
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++   
   
BOSS:
    Hel Servant (x2)    HP: 22000/ each
    Weakness: None
    Exp: 14000/ each

Strategy:
    This pair is already hard as they are. The only way to defeat them is
    to kill them both at the same time. If you did not, one will revive
    the other with FULL HP. You wouldn&rsquo;t want that to happen since 1)
    they have pretty high endurance and damage resistance; 2) their
    attacks are really damaging; 3) you wouldn&rsquo;t like your ass to be
    kicked by some floating eyeballs with overgrown worms (yeah, I know
    they&rsquo;re snakes)

    Alright, concentrate on one of them first. Watch out when you&rsquo;re
    performing your special attacks. Do not overdo it. The lower their
    HP gets, the better. Do this on both of them. Now once you&rsquo;ve
    damaged them both and you think you can defeat all at the same time,
    don&rsquo;t perform combination attacks. If you have some attack crystals
    (Holy Gem, Shadow Gem, etc) have all your warriors use them while your
    mage casts a magic targeting all units. Hopefully, if you estimated it
    right, the two of them should go down.

    You can also have your mage switch equipments to an Element Scepter for
    her to cast a devastating great summon.

    It doesn&rsquo;t matter whether one of them dies first. What matters is that
    you kill them both before they get their turn.


Artifacts:
    Manual of Resurrection (!!!)    &#8211; 2100 exp
    Holy Sword "Seraphy"            - 2100 exp
    Spear "Basilisk"                - 2100 exp

    Obtain 60000 exp after opening all artifacts.

All of those artifacts are worth keeping, except for the spear, unless you
are using Aelia in your party. The Manual of Resurrection will be a very
good treasure to have. For now it is worthless&hellip; but wait until later.

For seasoned VP players, they should know what I am talking about. ;)
           
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
   
After clearing these dungeons, you can send anybody you want. After
sending them, then do the major events to lower Valkyrie&rsquo;s seal value.
Without any resting periods, you should still have 4-5 periods remaining
to visit Flenceburg, get Lorenta and meet Lezard in his Tower.   
   
   
       
   
    ---------------------------------\                           /------,
    Chapter 4 -TOWER OF LEZARD VALETH ':-----------------------:'WLK010 |
    ---------------------------------/'                         '\------'     
   

    1. Book of Everlasting Life (!)
    2. Warhammer, Eye of Heaven
    3. Splash
    4. Nightshade, Frigid Damsel
    5. Teachings of Asa
    6. Dancing Sword, Lapis Lazuli, Citrine
    7. Creation Gem, (!!!) Timer Ring (!!), Ether Scepter

   
Lezard&rsquo;s Tower is a small maze itself. Remember that the paths don&rsquo;t go in
circles. Your main objective is to reach the bottom floor and to activate
the two switches. You will obtain 12000 event exp for each. Unfortunately,
the paths for those switches are littered with tough and annoying enemies.
Have some Tome of Alchemy ready (Transmuted Element Scepter) when the
going gets tough.

Lorenta is your mage of choice her, since she has Mystic Cross by default.
This is not the best spell but it does more damage than any spell that you   
may currently have right now.

    - Head up the first door, past the save point. Ride the elevator

    - Get off on the first floor where it unloads. Go up.

    - Head to the left and defeat the Manticore. Use the Beast Slayer to
      get rid of it easier.

    - head all the way to the right and take the path leading down.

    - Now walk two screens to the left and go up.

    - Go to the right, and defeat another manticore. Defeat it and find
      item (1) in the far right of the room.

    - Backtrack to the elevator and drop off from to the last drop off
      point. You can clear the area of enemies, just for additional
      experience boost and map completion.

    - After that, head back to the elevator and you will be dropped off
      in the starting point again. Save.



    - Head to the left screen and take the elevator. Get off on its first
      stop. Grab items (2). Enter the elevator again.

    - Get off on the next floor, go down and continue to the left to find
      item #3. Now continue to the left and defeat the Dragon blocking the
      path. Defeat it to gain a good amount of exp. Continue to the left
      and take the door up. Continue to the right afterwards.

    - You should find a path leading down (front) in the far right end of
      the room. Take it.

    - Continue going to the left. Ignore the door up (elevator) for the
      meantime and continue to the far left. Enter the door up.

    - Continue heading to the right and take the path that leads down.

    - Continue to the left and defeat the Manticore in the far left. Grab
      the chests (4). You can now backtrack to the elevator I told you to
      pass by a while ago.

 
    - Get off from the first drop off point and go to the left. Kill the
      Dragon Zombies along the way. Find item (5) in the far left.
    - Go right this time and take the path down (front)
   
    - Defeat the manticore blocking the path. take note of this area
      because you will need to come back here later to get more goodies.
    - Continue to the left and take the door up.
   
    - Continue to the right (you may want to try evading the enemies here
      for the meantime) and enter the door once you reach it.
    - Continue upstairs to the left. Defeat the Manticore blocking the path
      and enter the room behind it.
    - Attack the crystal and it will light up. Obtain 12000 event
      experience.
       
    - Backtrack to the main path and head left this time. Head up through
      the door. In the next room, walk upstairs to the left. Take the
      path that leads down (front)

    - Follow the path and go to the left downstairs. Enter the door and 
      continue to the left then down. Defeat the Dragon Zombie and continue
      to the right. Slash the crystal to activate it as well. Obtain
      12000 event experience.
   
    - Now, remember the spot where you defeated a Manticore and I have told
      you to take note? Go back there and you should find a teleporter.
   
      Take it and follow the path. You should find the most important items   
      in this dungeon. (7) The chests are rigged with freeze traps so stay
      down when you open them. You will obtain the much awaited Creation
      Gem in one of those chests. Now, the magic starts. :D

   
    1. Equip the Creation Gem. This will increase Valkyrie&rsquo;s transmutation
       level to 2.

    2. Transmute Manual of Resurrection to get an Orihalcon

    3. Transmute Orihalcon to get the Creation Jewel.

    4. Equip the Creation Jewel and start transmuting really powerful
       weapons and equipment. You can even get high level recovery items
       from ordinary items. Check out the partial list below.
   

    Vegetable Seed    &#8211; Noble Elixir
    Savory            - Noble Banish
    Mithril Ore       - Ring of Learning
    Bark of the Dryad - Dimension Slip
    Book of Everlasting Life &#8211; Icicle Sword*
    Holy Relic        &#8211; Icicle Sword*
    Broken Armor      - Glare Sword**
    Unicorn Horn      - Unicorn&rsquo;s Horn***
    Broken Sword      - Glare Guard****
    Broken Spear      - Crimson Edge
    Broken Bow        - Elven Bow
   
   
*As you noticed, these weapons have high attack power. Icicle Sword can
 even freeze enemies and cause instant death to enemies weak to ice.
 Although its attack thrust is only 1, it is not that noticeable.

**Like the Icicle Sword, the Glare Sword has similar effects. It can turn
  enemies to stone (Much better) and cause instant death to enemies weak
  to stone.

***This is probably the best rod you can get your mages in normal
   gameplay. Of course much powerful rods can be found only inside the
   Seraphic Gate. (Learn more about it later.). Aside from its high magic
   and resistance bonuses, this will enable your mages to perform
   devastating great magicks during their special attacks. The best
   thing about is its UNBREAKABLE.

****Although its Defense thrust is low compared to the guards you can get
    at this point of the game, this is very effective equipment that can
    stone attackers that are successfully blocked.

   
After getting these goodies, it is payback time. If you want, you can
defeat all those enemies you kept of avoiding a while ago. OR just slip
past them by equipping the Dimension Slip.

In any case, make your way to the teleporter past the save point. Grab the
chests there and teleport. Before heading left, grab the chests containing
Normalize and Base Metal on the other side of the teleporter. Go left to
initiate the next events.
      
After a brief conversation, you will be engaged in a battle against Lezard.

 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++   

BOSS:
    Lezard Valeth  HP: 10000   
    Weakness:      None       
    Exp:           28000           
        
    Dragon-Tooth Warrior (x2)  HP: 14000/ each   
    Weakness:                  None   
    Exp:                       1750/ each


Strategy:
    If you managed to have all the great equipments mentioned a while ago,
    then battle is a breeze. If not then prepare for a tough battle.

    When one of the Dragon-Tooth Warriors dies, its allies became
    &lsquo;possessed&rsquo; &#8211; this increases their stats. Not to mention that Lezard
    can resurrect those Dragon-Tooths as well. It will seem like a
    mini-slugfest until you defeat them all.

    Just concentrate your attacks one target at a time. Reserving your
    mage's great magic in the 3rd or 4th time will deal greater damage to
    take out the two Dragon-Tooths. Remember that after you successfully
    attack Lezard, even once, he will be in the front for the rest of the
    battle.

Artifacts:
    None
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


If you have done things correctly to get Ending A, your Seal Value should
be around 41-45. It is safe now, considering that you sent the required
Einherjar before doing any major events, including this meeting with
Lezard. If you haven&rsquo;t done it yet, remove the Nibelungen Ring before
entering the Sacred Phase.
   
    .---------------------------------------------------------------------.
    | SACRED PHASE 4-5                                                    |
    |                                                                     |
  &n