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The Cave Characters And Their Abilities

Version 1.0 by
Nebojsa
10/14/13

The game features seven characters and you can select three for your party. You can switch between them at any time with the buttons on the lower left corner of the screen. Here's a quick breakdown for each character and his/her special abilities:

The Monk: On a quest for peace and enlightenment, the Monk isn't afraid to use a Crowbar to get the job done. He can actually use Telekinesis to draw items closer- perfect for those out-of-reach objects.

The Adventurer: In search of treasure and a pair of lost companions, the Adventurer swings across wide crevasses and dangerous pits, as she uses a combination grappling hook/rope.

The Hillbilly: This guy wants to find love, though his fashion sense leaves something to be desired. He's a pro when it comes to swimming underwater, as he's able to breathe without running out of oxygen. It's worth noting that there's only one particular level where you'll take advantage of this ability, though it is very useful.

The Scientist: Seeking a great discovery to share with all mankind, the Scientist is able to hack consoles scattered throughout the Cave, which will let you into otherwise unreachable areas.

The Twins: While on the search for their parents, these lads will have no problem getting you through tougher portions of The Cave. You can use them for cloning abilities, so they can stay in one spot while sending others to activate levers and other items.

The Knight: This brave person seeks a soul of immense power. While he's looking for it, though, he can use his Guardian Angel capability to drop from high ledges - which would normally kill other characters. When you get to the Knight's castle in The Cave, this will most certainly be helpful.

The Time Traveller: Finally, this futuristic character wants to undo a wrong that could lead to a devastating future. When you use her, you'll be able to activate her teleportation, which warps her to different objects, such as gates. Her hover boots also allow her to run across water.
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