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Scarlet Blade Punisher Class Skill Guide

Version 1.00 by

05/15/13

Scarlet Blade - Punisher Class Skill Guide


Serial Number: 9786442213T
Age: 21
Height: 5'9"
Bust: 32D
Waist: 24
Hips: 36

The Punisher is the long-ranged marksman of the Arkana. Her role in combat is to identify strategic targets and eliminate them as efficiently as possible, ensuring both the safety of her allies and the success of her mission. Leaving the more standard foes to her squad mates, a skilled Punisher remains calm in the heat of battle, focusing on problematic opponents and placing each shot where it’s needed most.

***The parentheses in the table below represent how the stat will change with every skill point.

Skill Name Description Effects Requirements Range Cooldown SP
Artillery Shot The Punisher's basic attack ATK 1-2 Critical Chance, Additional Crit 100 Lvl. 1 20m 1.4sec 0
Death-Grip Ammo Designed to be used frequently, this skill consumes very little SP, but can grow very powerful if enough ranks are invested in it. ATK 19-30 Lvl. 1 (+2 Lvl) 20m 3sec 4 (+1/)
Lethal Blessing Packs a more powerful punch than Death Grip Ammo, but has a brief cooldown time. ATK 19-39, Additional Crit: 500 (600 at Lvl 6, +100 every 2 levels thereafter) Lvl. 1 (+3 Lvl) 20m 6sec 4 (+3)
Sharpshooter A focused attack that harnesses Chakra to deal more damage than Lethal Blessing, at the cost of a longer cooldown. ATK 57-86 Character Lvl 5 (+4 Lvl), Lethal Blessing Lvl 2 20m 9sec 7 (+3)
Demolition An extremely powerful explosive round that deals more damage than Sharpshooter, at a cost of a longer cooldown and a Charge Time of 1 second. ATK 133-200, Additional Crit: 700 (+50) Character Lvl 15 (+3 Lvl), Sharpshooter Lvl 3 20m 12sec (-1s) 16 (+3)
Mighty Impact The Punisher gathers a pool of supercondensed Chakra energy resulting in an extremely powerful ballistic attack with tremendous range. It has a Charge Time of 3-1.5 seconds. Higher skill ranks results in decreased Charge Time. ATK 231-347, Ch-ATK 229-343, Additional Crit: 2000 (+100) Character Lvl 25 (+3/sec), Demolition Shot Lvl 3 25m 20sec 35 (+5)
Swingers A close-range melee attack that leverages the centrifual force of the Punisher's plasma cannon, causing the target to be Knocked Out for 1 second. ATK 93-139, Knock-Out Duration 2 seconds (+1 sec) Character Lvl 10 (+10) 7m (.5m) 40sec 20 (+20)
Penetration A weak physical attack carries a vicious debuff. Higher Ch-ATK yields greater damage. ATK 1-3, EVA -500 (-100), VOID -500 (-100), Crit -1000 (-100), Gravity, Particle, Atomic, Electric, and Plasma Resist -500 (-400), Duration 10s (+1s) Character Lvl 20 +3 Lvl/level), Swingers Lvl 2 20m 30sec 22 (+4)
Atomic Bullet Atomic Chakra skills reduce enemy movement speed. ATK 121-182, Debuff Duration 6 seconds, Move SPD -10 (-2) Character Lvl 15 (+4 Lvl) 20m 15sec 14 (+4)
A-bomb Atomic Chakra skills reduce enemy movement speed. A massive aerial attack that vaporizes enemies within the blast range. Has a Charge Time of 1 second. ATK 282-424, AoE Diameter 5m (+1m), Max Affected 3 People, Debuff Duration 6 seconds, Move SPD -15 (-2s) Character Lvl 30 (+5 Lvl), Atomic Bullet Lvl 3 18m 20s 33 (+3)
Plasma Bullet A Plasma Attack that deals continuous damage every 2 seconds after the initial impact. In a PvP batter, only half of the DoT damage is applied. ATK 166-249, Debuff Duration 10 seconds, Tick Time 2 seconds, DoT damage 94 (+29) Character Lvl 20 (+4)  20m 15s 20 (+4)
Plasma Bomb Plasma Chakra attacks deal additional DoT damage every 2 seconds after initial impact. The Punisher channels all of her Chakra into a massive Plasma strike from the heavens, obliterating enemies caught within the radius blast. In a PvP Battle, only half of the DoT damage is applied. ATK 368-553, AoE Diameter 7m (+1m), Max Affected 4 People, Debuff Duration 10 seconds (+2s), Tick Time 2 seconds / DoT Damage 642 Character Lvl 35 (+5), Plasma Bullet Lvl 3 18m 25s 40 (+3)
Defense Cocoon Summons a protective barrier that increases EVA and VOID for the Punisher and her allies so long as they remain within the field of effect. EVA +700 (+100), VOID +500 (+100), Duration 30 seconds (+1+level seconds), AoE Diameter 10m (+1m), Max Affected 6 people Character Lvl 10 (+4/level)   70s (-5s) 20 (+6)
Offense Cocoon Summons an invigorating energy field that increases ATK and Crit Damage for the Punisher and her allies so long as they remain within the field of effect. Min ATK +15% (+4%), MAX ATK% +15% (+4%), Crit +1000, Duration 30 seconds (+level+1 in seconds), AoE Diameter 5m (+.2m), Max Affected 6 People Character Lvl 15 (+3), Defense Cocoon Lvl 2   90sec (-5s) 30 (+7)
Detection Cocoon Erects a psionic ward that increases the Punisher's ability to detect hidden enemies so long as she and her allies remain within the field of effect. Detecting Value +50 Increase (+10), Duration 30 seconds (+1+level seconds), AoE Diameter 5m (+1m), Max Affected 6 people Character Lvl 25 (+5/level), Offense Cocoon Lvl 2   90sec 30 (+10/level)
Mind over Body Converts HP to SP, and allows you to use skills in tight situations Instant SP +50 (doubles/level) Character Lvl 15 (+5 Lvl)   40sec -100 HP (doubles/level)
In Plain Sight The Punisher camoflauges herself, entering a Concealed state. Moving, attacking, or being attacked will cancel the effect. Concealment Value +20 (+10), DEF +50 (+10), VOID +300 (+100, Duration 20 seconds (+2s) Character Lvl 20   1sec 20 (+10)
Firing Squad Although movement is limited, the Punisher gains devastating strength. Right-click the buff icon to end the skill. Min ATK -30% (+5%), MAX ATK +30% (+5%), CRIT +500 (+500), Crit-ATK +2000 (+1000), Duration 20sec (+1sec) Debuff: Paralyze Character Lvl 25 (+5 Lvl)   60s 20 (+5)
Intermediate Health Mastery Increases Max HP, 4% Increase at Lvl 1 (+2.4%)          
Advanced Soul Mastery Increases Max SP, 10% Increase at Lvl 1 (+6%)          
Damage Mastery Increases ATK, 1% Increase to Min ATK% and Max ATK% at Lvl 1 (+2%)          

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