The Legend of Zelda: Ocarina of Time FAQ
-Some nice artwork from Raph Lee :
T H E L E G E N D O F
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############## O C A R I N A O F T I M E
E-mail Address: email@example.com
!!!! IMPORTANT !!!! PLEASE READ
Under no circumstances do I want to receive any e-mail on how to play
The Legend of Zelda: Ocarina of Time. I will not, and I repeat, NOT
answer any questions on how to do this or that, get a simple item,
beat a petty boss, or say whether rumor (a) or rumor (b) is true, as
any idiot could easily see they are fake. This file's first release was
on December 31st, 1998. As I sit here, it is February 20th, 1999, a
Tuesday. For the past five weeks I have sorted through the hundreds of
e-mail I get on a DAILY BASIS, yes, a DAILY BASIS, patiently, calmly,
and cooly answering the pleas and questions to the best of my
ability. However, the pressure is getting too great. People, so called
"fans" are ordering me, yes, you heard right, ORDERING me to answer
their dumb-witted questions. Not noting that I receive 200+ e-mails
a day, they act like they are supreme beings and I am a small ant
who will answer their questions. I'm sorry, but I WILL NOT put
up with this any longer. Even though I want no more e-mails on
Zelda, I will let my e-mail address remain. You may think this is rather
odd, but it is for the person who wants to comment on it, or correct
something. Note that I still do not receive any questions. Any
e-mails I do get asking questions I will IGNORE. I-G-N-O-R-E. If you
can't beat Zelda with this guide, a guide I busted my ass to make,
a guide I poured my heart and soul into, a guide I worked on harder
than any other, you are indeed a drooling retard. Remember, for any
comments or corrections on this FAQ, make it clear in the subject line.
Please, respect my wish and let it rest...Thank you.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Sick Sadistic Quotes
"Which fairy do YOU think looks more like a prostitute?"
"As long as the Triforce of Insantiy lies in my hands..."
-??? (not funny unless you've seen the ending)
"With four girls/women who have fallen in love with him (Princess
Ruto, Saria, Malon, and Zelda), I have come to the conclusion
that Link is, in fact, a pimp."
- Me! Who else?
"Link doesn't want to marry Princess Ruto?! Or Zelda?! Or
Malon?! He's either a) too attached to Saria, b) a complete
idiot, or c) a homosexual. Ew..."
"Hey, hold on a second...didn't Nintendo promise an orgy
in the ending of this game?"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
I have a challenge for you....yes...you! Try and beat GANON, the final boss, with the Iron Boots on. Not so easy now, is he?
Well, everyone was wondering if it could live up to the hype. There was critism, there were doubts, but they have all been laid to rest. Miyamoto did his job. The Legends of Zelda: Ocarina of Time does not only live up to the hype, it _exceeds_ them in every way possible. It is a perfect mix of gameplay, graphics, and sound. If you do not enjoy this game, then you just aren't a video-game person. That, or you wanted to hate it from the start. My friends, do not read beyond this point if are playing the game for the first time. Please, do not fall into temptation! You would never forgive yourself...nearly 100 hours of gameplay sucked down the drain (more or less depending on how much you explore and search the first time through. That is just the average if you just collected everything necessary to complete the game. If you explored every nook and cranny before going to Ganon, it could have easily ranked up in the 200 range).Zelda is beyond mere adjectives...Hey, my little art up there didn't really suck that much, did it?...DID IT?!
Sorry for bringing it out so LATE! I was one of the few lucky ones who got to wait until Chistmas for Zelda (damn parents!). Well, better late than never, right?
- Version 2.5 -
February 20th - I added the Rumor and Great Search Section, so go check them out, please. Also, please look below the title of this FAQ for a _very_ important message. Also, I want to direct everyone to the Zelda Headquarters (zhq.com). They have the most comphrehensive information on the Zelda series, at least in terms of stories, music, etc...They don't exactly have any guides, but for those confused on the stories, it's a good place to learn. I also fixed a teenie-weenie mistake in the Golden Skulltula List!
And, naturally, I updated the Stupid E-mail Section
February 6th - Oh, I guess I was wrong, the last update WAS NOT the last large update! This might be, though...(I guess we'll see soon enough). Anyways, I added a new section, titled "Gerudo Training Center." It's right after the Walkthrough Section (as you can see in the Contents below). This section is about three times the size of my last Gerudo Training Center walkthrough, so you know it's good! Yes, don't deny it, you know that this will answer all of your problems. With this guide, you WILL get the Ice Arrows. No matter what. So, from now on I will ignore all Gerudo Training Center questions. Bwahaha...I also added a few Stupid E-mails.
January 31st - Added a new section titled "Stupid E-mail I Get." It's right before the Credits section. I've also added a few grottos here and there, some Red Fairies, fixed a few mistakes in various sections, and I TOTALLY RE-DID THE ENEMY SECTION! Go there now or die...Oh yeah! I almost forgot. I added a "Mask Quotes" Section as well, for you lazy people who don't want to work for comedy. Just...go check it out, it took me nearly six hours to compile (i.e. it's LONG). Also, I'm sad to say that this is going to be the last of the giant updates...From now on it will just be little changes here and there, maybe a few more Stupid E-mails...I mean, what else can I add? Not much...Oh! Oh! In the secrets section (at the very top) is the secret to un-locking the secret passageway in Zora's Domain...bwahaha...
January 25th - Whoohoo! Let's see, I totally re-organized on the Secrets Section, so go look there now you freaks of nature. Re-did the Shadow Barrier Walkthrough in Ganon's Castle. More Qs in the FAQ. More revisions. Even more revisions. More grottos. Even more grottos. More Locations of useless things (Red Fairies, Gossip Stones). Ahhh...if you find any grottos or secrets that I have missed, whatsoever, E-MAIL ME! ANYTHING THAT I HAVE MISSED GOES! This FAQ must be 100% complete, it's part of my diabolical plan to rule the world...er...to gain world recognition. Heh heh heh...heh...yeah. Scroll through the Contents (just below) and drop your jaw in awe. Rhyme time! Doh!! Oh yeah, I also added a third and fourth and fifth quote (look above).
January 20th - (in tears) Please...please stop...e-mailing me about beating Ganon with Iron Boots...FOR THE SAKE OF HUMANITY! And the stupid questions have to stop, seriously. Check out the first question of the FAQ if you think you screwed up getting the Ice Arrows. Do it now...the next update will have more useless grottos and secrets. Whahay! Don't miss it, as it might be one of the last updates...or not...
January 12th - Bunch of new stuff...sorta. A lot of new questions in the FAQ, revised the walkthrough A BIT (nothing major, except I totally re-did the Gerudo Fortress walkthrough, and was a bit more detailed in a few areas), and...well...a few other things here and there. I also started up my OWN Golden Skulltula List, and it's complete, too...oh, did I mention, it's not real vague like all the others. Strange, I know. Also, check the very last section for notes on e-mailing me and about beating GANON with the Iron Boots on (For the love of God, GO THERE NOW!)
January 4th - Added a new area in the "Strange Info." section, revised the Heart Piece Locations, added some questions to the FAQ, finished the character section, added some mini-games, added some secrets, and...that's it. Oh yeah, and for beating GANON with the Iron Boots...no backflipping or using your shield! And use Light Arrows! :) I want to expand the story section and make it a place where I can flesh out the cinemas. Why? I have no idea. I want to keep adding to this FAQ...Should I do it? E-mail me, if I get enough "yes" anwsers, well, I guess we'll see. I'm not sure about doing it since this is a FAQ, not some movie thing. Oh well...
December 31st - Finished typing up everything, collapsed into coma, vital signs missing, the nurses are nice, though...Seriously, this thing is huge, I wrote it in six days. Amazing, ain't it?
Note: The most updated version can ALWAYS be found at www.gamefaqs.com. Now, most other sites may also have the most updated version, but if you're going to ask a question, be 100% sure you're not viewing a way outdated version. In other words - if you're not sure, check out Gamefaqs. All other two dozen or so of my FAQs can also be found there. Enjoy! Or not...
An area with an "*" next to it has been updated as of February 20th, 1999.
- Kokiri Emerald
- Goron's Ruby
- Zora's Saphire
- Light Medallion
- Forest Medallion
- Fire Medallion
- Water Medallion
- Shadow Medallion
- Spirit Medallion
- And Beyond...
5) Gerudo Training Grounds
6) Great Fairy Locations
7) Heart Piece Locations
8) Gold Skulltulla Locations*
- Weapon Upgrades
- Oddities/Easter Eggs
- Rupee Hunting
10) Side Quests and Strange Information
- Soft Soil Locations
- Fairy Fountains
- Four Bottles
- Chicken Lady
- 10 Special Poes
- Young Link the Mask Trader
- Adult Link's Quest for a Sword
- Secret Grottos/Areas
- Gossip Stone Quotes
- Gossip Stone Locations
- Red Fairy Locations
- Mask Quotes
- Funny Quotes
12) Ocarina Stuff
15) Link's Equipment
- Gameplay Items
- Upgrades (includes Armor)
19) Stupid E-mail I Get*
20) Rumor De-Bunking (***NEW**)
21) The Great Seach (***NEW***)
23) Legal Junk
24) The End
- Iron Boot Ganon Stragedies
Long, isn't it? =) Since I always say something like "Then enter the room and kill the boss [For details, see "Boss" Section]", plus the fact that this FAQ is simply HUGE (it's almost ridiculous) it's easy to get lost, unless someone put's this into HTML format (which would make it MUCH easier to navigate...). Until then, I suggest highlighting stuff. For the above example, you could highlight the words near the end of the dungeon and then go way down to the Boss Section and check out that particular boss. Then when you want to get back to the place in the Walkthrough go back and look for blue! Well, that is, if you actually need any help...I doubt anyone does now, it's so late...except for the people who just got it for Xmas *grin*
Long, long ago, in a time before time, there existed nothing. Then, from no one knows where, three beautiful Godesses (Not Gods, these are women), Din, Nayru, and Farore emerged to create a fertile world, named Hyrule. But it was empty and lifeless, so they created the five humanoid races: The fish-like Zora which lived underwater. The rock-eating Gorons which resided in the mountains. The elf like Kokiri lived in the very hearts of the forests, protected from the outside world by the mystical Deku Tree. The strange and often times dangerous Gerodo inhabited the stretches of deserts, and the Hylians found home in the grassy plains.
Before departing their creation, the Goddesses left a symbol of their prescence: The Golden Triangle known as the Triforce. It represented each Godesses' quality: Power, Courage, and Wisdom, respectivly. Although it was mighty powerful, the Goddesses feared that it may be destroyed, so they stored it in another dimension, created just for the Triforce. Affected by it's magic, the soul-less dimension become prosperous and very beautiful. This led to many names, the most world-reknown being "The Golden Land."
All five races had up-most respect for the Triangle, and some even based their religion and daily lives around it. But some felt differently...they knew of it's power, and wanted to use it for their own, selfish needs. Fearing that someone may actually be ignorent enough to steal it, a great Sage named Rauru built an awesome array of buildings and guard houses around the entrance to the Golden Land. Later named the "Temple of Light", it guarded the entrance to the Golden Land with a magical seal that could only be broken by someone who had all three aspects of the Triforce in a perfect balance: Power, Courage, and Wisdom.
Many a year later, the Triforce had become a legend. Nearly everyone in the land wanted to get their greedy hands on it, but the Temple of Light stood in their way and no one could break the seal. Each race, filled with envy and greed, accused every other race of having the key to it, when no one really did. Hyrule fell into a time of war and sacreligion that would last a very long time...
Nearly six decades later, a great Hyrulian King arosed. He had Power, Courage, and Wisdom. Somehow, he calmed the races and everything returned to normal. Countless numbers of peace treaties were signed amoung the races and everything fell into place: Hyrule returned to it's prosperous self.
Months later, in the infinite reaches of the desert, the Geurdo leader, Ganondorf Dragmire, was sifting through some old scrolls. He found one, looking very old, and noticed it was talking about the Triforce. Oh, how he would love to get his clawed hands on that Triangle. He was a well-known thief amoung the Geurdos, so why not steal the Triforce? Intrigued, he read on to find this passage:
In a Realm beyond sight,
The sky shines gold not blue,
There, the Triforce's might
Makes mortal dreams come true.
Dreams come true? Why, no one could even imagine the Triforce doing this. It was long believed it would merely grant powerful magic. Reading on, Ganondorf discovered that whoever possessed the Triforce could have powers of nearly an infinite calibar. With the Triforce in hand, Ganondorf could easily rule all of Hyrule. But what about the Temple of Light? Ah, it appeared the scrolls had something to say about that as well.
According to the scrolls, only a handful of items were necessary to break the seal in the Temple of Light. First off, thy would need three mystical stones possesed by three races: The Zora, the Goron, and the Kokiri. The Zora happily gave him the stone, having no use for it. The Goron were a bit slow, but relunctantly handed it over. The Kokiri wouldn't budge, so Ganondorf had to fatally wound the Deku Tree, and then steal the stone while they scrambled to save their one and only guardian.
Returning to the scrolls, Ganondorf read the very last sentence in the scrolls. The last item thy need is the legendary Ocarina of Time, which is passed down the royal line of Hyrule. Ganondorf sighed, knowing this would be very difficult. If he forced his way in, he would either be killed or sent to the dungeon for who-know's-how-long. He would have to be very covert, and almost sneak in. After a time, he earned the King's trust and became his personnel aid. Then, he planned to kill whoever held the Ocarina, no matter who it's owner was. Even if it laid in the hands of the beautiful princess Zelda...Speaking of which, she was the only one who questioned Dragmire's actions, and wondered if he was really a friend of her father.
They might seem tricky at first (really tricky), but after practice they'll become second nature! Here's a run down...
Z Button - As nearly everyone knows, this is the "attention button." Get close to an object, whatever it may be, and tap Z and the camera will be placed over Link's shoulders. The main use for this is fighting enemies and bosse. Now you can strafe around the creature, advance, retreat and what-not without losing sight of your oppenent. This feature will most likely be copied in some way or another in future games (even if they're for a system other than the N64).
A Button - This button has dozens upon dozens of uses. If you're next to a door, it will open the door. If you're near a person, it will start the conversation. If you're near a ladder, it will make Link climb it. Near some stairs and it will force link to climb them. If you stand against a treasure chest it will read open...you get the idea. The action it will be used for in the particular situation is at the top of the screen.
B Button - Use this to unsheathe your sword. And if it already is out of the sheathe, then you can use this button to do all kinds of neat things! Press it once to slash, a few times at once to a double slash, etc...Hold it down to do a helicopter slash that can kill enemies around you...all kinds of neato moves! :) Press down on the stick and B and you will do a forward slash. Pretty useful for when you're fighting!
R Button - Use this to whip out the ol'e shield! The way Link holds it depends on the shield you have equipped. You can not move while the shield is drawn except when in the fighting mode (locked on to an enemy, to be sure, check for letter-boxes and Navi flying over a targetted enemy). But you can still face different directions!
L Button - Turns off the transparent map. The map will only showed explored areas...unexplored areas are shown in black. The yellow arrow is you, and the red one is where you entered the area.
Analog Stick - Naturally, this is the way you move. The harder you push the faster he goes, etc...This must be used with the "Auto-Jump Feature." Sure, I was skeptical myself on how this would work. But believe me everyone, this works perfectly and allows you to concentrate on playing the game instead of timing jumps that are crucual to surviving...Simply run at a gap and Link will jump over it automatically. Run slowly at something and he'll climb down. If it's too long a fall he will climb back up.
Left C, Right C, Down C - On the menu, you can assign what button you want it to do. There are more weapons and items than C buttons, so you might need to do this a lot. Hitting the button once will draw it, the second time will lay it/fire it/whatever.
Up C - Camera controls...sorta. It will zoom out in open spaces to give you a better look and make the camera go overhead inside houses. You really shouldn't need it that much. When locked on to an enemy this will make Navi give you some (vague) hints along with the name.
Start - Naturally, this is the pause button. But there are a lot of things to do at the menu! There are four screens, showing all sorts of things. Spiritual Stones, Medallions, Armor, Weapons, etc...This is where you can configure what weapon goes on what C button and this is also the only place where you can save! When you get more weapons than C buttons (which won't take long) then this will be a regularly visited place.
Moves To Do With The Sword:
Vertical Arc - Press Z a and B together and Link will swing the sword in front of in a downward arc.
Stabbing - While in Battle Mode (holding Z that is) press up on the control stick and B to cause Link to stab forward.
Swinging - Hold B and Link will swing his sword around. Finding a certain item (magic meter) will allow you to do a helicopter slash like this!
Jump & Slash - While in Battle Mode (holding Z, again) press the A button to do a jump & slash move. This move is quite potent, and is useful for killing baddies in the air.
Roll - While running, press A to do a roll. Not all that useful, but it's there if you need it.
Backflip - While in Battle Mode (...holding Z...) press back on the control stick and A to do a backflip, which is useful for backing up from attack.
Side Jump - Press left/right on the control stick and A while in Battle Mode (...) to jump left/right.
Walking w/Shield - While in Battle Mode (!!) you can walk with the shield by pressing R and holding Z NOTE: Can not attack during this time.
The basics of the basics.
Flying over and around your head, this little creature is Link's personnel fairy, which each Kokiran grows up with. She's more useful than you might think! She'll often give you tips, shouting things like "Why don't you try..." and "Hey, go..." etc. The color she is also means something! When she's yellow she is over an enemy, trying to get your attention. Green is for secrets. Blue for friendly affairs and talking to people. Other than that, she's usually white/light blue.
Talking to People:
Really, if you want to complete this game (or any RPG/Action RPG for that matter) you'll need to talk to people! Even ordinary-looking folk can yield insight on puzzles or myths. Heck, sometimes they might just want you to do a little job for them, or start up a meaning-less conversation...either way, it's a good idea to talk to everyone. Check back after "saving a village" or doing some other important objective, as people will often change their stories. Oh, and one last thing: This game IS filled with a a slight twinge of humor. Don't be surprised to find yourself laughing out loud ;)
This game is filled with A LOT of mini-games [check out the "Mini-Game" section for specifics], and it would always be a good idea to try and complete them. Who knows what you may get? :)
Traveling in Time:
After you receive the three spiritual stones [See "Geography" or "Walkthrough" sections] Link will fall alseep for seven years only to awake in a world ruled by Ganondorf, King of Thieves. After finishing the Forest Temple you may travel back in time using the Ocarina of Time. What you do in the past will affect things in the future...Always remember that =)
Past 3D games have been plagued with bad camera angles when trying to fight baddies...some tried to fix this problem by having just one or two, but they failed. Zelda is the saving grace. By simply pressing/holding Z button (configerurable in the Options Menu) you can lock onto a specific enemy, or group, depending on the weapon. If done, Navi will fly over their heads, bright red and waving her arms. The screen will become slightly letterboxed, Link will move slower, and a target will appear on the enemie (s). Now you can strafe around the creatures, using your shield for protection and your sword (or whatever weapon you may have) for offense. It will stay like this until the enemies are defeated, you are, or if you break the lock.
Using the 1st-Person View:
Some weapons (Bow & Arrow, Hookshot, Fairy Slingshot, etc...) have an optionable 1-st person view. Simply press the C button you assigned it to...wait, that doesn't make it optionable..oh well! Now you can aim a whole lot better, but be careful, as you can only swivel your view; you can't go forward, backward, etc. Z-target someone and you can just fire them off in the 3rd person view, making it much easier.
See a rock on the ground that looks funny? Come back later with bombs and blow it up! You might get a Heart Piece, Rupees, more bombs, a secret passage...or it might just be a strangely shaped rock :) Always be looking everywhere for Rupees and other items, like under bushes, mis-placed rocks, trees, cracks, weak looking walls, etc. ESPECIALLY in Hyrule Field...
You do not want to ruin this game, if you do you'll feel really bad and icky...and everything like that. If you've been stuck for a week on the tinest little thing, then you could look. If you've beaten the game, etc., then feel free to look! You might have missed something...and besides, isn't it fun to read guides for games you ca beat? Or is it just me? :) Just wanted to warn you. If you're still confused, e-mail me (firstname.lastname@example.org).
Note: This walkthrough is rather sterile...By that I mean, it's just the bare necessities to beat the game. There is SOOOO much more to do in this game it's not even funny...[Check "Mini-Game" and "Secrets" section]...But well, what else would a Walkthrough be? Unlike Zauron's awesome Zelda FAQ, I will insult your intelligence =)
2nd Note: Author is not responsible for anyone who (dis)likes my crude comments. :)
COLLECTING 1ST SPIRITUAL STONE
C O L L E C T I N G 1 S T S P I R I T U A L S T O N E
- - - KOKIRI FOREST - - -
Items to find: Deku Shield, Kokiri Sword, Deku Sticks, Rupees (40)
First talk to Saria, Link's best friend. Moving around Kokiri Forest, you will find that your passage to the Deku Tree is being blocked by a young boy named Mido. He says that it's too dangerous ahead, and only someone who has some weapons will be able to make it across. Fine then! From Link's house, go up the hill and turn left towards some fences. Either go around or climb over it, and make your way to the wall. Enter it; inside is a maze like area with a boulder rolling around. Carefully make your way to the other side to discover a treasure chest. Open it to find the Kokiri Sword! Backtrack outside.
Exploring the forest, you'll find...what looks like...a man having "sexual relations" with a rock. When none of your family members is watching, talk to him for some laughs. Go to Mido's house. Inside are several chests, each containing Rupees. There are also some in the grass nearby. Collect at least 40 of these shiny gems and then go skipping to the shop, not literally, mind. It's the red building in the middle of the lake. Looking in the their inventory, you'll find the Kokiri Shield. Buy it and then equip both the Sword and Shield (pause menu). Before going to Mido, I'd explore the rest of the village for items. If you're new to the game I'd also make a trip to the Training Center to get the ups and downs of the game. Don't forget to talk to all the people and explore around, especially if you're new to the game!
Now you're ready! Talk to Mido and he'll let you pass to the great Deku Tree. In the path behind him, destroy all of the Deku Babas and get the Deku Sticks they drop. When you tet to the Deku Tree, he will talk to you about how Ganondorf's evil cohorts are destroying him from the inside-out. He'll ask you to go inside, then open up to reveal a hole. Walk inside...
- - - DEKU TREE DUNGEON - - -
Items to find: Map, Compass, Fairy Slingshot, Kokiri Emerald
Go forward and climb the ladder on your left. Follow the path and you'll soon find a Treasure Chest, open it to find the Map. Keep going, jump over the hole, and into the next room. The door will lock behind you. Deflect the nut back at the enemy in the middle with your shield, it will fly away and start running around the room. Z target it and it will give you a tip, and the room will be unlocked. Jump on the platform, then towards the chest. The platform will fall, destroying your exit. Pick up the Fairy Slingshot in the chest, then turn around, aim up, and hit the ladder hanging on the wall; it will fall and let you exit.
Go near the vines and use your Slingshot to get rid of any would-be-enemies. Climb to the top, then keep on running until you hit another room. You must stand on the switch to activate the platforms. Jump across them to the other side, this is where the Compass is! To un-lock the exit you'll have to light the un-lit torch by using your Deku Stick. Light it on fire via the lit torch, then touch it to the un-lit torch. Simple, yes?
Before you entered you should have noticed that every few feet a Giant Skulltula would drop. Well, find one, then kill it by piercing it's underbelly. See the ledge behind it? Jump off and aim at the spiderweb below. If you hit the sides you'll just bounce off...climb up and try again. However, if you hit it dead-center it will tear and you'll fall into a water room.
You can only stand on two platforms, the third is too high to reach. A switch is on the second platform; hit it and the nearby torch will light. Get out your Deku Stick and light it using the torch. Now, jump to the 1st platform...you're probably wondering how, since when you jump you land in the water and go under, extinguishing the flames. Well, part of the seafloor is high enough that you can walk on it. On the first platform is a spiderweb on the wall, let the Deku Stick with the flame touch it and...BOOM! No more spiderweb and one door to go through.
Another Deku Bush Guy...you could hurt him then talk to him to get rid of him like the last one, but it's not necessary. Above the door out of here is an eyeball; hit it with your Slingshot and the door will open.
Another problem...a platform will carry you across some water, but a giant log with spikes on it will push anyone who is on the platform clean off. Well, jump in the water and look for the switch; it's under the log. Get right over it and then dive (hold the A button). The switch will lower the water and the platform. Hurry! It won't last long...
Kill the giant Skulltula, then push/pull the block as far as it will go. Now climb up it (push against it while pushing up to get the option to appear) and out the door. Kill the next Giant Skulltula, then run forward and light your Deku Stick on the torch, then use it to light the other two torches. Go through the un-locked door. Ok, do the same thing, except now you have to burn some spiderwebs. One will lead to a dead-end with a Deku Baba, while the other will lead to a short tunnel. Go through the short-tunnel, obviously.
Another spiderweb, but this time it's on the floor. There are several torches, but they are too high for you to reach. As you have already noticed, this is the third platform of the water room. Push (not pull) the crate over the edge and it will form a platform for you to jump from/to the second platform, the one with the torch. Now all you have to do is go over there, light the stick, then run and jump back to the spiderweb! To actually burn it you'll need to swing the stick.
You will now face three Deku Bush Guys at once...You have to hit them in a certain order to open the door, like that one Deku Bush Guy said a while ago. First the one in the middle, to the right, then the left (from your perspective when you enter the room). Boss room!
Look up to start the fight. Check the Boss Section for details on this...Collect the Heart Container and enter the blue light once she is dead.
The Deku Tree will tell you the legend of the Triforce - what it is, what it does, and where it came from. Before dying, it will hand over the Kokiri Emerald.
COLLECTING 2ND SPIRITUAL STONE
C O L L E C T I N G 2 N D S P I R I T U A L S T O N E
- - - KOKIRI FOREST - - -
Items to find: Fairy Ocarina
Talk to everyone, their reactions wil be different since the Deku Tree is dead. You'll now want to (well, even if you don't, you have to) exit the forest. Use the exit by the Know It All Brother's House. As you are leaving the forest, Saria will hand you the Fairy Ocarina. Ignoring the fact that this is not the Ocarina of Time, continue out of the Kokiri Forest and into Hyrule Field.
- - - HYRULE FIELD - - -
Items to find: Map of Hyrule, Rupees (for Mini-games and shops!)
An owl will give you a map of Hyrule. Now if you don't know where something is I tell you, check the map >:) Going across, make your way to the Market that lies directly below Hyrule Castle. If you go during the night you'll have plenty of Stalchilds to deal with, and they're not the best of things because of the large numbers of them. You can not enter the Market at night as the drawbridge is down; wait 'till morning. There are plenty of bushes around here to make money, so that's a good way to spend your time. Don't forget about the Stalchild trick!
- - - MARKET AND HYRULE CASTLE - - -
Items to find: Zelda's Lullabye, Strange Egg, Zelda's Letter
WOW! There is a TON of people to talk to here. Remember to come back here after finding Kakariko to partake in some pretty awesome Mini-games. Oh, you'll also find a girl named Malon, she has red hair. You know, the cute and sexy one. She says her dad is missing - she thinks that he is sleeping near the castle. Then continue on to the castle (for God's sake, whatever you do...DON'T buy the Hylian Shield! It's a huge rip-off, and you can get it later for free.) Making your way to Hyrule Castle you will find a guard , talk to him. It seems no one can enter the castle. So go back to the Market, then come back and you'll see Malon, and she'll give you a Strange Egg to help find her dad. Climb the vine wall behind her, make your way across the gate, and drop down the ladder you'll find on the other side.
Now you'll have to make your across a hill and past some guards. If you get caught they will kick you out; but no worry! You can always try again...After doing this you will find some water, swim around the pillar until it stops, get out. There will be a sleeping man, this is Malon's father, Talon. If it's daytime the WEIRD EGG will have hatched, and the chirping of the young chick is just the right pitch to wake up Talon. Fearing that his daughter may be mad at him, he quickly hurries off (it's rather funny...).
Behind him are two crates, push/pull them to the water to form a bridge. Jump across and get in the hole with water coming out. You have to aim for the ledges or else you'll fall into the drink. Now you have to make your way across the courtyard! This time the guards are walking around, which makes things a bit tougher. Watch them for a few seconds, memorize their patterns, then sneak by when they're not looking. It shouldn't be THAT hard, there are a lot of bushes to hide behind. At the end of the path is Princess Zelda.
Zelda will talk to you about your quest to save Hyrule, amoung other things. Zelda tells Link to go find Impa, her nanny, after handing you Zeldas's Letter. The funny thing is, this cinema takes about 10 minutes to end...do do do...
Walk back towards the guards to find Impa. She will teach you how to play Zelda's Lullabye on your Fairy Ocarina. This will have many uses in the future...Then she will escort you out of the castle.
- - - HYRULE FIELD/LON LON RANCH - - -
Items to find: Lon Lon Milk (Bottle), Epona's Song
Go to Lon Lon Ranch, you will gaze at the horses...horses you won't be able to ride for a looong time >=) Speak to Malon, then show her your Ocarina to learn Epona's Song. Epona, by the way, is the name of your horse. Sure, it's just a baby...but it WILL be yours in seven years. Not REAL years, mind you...Go play Talon's Game [See "Mini-Game" Section] to get a Bottle Of Lon Lon Milk, but what you really want is the bottle itself. Talk to Malon (she's out in the horse pen) and learn Epona's Song, you'll be using this later when you need to retrieve your horse. Then go to the Lost Woods...it's behind Mido's house in Kokiri Forest.
- - - LOST WOODS - - -
Items to find: Saria's Song
This place is very confusing, with paths going every which way. Your main goal here is to find Saria. The route is: RIGHT, LEFT, RIGHT, LEFT, CENTER, LEFT, and RIGHT. You can also find this by listening to the music...it's loudest from the correct path. You will find a wolf at the end; defeat it (for 50 Rupees!) and follow the path behind it. You'll find a maze like area with enemies everywhere. After making your way through it you will find Saria, your cute friend, waiting for nothing in particular. She'll teach you Saria's Song. Aw, how cute, her name just *happens* to be Saria! What a coincidence...ahem...After you are finished, head to Kakariko Village. It's on the left side of Hyrule Castle.
- - - KAKARIKO VILLAGE/GRAVEYARD - - -
Items to find: Opening to Death Mountain, Bottle, Sun's Song
There are a ton of things to do here! First off, get the Bottle from the Chicken Lady (See the approporiate section). After that, earn Rupees by jumping up on the log near the unbuilt house. You can also buy a few things. In the graveyard, pull on the tombstone with flowers in front of it to reveal a hole. Drop down to find the Hylian Shield! Ok, return. At the very end of the graveyard is a large statue, stand on the Triforce Symbol and play Zelda's Lullabye, the statue will explode, revealing a hole. Once inside, defeat all of the Keese to open the door. The easiest way to do this is to Z-target them and use your Slingshot. Avoid the ReDeads by swimming through the green soup (even if it does hurt you) and go into the next room. Read the writing on the wall to learn Sun's Song, the tune of the Royal Family. Go back outside. Now you can do a TON of things, but that's covered in other various sections, and is not vital to gameplay. To continue, give the guard in front of the gate Zelda's Letter, he'll open it for you, and ask you to get a Mask...but that's later.
- - - DEATH MOUNTAIN - - -
Items to find: Entrance to Goron City
Walk up the slope. In awhile you'll spot Dodongo's Cavern, but it's blocked by a large boulder, so you'll have to ignore it for now. Continue up the path, talking to the Gorons you see for information, and take a right when the path splits to find a city...just be careful of that rolling Goron, he can knock you off!
- - - GORON CITY - - -
Items to find: Goron's Bracelet
Again, there is a lot of people to talk to, but besides that there's not much. Putting everyone's stories together, it seems that Ganondorf has sealed the entrance to Dodongo's Cavern with a boulder. Thing is, Dodongo's Cavern is their main source of nutrient rich food - rocks! Everyone is starving, and the king, Darunia, has locked himself up in his room and is waiting for a royal messenger. Go down the stairs all the way to the bottom level and step on the mat in front of the closed door. Whip out the Fairy Ocarina and play Zelda's Lullabye. It will open, revealing Darunia. He says that a song that is lush and has to do with nature will cheer him up...Play Saria's Song and he will get up and dance! After an amusing sequence he will reward you with Goron's Bracelet, which will allow you to pick up bombs from bomb flowers! Exit Goron City...
- - - DEATH MOUNTAIN - - -
Items to find: Entrance to Dodongo's Cavern
There is a ledge above the sealed off entrance to Dodongo's Cavern, it's right next to the entrance to Goron City. Hike up there to discover a Goron and a bomb flower, he'll teach you about them. Pick up a bomb and throw it over the ledge. If you throw it correctly, it will land on the boulders and blow them away, leaving a rather large, gaping hole in the side of Death Mountain. Well, what are you waiting for? GET DOWN THERE!
- - - DODONGO'S CAVERN - - -
Items to find: Bomb Bag, Goron's Ruby, Map, Compass
(Always have the Hylian Shield equipped in this stage, as the Fire Keese and Dodongos can burn it if their fire tocuhes it! However, the Deku Shield IS a better shield to use when fighting Business Scrubs and the Lizalfos, since Link uses it like a real shield instead of covering himself up with it (you can't move while in that position, even when in Battle Mode). If you're Deku Shield is burnt, you can buy one from the various Business Scrubs)
Pick up a bomb flower and hurl it at the strange part of the wall to reveal the "Main Room" of the dungeon! Run forward and jump on the platform, then head to your right. Pick up a bomb flower and throw it at the odd part of the wall and the Eye Enemy. Ignore the first one because it just leads to a Gossip Stone. Go in the hall, then run down, avoiding baby Dodongos. At the end is a switch that won't stay down...simply push a statue over it and the switch will stay down, allowing you to go through the door.
Lizalfos time! Use your sword fighting techniques to lay both down, then the door will un-lock and you can continue. Now, take out your Deku Stick and...wait, what's that, you don't have any Deku Sticks? No problem! Just blow up the odd side of the wall with a Bomb Flower and you can buy them from the Merchant Bush. Now, where was I...oh yes, the sticks. Take one and light it on the torch, then light all the other torches. Just be careful of the Dodongos...Behold! The door un-locks...
We're back in the "Main Room" again. Hit the switch you see, it will un-lock the door on the far side of the chamber. Scramble over there, take the bomb flower, and throw it at the oddly shaped piece of wall. Inside is a chest with the Map! Now go through the door...Throw the bomb flower at the odd shaped piece of wall, again, and go through. Fight the Armos Statue, it's easy, but here's how: Awake it by touching it, and then use a Deku Nut or a bomb (there are bomb flowers in this room) to hurt it. If you use a Nut, you'll need to then slash it with your sword, but if you use a Bomb it won't matter. Then quickly run away as it will explode. The exit will un-lock and you can then retrieve the Compass from the chest it was guarding. Exit to the previous room.
Now, this is hard to explain, but extremely easy to do. Ok, see the little split in the row of bombs? It's where the two rows a bombs (one on each side of the central pillar) meet. Well, pick up the bomb near the wall (totally away from the two rows) and throw it in the split. It will explode, causing a chain reaction that will demolish the pillar and form a nice stairway for you. Bomberman, anyone? Go up the wooden path and go through the door at the top of the chamber.
Like the old saying goes, "Let a sleeping dog rest." Well, "Let a sleeping Armos rest." You do not have to destroy them, and you shouldn't want to since it's a big ordeal (especially for rookies). All you have to do is pull the statue away that is in front of the ladder. At the top is a switch that will solve this room...Cross the bridge, being weary of the many Keese, and into the next room, then fall down into the little maze with switch blades. Just watch where you are, everything should be fine. Like Navi says, you can see around the corner by using Z and sidestepping, that way you won't have any surprises waiting around the corner. At the end is a blue block against a ladder. Climb up to the thin path. Jump off to the side and land on the pillar with a bomb flower and a chest (it has some Rupees). Pick it up, then face the oddly shaped wall above the ladder. When it is flashing red, toss it. With proper timing, and maybe a little bit of luck, the bomb will explode on the wall, revealing the next path. But that is not the only way to do it. If you have a good eye, you can get it "stuck" at the top of the ladder. Then you can just wait for it to blow; it sure is easy that way! Go through the new passageway.
Problem: Platform to exit is on fire. Solution: Shooting eyeball above doorway with Slingshot. Then another Lizalfos room...then a similar problem, except with two platforms. And for the occasion there are two eyes...well, what are you waiting for, a drawn map? The next room has a large chest...ta da! The Bomb Bag! Now you can make bombs under your own power (I suppose Bomberman has one, as well?). In the next room, hit the switch. Now if you accidentaly fall or get a game over you can easily reach the 2nd level, but I'm sure that won't happen, now will it? Ok, see those gaps in the bridge? You have to throw bombs down them so they land in the eye's of the giant statue of a Dodongo...ok. Now it will open up it's mouth. If you lost your Deku Shield on accident, bomb the nearby wall (still on the bridge here) and a chest has one. But if you still have it will just have a few Rupees. Get to the main level by either falling or using the elevator, then go through.
Another switch that won't stay down, but there's not a statue in sight, so go up the hole instead. Drop down, then follow the path to the left. You'll find some blocks to climb...do so. At the end of a tunnel is a block, push/pull it into the room with the switch (which is just ahead; how nice). If you're low on your bomb supply, just open the chest nearby. Now bomb the odd part in the floor to drop down into a lava pit room...
Good, boy! Here's a 10 foot boss for your troubles. Check out the Boss Section for more details on this fight...
After defeating King Dododongo, Darunia will come out and thank you for freeing his home of the evil creatures. Then he will hand over Goron's Ruby, the 2nd Spiritual Stone. Only one more is needed...and now the Gorons can EAT! The cinema is quite hilarious if you ask me. "How 'bout a big Goron hug?"
There are tons of things you can do now that you have bombs, but I'll focus on the necessary things, there are other sections. First off, near the entrance to Goron City (sorta) are a bunch of boulders, blow them away and use the steps to get above. Follow the path, when the volcano erupts just use your Hylian Shield to block the rocks and ash. At the end, kill the Skulltulas with your Slingshot so they don't bother you, and then climb the wall. Bomb the wall to the left of the sign and the owl, then go inside and play Zelda's Lullabye on the Triforce Symbol to talk to the Great Fairy to get the magic meter and the Sword Slash (run on!). Mr. Owl will give you a lift down the mountain if you talk to him and hold on to his talons. Fall off the roof in Kakariko (you can get a Heart Piece here...) and then return to the Hyrule Castle grounds, a side path will take you to a sign that says "Dead End." Bomb this with your newly found bombs and you'll find the Fairy that will give you Din's Fire. These are also found in the Fairy's Location Section...naturally. These two spells are absolutely VITAL to your quest, so make sure to pick them up.
COLLECTING 3RD SPIRITUAL STONE
C O L L E C T I N G 3 R D S P I R I T U A L S T O N E
Make your way to Zora's river, which is near Hyrule Field. Just follow the river right into the wall.
- - - ZORA'S RIVER - - -
Items to find: Entrance to Zora's Domain
Make your way across the rocks and head east on the map. To get past this river, use Cuccos (chickens) to climb past large gaps. Simply pick them up and jump! You'll be able to glide for a few seconds. Neat! :) Soon you'll find a large rock formation with a waterfall. Play Zelda's Lullabye on your Fairy Ocarina and it will stop, revealing a large opening. Jump in to reach Zora's Domain!
- - - ZORA'S DOMAIN - - -
Items to find: Silver Scale
Is it me...or are those Zora incredibly sexy? Um...yeah...Go past the Shop and talk to the King of Zora's, he will tell you that Princess Ruto is missing! Run inside the cave to the left and talk to the Zora and tell her you want to play the diving game [See "Mini-Game" section for more details]. Collect all of the Rupees she throws and receive the Silver Scale. Now you can dive deeper! You can also do a few other things, like getting a Heart Piece, but you can go look in that section for yourself. See the hole in the wall near here? It's right in front of the waterfall. Use your newly found diving techniques to get down there.
- - - LAKE HYLIA - - -
Items to find: Bottle/Princess Ruto's Letter
When reaching the surface get out and dive down again and retrieve the bottle with a note in it, it's right in front of where you start. It reads:
Help me. I'm waiting for you inside Lord Jabu Jabu's belly.
P.S. Don't tell my father!
Return to Zora's Domain the same way you got here, through the large hole. But before leaving you may want to do a little fishing, or plant a magical bean near the science lab that is not too far away so you can get to the fishing pond when you are older. You can also start the first half of making your own song! The Scarecrow Song, that is. It's absolutrly essential if you want to collect all 100 Golden Skulltulas! Ahem, where was I...yes, go back to Zora's Domain.
- - - ZORA'S DOMAIN/ZORA'S FOUNTAIN - - -
Items to find: King, Bottle, Fish, Entrance to Jabu Jabu's Belly
Give the bottle to King Zora and he will look at it, then step aside to reveal a tunnel that goes to Lord Jabu Jabu, a gigantic whale like creature. Return to the shallow water along the sand and look in the water, scan for fish. Assign the Bottle to a C button and use it to catch a fish near the store! You have to be in shallow water for this to work. It may take a few tries, but it is possible. Keeping the bottle, go behind King Zora using the path to the right of him. Zora's Fountain! Ignore Lord Jabu-Jabu and swim behind him and you will eventually spot a small island, bomb the rocks and go inside. Play Zelda's Lullabye on the Triforce Symbol and you will earn Farore's Wind from another Great Fairy! Now return and use the bottled fish in front of Lord Jabu Jabu and he will open his mouth and suck you both in...MUAHAHA!...yeah.
- - - LORD JABU JABU'S BELLY DUNGEON - - -
Items to find: Map, Compass, Boomerang, Zora's Saphire
Go forward, past the Octorocks, and get against the locked door. Using your Slingshot, hit the strange object hanging from the ceiling. The door will open. Run through the next room, then open the next door. There's Princess Ruto! She'll say she's ok, then attempt to walk away, but she'll fall through a strange hole. Go down there, as well, and talk to her again. Then again...now she'll tell you that you can carry her. Pick her up and go through the next door. Fall into the water and toss her over the side. If she falls in the water she will disappear, go back to the previous room to find her. This applies to anytime you lose her. Ok, hit the switch and the water will rise, allowing you to go and pick up Ruto. Carry her to the exit, hit the strange object on the ceiling with your Slingshot, then go into the next room.
Wait for the elevator to come down, then jump on it and it'll carry you to the top. You're back, in the room before the area with strange holes. Avoid them, then go through the door at the end. Turn right, and stand on the switch. Now set Ruto down on it, her weight will keep it down, giving you time to go into the door. Now you have to kill all the creatures in this room. I prefer to just Z-target them and wham on them with my Slingshot. When they are all defeated a chest will appear, the Boomerang is inside! Now exit, pick up Ruto, and go to the opposite end of the hall. Set her on the switch, then enter the room to find The Tentacle. Just Z-target the center of it, then get close to it so it drops down, and hit it with the Boomerang. When it goes up into the ceiling, quickly run towards it to make it come down again (just be careful, it's very close to you and will probably knock you back). But you will need the Boomerang...When it's dead you'll receive the Map, and the hallway with the tentacle blocking your way is clear! Go there...
Now you must defeat the Bubbles in less than 40 seconds. The best way is to Z-target them, then quickly toss the Boomerang their way. A single Deku Nut will also do the job...Once you do this you will receive the Compass! Now go down the hall, go through the new door. Inside is another Tentacle. Kill it! You won't receive anything, but the tentacle thing in the nearby hall will disappear, allowing you to go to the next room. Guess what's inside? Another Tentacle! You won't receive anything for slicing it up, but the green tentacle in the room with the strange holes will be gone. Now go there and fall down where it used to be, then go through that door.
Throw that sweet little girl up to that platform...but then it will go up and you'll face another boss, Big Octo. Kill it bu checking out the Boss Section. When he's gone, climb on the central platform and it will lift you to the upper section. Go down the hallway, through the door. Throw the Boomerang at the convulting red things, they will freeze, allowing you get through this room (although you may want to finish off that Octorok in the water...).
Jump to the second platform, it will lower to the room before the room with strange holes, completing the circle and making a bridge to the doorway that was out of reach. But the switch won't stay down, and Princess Ruto is no where in sight! Well, go to the other side of the chamber, there's some crates that you can lift. 'Nuff said :)
Kill all the Jellfish with your Boomerang, it makes this room a tad easier. Climb the vines, at the top is a strange object hanging from the wall. You can't hit it with anything...not even your Boomrang! There's a strange wall blocking it. Solution? Stand back a few feet and let your Boomerang fly! If your spacing is right it should curve around the wall and hit it! Improve the chances by Z-targetting it. Now, walk through the door (what else?).
It's Boss time! Check out the appropriate section for details...
Princess Ruto will give you Zora's Sapphire, the last Spiritual Stone! She says it's her "most precious possesion." I don't think so... ;) Er...nevermind. Ignore that. I think it's pretty obvious she likes Link...actually, that could be said about every close friend Link has (Saria, Zelda, Malon...and Ruto). Ahem, carrying on.
/ \ /\ -=- NOW YOU HAVE ALL THREE SPIRITUAL STONES! -=- / \ / \
(Not Part of Walkthrough: Before going through time you'll want to get the Fairies, plenty of Bottles w/something in them, Great Fairies and lots of Heart Pieces and what not...do everything you can think of! You can come back, but you'll want to be prepared.)
When outside the Market you will witness an extremly cool cinema (at least the Ganondorf part is cool...I'm mean, just look at his stallion! Looks so realistic...). Impa will take Zelda away, but before they disappear Zelda will toss the Ocarina of Time into the nearby moat. Well, go use your deep diving skills to go get it! Now you have all the necessary items to open up the Temple Of Time. Zelda will telephatically teach you the Song of Time.
Return to the Market and go to the Temple of Time...it's near the Happy Mask Shop, just go up the stairs. It's sorta hard to tell with all of this *cough* pre-rendered crap *cough*
- - - TEMPLE OF TIME - - -
Items to find: Master Sword
Walk up to the altar and stand on the mat, then whip out your brand new spankin' Ocarina. Play the Song of Time and a bunch of neat stuff will happen. Go through the open door and walk up to the stone that has a sword in it...this is the Master Sword! Pull it out.......
After a very long AND AWESOME cinema, you will be...an Adult! This was just a small fraction of your journey...this massive game is not even close to being over!
COLLECTING 2ND MEDALLION
C O L L E C T I N G 2 N D M E D A L L I O N
- - - MARKET/HYRULE FIELD/KAKARIKO VILLAGE - - -
Items to find: Epona the Horse, Song of Storms, Hookshot
Hyrule is a _very_ different place now...Ganondorf rules all, and everybody is against Link for some reason. Demons are everywhere, monsters roam the land, and the people are frightened. You can already see Ganon's Castle, but you need the Six Medallions to open it up (and what luck! You already have one...).
Run out of the Market and go into Lon Lon Ranch, it's time to get Epona. First make sure you have Epona's Song, which is learned by talking to Malon in Lon Lon Ranch as Young Link AFTER talking to Zelda. Then become an Adult and earn AT LEAST 70 Rupees...Talk to Mr. Ingo and pay 10 Rupees to practice with a horse. Instead of riding the horse that comes to you, play Epona's Song and she'll come. Run her around the course (lots 'o fun!) until time is up. Get off, and then talk to Mr. Ingo again and do the same. Instead of running around, talk to Mr. Ingo while on Epona (Z-targetting) and he'll ask you to race him with a 50 Rupee wager. Beat him twice and Epona is yours! To get out of Lon Lon Ranch, simply get enough speed and hop over the fence. Hurray! Now you can call Epona anytime when you're on Hyrule Field (using Epona's Song). She sure does make travel a helluva lot easier than you on foot!
After this you'll want to go to Kakariko Village, the grave yard in particular. Look at the left batch of tombstones, the one with some flowers in front of it, this is Dampe's Grave. Pull on it to pull it away, revealing a tunnel. Follow it down to meet Dampe's Ghost. Race him [See "Mini-Game" section] to earn the Hookshot. Oh, sweet Hookshot...
At the end of the cavern is a blue block, play the Song of Time and it will move away. Follow the path to find a windmill, talk to the guy and he will mention a kid with an Ocarina from seven years ago. Show him your Ocarina and he'll teach you the Song of Storms. Now head out...You can do a TON of things now. You can get Big Goron's Sword and a few Heart Pieces. But, that's in the other sections. Go to Kokiri Forest now!
- - - KOKIRI FOREST/LOST WOODS - - -
Items to find: Entrance to Forest Temple, Minuet of the Forest
Go into the Kokiri Forest, it seems it has been over-run by monsters! Then head into the Lost Woods. At one point Mido will block your path, play Saria's Song to prove you know her. He'll let you pass. Find the Forest Meadow where Saria used to be (if you don't remember the path just use that one trick...). Defeating the Moblins in the maze can be quite a hairy expierence...They won't give you any time to defend yourself, they'll just charge at you and spear you. To get past them easily, use your Hookshot. Then there's the hammer Moblin...just avoid his shots, get behind him, and use your Sword! Also, you might want to catch a few Faries from the nearby Fairy Fountain, because a lot of new players die a lot in the next area. Continue, you will find Sheik at the end, and he'll teach you the Minuet of the Forest. Behind him is the Entrance to the Forest Temple...Look above it, there's a branch there. Use your Hookshot to get over there and enter it...
- - - FOREST TEMPLE - - -
Items to find: Map, Compass, Fairy Bow, Forest Medallion
Go forward and kill the two Wolfos, then go to the side and climb the vines there (after taking out the Skulltula with your Hookshot. Aren't those things ANNOYING?!). At the top is a bunch of branches and a chest, in it is a Small Key. Drop back down and go through the door, the hall, and enter the main room of the dungeon. After the cinema showing the Poe Sisters, go forward and through the doors. Kill the Flaming Skull by bouncing it off your shield and then hitting it as it bounces around, helpless. At the end you'll find two Stalfos! Kill them with your best swordfighting techniques. Just remember that you can't block their lunge with your shield, so do a backflip (back and A while in Battle Mode) to avoid it, then do a lunge of your own to really hurt them. After they are dead, break the pots, one of them has a Fairy if you need it. Your prize is another Small Key. Exit back to the Main Room.
In a tunnel nearby is a blue block, destroy it by playing The Song of Time. Go through the door it was blocking. Climb the wall to your right, but you might want to kill the Skulltulas first, but one will still be left because it's out of the Hookshot's range. So when climbing, go slow and quickly go up when it looks away, since it won't charge if it can't see you! Go through the door in the small aclove...Kill the Blue Flaming Skull to receive the Map in a chest. Go through the next door. Look to your left, see that white target? That's a Hookshot target, if you can hit it with your HookShot you'll be pulled towards it! Do so, then hit the switch that is there. It will drain the nearby well. Drop down into the water (if you hit land it might hurt you - badly) and go inside. After a long path you'll get another Small Key! Now climb back out, then return to the Main Room through the door that brought you here.
Go through the locked door that is in front of you, across the chamber. Go through the hallway with the Giant Skulltula, then into the next room. Climb the ladders, then pull out the stone block so it fits the little area. Push it, following the arrows painted on the floor. Go to where the block originally was, then follow that path to find the block again. Now push it into place! You'll hear that chime that means you got a secret. Use it as a stepping stone to the above area. Alright, pull the red stone as far as it will go. You can't pull it all the way out, however, due to the lack of space. Go back to where the blue stone originally was, there's a ladder. Climb it, then turn right to find a little fence. In the wall, to the right, before the fence, is a small aclove where you can push the red block totally out! Now return to the red block via the blue block and push it into place! Whew...
Follow the path to the end where you will find a locked door, un-lock it then go through. Run across the twisted corridor, at the end is an area with another locked door. You have one Small key left...well, guess what to do next! Now you'll fight a lonely Stalfo. Note that although he can walk over the hole in the center, you CAN'T! When he's dead the hole will be covered and two more will warp in. Unlike the last one, if you kill one it won't disappear, it will just fall to pieces. If you take too long (trying) to beat the last one then it will re-assemble itself! Even if you're new to the game this shouldn't be THAT hard (ok, I admit I had some trouble with this, but...). Dispatch them and you'll receive the Fairy Bow!! Woohoo! Now you're really dangerous...exit the room.
See that Poe in the painting? Shoot it from afar with your bow. After doing this to three different paintings (if you get to close, however, it will go away to another painting) it will come out. Z-target it and hit it with a bow! Then it will disappear. Cock your bow and get ready. If it starts spinning wildy simply sidestep. When it re-appears, hit it. Do this until it dies. An even faster way is to do a lunge with your Sword...It will give you the Compass. Return to the Stalfos room, then go through the next door. You'll repeat the same process, except this time the Poe is red! Also, it will give you a Small Key instead.
Now, go back to the Twisted Hallway. Actually, the room BEFORE it. See the eyeball above the doorway? Peg it with an arrow, the resulting effect will un-twist the twisted hallway. Now go through it and drop to the floor, open up the purdy chest and you'll get the Boss Key. Now drop down into the hole in the ground. Kill the Blue Skulls, then go through the un-locked doorway. The best way to defeat the giant Deku Baba is to stun it with the Hookshot, then use your sword (do a lunge for one hit to kill! It's A in Battle Mode, duh). Go in the door to the right...Now you must kill a Floormaster! Z-target it and wham it with arrows, then it will break into three smaller pieces; do the same, or you could use your Sword Spin, that is quite effective. Now after chopping it to pieces, you will get another Small Key. Go back to the balcony and through the door. Return to the area before the twisted hallway. Re-twist it (Hey, I can make up my own words if I want to) then go through it, down the Poe Area, through the used-to-be-Stalfo room, and through another room. Fall down, then climb the ladder to the right. Go through the hallway with green flaming skulls and un-lock this door with your Key!
This room has a pillar with a torch on it at it's center, and four platforms revolving around it. There is an eyeball near here, but it is covered in ice. Solution? Whip out your arrow, get on a platform, and shoot the arrow through the torch. The arrow will fly through the flame, light on fire, hit the eyeball, melt the ice, and then activate the switch. Sweet...That will cause the second hallway to be twisted, you know, the one you just came from. Fall down the hole in the ground when you return...
This area seems impossible at first...but it's not. The ceiling will fall, but there are several holes in it, which will allow you to slip by. Here's how to get through it: First, run to the switch. Stand on it to open the exit, and a hole is right over you. When the ceiling is at it's highest, quickly run to the chest. Besides being safe, you'll pick up a bundle of Arrows. Oh, I forgot to mention, you can take out the Giant Skulltulas with your Hookshot! The neat thing about using the Hookshot is that you DO NOT have to wait for them to turn around (which is a good thing, since they don't turn around until you get close to them). Now, exit.
Look at the picture of the Poe. Look at it good...memorize it. Now hit it with an Arrow, blocks will fall. They have pictures on them...you have to arrange them to look like the Poe Sister, Amy, the one in the picture. There's the eyes, bottom, and torch. It's a perfect block. You get 60 Seconds, if you fail then they flip over and you must try again. When you do finally complete it they will vanish and you'll fight Amy. Use the same techniques as before. When the door unlocks, go through it. Now we're back in the Main Room...climb to the bottom and go to the center of the chamber.
Now you must fight the last Poe...Meg. She will split into four and encircle you. The one that does a quick spin is the REAL one. Quickly Z-target it and fire an arrow! Repeat this process until it's destroyed. An elevator will appear in the platform. I'm sure you know what to do now...
Now, this may sound strange (and it is!), but push on the wall. Yes, the entire wall will shift positions. Fiddle around with this a bit and you will eventually be able to get to the Boss Door! The fastest is to continually push it counter-clockwise. Make sure to bring plenty of Arrows for the Boss, or it will be a lot tougher. Check the Boss Section for details on that...
Now Saria is rescued, and you have acquired the Forest Medallion!
COLLECTING 3RD MEDALLION
C O L L E C T I N G 3 R D M E D A L L I O N
- - - KOKIRI FOREST/HYRULE FIELD - - -
Items to find: Zip
You don't have to do any of this now, but sense you can I thought I would include it. Besides, it's better to do it now than later :) Go to Hyrule Field, then to the Market, then into the Temple of Time.
- - - TEMPLE OF TIME - - -
Items to find: Prelude of Light
Go up to the Altar and Sheik will appear, teaching you the Prelude of Light. Now go behind him to find the stone where the Master Sword was. Put the Master Sword back in and you will warp backwards seven years..................
- - - KAKARIKO VILLAGE - - -
Items to find: Entrance of Well
Walk out of the Market and go to this peaceful town. Now, go to the Windmill and talk to the man. Play the Song of Storms for him, this will drain the well (and really screw up the windmill...). Crawl through the passageway at the bottom of the well and...
- - - BOTTOM OF THE WELL - - -
Items to find: Lens of Truth
Go through the small passageway. After defeating the Giant Skulltula, go right through the wall. Yep, that's right, through the wall. It's fake, and you'll end up in a new room. Fall into the stream and follow it, starting to your right. Soon you'll find a Triforce Symbol. Stand on it and play Zelda's Lullabye. The water will drain all the way down...now retrace your steps to the room after the fake wall. There is a large aclove in the floor, it has two passages: one is barred, the other isn't. Follow the one that isn't until you reach a new room. Kill 'Dead Hand' to recieve...dun dun dun...the Lens of Truth! Use it in this room to find a chest with a Golden Rupee (worth 200!). Explore the rest of the well, there are many interesting things here...But we got the main item. Now exit, I'm sure you know the way.
Return to the Temple of Time and take out the Master Sword to travel forward seven years..........
- - - GORON CITY - - -
Items to find: Goron Tunic, Bolero of Fire, Entrance to Fire Temple
All of the Gorons are gone, except for the one on the third floor that is rolling around wildly. Put a bomb in his path and, if it blows up on him, he'll stop. But I know a trick that I haven't seen anywhere else, and it works like a charm...you know those two Bomb Flowers near the entrance to the Giant Goron that sells you Giant's Knife? Well, get away, and when the ball is almost there, fire an arrow at the bombs! It works perfectly. Talk to him and he'll thank you with a little present, the Goron Tunic, which is resistent to fire (Is this starting to sound like Super Metroid?...maybe...). You could always buy this at a store, but it costs a lot of money (200 Rupees...you'd need the Adult Wallet for this one). Go downstairs to the King's Room and pull on the statue that looks out of place, behind it is the Death Mountain Crater. Cross the broken bridge, using your Hookshot to get across gaps. Before finding the entrance to the Fire Temple Sheik will teach you the Bolero of Fire, yet another song for your collection. Enter the Fire Temple...
- - - FIRE TEMPLE - - -
Items to find: Map, Compass, Megaton Hammer, Fire Medallion
Go up the stairs and through the left door. After the chat with the King Goron (I can't remember how to spell it) jump on the platforms to the left. You'll find a switch, stand on it to release the Goron! Talk to him to free him and get a tip. Pick up the Small Key that's in his cell. Now return to the entrance and go through the right door this time.
Cross the wooden bridge and go across the wooden board to the right of the locked door. Soon you'll find a wall with an odd piece...blow it up with a bomb! Inside is a Goron in his cell, along with the Small Key you need to open the locked door. Now exit the tunnel, across the chamber is a door under a blue block. Enter the door. Another Goron with a Small Key. With your two keys, un-lock the door across the wooden bridge.
Go across the board and then climb the gate near the right pillar. Jump on the pillar, being weary of the Keese, and push the block on top of the pillar of fire. When it erupts it will fling the block up. Get on your little elevator to be transported to the upper area, it has a locked door. Use your last Key on it...duh. Climb the ledges, killing the Torch Slugs, then hop on over to the adjacent area. Push the block off the edge, then drop down and pull it as far as it will go. Get back to where the block used to be, then use the block as a stepping stone to the next area. Climb the fence. The exit to this room is being blocked by a large flame. Remember that strange diamond object near where the block originally was? Well, if you hit it with something, the fire will go out...for five seconds. Get on the same level as the fire, stand near the edge, and toss a bomb on top of the diamond. Get near the flame. If the bomb hits it's target, quickly clib the fence and exit through the door.
Now we're in a giant maze with boulders rolling everywhere. You can find two Gorons now...the first one is to your left, just follow the wall in that direction. Get the key in his cell. The second is on the other side, in a small aclove. Get that key as well. Now, find the locked door (near a wall) and go through it. Hit the eyeball with an arrow (it's very easy to miss, look up near the ceiling) and the barred door will be open. Inside is a chest with the Map. Now return, go through the locked door.
In this room a curtain of fire will follow you, so don't doddle. Ignore the locked door and follow the path to find another door. Now you're at the top of the maze. The platform in front of you, the one with the Torch Slug, has a very large crack in it. Also, Navi will say "I hear Goron voices below..." It's pretty obvious now. Just plant a bomb there, then fall down the tube. At the bottom is a Goron and a Key (like always). Climb up the grating to return to the top of the maze. A few platforms away is a switch, it will open a cage nearby, on the other side of the maze. Carefully, hop over there. Get the Key. NOW return to the room with the fire curtain, un-lock the door. Go through the hall...
This room is huge, and very dangerous. It looks like an open space, but the curtains of fire that open up block your path and will torch you if you touch them. And since they only appear when you get close to them, it's a good idea to walk, not run. Turn to your right and follow the wall to a door, inside is a chest with the Compass. Go back to where you came in and go left, carefully make your way through the pillars of fire, the bats, and rolling rocks and un-lock the door there.
Go through the hallway (you can't get the Goron there - YET). Now you're on the opposite side of the room. The only reason you can't get here via the other side is due to the fact that the curtains of fire cover it up! Now, hit the switch and quickly run to the area that the giant flame was protecting. The door here is FAKE; it will attack you if you attempt to open it. Instead, lay a bomb down and blow it into oblivion. Behind it is a real door. Now you will fight the Flare Dancer. Ya know, the one in the Boss Section...
When he's dead the flame in the center will go out, now it serves as an elevator to the upper area. Climb the grating on the wall, then throw a bomb over the ledge to actviate the Diamond Object and de-activate the flame. Climb the grating, then exit.
Now we're in a semi-donut shaped room, Climb the stairs, then hit the switch. Now, above, the treasure chest used to have a flame around it, but now it does not. There's a timer, so quickly use the small steps near the edge of the hole in the center to climb up there. Oh, and try not to fall...it's a LOOOONNNG way down :) If you make it in time, and don't fall, you shall have received the Megaton Hammer! Go to your right to find a strange block with a face on it...smash it with the Megaton Hammer and it will fall, creating a tunnel for you. Break the statue with the Hammer to reveal a door. Take care of all the Keese, then smash the strange block with a face. It's a switch, and will cause the floor to transform into a stairway. At the bottom is a switch that will not stay down...Just grab a crate near the start of the room, carry it there, then lay it down on the switch!
Smash the stone with a face and you will fall into the room with the maze of fire curtains. The block that fell will serve as a step up to a barred door. There is a switch, but like Navi said, "It's all rusted!" Just whip out your Megaton Hammer and hit it. Now, take a running leap and jump over the gap! Play the Song of Time near the blue block and it will disappear (sorta), revealing a rusted switch. Hit it with your Megaton Hammer, it will un-lock the Goron below. He'll say that the statue near the start of the dungeon has a door behind it...Grab the Small Key in his cell. Now, climb the blue block and exit through the door you entered. See that platform right in front of you? Hop on it and smash the face block with your Hammer. Not only are we at the beginning of the dungeon, we've made a little bridge to the Boss Door!
The statue the Goron was speaking of is to the right of the stairs. Smash it to bits with the Hammer, then enter the door behind it. Kill all the creatures in this room to unlock the door. Exit through the door, avoiding the spinning tiles...now you must face the Flare Dancer again! Just check out the section...that starts with a B...ends with an S...After killing him the barred door will be free to open. Also, a chest will drop down, this contains a few bombs. Exit the door, smash the rusted switch with the Hammer to open the cell and rescue the final Goron. Open up the syellow and blue chest to find the...Boss Key! Oh yeah, baby! Go to the door that's in the cell, you're to the left of the stairs at the start. I'm sure you know where to go now...(door, left of stairs...where the King was at the start!). Also, if you want to re-fill your health or your bottles are empty, go to the right of the boss door (you'll need to use the Hookshot target) and smash the pots on the ledge, one of them has a Fairy in it!
Now you will fight the mythical dragon, Volvagia. Check out the Boss Section for details on this fight...Take the Heart Container and enter the blue light.
Now Darunia, king of the Gorons, and the Sage of Fire, will hand over the Fire Medallion.
COLLECTING 4TH MEDALLION
C O L L E C T I N G 4 T H M E D A L L I O N
- - - DEATH MOUNTAIN CRATER - - -
Items to find: Double Magic Meter
After warping from the Chamber of Sages, return to where you entered, but instead of going through, turn left, smash the boulders with your Megaton Hammer, and continue in that direction. Eventually, Navi will go to a group of rocks and turn green. Smash these and go inside; play Zelda's Lullabye on the Triforce Symbol and guess what? Another Fairy Whore will double your Magic Meter, making you even MORE dangerous :) You'll now want to some how make your way to Zora's Domain. The fastest way is to play the Prelude of Time to get to the Market, then walk out and play Epona's Song to call Epona, then run her to Zora's Domain. Or you could just walk down the mountain and get there...Like before, stand on the stone and play Zelda's Lullabye. It'll open.
- - - ZORA'S DOMAIN - - -
Items to find: Entrance to Ice Cavern
This place is a lot different...Instead of flowing water we have frozen ice...SOLID ice...Everything is frozen, even the King. Go behind the King Zora. Once outside, hop on the ice platforms and go in the ice cave...it's to the left, you nut.
- - - ICE CAVERN - - -
Items to find: Map, Compass, Blue Fire, Iron Boots, Serenade of Water
This level is not exactly a normal area...and it's not exactly a dungeon...It's a hybrid of sorts. Go forward until you reach your first room. Defeat all of the Freezeerds to open the door. Be careful of the switchblade that encricles the room! Go in the door, now you must collect all of the Silver Rupees. This is fairly simple if it weren't for the rotating knife contraption in the center of the room. Most of them are near the blades, and one is hidden in a grove of iciciles, along with a Golden Skulltula. One is near the exit, but you'll need to jump off the platform (just be sure not to land on the blades!). After that, exit through the newly opened door, then follow the hall until you find a large room. First, kill all the creatures in it, then walk up to the torch of Blue Fire...fill ALL of your Bottles with this. Now, use it on the red ice that is blocking the chest, then re-fill. The Map is inside the chest...Now return to the room with the rotating kife contraption.
You'll notice that two parts of the wall are covered in red ice...melt them with blue fire. One of them will lead to a dead-end type room. It contains another torch of Blue Fire. Re-fill, then get the Heart Container and the Compass. Re-fill again, then go into the OTHER passageway that was covered in ice...
If you have an IQ of over 5 then this room will be a cinch! All you have to do to collect the Silver Rupees is to push the ice block against the pillars, then hop on. One requires a Bottle of Blue Fire, and what luck, there is a torch of it in the room, but you'll need the block to reach it. Just remember that if you screw up and need the block in a position that is simply impossible to get it there, push if off into the bottomless pits that surround the perimeter of the room, it will return to it's original position (well, another one will, at least). Once the door is actually un-locked you'll actually have to make the iceblock start from it's original position (push it off the ledge) and then make it go around the entire "circle" of pillars. You know, if you looked up you would see that the pillars around the room form a circle of sorts. :) Climb up to the door...but make sure to have at LEAST two Bottles of Blue Fire.
A large block of red ice will block your way...use Blue Fire, obviously. Now you must fight a White Wolfos. This isn't any different from an ordinary Wolfos, he just looks different (and he's a bit more powerful, but not much). The reward for all of this hard work?...the Iron Boots! Then Sheik will come in and teach you the Serenade of Water, which will warp you to Lake Hylia. But don't use it yet. Instead, strap on the Iron Boots and fall down the hole of water behind the treasure chest. If you need any Blue Fire, go back to the room with the giant knife contraption and into the room where you got the Heart Piece and the Compass, there's a torch of blue fire in there. Now exit, and return to Zora's Domain.
- - - ZORA'S DOMAIN - - -
Items to find: Zora's Tunic
Use the Bottle of Blue Fire on King Zora and he will thaw, and then reward your kindness with the Zora Tunic, which will allow you to go underwater without drowning Ahem...Play the Serenade of Water to warp to Lake Hylia, which has not been frozen.
- - - LAKE HYLIA - - -
Items to find: Entrance to Water Temple
Equip both the Iron Boots and Zora's Tunic, then plunge into the water. Keep walking and you will, eventually, find the entrance to the Water Temple. Shoot the Blue Switch with the Hookshot to open it up, then walk on in...
- - - WATER TEMPLE - - -
Items to find: Compass, Map, Longshot, Water Medallion
This is one of the most confusing dungeons in the game, so listen very carefully...Put on the Iron Boots and sink to the very bottom. Go in the entrance that has two torches on either side. There you will find Princess Ruto in all of her adult glory (if you thought she looked good as a kid...). First she will talk about how she'll marry you, then she'll tell you that to thaw out Zora's Domain you must beat the Boss of the Temple. She'll float up. Follow her by taking off the Boots. At the very top is a Triforce Symbol on the wall. Play Zelda's Lullabye to lower the water level all the way. But before falling back down, enter the nearby door. Defeat all of the Spiked Balls by using the Hookshot, a treasure chest will appear, inside is the Map! Now return and fall down the hole...
There are two ways to light these torches: Shoot an arrow through the already lit torch so it hits the torches, or just use Din's Fire. Either way, the door will open. Kill all the clams by shooting the inside of their mouth with the Hookshot. When they are all dead a chest will appear, inside is a Small Key. Now exit to the main area of this dungeon.
If you want some items head to the left passageway. If you just want to continue, go to the other side of the chamber. Climb the block and push the stone as far as it will go. When it drops, use your Iron Boots to drop down and get to the next area. You may want to kill the Tekitite across the room (use arrows). Hit the Diamond Object and a pillar of water will rise, use this to get across the gap. The next area has water that swirls you around...underwater you'll notice a large pipe. When you're near the upper part of it, activate your Iron Boots to fight the currents and fall down there. Now, see the Diamond Object in the Dragon Statue's Mouth? Hit this with the Hookshot, the nearby gate will open. However, to get there you'll need to peg the Hookhhot Target on the wall. To easily avoid the clams, take off the Iron Boots and float up to the next room. You'll find a Small Key...return to the Main Area of this dungeon.
In the middle of the chamber is a tower, correct? Well, there is a single, locked door at the bottom. Well, you have the Key, don't you?! Inside seems like a dead-end, but it's not. Run to the end of the blocks, then use your Hookshot on the nearby target, it's to your left. Play Zelda's Lullabye near the Triforce Symbol to raise the water mid-way. Notice how the block has also been raised...strap on the Iron Boots and fall down into the secret tunnel that it was covering.
At the end is a Diamond Object, hit it with the Hookshot. Actually, that's the only thing you CAN hit it with since it's the only object you can use underwater. Kill the enemies that fall down to un-lock the gate. Inside is a room with a Small Key. Now you have two Small Keys...return to the previous room, the one with the Triforce Symbol, and exit through the only door. Put on your Iron Boots and return to the area where Princess Ruto was (the one with a torch on either side, but they're out now since it was covered with water...obviously). When you get there, take them off and float up. Since the water is only at mid-point you will reach the area with a cracked wall. Bomb it to find another Small Key! Return to the Main Chamber...
At the mid-way level (that is, the area where the water is the highest) is a tunnel with a few pots. Follow it, after a few Hookshot targets you'll find a chest covered in a waterpillar. To get rid of it, stand next to it and peg the Diamond Object with an arrow. The timer lasts about three seconds, so you HAVE to be this close. Inside is the Compass! Now return to the Main Chamber...
On the other side of the area is a locked door (mid-way level). Un-lock it. Now you have two keys. Stand on the water pillar, you should hear that sound a Tekitite makes when it jumps...MOVE! He'll come crashing down. Kill him. Now, stand on the water pillar, then hit the Diamond Object with your arrow. It will lift you up to another room. Play Zelda's Lullabye near the Triforce Symbol to raise the water to it's highest point. Now, near you is a locked door. Across the chamber from that is a tunnel. Go inside and pull the block until it falls into the little hole. Now, go un-lock that door!
This room has no puzzles, just pure ACTION! It's hard to explain, but just drop down to the platform that is moving up and down, then use your Hookshot on the nearest platform that comes down the falls. Then just go up, up, UP! :) At the top is a locked door, and you have one last Key...In the next room there is a Diamond Object in the center. Hit it with your Hookshot, the water will rise, as will the dragon statue across from you. Get over there by use of the Hookshot target on it's belly. Then, turn around and hit the Diamond Object again to lower the water, as well as the dragon statue across from you. Get over there by use of the Hookshot target on the wall. Climb the head, then hit the Diamond Object with your Hookshot to raise the water, as well as the dragon statue across from you. Get there by it's Hookshot Target. Now, hit the Diamond Object to lower the dragon and water. Climb ontop of the dragon head, then hit the Diamond Object. Now the dragon statue will raise you to the next area. Kill the Tekitites, then climb over the spikes by using the Like Like as a HookShot target (took me awhile to figure that out, heh heh).
The next room contains Dark Link. Check out the Boss Section for a little spicy gossip...er...details.
Go into the now un-locked door to find the...Longshot! Whoop! Whoop! This one can extend TWICE as far as your old, outdated, nasty Hookshot. Go behind the treasure chest to find a blue block, play the Song of Time to get rid of it. Fall into the tunnel it creates. Now you're at the mouth of a river...and in it, as Navi points out, are several vortexes that will suck you in. The best, not to mention safest and fastest, method is to just swim by them! At the end is an eyeball on the wall. Stand on the nearby ledge and peg it with an arrow. Now, the nearby cage will open, revealing a chest. Use it as a Longshot target to get there quickly. Inside is a Small Key. To escape, fall through the hole behind it which leads to an already explored area. Go to the main chamber, I'm sure you know the way...
Now we need to get the water level at it's mid-way point. If you forgot how to do that, shut off the computer/TV and bang your head against the wall and repeat "I need a bigger brain, I NEED A BIGGER brain!" Once that is complete, go to the mid-way point of the tower and look for the barred entrance that has an eyeball. Shoot it with an arrow, then quickly pull yourself to the Longshot target. You have to be quick, since it only lasts about five seconds. Once there, you'll find the block you pulled into the little hole from the start of the dungeon. Push it until it stops, then continue to find a Small key in a chest. Now, return to the Main Area!
Sink to the bottom and go through the tunnel that leads to a spiked area...I can't give you specific directions, since there's really nothing to look for...just look around at the very bottom, near the impression in the ground. Once there, use your Longshot to clear the spikes. Now, open the once-locked door. You have one more Key left...Trust me, you'll want to kill all the Tekitites in this room. The first four can be lured over with the Longshot - kill the last two with arrows. Now, carefully cross the dangerous water. Next room, defeat all the Stingers. Ok, see the parts of the wall that look funny, near the door you came in, on the platforms? Bomb 'em! Inside both is a secret tunnel with a block inside. Also in this room is a switch that won't stay down...put two and two together and what do you get? Just a hint, it's not five. Push/pull the block onto the switch. The water level will rise, allowing you to exit.
You'll probably want to kill the Teketites across the gap (try arrows, genius). Now, hit the switch and use the water pillars as platforms. Through the door is a waterfall that spews out boulders which will push you into a previous room. After a boulder goes by, jump near the waterfall and equip the Iron Boots. Under you go...use your last key to un-lock the last normal door. Inside is the...BOSS KEY! Also, behind it are two pots: they BOTH have Fairies inside. Put them to good use inside your Bottles, afterall, you never know when you'll start sucking :) Exit to the Main Chamber...
Raise the water to it's highest point, then walk along the top part of the central tower. You'll spot a Longshot target on a purple statue. Get over there (the pots here also have Fairies). There's the Boss Door...but there's catch. The path to it has three switchblades going back and fourth. Sounds easy to get past, right? Wrong. The hill is tilted at such an angle that you CAN'T stop. You have to press the stick straight the entire time to get through. It won't be easy, but you'll get it sooner or later.
Check out the Boss Section to kill the boss and thaw out Zora's Domain! Also, Princess Ruto will now hand over the Water Medallion, as she is also a Sage!
COLLECTING 5TH MEDALLION
C O L L E C T I N G 5 T H M E D A L L I O N
- - - LAKE HYLIA - - -
Items to find: Fire Arrow
Now you're standing on an island with a plaque...it talks about firing into the morning sun. Wait until morning and look for the sun to rise and do exactly that; take aim with the bow and fire an arrow directly into the sun. A Fire Arrow will fall down...Now you can collect Fire Arrows throughout the game! They are quite powerful - they explode on contact.
- - - KAKARIKO VILLAGE/SHADOW TEMPLE ENTRANCE - - -
Items to find: Nocturne of Shadow, Entrance to Shadow Temple
Enter this town from Hyrule Field, NOT Death Mountain. After a cool cinema, Sheik will teach you a new song, the Nocturne of Shadow. Play it to warp to the entrance of the Shadow Temple. Now look behind you to see a bunch of unlit torches...Stand in the middle of them and use Din's Fire (You did get that...right? If not, go check out the location of it in the appropriate section...I can wait) to light them all at the same time, forcing the entrance open.
- - - SHADOW TEMPLE - - -
Items to find: Compass, Map, Hover Boots, Shadow Medallion
(You're going to NEED the Lens of Truth in this dungeon, unless you know where ALL the invisible things are. If you've never been here and have no idea what I'm talking about, check the area right before the Fire Medallion to see where to get the Lens of Truth).
Go forward and get past the cliff with your LongShot. Use the LENS OF TRUTH HERE! Walk through the face block. Now you're in a room with a lot of faces, use the Lens of Truth to find the one that goes to another hall. Again, use the Lens to find the correct path. Kill the ReDead and Keese and you'll receive the Map! Now go back into the room with the billions of orange faces to find another path. Sooner or later you'll stumble upon the Dead Hand mini-boss. Check out the Boss Section. Now you will receive the Hover Boots! Return to the room with many blue faces and a strange bird statue in the middle...
The inscription reads "Make my beak face the skull of truth...The alternative is a descent into the deep darkness below." Well, whip out the Lens of Truth and you'll find that most of the skull totems in this room are fake...except for one. Grab the statue and point it's beak to that one. When done, the nearby door will un-lock. Use your newly found Hover Boots to glide there.
There are three ways to go...forward, left, and right. Two are invisible, forward is bombable. Go left first. You have to collect all of the Silver Rupees while avoiding the spinning blades of the two Death statues. Pretty simple...you get a Small Key for your effort. Now, go through the right passage in the previous room (from where you entered originally, that is). Kill the two Mummies and you'll be rewarded the Compass. Now, go back to the little crossroads and bomb the forward passageway and go through the locked door.
Now you have to go through a long hallway. Be careful! Giant Skulltulas will drop from the ceiling with no warning. At the end you'll enter a large room. Dodge the gulletines (sp?) and use the Hoverboots to get to the platform that goes up and down using it's chains (you can pretty much ignore the Stalfo if you want...). Now drop down to the next platform by using your Hoverboots when the platform is at it's highest.
Collect the Silver Rupees to un-lock the door. This is as easy as falling asleep in Algebra class...Go down the hall, now you'll have to go through these falling spiked contraptions. Use your Lens of Truth to spot a block in the wall, use it to get through. When the second platform starts falling on it, switch to the other side to avoid getting hit by the first one (now you've switched from pushing to pulling). At the end it will create a little ladder for you to the above area. Use the spiked platforms as bridges to the other side, just be careful, you have to time it right or else you'll be impaled. On the other side is a switch, stand on it to activate a chest on the opposite side. You'll need to use the Hover Boots, obviously. Inside is another Small Key! No go back outside...
Go up the brown, rocky path to the left. Use your Lens of Truth to spot the invisible platforms. Go through the locked door, you may need to use the Hover boots on the last platform, though, since it's moving back and fourth. Inside you can kill the two ReDeads for a Blue Rupee chest. Collect the Silver Rupees by using your Lens of Truth to spot spikes and invisible Longshot targets. You'll need to line yourself up with them, then fire your Longshot in order to retrieve them. One will require to use your Hoverboots in the platform in the corner. When they are all collected the door will open, another room.
Go up the stairs and grab a Bomb Flower, then hurl it into the flaming skull. When it explodes the skull will to, and a Small Key will pop out. Pick it up, obviously. To open the door you'll have to defeat all of the Keese in the room. Go back to the previous room. You can see the locked door, but you can't get there...don the Lens of Truth to see the invisible Longshot target. Get there, un-lock the door.
In this hall are several switchblades, but there are fans that will try to blow you into them! Put on your Iron Boots to avoid that. After awhile you'll find a gap with a fan across it. Above it is a log, use the LongShot to get over there. Now you'll find a bridge, with fans on either side, and an enemy eyeball that shoots fire. Kill it by shooting an arrow into it when it opens. Now, use the Lens of Truth to find the secret passage in the wall. It's too far away to get to, even for the Hover Boots! Look closely at the fan behind you...when it's at full blast, run off the cliff towards the passage, Hoverboots equipped, and you should make it perfectly!
Kill the two mummies for a Rupee Chest, then bomb the pile of dirt near the entrance. Inside of it is an invisible chest, inside of that is a Small Key, which allows you to exit the room! The ladder is too high to reach, so push and pull the block against it to make it reachable. Up it is a boat, get on the Triforce Symbol and play the Royal Song...if you're confused about which one that is, I'd like to how how you got this far. The boat will start to go down the river. Along the way you'll fight two Stalfos. At the end, whether or not they are both dead or not, the ship will start to sink. Jump to the area to your left (if you're facing the front of the ship). Go through the door.
This room is a big maze (though the walls are only visible if you wear the Lens of Truth) filled with Floormasters. Don't worry! They can't pick you up, they're on the floor, not the ceiling. There are three doors. One has a bunch of rotating skulls, you can get a few items in there. One has a blood stained floor, use the Lens of Truth to find the invisible Floormaster. Kill it to receive a Small Key. The last has two walls with spikes that will attempt to crush you. Just use Din's Fire to burn them down. Kill the two ReDeads for a few Rupees, then open the yellow/blue chest for the Boss Key. Once you have all the keys you need, return to where you fell off the ship.
Look across the chasm and you will see a large statue surrounded by bomb flowers. Take out your Fairy Bow and peg one with an arrow, they will all explode and the statue will fall, making a suitable bridge. Un-lock the door. Now, use the Lens of Truth to spot the invisible platforms, and use the Hoverboots to cross them. Just be careful when you land on a new one, you'll have some momentum and you might fall off, so quickly pull back on the analog stick to avoid that. You now stand at the Boss Door...be sure to leave the Hoverboots on when you enter!
Check out the Boss Section for details on this fight...
Impa, Zelda's nanny, is awakened as a Sage. You also have the Shadow Medallion!
COLLECTING 6TH MEDALLION
C O L L E C T I N G 6 T H M E D A L L I O N
- - - GERUDO VALLEY - - -
Items to find: Entrance to Gerudo Fortress
This area can be found to the far west in Hyrule Field. To get across the broken bridge, whip Epona a lot and she'll fly over the large gap. Another way is to use the Longshot on the circle that is on the little piece of cloth that is above the bridge. Explore this area and you can find two Heart Pieces (one behind the waterfall that is feeding the river, and one on a ledge in the canyon; just drop down to get them). According to the boss carpenter, all of his workers have left to the Fortrees because, as they said "...working's not cool!" So, continue on, past the tent, and you'll reach...
- - - GERUDO FORTRESS - - -
Items to find: Four Carpenters, Gerudo Membership Card
Go up and around and let a guard see you and you'll be locked up in a jail cell. Look above the room to see a little notch in the doorway - use your Longshot to pull yourself up there and you'll be looking down on the area. Look straight down and you'll see a doorway to the left...but there is a guard down there. If you walk in front of her line of vision you will be put back in the cell. There are three main ways to get past these. The easiest it to just peg them with an arrow from your Fairy Bow, they will pass out and never wake up. Another is to stun them with your Longshot (they will turn blue like an enemy) and then run up to them and slice them with your sword. Or...find a way around them! Whatever you do, drop down and go through the door directly to your left (on solid earth).
Talk to the man in the cell to get the story of why they are locked up...then you'll face a (nice looking) Gerudo Guard! She has dual swords, and she can do moves with them that will make you wet your pants! Heck, they even double as a shield. The best way to get past this tough enemy is to Z-target (obviously) and circle around until she does a lunge, but then sidestep and do a lunge of your on (Z + A). Another good way is to get far away from her (but not so far so you break the lock), then she'll run towards you, then you can sidestep and she'll be facing AWAY from you - commence hacking. If you get hit a few times you'll be captured again, so don't fool around! Once she is defeated she will run away, but not before dropping a Small Key - use this to open the cell. Talk to him and he'll say some more stuff, yada yada, then exit through the exit.
Go to Link's left here, through the tunnel. Once inside, head right and watch the guard until she goes around the corner, then quickly run down the hall and turn into the first turn you come to (which is on the righthand side of the wall). Go around the all and defeat the guard there with an arrow, then go through the door she was guarding. Another cell...it will be exactly as before. Get the key, open the door, then continue on. In this area you should see some vines going down over the wall, climb down them and go through that door. Another cell and another beauty to hack to bits. Rescue the confused carpenter, then exit through the door you came in. Climb up the vines on the wall and go through the door to Link's left.
Carefully sidestep around the corner and...ow! Two guards are making their rounds in this small room. Just use a few arrows to take them out. Just don't be too quick to continue, another one is in the nearby hall. If you're in the room and you see her coming, simply get behind something and press R to duck - voila! You're hidden. Anyways, from where you came in, go across and up the ramp, then through the door. Drop down to the lower area, which is to LINK'S right, then go through the door. Oh, before entering, you can get the Heart Piece by grappling to the large chest on the roof (use the Longshot, obviously). Anyways, go through the door. Quickly roll into the box in front of you, then **** your Fairy Bow and get ready to knock out another guard who will be coming around the corner any second. Go forward and save the fourth Carpenter!
A woman will come in, and since she thinks you have such great thieving skills, she'll hand over the Gerudo Membership Card, which will allow you to wander about without being hassled! Exit back outside.
This area has a lot of fun games to play, so I would stick around and play some (especially the Horse Archery game, you can get there by going to the path behind the Fortress; you'll need Epona to play though. The prize for 1000 points is a Heart Piece, and 1500 grants you a 50 arrow quiver!). You can retrieve the Ice Arrows by going into the Gerudo Training Grounds. This is not needed to complete the game, however. Once you're done with your fun (that was not intentional, I swear!) walk on over to the large gate. Climb up the ladder that's next to it and talk to the person up there, she'll open the gate for you.
- - - HAUNTED WASTELAND - - -
Items to find: Entrance to Spirit Temple, Requiem of Spirit
Use the Hover Boots to get over the river of sand at the start, then just follow the long line of flags. It's easier to do this in the middle of the day, as it's MUCH easier to see where they are. Follow it until you see a stone block, then read the little note there. Use your Lens of Truth and look around, you'll notice a strange Poe...follow her. She'll wander the desert for a few minutes, seemingly going no where. After a bit of this she'll lead you to the entrance of the Spirit Temple. Walk near it, then a little bit away and then Sheik will return to teach you, yeah you guessed it, another song. This time it's the Requiem of Spirit, which will allow you to warp to the entrance of the Spirit Temple anytime.
Play the Prelude of Light to return to the Temple of Time. Go inside and travel back seven years...............Now, as young Link, play the Requiem of Spirit to warp to the Spirit Temple.
- - - SPIRIT TEMPLE (Young Link) - - -
Items to find: Map, Silver Gauntlets
Go up the stairs and talk to the woman on the left, it's Nabooru! Eventually she'll tell you to go retrieve the Silver Gauntlets, since she's too big to fit through the small hole. Go in. Kill the Keese and the Armos Statue to un-lock the doors; go through the one on the left. Wow! You have to fight a Stalfos, as a kid! They look huge! After that's defeated, destroy the Flaming Green Skull by firing a Deku Seed at it with your Slingshot when it's flame goes out. See the Diamond Object across the chasm? You'll have to hit that with your Boomerang...that's easier said than done. You'll have to be in the right place. When you do hit it a bridge will form. Cross it, and exit through the door.
Kill both Anubises bu using Din's Fire, then exit. Collect the easy Silver Rupees to make part of the grating fall to form a bridge to the next area. Either use a Deku Stick on the already lit torch or Din's Fire, but just light the two torches there and a chest will drop down. Inside is a Small Key. Go through the door to return to the area where the Armos statue was. Go through the small hole in the wall and un-lock the door. Destroy the Skulltulas on the wall with your Slingshot, then climb up it. In the next room, kill everything. Then hit the Diamond Object to receive 10 Bombchus! Z-target the boulder on the wall, then let one go! If you're aim is true it will hit the boulder, explode, some light will come out, hit the sun icon, then the door will open, revealing the exit to this room.
Push the Armos Statue over the edge so it lands on the switch, un-locking the door. Climb the stairs and go through. Go up the stairs to enter another room. First off, kill those damn Beamos! All it takes is one bomb (Bombchus work very well). Then, collect the Silver Rupees using little steps. When you do, one of the torches will become lit. Use a Deku Stick and light all of the torches, you'll receive a Small Key. Then push the gray block with the sun icon on it into the sunlight, this will open up the exit door. Go up the stairs and un-lock that door.
Fight the Iron Knuckle until it goes bye bye. Then go through the door, and open the chest...for...the Silver Gauntlets! Then you'll witness Nabooru being captured by the two Witches. Now return to the Temple of Time and get the Master Sword to warp seven years into the future..........Now play the Requiem of Spirit to warp to the entrance of the Spirit Temple.
- - - SPIRIT TEMPLE (Adult Link) - - -
Items to find: Compass, Mirror Shield, Spirit Medallion
Go up the stairs and turn right. Just look at that huge stone! Now that you have the Silver Gauntlets you can push it forward so it falls into the gap. Kill the Beamo with a Bombchu, then hit the Diamond Object on the ceiling with the LongShot. Go through the left door. Defeat the Wolfos, then play that song you always play when you're on a Triforce when you're on the Triforce! A chest will drop down nearby, use the LongShot on it to get there. Open it up to find the Compass. Now return to the previous room and go through the right door this time.
Collect all of the Silver Rupees while avoiding boulders! It's so simple, it's pretty pathetic. The door will un-lock and inside you'll find a nasty Like Like and a Small Key. Return to the room with the Beams and the Diamond Object and open up the locked door. Now run past the Like Like and climb the wall behind him. At the top, use the Lens of Truth to find the invisible Floormaster. Defeat him, then push the large lightbulb thingie (stand next to the wooden handles and it should appear) so the light hits the sun icons, one of them will release a Ceiling Master, so be careful! If you hit the right one the exit will open.
Ignore the Armos Statue and run up stairs. See that huge statue in the middle of the room? Look at her left hand, it has a Triforce Symbol on it. Use the Hoverboots to get over there, then play that one song...you know...Zelda's Lullabye you slack jawed yokel! =) A chest will drop on her right hand. You can JUST barely get to it with the LongShot, you have to stand on the very edge of it's hand. Inside is a Small Key. Now drop down and use the LongShot target to get back to the main path. Run up stairs and un-lock that door.
Destroy all of the enemies in this room to un-lock the door. The switch in this room will not stay down, so pester an Armor Statue and let it follow you. It should eventually stumble on the switch, giving you just enough time to run through the exit. Run up the stairs...now you'll fight another Iron Knuckle. Your prize is the Mirror Shield, which will allow you to bounce back magical attacks and light. Return to the room where you had to trick the Armos Statue. Bounce the light from the window onto the sun icon. The door will be un-locked. Inside is a Small Key. Use it to un-lock the door in the room before this.
Kill the two Beamos with whatever Bombchus you have left, then gaze up at the moving wall. This COULD be hell on earth (er...Hyrule) but you have the LongShot, and you can just hook the uppermost wall and simply pull yourself up there. Go through the door. Stand on the Triforce Symbol and play that one song...then go through the open door.
Kill the Torch Slugs, they're so annoying! Now, all the doors in this room are fake, but you must destroy one of them. It's the one to the left of the flamre covering the treasure chest. behind it is an eyeball, peg it with an arrow. This will cause another ice block to appear in front of the one that is above the chest with the flame. Use the LongShot target to pull yourself up there. Hit the switch to extinguish the flame. Inside the colorful chest is the Boss Key. Now exit the room and follow the hallway, go through that door.
To open this door you'll have to hit the Diamond Object...but it's behind some bars. Simple! Do a lunge (Z + A) and it'll go down, opening the door. Run inside and destroy all of the enemies. Now, go to where the light bulb sttaue thingy is. To the left of it, on the wall, is a large rock. Bomb it. If you don't have any bombs, light the previous sun icon for some. Once that rock is down, kill the enemies there. Now we're on the other side of bars, with the Diamond Object, looking in on the previous room. Turn the light bulb statue thingy so it's facing there. Now, go to the first light bulb thingy...shine that down the secret passage you bombed so it hits the second light bulb. Return to that room.
Now the light should be reflecting off the large white circle and onto the floor with the chains. Use this reflected light on the sun icon and the floor will lower itself in front of that giant statue from a few rooms ago. The light should still be refelcting itself on the ground...reflect it on the face of the statue and it will, eventually, melt off. Use the LongShot to get over there, and open the Boss Door.
If you want to get back to the boss quickly (when you die you start at the start of the dungeon...duh), stand on the chained platform and look to your right, and down. LongShot to the chest down there. Behind it is a rusted switch, hammer it with the Megaton Hammer. Now, a door near here, on the bottom level of the Statue, will open. Go in there and push the large blocks as far as they will go. Now, at the end is a face block. Smash this down with your hammer and you will have created an elevator that you can easily use to return to the statue area...To return to the Chained Platform, use the chains as a LongShot target.
When you go through the Boss Door you'll be forced to fight an Iron Knuckle. It turns out to be a brainwashed Nabooru! After the cinemas, go behind that door and climb the platform to start out the fight...
It turns out that Nabooru is the Spirit Sage, and she'll squeeze her power into the Spirit Medallion.
. . . -/\- -=- YOU GOT ALL SIX MEDALLIONS! -=- -/\- . . .
Use the Prelude of Light to go to the Temple of Time where you will receive the Light Arrows, which are vital to your quest. You'll also find out who Sheik REALLY is...I won't say, but let's just say it's not a "he" :)
(Note: Now go complete all the mini-games, stock up on weaponry, finish the trading sequences, find all the Heart Pieces, get all the magic powers, and do all the secrets in the secret section...do everything to prepare yourself for the final level...the end to this awesome game...)
G A N O N ' S C A S T L E
- - - GANON'S CASTLE - - -
Items to find: Golden Gauntlets, Final Boss, Zelda, Cool Ending
You must destroy each barrier that is feeding the main force field, blocking your path. There are six rooms to go in, each corluating to one of the Medallions. Here they are, in no particular order.
In the first room, stand on the center platform and use Din's Fire to light those torches, then use a Fire Arrow to hit the one above the door. It will un-lock. You can also get a Rupee Chest by killing all of the enemies.
You have to collect all of the Silver Rupees, above a bottomless pit, with fans all around. Go to your left, you'll see a fan. Use it with the Hoverboots to get to the platform near the Beamos. Z-target it, then hurl a bomb at it. It should explode, making this room a lot easier. FLoat down and hit that switch to activate a LongShot target on the previous platform, allowing you to get the Rupee. The last one is on a small pillar, with a fan right in front. Wait for it to die down, then quickly get over there! If you're slow it will start up again, use your Iron Boots to stop from falling off. Go through the next door.
Aim at the Forest Barrier (the green ball in the center of the energy) with your Fairy Bow and peg it with a Light Arrow. Saria will awaken and destroy the Forest Barrier.
You have to collect Silver Rupees. This is actually rather easy, as there are no pits or anything to hinder your way, just a ton of switchblades. For the ones bouncing off the Armors Statues, pull the statue away and it will have enough room to bounce back and fourth slowly, allowing you to get the Rupee without getting hurt. Also, one is in the center of the room, up high. You'll need to kill the Beamos with a bomb, then use the LongShot target to pull yourself up to it. When they are all collected the door will un-lock.
Kill those stupid Torch Slugs, they are too annoying and might mess you up. If you don't have any Bombchus with you, just hit the Diamond Object through the bars (you have to do a lunge, Z + A, to get your sword to connect) and a chest will fall down, inside are twenty of these mouse-like contraptions. Send one over the wall, at the farthest Diamond Object. If your aim is true it will explode on it, opening the door.
Now, look up. You'll see that a part of the ceiling is covered in spider-web, and there isn't a torch in sight, plus you can't use Deku Sticks as an Adult! Just whip out your Fire Arrows and hit it. Light will beam in. Use your Mirror Shield to bounce the light on the correct Sun Icon (all the others will cause a Ceiling Master to be dropped on you).
Aim at the Spirit Barrier (the orange ball in the center of the energy) with your Fairy Bow and peg it with a Light Arrow. Nabooru will awaken and destroy the Spirit Barrier.
First, use the chest on the platform to the left (of when you enter) as a LongShot target, inside are some Rupees. Pull yourself back to the entrance, then use the torch on the right (of where you enter) to pull yourself there. If you look across the chasm closely, you'll see a Like Like. When it's near the ledge, hook it and use it as a LongShot target. Kill it. Now, the only way that I know of to get to the next platform is to use your Hoverboots, take a running jump, then right before the ledge, leap, then then Hoverboots will take effect. You'll just BARELY make it, but you will. Use the Lens of Truth to find the hidden path to the switch. It's rusted, so you'll need to use your Megaton Hammer. That will open up the exit, but there's one more thing to do. Use your Lens of Truth to see another invisible path, use your Hoverboots to get to the second switch. It will drop a giant chest to where the Like Like was, use that as a LongShot target. Inside are the Golden Gauntlets! These will allow you to lift MASSIVE pillars. Ok, now exit (you'll need to take a running leap to clear the hole in the invisible path).
OR...........(better stragedy below)
Look to your left as you enter and grapple to the small chest using your LongShot, inside you'll find some Rupees. Return to the entrance via the HookShot target there, then look to your right. You should see a platform with a torch on it. Draw your Bow and Arrow and peg the torch with a Fire Arrow, it will light. You can also use it as a LongShot target and use Din's Fire, but it will be more difficult in the long run. Upon being set on fire, several platforms will appear, forming a bridge to the island with the Like Like. Quickly run/jump across, watching the patterns of the Flaming Green Skull so it won't knock you off into the abyss below, and you'll reach the Like Like. Stun him with the LongShot, then slahs him with the sword a couple of times. Try not to get eaten, or else he'll spit you over the edge (NOT GOOD!). Ok, use your Lens of Truth to find an invisible path to goes to a platform below, it has a switch on it. Use your Megaton Hammer to activate it. This will open up the exit. Get back to the Like Like Island, and look to the exit, and peg the torch there with a Fire Arrow. Once it lights, small platforms will drop down to a switch. Use them to get there. Upon activation, a large chest will drop down onto the Like Like Island...but you can't get there, you don't have enough time. So instead, use it as a LongShot target to get back. Open it to find...THE GOLDEN GAUNTLETS! Now you can lift really heavy stuff. Use the torch by the exit as a LongShot target to pull yourself to the exit. Voila!
Aim at the Shadow Barrier (the purple ball in the center of the energy) with your Fairy Bow and peg it with a Light Arrow. Impa will awaken and destroy the Shadow Barrier.
It should be called the Ice Barrier...First, destroy all of the Ice Enemies to open the exit. Then bottle some Blue Fire (there's a torch of it in the center of the room, you'll first have to bust the icicles) and use it to melt the Red Ice covering the exit. Re-fill, you'll need it in the next room.
This is hard to explain, but I'll try my best. Push the block FARTHEST from the entrance into the hole. You do this by shoving it into the rock near it, then right into the hole. Now, push the first one (nearest to you) into the 1st rock (nearest to you) then the next. Now get behind it and shove it into the wall, where the Red Ice is. If you're confused there are some good GIFs of it at Gamefaqs (I think...). Now, melt the ice with your Blue Fire, and hit the rusted switch with your Megaton Hammer. You don't need any blocks to escape, just climb up to the door.
Aim at the Water Barrier (the blue ball in the center of the energy) with your Fairy Bow and peg it with a Light Arrow. The sexy Princess Ruto will awaken and destroy the Water Barrier.
Although it's only one room, the Fire Barrier is one of the hardest. You have to collect Silver Rupees above lava (the kind that resets the room and takes away a heart; like a bottomless pit). First off, put on your Goron Tunic, or else you'll only have 2:00 before being scorched to death. The first few are pretty simple, but then it gets tough. Lift the giant pillar (you must have the Golden Gauntlets for this) and it will create an island on the other side. Under the pillar is a Silver Rupee. Now, you first need to get to the island with the Torch Slug. DO NOT use the LongShot target! It's not at the right angle; when you get there you'll fall off. Instead, use your Hoverboots (make sure the Slug isn't near the ledge or he'll push you off). Now, kill the Slug and get the Rupee. Un-equip your Hoverboots, slip into your Kokiri Boots, then jump on the pillar you threw, then get the final Rupee. Even if you do fall in the lava now, the door will still be open (if you collected them all, that is). LongShot to the exit.
Aim at the Fire Barrier (the red ball in the center of the energy) with your Fairy Bow and peg it with a Light Arrow. Darunia will awaken and destroy the Fire Barrier.
To open the door for this you'll have to lift the huge pillar with the Golden Gauntlets. Now, use your Lens of Truth to see the ivisible Keese and Skulltulas. Kill them all and a chest will appear, inside is the Small Key that will un-lock the exits. If I were you, I wouldn't bother with the chests around the room...they are either fake and it will sap your health, or are pathetic items (5 arrows, 5 Rupees).
Now get ready for one of the hardest things yet...Stand on the Trifroce Symbol and play Zelda's Lullabye. Whew, that was very difficult. Open the chest that falls down, get the Small Key, and exit.
You have to collect all of the Silver Ruppes in under 60 seconds. There's one in each aclove, two in the central tower, and one on top. To reach that one you'll need to LongShot to the target above it. The next room should have the Light Barrier, but it doesn't. Use your Lens of Truth to find the passage that will lead to it...
Aim at the Light Barrier (the yellow ball in the center of the energy) with your Fairy Bow and peg it with a Light Arrow. Rauru will awaken and destroy the Light Barrier.
With each of the barriers destroyed, the central force field has no energy to power it, and thus disappears. Now go in the Central Tower. Run up the flight of stairs, you don't get anything for defeating all of the Keese. Now you will fight two Dinolfos, a supped up version of the Lizalfos. Use the same techniques and they'll go down in no time. The door will un-lock, allowing you to go up another flight of stairs. At the top you'll do battle with two Stalfos for the Boss Key. Grab it, then continue. At the top you'll fight two Iron Knuckles. Easy enough. Up the flight of stairs...organ music...getting louder...............long flight of stairs......big door.......
See the Boss Section for this fight.
Escape From the Castle:
Like Zelda said, with his last breathe, Ganondorf is trying to crush Zelda and you by collapsing the castle. You have 3:00 to escape, and you don't have much time to waste! Just follow Zelda, she'll open up gates and stuff for you. However, about halfway she'll be surrounded by flames and you'll have to fight two Stalfos...better do it quick! =) At the very end is a ReDead. Just stun it with your LongShot, then exit. Watch as it blows up! Then, after hearing the strange sounds, go up to the ruins...
After an awesome cinema that is second to none, on any video game platform, PC or otherwise, you will fight the main boss, GANON. This is the most impressive (visually, audio-wise, gameplay wise, etc.) moment I've ever seen in my entire video-game career. Beat this mammoth beast and you will be awarded an ending. It could've been better, but hell, at least you don't get a friggin' cake and a "Thank you" screen >=)
MY CHALLENGE: Try beating GANON with the Iron Boots on. Ain't so easy now, is it?
5) Gerudo Training Grounds
Ah, yes, the extra dungeon that most people skip until they beat the game. Contrary to popular belief, you can get to the Ice Arrows in the maze of locked doors no matter what path you take. So, here is the most detailed guide to getting every single key on the Internet, period.
Map of main hall:
start of trials exit of trials
Go through the left door as you come in from Gerudo's Fortress. Go through the door that is in the Lion's Mouth, this is the start of the Trials. You will face two Stalfos on a sandy area along with a switchblade, and you have only 1:00 to kill them both. Try to keep the fight out of the sand, since it slows you down a tad. Once they are both killed a chest will drop down on the red mat, inside is a Small Key! Head through the door behind it.
This room is a maze with a lot of fire curtains, along with two holes that spew out an infinite amount of boulders. The Key is not in here, but the exit is barred, so you'll need to collect all the Silver Rupees to open it (and you only get 1:00, so make it snappy). One is at the top of where you enter, use the Longshot to grapple yourself there. Another one is near the exit, again, use the Longshot target. You can see one, but a fire curtain is blocking it, so you'll need to find another path that goes around, avoid the boulders, and grab it! The last two are by the second boulder hole, one under it and another near the cliff. Now, use the Longshot targets to exit this room.
In this room you will fight two White Wolfos and two normal Wolfos. Make the fight shorter by using a powered up Spin Slash! When they're all dead a chest will appear, inside are some arrows. Now, the door in here is FAKE and will hurt you if you attempt to open it. See that huge gray block in the wall? If you have the Silver Gauntlets (found in the Spirit Temple) you can move it out of the way. But oh no, the door is barred! Return to the Wolfos area and use your Lens of Truth, you will find an invisible tunnel above the fake door. Use your Longshot to get up there, then trigger the switch. Now the door is un-locked, so go back and enter it (duh).
Inside this room, which is a dead-end, are three Like Likes! Stun them with the Longshot then jab them to death. The chest on the altar is FAKE and will freeze you if you try to open it. The chest in the hole has some Rupees, and when you kill all the Like Likes another chest will appear, it has a Golden Rupee (worth 200!). Use the Lens of Truth to find an invisible chest, inside is a Key!
Return to the room where you battled the Wolfos. Go back into the secret tunnel and head into the door there. Go along the ledge to your right and you'll find a barred door...You'll hear a voice say "Blind the eyes of the statue!" So, drop down to the large statue and shoot each of its eyes with an arrow. The barred door will un-lock, and a chest will drop down, it has the third Key.
Now that the barred door is un-locked you can go through...but you can't get back unless you fall into the lava to appear from where you came in or use the Scarecrow's Song. Inside is a chest on some grating...inside is the fourth Key!
Go back into the statue room and drop down to the statue, look at the wall and you'll spot a door with a Longshot target near it, so get over there. In this room is a small chest with fire around it, several large statues, and a lot of baddies! First off, kill all the creatures. Besides opening up the exit, you'll get a chest with some arrows inside. Now, use the Megaton Hammer to knock down the statues. One will have an eyeball inside, peg it with an arrow to open up the entrance (just in case you want to go back to something). Another will have a switch, it will stop the flames...for a limited time. So quickly go over to the chest and open it, inside is the fifth Key!
Exit the room and you'll be in a lava place with a few Silver Rupees. To get the one over your head, use the Longshot target. Two are found on platforms, and the last is being covered in fire. Using your Hoverboots, you can get to a distant island which has a switch, it will put the fire out for a few seconds. When all the Rupees are collected, both exits will be open. However, don't go anywhere yet! On the right side of the room (from the entrance), you'll notice that Navi keeps turning green...play the Song of Time and a few Blue Blocks will appear. Climb them and you'll find a lonely Key on a mat. NOTE: If you take the right path in the maze of locked doors, a side path will take you to this key nearly right away. So, there are two ways to get the Key (an oddity in this game!).
Go back to the lava place. Which exit to take, which exit to take? Try the one on the left wall (coming from the entrance). Play the Song of Time to get rid of the Blue Blocks, then fall into the water and sink down to the botton using your Iron Boots (obviously). First off, get rid of the group of Shellblades, it will make your life a lot easier. One Silver Rupee is in the middle, near the Switchblade. Three others are in the middle, to reach them simply use the Longshot targets to pull yourself to them (you need to be standing under the Rupee when you use it. Should be easy if you've been to the Shadow Temple...). The last one, which is at the top, requires you to take off the Iron Boots and swim around up there until you can grab it. This is more difficult than it sounds due to the vicious currents. When they are all collected a chest will appear near where you entered, it has a Key in it!
Go back to the lava place. Take the exit that is straight ahead from the entrance. You have to kill two Dinolfos and a Beamos in 1:30. If you've faced the Dinolfos before it shouldn't be too hard, but if this is your first encounter, then prepare to get whooped! Anyways, after everything is done with a chest will appear, it has the eighth Key. Also note that the exit has opened up, so go in.
Now we are back in the main room (see map near beginning of secton). Turn right to head into the Door Maze...
D = Locked Door (requires Key to pass)
T = Treasure Chest
ICE ARROWS = Ice Arrow Chest
! T ! !--------
!--- -----!D! ! !
! D ! ! !------! ICE !
! ! ! D ARROWS !
! ! !-----------------
! T !
! ------------ -----------------------
! D ! ! T path to Key Six
-------------! D! ! ---------------------
! ! !D!
!T ! ! !
! ! ! !
! !------------------! !
! D D D !
As anyone who has played the game can tell you, this map is not 100% accurate, but this is basically what it is. You're probably wondering where Key Nine is, since I show it on the map. Turn left from the entrance (as shown above). Use the Lens of Truth and you will see an invisible hole in the ceiling, climb the grating to get up there...ta da! A chest with Key # 9. Nine Keys, nine locked doors, no problem whatsoever. With this side-dungeon complete, you can have the awesome Ice Arrows, which inflict twice the damage of a normal sword blow (Master) and will freeze oppenents. Besides, the explosion looks very pretty =) That alone is reason enough to get this weapon, hehe...
6) Great Fairy Locations
1. Magic Meter - Near Goron City is a strange rock...Bomb it to find a path! Hike up the trail, using the Hylian Shield to avoid the falling rocks, until you get to the summit. To the left of the sign is a rock, blow it up! The Great Fairy will give you your Magic Meter. This is required to beat the game...Now that you have that you can do the Spin Attack with your sword (hold B!)
2. Din's Fire - Go to Hyrule's Castle grounds (right before the actual castle) and you'll find a sign that says "dead end." Bomb it to find the Great Fairy who will give you Din's Fire. This is required to beat the game (I think...)
3. Farore's Wind - Go behind Jabu-Jabu (behind the King Zora) to find a small island with a rock. Bomb it to find a Great Fairy!
4. Double Magic Meter - After exiting the Fire Temple, you'll be in the Death Mountain area, look for another bridge. Cross it to find your path blocked by two red rocks, smash them into dust with the Megaton Hammer then follow the path to find another prostitute Fairy.
5. Nayru's Love - Warp to the entrance to the Spirit Temple, walk away and look for two palm trees side by side with a crack down the middle. Bomb it to find another Fairy Whore.
6. Double Defense - Get the Golden Gauntlet from Ganon's Castle then exit back to where you received Din's Fire. See that huge pillar? Lift it up and follow the path to find the last Great Fairy.
7) Heart Piece Locations
Shown in ()'s:
YL = You can only get this Heart Piece as Young Link.
AL = Same as above, except with Adult Link.
BL = Both Links can attain this.
Shown in 's:
Weapon/Item (s) essential to get this.
NIN = No Item Needed
1. Lon Lon Ranch (BL) [NIN] :
In one of the sheds (way out, behind the horses)is a group of boxes against a wall. Pull/shove on them and they will get out of the way, revealing a small hole...
2. Dodongo's Cavern (AL) [Magic Bean] :
When you are Young Link, plant a magic bean (bought from the Beanseller near Zora's River) at the mouth of the cave; in the soft soil. Come back as an Adult and climb the vine that has grown. At the the top is a ledge with the Heart!
3. Hyrule Field (BL) [Bomb - Golden Scale OR Iron Boots] :
Go to your extreme right after exiting the Market...now...you'll see a boulder, some trees, and a wall behind it. Follow the wall around and you'll find a TON of trees. In the distance you'll spot a lonely tree...bomb it, then fall down the hole. Use your Iron Boots to sink to the bottom of the lake. Actually, you can also get down there if you have collected the Golden Scale, which is the only way to get it as Young Link.
4. Hyrule Field (BL) [Bomb] :
When traveling to Lake Hylia, blow up the little fenced in area to reveal a hidden area with an enemy. There are several ways to defeat this way, it usually involves bouncing his nut back at him. As a child, this can not be done with the Hyrule Shield, only the Deku Shield. As Adult, it can be done with the Hyrule Shield. You can also use various projectiles, or if you're really quick, your sword. After killing him, he will sell you a Heart for...get this...10 Rupees!!
5. Kakariko Village (YL) [At least 10 Rupees] :
Go into the graveyard and ask Dampe the gravedigger to dig a little (Go into a field area, wait until the wolf howls - signaling nightfall - and run into the village, now he'll be out of his hut). Follow him where he goes, and he'll eventually pull out a Heart Piece! Yes, this does take awhile...Only ask for him to dig on the soft soil parts, or else it won't work. It's always random, so you could pay 10 Rupees one time, and 100 another. At least every soft spot, except for two, have Rupees in them, usually a blue or red, so you don't need a huge amount of money to go all the way around the graveyard.
6. Kakariko Village (AL) [LongShot] :
When you have acquired the Longshot, come back and use it to reach the roof of the blue roofed-house. Explore and you will find a man who will give you a Heart Piece! Why? Heck, he's insane, who cares! I have also heard several stragedies that say you can get this as soon as you get the HookShot, but I forget and I'm too lazy to go look. Ok, ok, I'll do it, you heartless demons...later.
7. Kakariko Village (BL) [Bomb OR LongShot] :
After collecting the magic meter atop Death Mountain, talk to the owl and he will drop you on a house in Kakariko Village. Drop down yet again, on the brown object sticking over the cucco pen where the lady is, then go inside to find another Heart Piece. You can also use the LongShot for this, but this will take awhile since you have to be an Adult to do this.
8. Kakariko Village (AL) [NIN] :
After beating Dampe in the race, talk to him again and re-race him. Get to the finish line in under a minute and he'll reward you with a Heart! You MUST have the LongShot for this. When you're at the end, you'll go through a sort of spiral path. Well, when you enter, look to your right to find two torches...use the LongShot to pull yourself there. You'll only shave a few seconds off your time, but it should be enough if you didn't trip on any of the flames (and if you did, you're screwed). Or....or you could just continously roll over and over again, this will drastically lower your overall time. Then the above trick could be the icing on the cake (not necessary).
9. Kakariko Village (BL) [50 Golden Skulltula Tokens] :
After you collect 50 Skulltula Tokens, come back to the cursed family and talk to the boy; he'll give you a Heart! What a nice guy...
10. Kakariko Village (AL) [Magical Bean] :
Plant a magic bean in the corner of the graveyard as a child (see the soft soil?) and then come back as an adult, climb up to retriece your prize, it's in the crate. Do a roll or bomb it.
11. Kakariko Village (BL) [Sun's Song] :
When in the graveyard, pull on the far right (from the entrance) tombstone that is in the row before the large statue where you get the Sun's Song. Go down and kill the RedDead, then play the Sun's Song to get another Heart. I don't see how anyone could find this out without knowing about it beforehand...oh well.
12. Zora's River (YL) [Ocarina of Time - Song of Storms] :
Along your travels amoung the river, you've probably seen a small group of frogs. Get on the log, whip out the Ocarina of Time, and play the Song of Storms. They'll reward you with a Heart, since they loved it so much.
13. Zora's River (YL) [Ocarina of Time - Top Songs] :
After getting that Heart, keep playing a bunch of Songs for the frogs (all the ones on the top row in the Quest Statue Screen). Eventually they'll ask you to play their Bug Eating Game [See "Mini-Game" section]. Your reward is, yes, a Heart.
14. Zora's River (BL) [Cucco OR Hoverboots] :
Near the entrance to Zora's Domain you've probably spotted a Heart Piece sitting on a ledge just out of your reach...Go to the man who was selling magical beans, then grab a chicken (Cucco) from him. Use it to float to the area with a ladder. Now, climb the ladder and you'll find a Cucco up there. Cross the log and float to it. If you screw up, and the Cucco is in the river, just go into the hole up there, then come back; everything will have reset. You can also use the Hoverboots as an adult.
15. Zora's River (BL) [Cucco OR Hoverboots] :
Go to the man who is selling beans and then grab one of his chickens (Cuccos). Before the bridge that leads to Zora's Domain is a large hill, get on it, then face away from Zora's Domain and use the chicken to float to the neaby ledge and you'll automatically collect the Heart Piece. You can also use the Hoverboots if you wish.
TIPS FOR ABOVE TWO HEARTS:
When you grab the chicken, you find that you will have to throw it over several ledges to get to where you need to go. Well, do so, then quickly climb up. Now this is the hard part, getting the chicken back. Since you were so cruel to it, it won't be so happy, and will run around, frightened. So, Z-target it and strafe around it. Get it against a wall if you can, then grab it. It is possible, so keep trying!
16. Market (YL) [Richard] :
One of the ladies in this area has lost a white dog (during the night). Go near the Bazaar and find it, then take it back to the woman, it's the white one, it might be behind the miniature market thing. She'll reward your deed with a Heart! The only question that remains...why does she have a beard? That's not right, I'm sorry, it's just not right. Actually, now that I notice it, several of the women have mustaches...AH! Run!
17. Market (YL) [Bombchu Abilities - 30 Rupees] :
Everytime you win the Bombchu Bowling game [See "Mini-Game" section] you get random prizes. If you play for awhile, you'll eventually receive a Heart! This may take awhile, though...and some money.
18. Market (YL) [10 Rupees - Lens of Truth*] :
Win the Treasure Chest Game [See "Mini-Game" section] and you'll get a Heart. Almost impossible without the Lens of Truth. Notice how I said "almost".
* - HIGHLY RECOMMENDED
19. Lost Woods (YL) [Saria's Song] :
Turn left from the entrance from the Kokiri Forest to find a Skullkid atop a stump. Stand on the stump near him and play Saria's Song.
20. Kakariko Village (AL) [Beating Dampe] :
In the windmill, look around for a Heart! You have to get this after beating Dampe in the race, then use the windmill platforms to get there.
21. Lost Woods (YL) [Paper - Pen OR Pencil OR Crayon :)] :
Go even deeper into the mysterious woods, you'll soon find TWO Skull Kids! They are near the strange object that hangs from the tree. Talk to them and they'll ask you to play your Ocarina as they play their flutes. After the jam session, they'll give you a Heart. This may take awhile. Use a piece of paper to keep track of the notes.
22. Zora's Domain (YL) [Din's Fire AND/OR Deku Stick (get both) :
When you first enter this beautiful city, you'll see a waterfall. Go behind it and you'll spot a bunch of torches; unlit torches. Light them, and all the ones nearby, and a treasure chest will drop down...open it, what else? Lighting the torches can be difficult, since you have to be VERY quick on your feet. I suggest standing between the ones in the waterfall, use Din's Fire, then quickly pull out a Deku Stick and get that lit. Then quickly, run along the water that is shallow enough for you to run (it's on the side) and light those others. It always works for me! You can also light the torch above the store using the torch in King's Zora's Room, then quickly (and I do mean QUICKLY) run and light the rest with a Deku Stick. Takes skill to do this before the torches reset.
23. Zora's Fountain (AL) [NIN] :
Coming back as an adult, you'll discover that everything has frozen over! Look for a large ice block with a Heart on it...See the neaby platforms? Make like Mario and jump to it, just be careful of the Octoroks nearby.
24. Zora's Fountain (AL) [Iron Boots]: After finding both the Iron Boots and Zora Tunic, submerge yourself in the largest area. Go to the deepest part and you'll find a Heart surrounded by a ton of Green Rupees.
25. Ice Cavern (AL) [Bottled Blue Fire] :
Here you'll find a red ice block with a Heart Container inside. Now, go get some Blue Fire in a bottle, come back, then use it on it to melt the ice and claim your treasure! The Heart Piece itself is found in the Compass Room, which is through one of the red ice walls in the room with a helicopter contraption.
26. Death Mountain Crater (AL) [NIN*] :
Once inside, explore near the walls and you'll eventually find it. You'll have to climb down from an above area to reach it, but it won't take long.
* - Yes, it is possible to do this without the Goron's Tunic.
27. Death Mountain Crater (AL) [Magical Bean - Borelo of Fire] :
To get here as a child, play the Borelo of Fire to warp here. In here is a Soft Soil Area. Plant a bean, then return as an adult. Ride it up, up, and AWAY! You'll eventually spot it on a large pillar of rock.
28. Goron City (YL) [Din's Fire OR Deku Stick - Bomb] :
On the lowest level of the city are several torches. Light them all and make the thingy turn. Run to the upper section and toss a bomb into it's opening. Ta da! Hopefully a Heart Piece will fall out, along with a few Rupees. If not, try again! It's totally random, so it might not always work.
29. Lake Hylia (YL) [20 Rupees :
Catch a big old fish! It has to be exactly 10 pounds, which is the largest you can collect at this time.
30. Lake Hylia (AL) [Golden Scale] :
See the lab on the shore? Go inside. If you have the Golden Scale, you'll be able to dive deep into it. The professor will be so amazed he'll hand it over. Iron Boots DO NOT work.
31. Lake Hylia (AL) [Magical Bean] :
Plant a bean as a child near the lab, then come back as an adult and climb to the top! Climb up to the lookout tower to find another cute and cuddily Heart, just be careful of the birds.
32. Gerudo Fortress (BL) [Cucco OR LongShot] :
Go across the broken bridge either using Epona, or the LongShot, or it may be fixed, but just get to the side with the Carpenter's tent. Now, looking below, you'll see a long ledge against the side of the canyon. Fall down there! You'll lose some health, but what the hecl. Kill the Octoroks with your LongShot, then move as close to the giant waterfall as you can. You've spotted the ladder behind the falls, right? Use the LongShot to connect with it and climb up, your prize is a piece of Heart. You can also get down there as young Link if you use a Cucco that is wandering about.
33. Gerudo Fortress (AL) [LongShot] :
Exploring the fortress, you've probably seen a large chest on the roof. There are two ways to get there...Play the Scarecrow's Song near it to summon Pierre, then using your LongShot on him, or getting in the correct position and grappling to the chest itself (to see where that particular location is, see paragraph # 4 of the Gerudo Fortress walkthrough). Naturally, inside the chest is the piece.
34. Gerudo Valley (BL) [Cucco OR LongShot] :
Go to the first part, the area where you cross the bridge to find the spot with the Carpenter's Tent. Go to the VERY left hand side, and look straight down. You should spot part of a ledge. Drop down, and if you were right against the wall, you should now be on that ledge. Go to the end, near the rock, and look across the canyon. Use your LongShot on the crate, then break it open with either a bomb or roll. Inside is another piece of Heart. As young Link, you can also use the Cucco that is wandering about.
35. Gerudo Fortress (AL) [Epona] :
Get over 1,000 points in the Shooting Game [See "Mini-Game" section] and this Heart Piece is yours. Rather easy, don't you think?
36. Spirit Temple [Requiem of Spirit - Magical Bean] :
When you get here as young Link, plant a magic bean near the entrance, then come back as an Adult. Ride it up and drop down to the platform in front of the entrance to the Spirit Temple. The last Heart Piece in the game is yours!
8) Gold Skulltula Locations
I created this on my own, and it took ahile, so you better be grateful...It's the same set-up as RCarlo's, but I'm A LOT more detailed. But, I am still assuming you know the areas pretty well. Keep in mind that, besides the dungeons, it needs to be night time for these to appear.
In a home in Kakariko Village are a rich, but cursed group of people. They have been turned into spider like creatures by some unknown force. By collecting Gold Skulltula Tokens from Gold Skulltulas you may get certain items by talking to the people who turn back to normal...
10 Gold tokens: Adult's wallet (gives you 200 Rupee capacity)
20 Gold tokens: Stone of Agony (makes your Rumble Pak react to secrets)
30 Gold tokens: Giant's Wallet (gives you 500 Rupee capacity)
40 Gold tokens: Bombchus (20)
50 Gold tokens: Heart Piece
100 Gold tokens: 200 Rupees. You can keep going back to get this! Good source of money, obviously...
- - - KOKIRI FOREST - - -
1 - Use a Bottled Bug on the soft soil spot that is behind the Shop, one will pop out.
2 - It's on the back of the Know It All Brother's House, you don't need anything special, I think...
3 - On the back of the House of Twin's, look up high. You'll need the HookShot to pick up the token.
- - - HYRULE FIELD - - -
4 - In front of the entrance to Kakariko Village, there is a lonely tree, near Hyrule Castle. Blow it up and go into the hole that appears. You'll need the HookShot/Boomerang to collect it, though.
5 - In front of the entrance to Gerudo's Valley is a large rock with a circle of stones around it. Use the Megaton Hammer to blow away the rock, then drop the hole. Get rid of the web with Din's Fire or a Fire Arrow, then get the token (behind the cow).
- - - HYRULE MARKET - - -
6 - In the first area (coming from Hyruke Field) is a house with a ton of pots, some crates, and a guard. Roll into the crates nearest the guard and one of them will contain this Skulltula.
- - - HYRULE CASTLE - - -
7 - Play the Song of Storms in front of the tree, the one near where you woke up Talon. Go in the hole, there you go!
8 - When you first enter the area (coming from the Market, where else?) there is a tree RIGHT there, roll into it and a Skulltula will fall out.
- - - GANON'S CASTLE - - -
9 - You've probably spotted the arch, the one that the guard (as young Link) used to be. Well, go behind it, then look at it from where you got Din's Fire/Double Defense. Lo and behold!
- - - LON LON RANCH - - -
10 - The house on the left of where you enter, look up and there will be one on the window up there. Requires Boomerang.
11 - This one is pretty simple...Look on the wall near the shack with the cows (where you got a Heart Piece - hopefully). Requires the Boomerang.
12 - On the fence, the one that keeps the horses in, is a large wooden structure. Look on that.
13 - There is only one tree in this area...roll into it (it's past the houses and before the horse corral).
- - - KAKARIKO VILLAGE - - -
14 - There is a tower near the entrance to the Death Mountain trail, it's on the ladder.
15 - In the graveyard, on the wall, requires Boomerang. The wall that Dampe's house is on, that is.
16 - In the center of town is a construction area (it will eventually become the Archery Mini-Game building). Look on the back of the bricks.
17 - On the outside of the Skulltula house
18 - Coming from Hyrule Field, roll into the tree that is straight ahead, a Golden Skulltula will pop out. You know, the one where the Boss Carpenter/Werid Guy sits against.
19 - On the side of a house, near the entrance to Death Mountain. hen you try to open the door, a note reads something about someone's son not being able to play...?
20 - In the graveyard is a plot of soft soil, let some bottled bugs loose and watch it pop out!
21 - On top of Impa's house (the one with a cow and a Heart Piece inside; overlooks the chicken pen). Requires LongShot.
- - - LOST WOODS - - -
22 - In the area that has a bridge (the one from Kokiri Forest to Hyrule Field) is a soft soil spot, use some bottled bugs.
23 - Another area, with two Deku Scrubs, has some soft soil. Use a buggy!
24 - In the soft soil location with two scrubs, use the bean platform to find a ledge with this spider.
25 - In the Sacred Forest Meadow, on the wall, you'll probably hear it beoifre you actually see it (it's not a very tough one!). You need the HookShot to recover the token it drops.
- - - DEATH MOUNTAIN - - -
26 - Coming from Kakariko Village, you've probably noticed an area of the all (right side) looks like a drum skin. Come back with your bombs and blow it up to find a secret aclove with a you-know-what. You need the Boomerang to collect the token.
27 - Soft soil location at the mouth of Dodongo's Cavern...you need to use a bottled bug, you drooling retard!
28 - In the last stretch before the climbable wall (which leads to the summit) are a lot of boulders...smash them with the Megaton Hammer, one is covering up a Skulltula! The strange thing is, it HAS to be nighttime for this to work! Strange...
29 - Remember how you opened up Dodongo's Cavern? Go to where you threw the bomb off the ledge and there will be a rock there, smash it with the Megaton Hammer and a spider will be under it. Same as above.
- - - DEATH MOUNTAIN CRATER - - -
30 - Coming from the summit of Death Mountain, roll into the crate near the entrance.
31 - Near the Fire Temple is a plot of soft soil, use a bug (for this one, you'll need to play the Bolero of Fire, since you can't cross the gaps in the bridge without the HookShot).
- - - GORON CITY - - -
32 - After collecting the bombs, you can blow away the rocks on the upper-most floor. Behind it is a rock maze of sorts. At the end, besides two Purple Rupees, is a crate. Roll into it, or bomb it, and voila! Skulltula!
33 - On the center platform, suspended in mid-air by rope, it's on the outside (requires HookShot as adult, Boomerang and Slingshot as young).
- - - ZORA'S RIVER - - -
34 - In front of the entrance to Zora's Domain is a series of platforms. Have you ever gone down there? You've probably said to yourself "If I go don there, I will be swept away by the currents!" *buzz* Oh, I'm afraid that as the INCORRECT anwser. Actually, down there, on a ladder, is a Skulltula...along with a fe Rupees...
35 - Roll into the one and only tree at the entrance and a Skulltula will magically pop out!
36 - In the area here you got the first Heart Container Piece (it has two holes, one is a Fairy Fountain, the other has a single chest and a Gossip Stone). This one is on the wall nearest the hole that is NOT the Fairy Fountain. Requires HookShot.
37 - Get on the magic bean platform and at the very end it will drop you off at a wooden bridge. Note that you do not actually need to have planted the magic bean for this, it's just a reference. You know, the wooden bridge shortly before the entrance to Zora's Domain? Anyways, after stepping foot on earth, turn left and look up high on the all. Requires HookShot.
- - - ZORA'S DOMAIN - - -
38 - At the very top of the frozen waterfall, on the wall. You need to actually get up there where the Zora Mini-Game Salesperson (I'm just making this up as I go along, if you haven't noticed ;)) and blam it, since even the LongShot can't reach it from below. Even when at the top, you need the HookShot to collect the token it leaves behind.
- - - ZORA'S FOUNTAIN - - -
39 - You know the log in the water? It seems to serve no purporse...but it does! Get on it and follow it to the end to find a Golden Skulltula on a wall.
40 - On the island behind Lord Jabu-Jabu (the one where you picked up Farore's Wind) is a tree...roll into it.
41 - On the island here you picked up Farore's wind is a large, gray boulder. After acquiring the Silver Gaunlets you can pick this up; guess what's under it.
- - - LAKE HYLIA - - -
42 - You know the little island where the Fire Arrows dropped down? The Skulltula you are seeking is on one of them.
43 - Soft soil location in front of the science lab (if you're confused what to do - CONGRATULATIONS! You, sir/madem, or mentally handicapped! Try not to stick a fork in an electrical outlet).
44 - On the back of the science lab, you need to be on the bridge to see it. Requires the Boomerang to get the token it drops.
45 - In the science lab is a pool of water. Use the Iron Boots to sink down there, then roll into the crate at the bottom. Ta daaa!
46 - Next to the Triforce Symbol (that's where you appear if you play the Serenade of Water to warp here...) is a tree, use the LongShot to get to the top and find this spider.
- - - GERUDO VALLEY - - -
47 - At the start, right next to the board bridge, is a small, miniscule waterfall. Thar she blows! You need the Boomerang to pick up the treasure it drops.
48 - You know those ledges in the canyon, at the start of the HUGE waterfall, where ypu picked up a fe Heart Pieces? Well, there is a soft soil spot don there. Guess what to do next...
49 - Look behind the tent where all the Carpenters live; you need the HookShot to pick up the token, though...
50 - If you haven't found this one, you scare me. Near the entrance to Geurdo's Fortress; look up high. You'll need Mr. HookShot, as always.
- - - GERUDO FORTRESS - - -
51 - In the Horse Archery area, it's on one of the tall targets, you, obviously, need the LongShot. Also note that you would have had to save all four carpenters, since you can't get up there before then (dumb guards...).
52 - If you've explored around the Fortrees, you should have found this one by now. An easy way to get over there to actually collect the token it drops is to use the Hoverboots.
- - - HAUNTED WASTERLAND - - -
53 - Once you get to the stone structure where your Poe Guide is, go around to the side and fall down the hole. At the bottom of the tunnel is, yes you guessed it, a Skulltula! Unlike most, you can look for this in the middle of the day. Strange...
- - - DESERT COLOSSUS - - -
54 - There is some soft soil near the entrance to the Spirit Temple.
55 - On a big old boulder near the Fairy Fountain (ride the magical bean platform to get there).
56 - On a palm tree; use the HookShot to collect it.
(The rest are dungeons. Keep in mind that you can see if you've collected all the Skulltulas in the particular dungeon by checking the map. If there is a Golden Skulltula Icon at the top, you have.)
- - - DEKU TREE DUNGEON - - -
57 - In the room where you press the switch to raise three platforms (you get the Compass here), one of the platforms leads to a small aclove. It's in there. Just don't be too quick to jump, a Giant Skulltula will fall from above, so if you do, you'll be knocked down!
58 - After breaking the first spiderweb you'll be in a water room. If you try to climb out on the vines, you'll notice this one, which is also on the ivy. Use the Slingshot to kill it, then climb the vines to collect the token.
59 - In the same room as above, there is a hole with bars covering it, there it is! You don't need the Boomerang to collect the token, as a lot of people have sad. Just jump from the nearby platform (the one where you press the switch to make the nearby torch light).
60 - In one room you will have to torch a spider web where you will then follow a small tunnel to the highest platform from the water room (see above). One of the spiderwebs seems to go with a dead-end, with a single Deku Baba. But, the dead-end has a strange looking wall...use a bomb and...WAHOO! There you go. Use the Boomerang to collect the token it leaves behind.
- - - DODONGO'S CAVERN - - -
61 - In the hall just right of the main room (area where you must shove a statue onto a switch to keep it down) are several Dodongo Larvas...and an odd part of the wall. Before collecting the Bomb Bag, kill a Larva near the wall and hen it dies it will blow it away. Obviously, if you have bombs it's a bit easier. Inside is a room with an Armos Statue; look behind it for this tricky spider.
62 - Remember where you had to blow away a bunch of bombs at once to form a series of stairs to an above area? Same room, up the stairs, on some vines. That was pretty simple...
63 - After going through the Giant Dodongo Head, go through the tunnel, climb the blocks...WAIT! Look on the wall, to your right. There should be a strange part there, bomb it to reveal a door. Inside is an Armos, kill it and it will be behind it.
64 - *GASP* This one actually requires EFFORT! First off, make sure everything is reset in this dungeon (just leave and come back in). Then, in the main room, hop on the elevator platform and go through the door there. Now drop down to the switchblade maze, and climb up the ladder (NOT the one with the blue block). Go across the bridge...now we should be in the room where you had to bomb the pillar to make some stairs...but on the wrong side! Follow the path left, climb the vines against the pillar, and you'll find a Skullula. Kill it, then grab the token with your Boomerang. This took me ages to figure out...
65 - In the hallway with Larva Dodongos, the area where you had to push a statue onto a switch to make it stay down, when Navi flies up to a ledge and turns green, but nothing is there, play the Scarecrow's Song and use Pierre and the HookShot to get up there. I believe you can take it from there...
- - - LORD JABU-JABU'S BELLY - - -
66 - In the room with a switch that raises the water, it's on some vines. Kill it with the Slingshot and then climb up to retrieve it. If you missed this one, I am frightened.
67 - After falling don the hole that the green tentacle was covering, look on the wall, you'll need the Boomerang.
68 - The same as above, except only a few feet away, on the same wall.
69 - All hail 69! In the room before the boss, on some vines. Just kill it with the Slingshot and then collect it...
- - - FOREST TEMPLE - - -
70 - In the first room, on the vines. Just use your HookShot to defeat it, then climb up to get the token.
71 - In the main room (with the four torches and an elevator to the Boss Door), on the wall. Hard to miss!
72 - In the plant room where you fell down a well to retrieve a key, you've probably spotted a Golden Skulltula on a wall, but it's just out of reach! The hard way is to come back with the Longshot. The easy way is to use the small chest that is up there as an HookShot target and oull yourself up there!
73 - Basically, look over the balcony in one of the plant rooms, you'll spot a ledge that can only be reached by dropping down. Voila! Skulltula!
74 - In the final room before the Boss Door, where you rotate the wall, it will be in the aclove with a Giant Skulltula (go inside and scan the wall). Use the HookShot to get it.
- - - FIRE TEMPLE - - -
75 - In the large lava room with a long bridge going across (go right in the first room to find it). The door on the left side of the chamber has a blue block, play the Song of Time to make it form a ladder to the upper area; it's inside.
76 - At the bottom level of the boulder maze. Walk along the all and listen for the familar "sheeseeh" noise the Skulltula makes. Now, look at the wall, find a weak part, and bomb it! If you're ears are correct, an aclove with a Golden Skulltula should be revealed.
77 - In the room before you get the Boss Key, it has spinning tile enemies and a Like Like, look behind the Like Like. Just be sure not to lose anything :)
78 - On the top level of the boulder maze (second floor you could call it) is a platform way up in the air. Play the Scarecrow's Song and use Pierre as a HookShot target to get up there! Follow the path to find this tricky Skulltula.
79 - After doing that, continue. Soon you'll end up in the room here you retrieved the Megaton Hammer, you will spot a nearby island in mid-air. HookShot, anyone?
- - - ICE CAVERN - - -
80 - In the room with the spinning knife contraption (resembles a helicopter blade) are some incicles on the side; smash them with your sword and look up on the wall. I believe a Silver Rupee is behind here, but I'm not sure since I already collected them in this game...
81 - Same little aclove where you got the Heart Piece, across from the Compass...which branches off from the above room (you need to melt the passageway with blue fire; it's covered in red ice!
82 - On the wall in the block puzzle room. Use the Hookshot to clean it off, obviously.
- - - WATER TEMPLE - - -
83 - Inside the central pillar (need to drain the water to the very bottom first to actually get inside) in the main room, on the ceiling. You'll need to acquire the LongShot first, though, otherwise you cna't collect the token it leaves behind.
84 - In the room where there are several platforms going down a waterfall, you can HookShot to them. On the righthandside (coming from the main area, at least) is a Skulltula! You need the LongShot, like before.
85 - In the first underground river, the one with vortexes, look on the wall above the second vortex. Use the Iron Boots, then use the HookShot to kill it and retreive the token.
86 - Facing the passageway where Princess Ruto used to be, head left and go in that passageway. Blow up the crack in the floor, use your Iron Boots to follow the path, hit the switch to raise the stairs...and come face-to-face with a grate, and the Diamond Object is on the other side. Either use a lunge (Z + A) or a Spin Slash to activate it. Inside the cage is, yes, a Skulltula.
87 - Before collecting the Boss Key you had to sink behind a waterfall, which spewed out boulders. On the wall, behind the falls, is a Skulltula! To avoid getting hit by a boulder, use the HookShot from the nearby passageway.
- - - SHADOW TEMPLE - - -
88 - In the room with the gulletines (sp?), you will eventually come face to face with a Stalfos. After defeating him, head left instead of right (right leads to the platform on chains). Use your Lens of Truth to find the invisible platforms. In the next room, collect the Silver Rupees (piece 'o cake!) to make a door open that has this Skulltula. Just be careful - there is an invisible death statue with blades (use Lens of Truth to see).
89 - In the chamber where you had to use a block to get past falling spikes, explore inside the little cages (they remind me of jails) and you will find one inside.
90 - Before playing Zelda's Lullabye to make the large ship move, get as close to the front as possible and look slightly to your left, you should spot a Skulltula across the way. Use you can either use the Scarecrow's Song to get over there, or just use your LongShot to kill the Skulltula; either way is fine.
91 - Behind the rotating, blue flaming skulls (kinda hard to forget about that!).
92 - Behind the second set of flaming skulls near the end in the room with invisible walls, right after the ship sinks
- - - SPIRIT TEMPLE - - -
93 - In the room where you had to push the Sun Icon on a block into the sunlight, go through the exit that leads to the Iron Knuckle. Go forward a bit, then turn around and look above the door. Use the Boomerang, obviously.
94 - Go through the small hole at the very beginning (the one where Nabooru was) and then go through the right door. This Skulltula is across the chasm and on the grating; use the Boomerang.
95 - After crawling through the second tunnel, and going through the locked door, climb the wall (you might want to take out any would-be-threats with your Slingshot), then turn around and you'll be eye-to-eye with a Golden Skulltula.
96 - In one room you must collect Silver Rupees in acloves while avoiding boulders. One of the acloves is plugged up with a blue block; play the Song od Time to make it disappear. Now, take a wild guess at what's inside...hint: It's not money, but it's almost as dirty!
97 - In the large chamber with the huge statue (the head containers the Boss Door), go up the stairs and play the Scarecrow's Song to lure Pierre out of hiding, then use him to grapple to a small ledge. Lookie at 'dat!
- - - BOTTOM OF THE WELL - - -
Why did I save this one for last? Because you have to go through Hell to collect the Golden Skulltulas! Instead of a regular list, I will actually present a mini-walkthrough. So, listen up, and follow these directions very carefully...and make sure you have the Lens of Truth, else you'll be lost and confused (I mean more than you are now), so when I say "invisible", it means to use it, obviously. Here we goooo:
From the entrance, go through the small hole in front of you. Kill the Giant Skulltula and run right through the invisible wall. Go around the pit in the floor and turn right, and follow where the river used to be. Look on the left-hand side wall, eventually you will find an invisible aclove with a small chest - inside is a Small Key! Grab it, then return to the main area (all you have to do is backtrack a bit), just keep following where the river USED to be. Soon you'll find another invisible aclove in the wall, it's a little bit before the first turn in the river (which is to the right). Inside is a small chest - inside of that is a Small Key!
Follow the path around, eventually you'll do a loop and find a Like Like inside a cage...and inside is a Skulltula! But that's later. Across from the cage is a wall you can walk through, do so. Walk straight across the room, but make sure not to fall down the invisible pit in the center (it's where all the blood is). You'll come into a hallway, just keep going straight. You'll come to some grating, fall down, go through the grating, climb the wall, and go through the door there, you can also open the small chest for a Heart.
Now, in this room are several coffins, a torch next to each, and a few lit ones. Use your Deku Stick to light the torches amd the coffin they are next to will open, revealing enemies and a few items. But, the one on the left row, farthest from the entrance has a Small Key inside! Collect it, naturally, and fight your way out of this room (each coffin you opened just released more Keese and Gibdos, which is a small price to pay). Go down the grating, through it, climb the vines on the opposite side, and go through the wall in front of you. We're now back in the room with a bloodstained floor. There should be a locked door to your left...go inside!
There is a Deku Baba, stun it with your Boomerang, then kill all the flying pots by using your shield, then kill the Deku Baba. There's the Golden Skulltula, on the wall. Defeat it with your Slingshot, then collect the token it leaves behind with your Boomerang. Leave the room the way you came in.
Turn left, on the other side of this chamber is another locked door. Before doing anything, destroy all of the Keese in this room! Just Z-target and wham on them with whatever you got...I like the Boomerang myself. Now, it looks like there is no way to get to the nearby aclove, but there is an invisible path you can take to get there (Use the Lens of Truth, genius). Inside the aclove is another Golden Skulltula! Only one more to go...exit the room.
Turn to your extreme left and go through the wall, we're back in the river place again! Go left again and you'll come to another one of those face paintings that give you clues if you Z-target them. Just be careful near this one - there is a hole under him. Turn right, past the face, and you'll be in front of a hole, crawl through and go through the door there.
First off, use your Lens of Truth to spot the invisible holes in the room, then Z-target the Keese and throw the Boomerang at them, this is easier than using the Slingshot. Then, kill the Beamos in the center by Z-Targetting it and tossing abomb it's way (A Bombchu also works quite well). Then make your way through this room, avoiding the pits (the chest in this room has some Rupees, or a Deku Shield if you lost yours).
Aiiiiah! You're inside of a cage, with a Like Like! Scary stuff. Quickly paralyze it with your Boomerang, then do a lunge (Z + A), another good whack will put it down for good. Open the chest for some Rupees and...wait...what's that I see? THE LAST GOLDEN SKULLTULA!
I'm sure you can take it from there.....wait, you want to exit this hellish place?! Well, I can't blame you, to be honest. So go back to the previous room and fall down the pits. Blow away the rocks with the nearby bomb flowers and then run into the next room, which should be large, have a few boards in green soup (which will harm you if you swim in it) and a single ReDead. Collect the Silver Rupees, then climb the ladder. You'll collect another. Keep climbing...at the very top is a barred door, and the last Silver Rupee. It will swing open once you collect it. Go inside, then use your Lens of Truth to find the exit to this seemingly dead-end. Now, we're back in the main area! Whoohoo!
- - - WEAPON UPGRADES - - -
Deku Stick Upgrade 1:
in the Lost Woods, coming from Kokiri Forest, go right, left, right, left, left. The hole is located by the bunch of butterflies circling an area in the back. Fall down the hole into the game area. If you are wearing the Skull Mask, they will give this to you, it will let you carry 20 Deku Sticks. Simply amazing...
Deku Stick Upgrade 2:
Also found in the Lost Woods. From the entrance from Kokiri Forest, go left, left. Fall down, and go to the very far area and you'll find a Deku Salesman. Kill it, then talk to it. He'll sell you a Deku Bag that can hold 30 Deku Sticks...whee.
Deku Seed (Slingshot) Upgrade 1:
In the Lost Woods, go right, and you'll see a strange object hanging from a tree. Everytime you hit this, points appear. Get 100, which is three bull's eyes, and a Deku Scrub will reward your "kindness" with a bigger Deku Seed Bag, which can hold 40 Seeds.
Deku Seed (sSlingshot) Upgrade 2:
Win the Archery Game in the Market and win! 50 bag you shall receive from fat man...
Bomb Bag Upgrade 1:
After collecting the normal Bomb Bag, go to Goron City as a kid, there is a Goron that is rolling all over the place. Go into the tunnel he goes through and lay a bomb, if it explodes on him he'll stop and hand over the bag for being so courageous. Note that this will not work anywhere else except in/near the tunnel. This will hold 30 Bombs.
Bomb Bag Upgrade 2:
It's one of the random prizes for the Bombchu Bowling Game. Allows you to hold 40 bombs!
Arrow Upgrade 1:
Win the Archery Game that is located in Kakariko Village as an adult. Requires good skill, as the targets always occur randomly. This quiver can hold 40 arrows.
Arrow Upgrade 2:
Get over 1500 points in the Horse Archery Game in Gerudo Fortress [See "Mini-Game" section for that). This quiver can hold 50 arrows! Whoop!
Deku Nut Upgrade 1:
In the Forest Stage (see above a bit), wear the Mask of Truth and random things will happen. Sometimes they'll spit things at you, give you Rupees, or tell you you're ugly, but still offer to helo you. This is when they will give you the upgrade...What nice things! However, there is a bug that will not allow you to get this after you become an adult, even if you go back in time. Now you can carry 40 nuts...*cough* *cough*
Deku Nut Upgrade 2:
Near the entrance to the Sacred Forest Meadow is a large rock, blow it away with bombs and fall down the hole. Kill the Business Scrub and then talk to him, he'll sell you this. Now you can have 50 nuts in your bag!! Er...
So, there. Here is the total amount:
Deku Seeds: 50
Deku Nuts: 40
Deku Sticks: 30
- - - ODDITIES / EASTER EGGS - - -
The secret tunnel in Zora's Domain...I've unlocked it. Guess what's down there? NOTHING!! Ok, here's how to get down there. As a child, go to Zora's Domain and ask the Zora at the top of the waterfall to play the diving game. Run down to the platform with the Zora on it (or should I say island?). It's near the ladder that leads to the exit to Zora's River. Well, wait for the timer to tick down...Make Link face the area that has the secret passageway...When the clock reads 2 seconds, quickly run and jump over the ledge and into the water. If you timed it correctly you should now be standing UNDERWATER with the message of the Zora telling you to try again later. Now, you'll start to rise. Quickly turn around and tap Z abd you'll see the awesome sight inside the secret passageway...!...?...!!??!?!....a block. It's blocked off. Whoohoo, some secret...
If you wear the Bunny Mask, the Stalchilds won't come out of the ground to torrerize you! Not much point in doing this, though...
In the castle courtyard (Hyrule Castle, obviously) are two windows. Hit the one on the left with your Slingshot and a man will come out and tell you not to cause any trouble, then hurl a bomb at you! It's pretty neat...well, unless you get hit by the bomb...
If you're having trouble defeating Phantom Ganondorf, try swinging a bottle at him instead of your sword. It's easier for some people to do, and it works just as well, the energy will bounce right off. Sorta like using the bug net in SNES Zelda against Ganon! Speaking of which, this trick does work on the real Ganondorf.
If you ever see a tall tree, like the kind on Hyrule field, roll into it. Just run at it, press A, and you will roll into it. The tree will shake and something might fall out. Rupees, Bombs, Arrows, Nuts, Sticks...sometimes even a Golden Skulltula...or leaves. Interesting, yes?
In the fishing pond in Lake Hylia, equip the Hoverboots, pay the guy to go fishing, and go up to the edge of the water. Then, run as fast as you can and the Hoverboots should take effect. Right before the effect disipates, cast your line and you'll be floating in mid-air! Not only is this neat, it's useful for catching the lunkers in the middle of the lake. Neat-o...
Go to Kakariko Village as an Adult, with the LongShot, and get on top of the house where the man gives you a Heart Piece. Look at the Windmill...you should see a small hole in the side, use the LongShot on the little box there and you will be pulled there. What's inside? A long staircase with a chicken on the end, and another exit. What is this for? No one knows...
Go into Zora's Domain as a child, turn left, and go down the ladder and into the water. If you dive down into the water you will see a secret passage at the bottom, but you can't get down there, even with the Golden Scale. You can't use the Iron Boots as an adult either, since there is ice covering it. Another mystery...
In the Fishing Pond, wait outside. Wait until night...go inside THE SECOND you hear the Cucco announce the new day. The pond will be all cloudy; and the Hylian Loach will have come out to play! The best way to catch this is to get the Sinking Lure (see below), then just put it a few feet in front of his face. When he starts to move, tap B. With luck, you should have him on his line. He can weigh up to 35 pounds, but all you get is a Purple Rupee, since "...he's such a rare specimen!" The Hylian Loach looks like an eel.
The Sinking Lure will make your bait sink, making it much easier to catch the lunkers that haunt the bottom of the pond (but it's still possible with the regular lure). It's invisible, you can't see it. It generally appears in these areas:
- On the big log in the middle of the pond
- Where the river empties into the pond
- The hole in the wall where the stream comes from
- In the lillypads
- In the stones near the stream
- Rocks in the pond
You won't feel a tug on your Rumble Pak if you catch something with this, so be alert at all times.
To find The Stage, you must go right, left, right, left, left in the Lost Woods. The entrance is located by the bunch of butterflies circling an area. Once here, several things can happen depending on what mask you are wearing...
Spooky/Bunny/Goron Mask - They will give you a ton of Rupees! They like ya!
Mask of Truth - They will call you ugly, but give you the Deku Nut upgrade. A glitch makes it impossible to get after becoming an adult.
Skull Mask - Deku Stick upgrade.
Any other mask - They won't like you, they'll pelt you with stones and rubble. He-haw...
You can cut signs with your sword, they will be cut up into itty bitty pieces. Use the Megaton Hammer to flip them over. Also, they become un-readable. To restore them, leave the area and return, or play Zelda's Lullabye to make them magically re-assemble themselves.
Gossip Stones, the rubber, one-eyed statues found around Hyrule, are neat little buggers. Play Zelda's Lullabye or Epona's Song for them and they will give you a Red Fairy, which restores all health and magic. You can flatten them like a pancake (Cliche, I know, but I like saying it) with the Megaton Hammer. Use Fire (Fire Arrows or Din's Fire) and they will get straight and spin around like mad. A little spankin; with the sword and they will tell you the current time...a bomb will make them rocket off into space, just like at NASA...
This secret can be gotten by playing the Time Trials game at Lon Lon Ranch (See the Mini-Game section for details). If you get less than 50 seconds, Malon will have a cow delivered to your home!
If you ever see a cow, get up to it and play Epona's Song. It will talk to you, saying they loved it, and fill one of bottles with Lon Lon Milk.
In the Fishing Pond, you can catch the Fisherman's hat by getting far away (about knee-deep in the water), facing him, and casting your line. You'll scare him to death, and you can cast your line with the hat still on! But, it takes longer to reel in and you can't cast as far. You can give the hat back and he'll thank you. However, if you keep it for awhile he'll get pissed and charge you 50 Rupees for it!
Butterflies + Deku Stick = Red Fairy. Isn't that just a great thing? Whahay! It seems all Miyamoto games have some sort of secret with a butterfly...
I'm sure the old timers have already figured this out...If you keep hacking away at a chicken, it will crow and his buddies will come, mad at you for picking on their friend! And they come with a venegence...chickens from Hell!! Run, Billy, run, save yourself!
Inside of Link's House is a small plaque, it will tell you how much your biggest fish weighs, time you took on races, etc., etc...
While on Epona, you are invincible! So, you can run through bushes and blow them away, and collect the items they leave behind at the same time. Also, try running over cuccos in Lon Lon Ranch! Since they can't kill you, it's quite interesting...
While going through the Haunted Wasteland, following the flags, you'll find a sign that points in some direction. Follow it to find a carpet, float there using your Hoverboots. The man there will sell you "something special" for 200 Rupees, but he won't tell you what it is until you fork over the dough. In reality, it's just a bunch of Bombchus. Used car salesmen, anyone?
If you wake up Talon in Kakariko Village (adult) using the chicken that hatches from the egg the chicken lady gives you (see Adult Link's Quest for a Sword Section) and then talk to him, then return to the ranch, everything will be like it was in the old days! Talon will be the owner, and Ingo will be the hard working guy he was before, and he'll be sorry. Now *that's a run-on sentence!
When going through the Haunted Wasteland, you've probably come upon the sign. I forget what it says (and I couldn't care less, actually, so don't e-mail me about it GOD DAMNIT!), but if you follow where it points you will find a man on a flying carpet. Use the Hoverboots to get there. He'll sell you Bombchus for 200 Rupees. RIP OFF!!! Of course, you won't know what it *really* is until you buy it, as he won't tell you (good thing for me, eh?).
After rescueing the four carpenters, return to their tent and talk to them, it's interesting. There, you will also meet the man you should have sold the Bunny Mask to. He offers to race you to the bridge that leads from Hyrule Field to Kokiri Forest. In reality, you can not beat him. No matter what stragedy you use, no matter how brain swuishing the time you get is, he will ALWAYS beat you by one second. He-haw!
After beating the Forest Temple, go talk to Mido (adult Link) - he's in the Lost Woods, remember? Isn't that just heart warming (seriously here)? Well, at least there's no mysteries where Saria's love is at (*cough* *cough*).
If you get Epona and wake up Talon, you can save Lon Lon Ranch (adult Link)! Just some more plot...stuff...it's neat, right? RIGHT?!?!
Are you THE MASTER? If you are, you can get the following:
100 Golden Skulltulas
36 Heart Pieces
Have four Bottles (fair and square)
Tons of Secret Grottos/Areas
Lots of Golden Rupees
Own a cow
Get 1500+ points on the Horse Archery Game
Caught a 20 pounder
Caught the Hylian Loach
Have all the weapon upgrades
Big Goron's Sword
...and like to torture chickens.
- - - RUPEE HUNTING - - -
In Hyrule Castle Courtyard are two windows. Hit the one on the right with your Slingshot and you'll get a Red Rupee.
You know about the drawbridge that leads to The Market, right? It's open during the day, stays shut at night, lifts during the morning, etc...Well, during the day, walk up the chains until you can't go any furthur. Play Sun's Song until it's night, and the drawbridge will lift...and you'll stay on. Get on the board part and walk across, you'll get three Red Rupees!! That's 60 Rupees! Do this over and over again for mucho dinero.
When you enter The Market from Hyrule Field is a guardhouse, enter it and do the Spin Slash to get about 30 or so Rupees, then exit back into town, then re-enter, all the pots are back!
After completing the first half of Adult Link's Traing Sequence, go into the Lost Woods and you can fight Skull Kids. Upon being killed, they will leave a Golden Rupee.
In Hyrule Field, just keep fighting Stalchilds. Keep fighting...soon, you should notice that every once and awhile there will be one twice the size of the others! He leaves blue Rupees. Keep fighting...if you're REALLY quick, you will see a third type, and boy is he large! If you can kill him before sunrise then you will be rewarded with three Red Rupees (60). This trick also works with the Leevers in the desert.
You know the man who looks like he's begging or slapping the ground? He's in Kakariko Village as an adult and The Market as a child. He says "With C...Sell me something with C!" Pick up something in a bottle and sell it to him! He'll buy bugs for 50 Rupees, Fish for 100, and Blue Fire for 150! In Kakariko, go to the area behind the regular potion shop and fall down the hole, catch fish, exit, catch that fish, and do this until all of yoiur bottles are filled up, then sell it to him. You'll make at least 400 Rupees this way! Wait a second...DOH! This should have gone in the below section...oh well. =)
- - - GLITCHES - - -
How to use C items on Epona. When Ganon knocks away the Master Sword, save and reset the game. Then call Epona, mount her, and the game should let you use any C buttons on her! (marshmallow's note: Don't worry, you can get the Master Sword back)
Make sure you have something that is a piece of junk and you never use (i.e. Claim Check). Now take out a bottle. Go near a fish. Press the bottle button and then right in the middle of you grabbing the fish, put the Claim Check on the button that the bottle was on. Now you will have a 5th bottle! You can do this to all your C items but then you would be left with only bottles! :-( (marshmallow's note: Don't save if you turned something important into a bottle!)
The above glitches were sent in by Brian J. Chen
10) Side Quests and Strange Information
- - - EPONA THE HORSE - - -
First make sure you have Epona's Song, which is learned by talking to Malon in Lon Lon Ranch as Young Link AFTER talking to Zelda (ypu must show her your Ocarina). Then become an Adult and earn AT LEAST 70 Rupees...Talk to Mr. Ingo and pay 10 Rupees to practice with a horse. Instead of riding the horse that comes to you, play Epona's Song and she'll come. Run her around the course (lots 'o fun!) until time is up. Get off, and then talk to Mr. Ingo again and do the same. Instead of running around, talk to Mr. Ingo while on Epona (Z-targetting) and he'll ask you to race him with a 50 Rupee Wager. Beat him twice and Epona is yours! To get out of Lon Lon Ranch, simply get enough speed and hop over the fence. Hurray! Now you can call Epona anytime when you're on Hyrule Field (using Epona's Song). She sure does make travel a helluva lot easier than you on foot!
- - - SOFT SOIL LOCATIONS - - -
# 1 - Look behind the shop in Kokiri Forest
# 2 - Lost Woods. Turn left from the start, then head left yet again
# 3 - Lost woods yet again, just a lot deeper, in the area where you can access the Stage area. It has a lot of grass and two Deku Business Scrubs in it
# 4 - Kakariko Graveyard, next to the third batch of graves
# 5 - At the mouth of Dodongo's Cavern
# 6 - Next to where you buy Magical Beans
# 7 - In front of the Science Lab at Lake Hylia
# 8 - Death Mountain Crater (play the Bolero of Fire to get to it).
# 9 - Gerudo Valley, fall down to the ledge with a cow and a Gerudo
# 10 - Near entrance to Spirit Temple
You can buy the beans from the fat child near the entrance of Zora's River. The first one is 10, the second is 20, the third is 30...I'm sure you know the pattern. You can only buy 10, hence there are only 10 places to plant them.
- - - FAIRY FOUNTAINS - - -
(they give you Fairies to keep in bottles)
# 1 - Go to the forest maze, the upper area. In the hole!
# 2 - Go to the Kakariko Graveyard. Go down the tomb that is under the Flower Tombstone. Blow up the wall, there it is.
# 3 - Near the beginning of Zora's River is a ledge with a boulder on it. There are two ways to get up there...use a chicken, or plant a seed in the ground and come back as Adult Link. Blow up the boulder to find the fountain.
# 4 - Near the entrance of the Spirit Temple. Then stand on the rock that is near the sand pit. Play the Song of Storms and it will turn into a Fiary Fountain!
# 5 - When you exit the Market, follow the wall to the right to find a boulder. You know what to do now...
# 6 - In Gerudo Fortress grounds, play the Song Of Storms near the pair of crates. A hole should open up in the wall.
# 7 - Play the Song of Storms in Zora's Domain on the small island with a Zora next to the ladder, a hole will open up allowing you to find another fountain!
# 8 - Fall down below the force fields in Ganon's Castle and use the Lens of Truth to find a secret passage. You'll also find a bunch of Business Scrubs who will sell you items.
- - - FOUR BOTTLES - - -
Bottles are one of the most useful items in Zelda! Here are the locations of all four...
# 1 - Chicken Lady gives this to you the first time you give her all of her chickens (see below).
# 2 - Find the 10 Poes in Hyrule Field (see below)
# 3 - This was in the Walkthrough, but what the heck? As Young Link, go to Hylia Lake, then dive down into using the Silver Scale to find a Bottle with a note in it! Give it to King Zora, then he'll give you the empty Bottle back.
# 4 - Win Talon's Chicken game in Lon Lon Ranch! Check out the Mini-Game Section for tips on that...
- - - CHICKEN LADY - - -
Here's how to get those dumb cuccos....
# 1 - In front of you when you enter the village from Hyrule Field.
# 2 - There's one wandering about near the chicken pen, where the chicken lady is.
# 3 - Near the entrance to Death Mountain; below the steps.
# 4 - In a fence behind the House of Skulltula. You'll have to grab another chicken (just walk up to it and the option "Grab" will appear) and then float there from the adjacent platform. Then, once there, throw both chickens off the platform. Now go chase them and put them in the pen!
# 5 - In the area behind the normal Potion Shop, where the Special Potion Shop. Since you're Young Link you can't get there via the Normal Potion Shop, so you'll need to find a new way. Grab a chicken and go up the stairs in front of the chicken pen, the area with the windmill door. Keep going, the fence will end and you can jump off. In front of you are two fences, the one to the left is higher, but smaller. The right is bigger, but shorter. I know it sounds crazy, but go to the higher one, on the left. You have to be going fast, and at the right angle. Once there, throw the chicken you used to get there over the fence. Another one is wandering down below.
# 6 - Same thing as above, but after that, go down, avoid the hole (it will reset the town, making all of this in vain) and climb the ladder. At the top is a chicken. Throw it over the fence, then go pick them up and throw 'em in the pen.
# 7 - Near the entrance to the town, almost straight ahead, is a house. Up against it, to the left, is a large crate. You can bomb it or roll into it (sheath your sword and the option "Attack" will appear. This is really the roll). If you roll into it, or bomb it, it will break open, revealing your prize, another cucco.
When you throw them all into the pen the girl will reward you with a Bottle. After that she will give you random items. To reset the chickens, exit the town and then re-enter.
- - - THE 10 SPECIAL POES - - -
Around Hyrule Field you may have spotted a Poe or two wandering about aimlessly...this is a Special Poe! Have you ever noticed that when you defeat a Poe, a little spirit face is left behind? Well, you can put this in a bottle and sell it to the strange (wo?)man in the shack in the Market as Adult Link. Normal Poes are purple, Special Poes are yellow, and here they are! Just remember, you MUST defeat them on Epona, or else they will be purple. Also, you must destroy them before they disappear (two arrow hits). The best way to do this is to just standstill on Epona, then shoot an arrow when it first appears, then quickly do it again, as they will be stunned. Anyways, on to the list!
1. In the south east corner of Hyrule Field is a grove of trees, and a brown boulder. Near the boulder will be this little Poe.
2. In the same grove as before, but a little towards Hyrule Lake (the entrance), but still in the grove. Search around.
3. Near the tree that is at the entrance to Lon Lon Ranch.
4. The ledge near the entrance to Kakariko Village, get on it and look down and the Poe should appear.
5. East of Lon Lon Ranch, in the stone barrier that looks like a giant Y (on the map). It's inside the little prongs, if you know what I mean.
6. Outside of the entrance to The Market is a sign that says "You are here: Hyrule Castle. This way to Lon Lon Ranch." Stand here and it should appear.
7. Outside the entrance to Geurdo's Valley, there is a fork in the road; one leads to Gerudo Valley, the other leads to Lake Hylia. It's in the middle of the fork, usually on the path leading to Lake Hylia, but not always.
8. Gerudo Valley again, sorta. Before the ground turns brown, follow the wall north and there will be a large tree with a few bushes. It should be nearby.
9. Remember the grove of trees west of The Market, the same one with the hidden grove with a Heart Piece? Near the bushes the Poe will appear. It sometimes, albeit rarely, appears across the river.
10. Go west from the entrance to Kokiri Forest and there will be a gray stone there. Ta daaa!
Each time you sell it to the man he'll give you 50 Rupees and 100 points on your card. When you get 1000 Points, you will receive a Bottle. Yes, it's not that glamorous, but it's a secret!
- - - YOUNG LINK THE MASK TRADER - - -
In The Market is a shop called the Happy Mask Shop (hehe). You can be Link, the wandering Mask Salesperson for them. You can have fun, learn stuff from people, earn a great item at the end, and make some cash on the side! Remember: To sell a mask, you must be wearing it when you talk to them, or else it won't work.
Keaton Mask -
After visiting Zelda and getting her Letter, go to Kakariko Village and give it to the guard guarding the Death Mountain trail. He'll ask you to go get a Mask. Well, go buy the Keaton Mask from the Happy Mask Shop and sell it to him for 15 Rupees. Bring the money back to the Shop, now you have the Skull Mask.
The Skull Mask -
In the Lost Woods is a Skull Kid (go left from the start). Stand on the tree stump and speak to him, he'll pay you some money. NOTE: You must have already played Saria's Song for him. Now go back to the shop, pay the Rupees, then get the Spooky Mask.
The Spooky Mask -
This one is a bit easier...Check out Kakariko Village (during the day, that is) and sell it to the boy who is walking around aimlessly in the graveyard. He'll exchange it for 30 Rupees, now go back to the Happy Mask Show and get the...
The Bunny Hood -
Hardest of all...After collecting all 3 Spiritual Stones and getting the Ocarina of Time (maybe you don't have to get that, I'm not totally sure), exit the Market and go to the right side of Lon Lon Ranch. You can do it other times, but this is the best time because he's easy to find...Who is 'he' you say? Why, it's the jogger! He runs around Hyrule Field all day, and he won't talk to you. Follow him all day until it gets dark, then he'll sit down and rest. Talk to him and he'll pay you a TON of cash for the Bunny Hood! Return to the Happy mask Shop and you get access to the Gerudo Mask, Zora Mask, and Goron Mask! Talk to their races wearing these and they say different things...it's very comical. You also receive the Mask of Truth, which allows you to speak to Gossip Stones (rubber rocks with one eye).
- - - ADULT LINK'S QUEST FOR A SWORD - - -
Getting the Blue Chicken -
Go to the woman who you helped with her chickens. She'll give you a pocket egg. Play the Sun's Song a few times and it will hatch into a pocket Cucco. Now go to the first house in the village, near the entrance. Inside is Talon, sleeping. Wake him up with the chicken, then return to the lady and show her the bird. Since it's so happy she'll hand over her most unhappy bird, Cujiro, the blue chicken.
Getting the Odd Mushroom -
Go to the Lost Woods, turn left from the start to find a man sitting against a stump. This is the chicken woman's brother! Show him the Blue Chicken and he'll give you the Odd Mushroom. He says that you should deliver it to the old hag in Kakariko.
Getting the Odd Potion -
Quick! Return to Kakariko Village on Epona! You only get three minutes before it spoils and you have to start over. Near the entrnace to Death Mountain is a small Potion Shop. Go inside, then go through the only door there (it's in the back, to the left). Climb down the ladder, then go up the ramp and into the next house, it's another Potion Shop. Talk to the person at the counter and she'll give you the Odd Potion, which she made from the Mushroom.
Getting the Poacher's Saw -
Return to the Lost Woods and look for the guy again, in his place is a Kokiri Girl. Show her the Potion and she'll give you the Poacher's Saw, which that one guy dropped.
Getting the Broken Goron's Sword -
Go the Gerudo Valley area. If you're already completed the Spirit Temple you can just walk across the bridge, otherwise you'll need the LongShot or Epona to get across, since it's broken. Talk to the Head Carpenter (that is, the guy right outside the tent) and he'll trade the Saw for the Broken Goron's Sword!
Getting Prescription -
Go to the very summit of Death Mountain and you'll find a GIGANTIC Goron up there, he's a master at making swords. Talk to him and he'll say that his eyes are bothering him, then he'll give you the Prescription. He'll also say to go to Zora's Domain...
Getting Eyeball Frog -
Go to Zora's Domain, talk to King Zora and he'll give you the Eyeball Frog and tell you to go to the science lab at the shores of Lake Hylia!
Getting Eyedrops -
After figuring out that it's not dinner, the scientist at Lake Hylia will turn the Eyeball Frog into Eyedrops!
Getting Claim's Check -
You have four minutes to climb to the summit of Death Mountain...you have about 10 seconds to spare! Quick, call Epona and GET THERE! To shave a few seconds off your time, use the bean platform at the entrance to Dodongo's Cavern...if you planted a Magic Bean there as a child, that is. Talk to the giant Goron at the top of Death Mountain and he'll give you the Claim's Check.
Getting Big Goron's Sword -
Play the Sun's Song about six or so times and then talk to the Giant Goron. If it's been a few days he'll hand over the Big Goron's Sword, the most powerful weapon in the game!
- - - SECRET GROTTOS / AREAS - - -
Sure, some of these areas have nothing valueable...but who cares? They're secret...
Golden Rupees (200):
- As Adult Link, on the highest floor in Goron City, is an area of lava. You need the LongShot to make it across...at the other side is a chest with your Golden Prize! I know, it's out in the open, but it's really easy to overlook.
- Before the entrance to Goron City is a platform with a circle of rocks on it. Simply stand near it and play the Song of Storms, a hole will open up. Inside is a cave with a chest. Gues swhat's inside?
- In Kakariko Village, in front of the tree at the entrance, is an area where you Stone of Agony will shake. Bomb it and then go inside, kill the enemies, then claim your prize! For those of you without the Rumble Pak, coming from Hyrule, just keep going forward, pass the tree, then lay bombs in that general area.
- In the Gerudo Training Grounds, in the room where you receive Key # 2 (see Gerudo Training Center section). Defeat all the Like Likes and a chest will appear...guess what's inside?
- In the Fire Temple, go past the room with a moving fire pillar so you're on the upper most level of the boulder maze. Look to your right and up and play The Scarecrow's Song to lure Pierre out of the shadows. Use him as a HookShot target. Once there, turn around and use the target there. Climb the vines and you'll be in a room with a switch. Trigger it, then quickly run, use the HookShot target to pass the hill, and open the chest before the flames come back. Dun dun! Golden Rupee. You can also find two Golden Skulltulas along the way.
- In the room where you originally find the Lens of Truth...use the Lens of Truth and you'll find a small chest with a Golden Rupee inside!
Purple Rupees (50):
- Near the entrance to Goron City is a strange "skin" on the wall, it lookslike a drumskin almost. It's a little before the area with the circle of rocks. Bomb it, it's covering an aclove with a chest. Inside is a Purple Rupee!
- In Goron City, bomb the rocks on the upper level and follow that path. Now we're in amaze of sorts. There's a whole slew of goodies in here, one including a Purple Rupee (duh).
- Gerudo Valley, there is a circle of boulders. Destroy them with the Megaton Hammer, inside is a chest with a...dun dun...Purple Rupee!
Catch the Hylian Loach and show it to the fisherman. He appears if you enter the pond the second the cucco crows in the morning. Check the Secrets Section for more details on this.
- In Gerudo's Valley, as an Adult, is a ring of boulders along the wall. Pulverize them all and it will be revealed that they were concealing a chest. Guess what's inside...no, not something evil...
- If Navi ever turns green in a dungeon, but there's nothing there, play the Scarecrow's Song to get Pierre to come down. Use him as a HookShot/LongShot target and see what you can find up there!
- When Navi turns green over water or a hole, try playing the SOng of Storms. Usually a hole will open up, or you might get a fairy or two. Using this, you can turn the sand pit near the entrance to the Spirit Temple into a huge Fairy Fountain!
- Near the top of Death Mountain is a boulder, blow it away. Inside the hole that is under it is a cow, and some Rupees.
- Go to your extreme right after exiting the Market. Blow up the boulder there and fall down. You can find a Blue Rupee (5), amoung other things.
- Go to your extreme left after exiting the Market. Blow up the tree and fall down the hole. Besides the Golden Skulltula, you'll find some Rupees.
- Roll into trees and something might pop out!
- Same goes for crates
- In Kakariko Village, as an Adult, go into the normal Potion Shop, it's near the entrance to Death Mountain. Inside is a door to the fenced off area! THis is not acessiable as a child (unless you use a chicken to glide over the fence). Behind there is a Secret Potion Shop that sells Ultimate Blue Potion, which will re-ill all your hearts and your magic meter. It may cost 100 Rupees, but it's worth it! Don't go into any dungeon with out it.
- In the same place is a hole, down it is a chest with some Rupees. Also, try catching a fish that is in the little pond.
- One of the Heart Pieces can be found this way. From the Market, go to the extreme right and follow the wall behind, you'll find a river with a bunch of trees. Try bombing them all, you'll find a TON of secret grottos, with all sorts of goodies inside.
- In Goron City, bomb the rocks on the level where the rolling Goron is to find the giant GOron. As an Adult, he'll see you the Giant's Knife. It's very powerful, but it breaks after a few hits. The Big Goron's Sword can fix that...If you're wondering, the Giant'ts Knife costs 200 Rupees! Ouch!
- After getting the Silver Gauntlets, you can lift the gray rocks that are scattered around Hyrule, and you might find something of interest underneathe them! For example, on a ledge in Geurdo Valley is a stone of this kind, and under it is a cavern with about 50 Rupees. Search around...
- - - GOSSIP STONE QUOTES - - -
When you talk to a Gossip Stone (stone with one eye that are found all over Hyrule) wearing the Mask of Truth, they give you tips and gossip. Inspired by Ted Brown's FAQ at Gamefaqs, here we go (in no particular order)...
"Princess Zelda's nanny is actually one of the Sheikah, who many thought had died out."
"There is a man who can always be found running around in Hyrule Field."
"The horse Ganondorf rides is a solid black Gerudo stallion."
"There is a secret near the lone tree which is not far from the river in the northwest part of Hyrule Field."
"You can swim faster by continuously pressing B."
"Players who select the 'HOLD' option for 'Z TARGETING' are the real 'Zelda players'"
(You know what's funny? I prefer this option, seriously...)
"The treasure you can earn in the Gerudo's Training Ground is not as great as you would expect, given its difficulty!"
"The owl named Kaepora Gaebora is the reincarnation of an Ancient Sage."
"That strange owl, Kaepora Gaebora, may look big and heavy, but its character is rather lighthearted."
"It's possible to find a total of 100 Gold Skulltulas throughout Hyrule."
"Gerudos sometimes come to Hyrule Castle Town to look for boyfriends."
"It is against the rules to use glasses at the Treasure Chest Shop in Hyrule Castle Town Market."
"Malon of Lon Lon Ranch hopes a knight in shining armor will come and sweep her off her feet someday."
"Malon set the original record in the obstacle course of Lon Lon Ranch."
"When non-fairy folk enter the Lost Woods, they become monsters."
"There is a secret on the road that leads to Lake Hylia."
"The Kokiri are always followed by small fairies."
"The small holes in the ground that you can find all over Hyrule make perfect breeding ground for bugs."
"Medigoron didn't really think about his own size, so his store is really cramped."
"There is a secret near the lone tree which is not far from the river in the northwest part of Hyrule Field."
"There is a switch you can only activate by using the spin attack."
"Contrary to her elegant image, Princess Zelda of Hyrule Castle is, in fact, a tomboy!"
"If you get close to a butterfly while holding a Deku Stick in your hands, something good will happen."
"There is a secret near a tree in Kakariko Village."
"The thief named Nabooru, who haunts this area, is a Gerudo."
"Biggoron's Sword is super sharp and will never break."
"You may find something new in dungeons that you have already finished."
- - - GOSSIP STONE LOCATIONS - - -
(these can be found as a child. They are there as an Adult, but useless since you can't use the Mask of Truth.)
On a ledge when you are climbing up. Just be careful of the Skulltulas...
In front of Goron City is a circle of stones, play the Song of Storms here and a hole will open up. Besides a Golden Rupee, you'll find this stone.
In the first room, right side, is a strange piece of the wall. If you use the nearby Bomb Flower, you can blow it away. Ta daaa!
Use a Cucco to glide down to the ledge below the gigantic waterfall, under the bridge. Besides a cow, a Gerudo, and a Soft Soil Spot, you'll find a stone!
Use the Nocturne of Shadow to warp to the entrance of the Shadow Temple...there it is, you drooling retard.
Climb the vines and he'll be in plain sight...well he is, you know. There he is...this isn't going anywhere, is it? :)
Continue on, past the gates and guards, and you'll find it after climbing the wall.
In front of where Talon used to be is a tree, get near it and play the Song of Storms, fall down the hole that appears. Lay a bomb in front of the wall to get past it. Voila!
Near the entrance to The Market, to the left.
In front of the entrance to Gerudo Fortress is a circle of stones, lay a Bomb in the center and go down the hole that appears when it explodes. Use Din's Fire to get past the Spider Webs, there he is!
Death Mountain Crater:
Coming from Death Mountain, go straight and fall down the hole there. Here's inside...
Death Mountain Crater:
Ignore the above and just keep running, over the boards, and you'll find this one in an aclove.
Use a chicken to glide into the fenced off area of town...see the Chicken Lady Section on how to do that. Once there, fall down the hole and you'll see this fella.
Near the entrance, on the side. Look near the science lab, the side nearest the wall...
In the area where the bridge from Kokiri Forest leads to Hyrule Field, under it. It's near the Business Scrub that will sell you a bag that lets you carry more Deku Sticks.
Near the entrance to the Sacred Forest Meadow...just exit from it and there will be a stone right there. Blow it to Hell, then fall down the hole to discover this stone.
In front of the Temple of Time
In front of the Temple of Time
In front of the Temple of Time
In front of the Temple of Time
Sacred Forest Meadow:
Right outside the entrance to the Forest Temple. She's easy to miss since it's tucked away in a dark corner.
Sacred Forest Meadow:
Coming from the direction where Saria is (same as above) you'll see a ladder going up. Use this and you'll spot the Fairy Fountain Hole. Behind that is another ladder which will lead to the top of the maze, thar she blows!
Sacred Forest Meadow:
Same as above, but across from it and on the opposite side.
Entrance to Spirit Temple:
In the lower left hand-corner of the map (SW).
In King Zora's Chamber of pleasure...er...his regular old boring chamber. Happy now?
he's in front of the monster God that is Lord Jabu-Jabu. Well, he is!
On the island where you get Farore's Wind, it's in the lower right-hand corner of the map. i.e. SE.
Use a cucco to reach the ledge with a ladder that is shortly before the wooden bridge and a bit after the frogs. At the top, leap over the ledge behind you and go down the hole.
In the same area as above, on a high rock pillar, it must be proud of it's self or something.
Below the awe-inspiring waterfall that sucks the energy right out of your brain
And there we go, ladies and gentlemen.
- - - RED FAIRY LOCATIONS - - -
These things are very rare, usually found by playing the Song of Storms when Navi turns green over some water. They will automatically restore ALL Health and Magic. Note that you can not capture them in a bottle.
From the entrance of the Market, follow the stream into Zora's River, but keep going and you'll reach a pool. Play the Song of Storms to lure it out into the open.
In the Shadow Temple, in the room with the gulletines (sp?) is an island with a Stalfos. Notice how Navi turns green...play the Song of Storms.
When you destroy a Beamos (pillar with a yellow eye inside that fires a blue laser at you) there is a concrete platform where it used ti be. Well, if you get near it Navi will usually trun green, signaling a Red Fairy. Note that this doesn't happen with ALL of them, but some, especially in the Spirit Temple.
Tons of places in the Shadow Temple hold Red Fairies. Notably the room with spikes that fall, near the maze, and a few other places...I really can't seem to remember. Maybe I should go check? Nahh...
A few of the trees before Hyrule Castle (right after the guard in front of the gate) hold Red Fairies. Simply run at it and roll (A button). ta da! Some other trees do the same, but the trees here seem to hold a lot.
Have you ever tried rolling into the wooden crates that can be found almost everywhere? What's inside can be interesting.
In the Lost Woods is a warp point between it and Zora's River. It's a little pond of water with a stone there, and you have to swim down and go through the hole at the bottom (requires at least the Silver Scale). Well, just wade in the water so you don't sink and Navi will turn green. Song of Storms time!
Anyone know anything else? Yes, this list is teeth-grindingly short, but that's ok, at least I made it.
- - - MASK QUOTES - - -
When you talk to people when wearing a mask from the Happy Mask Shop, they will almost always say something different, and it's usually funny. Yes, funny. You laugh. He ho! This section is for the people who don't want to spend seven hours wandering around Hyrule talking to people (which I had to do to make this section). Enjoy!
"I hate foxes!"
"YEEEAH! What's your problem?!"
"Hey kid! Can't you see we're busy?! Leave us alone!"
"Oh wow! It's Keaton! Hi, Keaton!"
"A mask...When I was a little kid, I also wore masks around...What? You say you can't imagine me doing that?"
"Wow...how nostalgic! That reminds me of when I was a little kid."
"Awww...that's so cute! Could you tell me where you found it?"
"What? Have we met before?"
"What a big head you have!"
"Sorry, I'm bust right now."
"Hrrrrm....I don't know what to say."
"Hey, kid, don't grow up to be like me..."
"Oh, that's the mask everyone is talking about! Looks kind of strange..."
"What? If you want something, just make it clear!"
"I don't care about any foxes!"
"Oh wow! Cute! But Cuccos are much cuter!"
"EEEEEAAAH! Whoops, I should't scream like that or the boss will yell at me."
"Wa-ha-hah! How's business, Mr. Hero? Hah hah hah!"
"Hey! It's a Keaton Mask!! I asked my daddy to get me one, too!"
"You idiot! When you talk to someone, you should take off your mask!"
"I really am a good man. Don't you believe me?"
"Are you trying to make me laugh? It's not working."
"Huh?! Wha--! Oh, it's just a kid. Don't scare me like that! I may not look like it, but I'm a very sensitive guy!"
(Dampe the Gravedigger)
"That makes me feel...happy..."
"Hee hee! Kind of funny, but it's not my style."
"What?! You came back! I can tell who you are, even with that mask on!"
"Tee hee! Where did you get that? Outside the forest? No way! I don't believe it!"
"That's so cool! Uh...don't tell Mido I said that..."
"What do you want? Come on, spit it out!"
"Ho ho ho! You Hylians...you are such silly creatures!"
"You're a funny guy!"
"Chomp chomp chomp...OK OK a mask...but I have beans!"
"Very unusual construction...I don't think it's water soluble, so it wouldn't make a good ingrediant for my medicines..."
"Wah hah hah! Do you think you're in disguise? How funny!"
"Humph! It's fine to play like that when you're a kid, but just wait until you gorw up! Work, work, work!"
"Oh, I know that character, it's Keaton! He's very hot in Hyrule Castle Town, isn't he?"
"Wait...wait...I know who you are! You're Kin-ton, ain't that right?"
"Uh...yeah, so what?"
"Hmmm...well, don't you have any other masks?"
"YEEAH! Help me, someone, anyone!"
"Oh no! You're scary, don't come any closer!"
"Uh-oh! I'm sorry, Mom! Oh...hey, it's you! Don't scare me like that!"
"That's an unpleasant mask, good-bye!"
"Ooooh...I see an illusion."
"You have some good quality wood there, kid!"
"That's irritating! It bothers my eyes!"
"The little kid in the graveyard was talking about his face..."
"Someday, when I have some more skill, I'll carve masks like that..."
"That doesn't look anything like Mr. Dampe!!"
"WHAAA! I thought you were that old hag, don't scare me like that!"
"Do you know how ugly you look in that? And you're still wearing it?"
"Leave me alone!"
"Oh...uh..sniff. That mask...It makes me feel sad..."
"I don't need a new one...I like the one I have...hehe!"
"Tee hee hee! A mask made of wood? It looks like you're wearing a shield on your face..."
"WAAAH! I'm gonna tell Mido about this!"
"Hmmm...Let's see...Yes, I'm quite sure of it...That was manufactured from a plank from a coffin. Yes, it was, don't argue with me!"
"That face...it gives me the chills..."
"Your head -- it's gigantic!"
"You don't look like you can swim very well..."
"Out of here! Get out of my way! You're asking for it, aren't you?"
"That's a scary one, ain't it? Almost as scary as...Ingo!"
"Hi, Fairy boy! What? You think you're in disguise? But, it's so obvious who you are...tee hee!"
"Oh, please! Go bother someone else!"
"Oh! A rabbit! Speaking of which, I saw a strange man in the fields chasing rabbits..."
"Well...I can't think of anything funny to say...sorry, kid!"
"And your point is?"
"Hmmm...well...I don't really know what to say about that one..."
"I'm busy, get out my way you bum!"
"That looks quite handsome!"
"Where is that strange smell coming from?"
"I'm on duty. Understand? ON DUTY!"
"You idiot! I don't know why I'm calling you that, but...you are one!"
"What is that? It's something that hops around in a field...I forget what those things are called..."
"A mask is just like a musical instrument -- it reflects the character of the owner. I like your originality, kid!"
"Hah hah hah! What a funny face, I bet Saria woild think so, too!"
"Don't do that!...it's embarassing me."
"YAWWWWN...I'm kinda tired...show it to me later..."
"Hey, you look good!"
"Ooooh...is that a Zora? Those cool eyes are really fascinating!"
"WHOA! My heart...started to beat so fast!"
"Waaaah! What is wrong with you, do you have a bad attitude?"
"You idiot! When you talk to someone, you have to at least make eye contact!"
"Eh, what? Are you sad? Happy? I really can't tell..."
"Uh, leave me alone...can't you see I'm in a groove right now?"
"That's not very different from Mr. Dampe, is it?"
"I like fins..."
"You're making me MAD!"
"Hey, cool mask...but a little scary, don't you think?"
"YEEAH! I-I-I'm gonna tell Mido to beat you up!!"
"Hee hee! There sure are a lot of different people in the world!"
"Yeah, right. You look a little small for a Zora..."
"I don't think that's funny at all. Are you mocking me?"
"All right! You actually decided to become a Zora! Are you really ready to marry me now?"
Say yes Link, say yes! =)
"Quite pestering me, go away!"
"Scram, kid, can't you see I'm busy?!"
"Hee hee...don't pay any attention to that kid, my dear...Just pretend we're in our own, private little world..."
"What a strange mask! Hee hah haa!"
"That's kind of funny, it makes me laugh...Hee hee!"
"What a big head you have!"
"You shouldn't be so picky about what you eat! Do you eat all of your green rocks? If you don't, you won't grow up big and strong!"
"Hey, that reminds me of my wife...well...ok, so on second thought it doesn't...Oh well."
"Hehe, well, that did cheer me up a little....thanks, kid!"
"Wow, what big eyes you have! Gorons are just so cute, aren't they?"
"Ha ha hah! You really like those masks, don't you?"
"Very interesting, a Goron! Speaking of Gorons, I wonder how my friend, Big Goron, is doing?"
"Talk about a nostalgic trip, that reminds me of my childhood friend, Big Goron. Ah, memories..."
"Your cranium continues to fascinate me."
"What a big head! How'd you fit through the door!?"
"Hrrrm! Get out of my face, you good for nothin'..."
"I remember my father talking about a swordsmith...but that doesn't matter to me very much."
"Oh, sorry boss! I didn't mean to slack off! I'll get busy! Oh, that's not you, boss?"
"Well, will you lookit the noggin' on this kid! It's HUGE! Mine is too, though...but that's beside the point!"
"Did you ever stop to think that doing that may be offensive to someone?!"
"I'm sorry, I don't even want to look at another woman!"
"AAAGAHOO! A GERUDO!!! Wha-? A...mask?! Why do you have a mask like that?!"
"Oooh, what a pretty lady! But, aren't you a tad short?"
"Oh! Don't do that, I'm...shy..."
"I'm sorry, I'm not really interested in THAT sort of thing..."
(This is when you show it to the chicken lady, hehe...)
"Gerudos are beautiful and brave...they are just so fascinating, don't you agree?"
"I hate Gerudos!!"
"You idiot! When you talk to someone, you shouldn't stare!"
"I'm on duty now...if you want me to dig, don't bother me."
"Red hair...tan skin...I've seen people like that before!"
"Hey, kid, you got guts to come here wearing that, but you can't fool us! You'll never get past this gate..."
"YEOW! Oh, it's just a mask. Umm...scram kid! Get out of here!"
Mask of Truth:
"Is there a mask competition going on? I'm going to vote for you!"
"What an enormous head you have!"
"Oh brother! I suppose boys will be boys..."
- - - FUNNY QUOTES - - -
Just plain funny crap.
"Did you get the red stone? Let me get one little lick! No? Booooo!"
(Goron after finding Goron's Ruby)
"Is your idea of fun breaking into people's houses in the middle of the night? I'd like to talk to your parents!"
"I hid a stick around here some where...hehehe."
"Ooh! An eyeball frog! I can't wait to cook this tonight, I'll have fried eyeballs! Oh, these are just sooo delicious! I haven't had these in a long time...huoy hoy! Wait, what's that you say? They're for making Big Goron Eyedrops...how dissapointing! Why didn't you say that in the first place?"
(in order of coolness, in my opinion)
# 1 - Fishing
Found: Lake Hylia (to get there as an Adult you'll need to plant a bean in the soil near the science lab. However, after you beat the Water Temple you can get there without it).
Price: 20 Rupees
Ah yes, the most popular mini-game in Zelda! Just cast your line and attempt to catch fish. You can catch fish using Z-targetting, but the chances of getting one over a few pounds this way is slim at best. Instead, fish around the center of the lake where the big log is, that's the best way to catch the lunkers! If you get one over 10 pounds you get a Heart piece, one over 15 grants you the Golden Scale, which allows you to dive underwater for a long time! After you acquire the Zora Tunic and Iron Boots you can go under and look for the big ones...also, you can collect a Sinking Lure by walking around for awhile. It's always in a different location...Much fun.
# 2 - Avoiding Guards
Found: Hyrule Castle
Is this REALLY a Mini-Game? Probably not, but I don't care, it's pretty darn fun! I have my own file where I can play around with them...Just watch their patterns and sneak by.
# 3 - Bombchu Bowling
Found: Market as Young Link, at night
Price: 30 Rupees
You get 10 Bombchues and you have to hit the center of the large target that is some distance away, three times. The first time a switch blade will seing back and fourth, the second time a cucco is added to the mix, and the third time a huge hen will join the party. Almost impossible to win, but the prizes are top-notch. Heart Pieces, Giant Bomb Bags, and Purple Rupees are included, amoung more.
# 4 - Horse Archery
Found: Geurdo Fortress, after saving Carpenters, find the small path to the side and follow it.
Price: 20 Rupees
Basically Epona goes through the path and you have to peg targets with 15 arrows...If you get a bull's eye you get 100 points! You can do this over and over again, which makes this game a cinch. Get over 1000 points to receive a Heart Piece. After that it's just for fun...
# 5 - Diving Game
Found: Zora's Domain, Young Link
Price: 20 Rupees
Dive off the waterfall and collect all of the Rupees that sexy Zora threw off! After winning you will receive the Silver Scale. Go back and she'll throw REALLY valueable Rupees! One time she threw off TWO ORANGES! That's 100 Rupees!
# 6 - Racing Ingo
Found: Lon Lon Ranch, Adult
Price: Altogether, 70 Rupees
Race Ingo on horseback! Wahoo! Here's the sure fire way to win: Stay as close to the fence as you can, and slowly use your carrots to stay ahrad. When you only have one more left, HOLD IT! If you use the last carrot you'll lose a ton of speed. Wait a few seconds for the next to re-generate, then use that one. Near the end, use them all to push yourself ahead. Fun if you win, a ***** if you don't.
# 7 - Archery
Found: Market (Young), Kakariko (old).
Price: 10 Rupees
This one takes a sharp eye...but after practice it's a cinch. You have to shoot at several large Rupees in the distance...they move, rapidly. If you can hit them all you get a prize! Prizes range from Large Deku Seed Bags, Large Arrow Quivers, and Purple Rupees!
# 8 - Obstacle Course
Found: Lon Lon Ranch after beating Ingo
Price: Free! Malon sure is nice...looking...
This seems nearly impossible to beat at first, but there's a trick. The first few gates can be crossed without using carrots. Notice how small they are...it's the larger ones you really need to worry about. And that's it, really. Just make sure to never use your last carrot, except on the last stretch on the last lap. You get a cow for beating it in under 50 seconds.
# 9 - Treasure Chest Game
Found: Market, Young Link, at night
Price: 10 Rupees
You are presented two chests...one holds a Rupee, the other has a Key. You need the key to go to the next room, which has a similar situation. If you can get to the end you get a prize! Now, beating this is impossible. Seriously, you CAN NOT DO IT! Then, once you collect the Lens of Truth, it becomes so simple it's laughable. :) The first time you win you'll collect a Heart Piece, then you'll just win Purple Rupees.
(UPDATE: Ok you ***s, you can beat the damn game without them. Are you happy?!?!?! Sorry for being so vulgar, but it's starting to get annoying)
# 10 - Jam Session
Found: Lost Woods
in the Lost Woods are two Skull Kids. Show them your Ocarina and they'll present you with a tune. Then you have to play it back, FROM MEMORIZATION! Sounds tough...any idiot can see that all you have to do to win easily is to take out a sheet of paper and right down the notes. Arrows is fine for me...If you don't notice, it's always the same as last time, just with another added note. If you win enough times you'll get a Heart Piece.
# 11 - Bug Eating
Found: Zora's River; Young Link
After playing the Song of Storms for the frogs, play every song you know that doesn't warp you somewhere. Then, the frogs will ask you to play this game. You have to press the button that corresponds to the frog, so they can eat a bug. It's pretty brutal, since you have to have very good eye-hand coordination. However, for those people who....stay indoors a lot...(like me :))...it's easy to memorize. The prize is a Heart Piece.
# 12 - Racing Dampe'
Found: Kakariko Graveyard, Adult Link, Look under the gravestones to the left
Basically, you follow Dampe's ghost through a bunch of convulting, twisting tunnels. But it's not that simple. He'll toss fireballs behind him. Touch one and you'll be downed for several seconds. He'll also open doors and make them shut after a few seconds, so you better hurry up. It's impossible to beat him, but you get prizes for staying with him. The first time it's the HookShot, then it's Rupees. Beat him in under 1:00 to receive a Piece of Heart. This is REALLY hard, but it is possible. You have to have the LongShot, as far as I know. In the last stretch, at the top are a bunch of torches. USe them as LongShot targets! My best time is 58 seconds using this method. Another great way is to just keep rolling continously. it works! It shaves tons of seconds off your final time. My best time using this with the above trick is 52 seconds...wahoo!
12) Ocarina Stuff
This is for the lazy people (i.e. me) who don't want to memorize the songs from the sub-screen.
1. Zelda's Lullabye:
C Left, C Up, C Right, C Left, C Up, C Right
Play this whenever you see the sign of the Triforce (a triangle with a triangle shaped hole in the middle). You learn this when you meet Zelda for the first time. Play this in front of a Gossip Stone (rocks that tell you time) and you'll get a free Fairy!
2. Epona's Song:
C Up, C Left, C Right, C Up, C Left, C Right
Used to summon your steed, Epona. You learn it from Malon at Lon Lon Ranch as a child. It can be used for other things, too, like getting Lon Lon Milk from cows (if you have a Bottle handy).
3. Saria's Song:
C Down,C Right, C Left, C Down, C Right, C Left
Used to summon Saria, even if she isn't nearby! Also used in puzzles related to forests, and it is also rumored that Goron's just love it's tune (wink, wink). Learned from Saria in the Lost Woods, as a child.
4. Sun's Song:
C Right, C Down, C Up, C Right, C Down, C Up
Not required to beat the game, Sun's Song will change night into day and day into night. Also, it freezes undead enemies, giving you the upper hand. This is found in the Kakarika Village cemetary as a child. Look for some graves with flowers, pull, kill the ghosts, then play Zelda's Lullabye.
5. Song of Time:
C Right, A, C Down, C Right, A, C Down
Used to open up the stone door that locks the Temple of Time, it also destroys any blue blocks with the Temple of Time symbol on them. Learned from Zelda telepathically when she tosses the Ocarina of Time into the moat.
6. Song of Storms:
A, C Down, C Up, A, C Down, C Up
Drains wells, causes it to rain, etc...Anything related to the weather. Found by talking to the guy in the Windmill (in Kakarika Village) as an adult, then showing him your Ocarina.
7. Minuet of the Forest:
A, C Up, C Left, C Right, C Left, C Right
Warps you to the Scared Meadow Forest in the Lost Woods. Taught to you by Sheik.
8. Bolero of Fire:
C Down, A, C Down, A, C Right, C Down, C Right, C Down
Warps you to the Death Mountain Crater. Taught to you by Sheik.
9. Serenade of Water:
A, C Down, C Right, C Right, C Left
Warps you to the entrance of the Water Temple. Taught to you by Sheik.
10. Nocturne of Shadow:
C Left, C Right, C Right, A, C Left, C Right, C Down
Warps you to the entrance of the Shadow Temple. Taught to you by Sheik.
11. Requiem of Spirit:
A, C Down, A, C Right, C Down, A
Betcha can't guess...IT WARPS YOU TO THE ENTRANCE OF THE SPIRIT TEMPLE!! Taught to you by you-know-who.
12. Prelude of Light:
C Up, C Right, C Up, C Right, C Left, C Up
Warps you back to the Temple of Time. Taught to you by Sheik when you return to the Master Sword room after beating the Forest Temple.
13. Scarecrow's Song:
As young Link, go to Lake Hylia and look for a farm like area. Show the scarecrow your Ocarina and he'll ask you to compse a song eight letters long. He'll "record" it for you...Make it easy to remember! Then, as Adult Link, come back and play the exact song for him. Now you have it! Playing this song will make the Scarecrow warp down and sit in an area high above, so you can use him as a HookShot/LongShot target. Use this in areas where Navi turns green yet there's nothing there...This is crucial in getting some Gold Skulltulas.
- - - FUN TUNES - - -
NOTE: This section is a FAQ that can be found at Gamefaqs, and maybe a few other locations. This list was compiled and created by Willow & Hoops .
Hey, what's up, folks? We know a lot of you were bummed out that
the Zelda Overworld theme was missing in "Legend of Zelda: Ocarina
of Time", so we decided to let you put it in there anyway. After
many hours of tiring labor, (not to mention several cans of Jolt),
we've figured out how to play it on the ocarina! This way, that
one piece that was missing from our lives, that empty void, that
energy-sucking black hole which mercilessly consumed all which is
good in our lives can now be filled! Alright, anyway, we also
provided you with a few tunes to practice on, cuz the Overworld
theme is plenty hard to play.
Ok, here's how the buttons work:
A, Cu, Cd, Cl, Cr: A, C-Up, C-Down, C-left, C-Right
Z, R: Press Z and/or R with the A or C button
U, D: Push analog stick up or down with the A or C button
For example, U-R-Cu means to push up, R, and C-Up at the same
time. If it has a number before it, like 2-Cr, you would press
And, finally, the songs (these are arranged in order of
difficulty, the easy ones first):
1. Simpsons theme:
Cd, Cr, Cl, Cu, D-Cu, D-Cl, Cd, A, 3-Z-D-A, D-A
2. Twinkle Twinkle Little Star:
2-D-A, 2-D-Cr, 2-cr, D-Cr, 2-Cd, 2-Z-Cd, 2-A, D-A
2-D-Cr, 2-Cd, 2-Z-Cd, A, 2-D-Cr, 2-Cd, 2-Z-Cd, A
2-D-A, 2-D-Cr, 2-cr, D-Cr, 2-Cd, 2-Z-Cd, 2-A, D-A
3. Jurassic Park theme:
Cu, Z-Cu, Cu, Cr, D-Cr, Cu, Z-Cu, Cu, Cr, D-Cr,
Cu, 2-Z-Cu, Cu, Cr, A, D-Cu
4. Titanic theme:
4-Cd, Z-Cd, 2-Cd, Z-Cd, Cd, U-Cd,
Cr, U-Cd, 4-Cd, Z-Cd, 2-Cd, D-A
5. Men in Black theme:
A, Cd, A, 3-Cr, D-Cr, Cr, R-Cr, Cr, Cd, U-Cd, Cr
6. Frosty the Snowman:
A, Z-D-A, D-A, A, U-Cd, R-Cd,
U-Cd, Cr, U-Cd, R-Cd, Z-Cd, A
7. In My Room (Beach Boys):
2-D-A, A, D-A, 2-U-A, Cd, U-A, 2-U-Cd,
Cr, Cd, 2-U-Cd, U-A, A, Cd, A, D-A
8. Good Riddance (Green Day):
2-A, Z-D-A, A, U-A, R-Cd, U-A, A, Z-D-A, A, Z-D-A,
A, U-A, R-Cd, 2-A, Z-D-A, 2-A, Z-Cd, A, 2-Z-A, A
9. Closing Time (Semisonic):
Cu, Cl, D-Cl, Cl, 2-D-Cl, 2-D-Cr, 2-Z-Cd,
D-Cr, Cl, R-Cl, Cl, Cr, Cl, D-Cr
10. Overworld theme from Zelda:
Cd, D-A, 2-Cd, U-Cd, Cr, 3-D-Cu, Cu, U-Cu, 3-R-U-Cu,
U-Cu, Cu, U-Cu, Cu, 2-R-Cl, Z-Cl, R-Cl, Cu, R-Cl,
Z-Cl, D-Cl, Z-Cl, R-Cl, Z-Cl, D-Cl, D-Cr, Cr, Cl, Cu,
D-Cu, then D-A many many times
The following songs were submitted by John J(email@example.com).
I added a few notes on the first, and changed the second
one in the tiniest little bit to make it easier to play.
I don't know the third, and the Star Trek theme has
slipped my mind, so those aren't checked.
1. Star Wars theme:
3-D-A, Cd, R-Cl, Z-Cl, Cr, D-Cr, U-R-Cu, R-Cl, Z-Cl, Cr,
D-Cr, U-R-Cu, R-Cl, Z-Cl, Cr, Z-Cl, D-Cr, 2-Cd, D-Cr
2. Imperial March from The Empire Strikes Back:
3-U-Cd, R-A, R-Cr, D-Cr, R-A, R-Cr, D-Cr,
3-Cu, R-Cu, R-Cr, R-Cd, R-A, R-Cr, D-Cr
3. Axel F (Theme from Beverly Hills Cop):
A, Cd, 2-A, U-Cd, A, D-A, A, Cr, 2-A, Z-Cl, Cr, Cd,
A, Cr, Cu, A, 2-D-A, Cr, Z-Cd, A
4. Star Trek theme:
Cd, Z-Cl, R-Cu, Cu, Z-Cl, D-Cr, R-Cl, U-R-Cu
These songs were sent in by Noobster1(firstname.lastname@example.org).
Both are checked and sound good.
1. Mary Had a Little Lamb:
Cl, Cr, D-Cr, Cr, 3-Cl, 3-Cr, Cl, 2-Cu
2. Kakariko Village Theme:
A, U-Cd, A, Cl, U-Cd, Cu, A, U-Cd, A, Cl, U-Cd, 2-Cu,
U-Cu, R-Cd, U-Cu, Cu, 3-Cl, Cr, 3-U-Cd, R-Cd, Cr, U-Cd,
A, D-A, D-Z-A, D-A, A, D-Z-A, 2-U-Cd, R-Cd, Cr, U-Cd,
A, Cu, D-Cu, Cl, Cr, D-Cr
By Popular Request:
1. One Week (Barenaked Ladies)(Requested by Mikey)
-*NOTE* Due to the many harmonies of Barenaked Ladies, and
a battle of melodies ensuing between the authors,
which ended in a draw, there are two versions of
the second part of the song.
A, Cd, 2-Cd, U-Cd, Cd, U-Cd, 2-Cd, 6-Cr, 3-Cd, U-Cd, Cd
Willow: 6-Rcl, 4-Cr, D-Cr, 2-Cd
Hoops: 4-R-Cl, 2-Cr, 2-R-Cr, 2-Cr, D-Cr, 2-Cd
2. Mission Impossible theme (Requested by General_Bradley)
2-R-A, R-Cd, Z-Cr, 2-D-Cd, Z-A, A
R-A, R-Cd, Cl, A, Cd, R-Cr, Z-A, Z-Cd, Cr, Z-Cr, D-Cr
You'll recognise about 30% of the enemies, all of the others are brand new! Here are descriptions, ways to defeat them, good weapons to use, tactics, etc...
Found - Where it can be found...
Description - What does it look like?
Navi - What does Navi say when you ask her for tips?
Hits - How much it takes to kill it (one swipe with the Kokiri Sword is one unit. Note that a lunge will double the damage, and I won't even get into the Master Sword and Big Goron Sword area)...how many hearts it takes off of you (WITHOUT DOUBLE DEFENSE).
Notes - Stuff you should know...
# 1 - STALCHILD
Found: In Hyrule Field at night time (young Link)
Description: Skeletons with glowing eyes
Navi: "Don't be afraid of the Stalchild, just attack it repeatedly!"
Hits: 2 blows...1/2 of heart
Notes: No one knows what these are for sure...Are they the souls of dead soliders, restless...or are they baby Stalfos? These annoyances ascend from the ground as soon as it turns night, and will follow you all over the place. Only two appear at once, so it's not exactly difficult to deal with them. However, as soon as one is defeated another will appear. Unlike other creatures, if you Z-target one and fight it the other WILL attack you. One sword strike will knock his head off, another will defeat it. Stalchildren are easy to avoid as they are slow and not very smart, they can be easily outran. They attack by swiping.
# 2 - DEKU SCRUB
Found: Deku Tree Dungeon
Description: Strange creatures with green grass on their head.
Navi: "Deflect their projectile back at them with your shield!"
Hits: 1 bounced nut...1/2 of heart
Notes: If you try to get close to them they will hunker down in their grassy armor...To defeat them, take out your shield and deflect their shots back at them! One deflected nut will send them spinning out of their hole. Catch up to them and they will give you a hint. They usually leave a single heart behind.
# 3 - DEKU BABA
Found: Deku Tree Dungeon, Kokiri Forest, Forest Temple
Description: A plant with drool coming out of its mouth, and quite a long tongue!
Navi: "Though it looks withered, it will hurt you if you touch it!"
Hits: Still - 1 blow...1/2 of heart
Normal - 2 blows..1/2 of heart
Giant - 4 blows..1 heart
Notes: When they lunge, block them with your shield, then attack at them with your sword. There are two varieties: One that just sits there (still), while the other is actually a threat (Giant and Normal). You get Deku Sticks from them. For the larger, more menacing ones, stun them with your HookShot, then do a lunge (Z + A) to kill them instantly. Upon their death you will either get to collect a Deku Seed of some Deku Nuts.
# 4 - SKULLWALLTULA
Found: Vines, just about everywhere
Description: Spider-like creatures. Their head is a skull and they have little arms coming from them.
Navi: "Be careful not to touch it!"
Hits: 1 blow...1/2 of heart
Notes: The main purpose of this creature is to make climbing vines and walls more difficult. However, they are easily dispatched with your Slingshot or Hookshot, which will kill them in one shot. When you climb the vines with them still on, they will turn purple and rush at you. If this happens and you don't want to get hurt, just let go of the wall. Note that they won't turn purple if they can't see you.
# 5 - GHOMA LARVA
Found: Deku Tree Dungeon
Description: Looks like a mutated crab-spider
Navi: "Look out when it gets ready to pounce!"
Hits: 2 blows...1/2 of heart
Notes: Shield yourself when their eyes turn red, this means they're about to attack. Then counterstrike. Pretty weak, but they are very dangerous early one when you only have three hearts. After being hit for the first time they will dash away, but don't let your guard down, they will try to circle around you and surprise you from the back! Watch out for their jumping move, too, there is no warning for that.
# 6 - SKULLTULA
Found: All over the world
Description: A larger version of the Skullwalltuka, it drops down from the ceiling, with no warning
Navi: "It's soft belly is its weak point!"
Hits: 2 blows...1 heart
Notes: They come falling from the ceiling with absolutely no warning, so it's easy to get hit when exploring a new dungeon. They seem like an awesome foe to the beginner, but you'll soon see that they are easy to put down with practice. A sword hit to the face will cause it to swing back and fourth, so try not to do that. Also, it's main attack is spinning around violently - don't get hit by this! It will send you flying back about 10 feet, literally. When it turns around, hack at it's belly. Note that you can kill it in one shot by hitting its face with the Hookshot.
# 7 - GOLDEN SKULLTULA
Found: In 100 different locations
Description: Looks exactly like a Skullwalltula, except it's gold in color and does not charge at you
Hits: 2 blows...1 heart
Notes: Defeat them the same way you would a Skullwalltula. These are not a regular enemy, they are more of a secret. Scattered about Hyrule are 100 of these little buggers, when they die they will leave behind a Golden Skulltula Token. Take these to the cursed family Kakariko Village to get great items. Although you might be able to kill the spider, the Token is leaves behind may not be reachable, so you'll need to come back later with new items so you can retrieve it. You can only call yourself a true Zelda master if you've found them all...
# 8 - BUSINESS SCRUB
Found: Lost Woods, nearly all dungeons
Navi: "If you get close to it, it will hide in the grass..."
Hits: 1 deflected nut...1/2 of heart
Notes: Basically, you kill them the same way you would a normal Scrub. The only difference is that they will offer to sell you items after they are 'defeated'. A great sight to see when you're in a dungeon and running low on provisions.
# 9 - MAD SCRUB
Description: Similar to the Deku Scrub, only red in color
Found: Lost Woods, Kokiri Forest (adult Link, before freeing Saria)
Navi: "If you get close to it, it will hide in the grass..."
Hits: 1 deflected nut, then 1 blow...1 heart
Notes: These are more dangerous than Deku Scrubs because they will shoot nuts at you like a machine gun, one after another. Deflect a nut back at them, this will cause them to be uprooted. Defenseless, it will run around aimlessly attempting to get away from you. One sword blow is all it takes...
# 10 - PEAHAT
Description: A strange and exotic flower, it is a large sphere with helicopter-like blades projecting from the botton
Found: Hyrule Field
Navi: "Its weak point is its roots!"
Hits: 5 blows...1 heart
Notes: These odd creatures inhabit the southern areas of Hyrule Field. Although only a few (seven, to be exact) of them exist, they make up for it in power. To fight one of these you usually have to go out of your way, but you never know. Their helicopter blades protect their weakpoint, which is the strange ball hanging under it. Getting to this area is very difficult as the blades will block your way and the Peahat will adjust their angle so you can't roll under or anything. You could attempt to stand back and spray it with your Slingshot, but what's the fun in that? If the fight lasts awhile it will send out Peahat Larva (see below). During the night they are planted in the ground and will not attack you, but if you get close they will launch Peahat Larva. They look cool when they launch themselves up in the air...
# 11 - PEAHAT LARVA
Description: Smaller version of the Peahat
Found: Hyrule Field
Navi: "Defend with your shield!"
Hits: 1 object...1 heart
Notes: These guys are the fastest monsters in the game, and they prove it by being able to out run you! Instead of running, Z-target one and use your shield at the last second, they will bounce off and melt. Actually, that happens if they hit ANYTHING: you, a shield, a wall...the only exception is your sword. The Peahat will send five of these guys at once, so you WILL lose a TON of energy if you stick around to play. Seek shelter or defend with your shield.
# 12 - RED TEKTITE
Description: A red arachnid-like creature. It has one eye and four legs...and it is red =)
Found: Death Mountain
Navi: "Lock on to it as it jumps with Z-targetting!"
Hits: 2 blows...1/2 heart
Notes: It jumps about eratically, attempting to hit you. If you're new to the game then here's a good way to kill it without getting hit...Run at it, and while it's in the air, roll under it, then quickly turn around. It will be turning around - here's your chance to lay the smack down! Otherwise, you can just swing the sword at it wildly.
# 13 - BEAMOS
Description: A gray pillar with a single eye inside, it is yellow
Found: Dodongo's Cavern, Bottom of the Well, Shadow Temple, Spirit Temple, Gerudo's Training Ground, Ganon's Castle
Navi: "Watch out for it's searching beam! I bet it doesn't like smoke to get in its eye!"
Hits: 1 bomb...one heart
Notes: One of my favorite enemies, the Beamos' eye slowly spins around. Because of this, you can sneak up on it without it even knowing what's going on! However, if it sees you, it will fire a blue laser at you and will not stop until you get out of range, it dies, you die, or...that's it, come to think of it. The best way to stop the laser is to just run away, since it has a limited range. If you have the Mirror Shield you can use that to deflect the laser. To defeat it, Z-target it and toss a bomb its way. When it lands on the Beamos it will explode, and the Beamos will be no more.
# 14 - DODONGO LARVA
Description: Small lizards that scuttle around
Found: Dodongo's Cavern
Navi: "Watch out for its leaping attack! It will explode after it's defeated."
Hits: 1 blow...1 heart
Notes: Not much to talk about here. One blow and it will flip over and flash red, a short while later it will explode like a bomb. They come from the ground and will follow you until you kill them, or leave the room. You can use their explosions to open up areas before you collect the first Bomb Bag...
# 15 - DODONGO
Description: A medium-sized lizard that resembles a green iguana
Found: Dodongo's Cavern
Navi: "Watch out for its fiery breath! Use Z-targetting techniques!"
Hits: 3 blows...1 heart
Notes: They are slow moving, but their fire breath covers a large area. Get in front of them, then quickly get out of the way before they spew their fire. While attacking they can not move, so move behind it and give its tail a good slashing. Now it will turn around REALLY fast, and will trip you with its tail unless you backflip. After three hits it will fall over and explode.
# 16 - LIZALFOS
Description: A lizard that can walk on two legs! Has a sword
Found: Dodongo's Cavern, Spirit Temple
Navi: "Use Z-targetting techniques to bring it down quickly!"
Hits: 6 blows...1 & 1/2 heart
Notes: These creatures have some fancy footwork, and can sidestep, backflip, and jump right over your head with ease. When they do jump over your head, be ready for a hit unless you use your shield quickly. The first enemy that shows that Z-targetting can lead to some awesome sword fights. The only downfall for the Lizalfos is that it has no shield...hehe! If it turns yellow and jumps to another platform, be ready for his friend who will come from behind.
# 17 - WOLFOS
Description: A gray wolf with yellow eyes, it is...oh, I know there's a name for it...it walks on it's hind legs sometimes and on all fours others...It's on the tip of my tongue...ah, forget it!
Found: Sacred Forest Meadow, Forest Temple, Spirit Temple, Gerudo's Training Center, Ganon's Castle, Ice Cavern
Navi: "Lure it close and watch its movements, then strike when it lets its guard down!"
Hits: Gray - 3 blows...1 heart
White - 6 blows..2 hearts
Notes: The Wolfos' claws double as a shield and a sword. If you attempt to hack at it, it will just hunker down and your sword will just bounce off, doing no damage. Then it will get up and follow up with a few claw swipes that will knock you back quite a bit. The best method to destroying this beast is to circle around it, then get close for about three seconds, then pull off. It will do it's little double swipe move. Quick, it's vunerable now - do a lunge! With practice, you should be able to lay these guys down in under a minute, if not less. There are even White Wolfos, but they are just larger and more powerful, they have the same attacks.
# 18 - KEESE
Description: A black bat
Found: Various underground caves, most dungeons
Navi: "When you get close to it, use Z-targetting. Even if it flies away, you can still target it."
Hits: Regular - 1 blow...1/2 heart
Fire - 1 blow...1 heart
Ice - 1 blow...1 & 1/2 heart
Notes: The most annoying enemy in the game, Keese will relentlessly fly at you, hitting you multiple times before flying just out of your reach. When you hear their flapping, play close attention to Navi. The second she turns yellow and darts off somewhere, press Z and you'll be looking straight a Keese. Quickly whip out your Slingshot/Bow and Arrow/Hookshot and kill it before it gets in your face. If a Keese flies through a lite torch it will light on fire, if it touches you, you will be on fire and get hurt more. Ice Keese will freeze you, they are the most dangerous Keese of all!
# 19 - ARMOS
Description: A stone statue with horns come to life!
Found: Dodongo's Cavern, Spirit Temple
Navi: "Stop its movement and then destroy it!"
Hits: 1 blow...1/2 of heart
Notes: The great thing about the Armos is that it can bang into you again and again, lowering your health very quickly. Well, that's great for it anyways. This is where the Deku Nut is ACTUALLY OF SOME USE!!! Toss it at the Armos Statue and it will freeze. One blow of the sword and it will spin around and attempt to get near you before it explodes. You can also use one bomb to defeat it, but it's a lot more complicated since the Armos moves around a lot.
# 20 - POE
Description: A ghost in ragged clothes, it has red eyes, an evil cackle, and holds a lantern.
Found: Graveywards, Hyrule Field (adult Lunk), Forest Temple
Navi: "If you stare at it with Z-targetting it will disappear..."
Hits: 4 blows...1/2 of heart
Notes: Like Navi says, if you Z-target it for more than 10 seconds it will disappear. Note that you can still Z-target it, but you can't hurt it. It's one and only attack is charging at a great speed, and will knock you over if it hits you. Just get up to it and spin your sword around. Even better, Z-target it and quickly do a lunge.
# 21 - REDEAD
Description: A dead humanoid with black holes for a mouth and eyes. It's brown!
Found: Underground areas
Navi: "Its gaze will paralyze you. If it bites you, tap any button to escape!"
Hits: 8 blows...damage depends on suckage time
Notes: If you get close it will look at you, and you will freeze and you'll hear a woman scream. During this time you can not move, but you notice that he is slowly progressing towards you. After a few seconds you should regain control, if not, you're screwed. ReDead will leap onto you and begin sucking away at your energy. It will continue to do this until you die unless you tap any button in rapid sucession. The ReDead is most vunerable from the back, as that is its blindspot. However, be careful since he can sometimes look over his shoulder and freeze you anyways. Another good way is to stun him from afar with the Hookshot, then get behind him and hack away.
# 22 - OCTOROK (Octorock is also correct)
Description: Oh, come on, we all know what an Octorok looks like! Well...ok. It's a purple/pink ocotopus like creature with yellow eyes.
Found: Shallow water
Navi: "Bounce back the rocks they spit at you!"
Hits: 1 rock...1/2 Heart
Notes: Well, Navi pretty much said everything there is to say. You can also use the Slingshot/Hookshot or the Boomerang on him if you want to, but you have to be quick. This baddie is almost 100% similar to a Scrub...
# 23 - BLUE TEKTITE
Description: The same as the Red Tektite, only blue
Found: Zora's River, Lake Hylia, Water Temple, Zora's Fountain
Navi: "It's hard to beat on the water. Lure it onto the land!"
Hits: 4 blows...1 heart
Notes: Well, it's pretty much the same as the Red Tektite, only it can nearly kill you if you're in the water and can't get out. It will just keep jumping at you and it won't let you climb out! Use a projectile weapon to take them out from a distance.
# 25 - SHABOM
Description: A bubble
Found: Jabu-Jabu's Belly
Navi: "If you try to cut it, it will bounce off your blade!"
Hits: 1 blow...1 heart
Notes: It doesn't get much simpler than this! It bounces around with his buddies, attempting to hit you. Just shoot something at it and it will die. A single Deku Nut will take out an entire room of them!
# 26 - BIRI
Description: A jellyfish that floats in the air
Found: Jabu-Jabu's Belly
Navi: "If you touch it, you will be electrocuted!"
Hits: 1 blow...1/2 heart
Notes: It floats around, looking inocent. Heh, then it charges at you and fries you! Whatever you do, don't hit it with your sword as it will electrocute you. Instead, smash them with a Deku Stick, or throw the Boomerang at them. The Deku Nut also works pretty well.
# 27 - BARI
Description: A giant jellyfish with two long tentacles
Found: Jabu-Jabu's Belly
Navi: "If you touch it, you will be electrocuted!"
Hits: 2...1/2 of heart
Notes: Use the same tactics as with Biri. Once defeated, it will split into three Biri. Whoohoo!
# 28 - TAILPASARAN
Description: Try saying that three times fast...it's a jaw with a purple tail behind it.
Found: Jabu-Jabu's Belly
Navi: "Its tail is its weak point!"
Hits: 1 blow...1 heart
Notes: Strange, the seemingly useless items have a use for the fishy creatures...Use a Deku Nut to stun them, then just run. Really, it's not worth it to even try to battle them. If you do want to kill them for some reason, use a bomb or the Deku Stick.
# 29 - PARASITIC TENTACLE
Description: A large tentacle that hangs from the ceiling
Found: Jabu-Jabu's Belly
Navi: "The thin part is its weakspot. Looks like you'll need a certain item to defeat it..."
Hits: 4 blows...2 hearts
Notes: Only three exist. Almost a mini-boss, to defeat it simply Z-target it and throw the Boomerang at the thin part. But, that's eaiser said than done, as it will be constantly moving and trying to knock you off your feet. After a hit it will re-treat into the ceiling, get close to lure it back out. Now it's even worse since it's about a inch from your face. After four hits it will go down.
# 30 - STINGER
Description: A manta-ray with an attitude!
Found: Jabu-Jabu's Belly, Water Temple
Navi: "Destroy it before it flies into you!"
Hits: 1 blow...1 heart
Notes: It will remain stationary until you get near. When you do, it will fly into the air and hover above you, then quickly descend and knock you over. Before it hits you, smack it with your sword. Another technique is to throw a bomb at it from afar before it gets up. Even better, use a Deku Nut to stun it, then take a swipe at it as it lies helpless on the ground.
# 31 - GUAY
Description: A purple bird with a yellow beak
Found: Lon Lon Ranch (night), Lake Hylia, Entrance to Spirit Temple
Navi: "Destroy it before it flies into you!"
Hits: 1 blow...1/2 heart
Notes: Use the same tactics as you would for the Keese. The thing that makes this more dangerous, though, is the fact that it travels in large numbers!
# 32 - LIKE LIKE
Description: A morbid looking worm creature with a large black hole for a mouth. Looks like an alien...one of my favorite enemies in terms of looks
Found: Fire Temple, Bottom of the Well, Shadow Temple, Spirit Temple, Gerudo's Training Center, Ganon's Castle
Navi: "An enemy that eays shields and certain clothes. Beat it quickly to get your gear back!"
Hits: 4 blows...1/2 heart
Notes: If it swallows you it will churn you around in it's mouth for awhile, then spit you out. You'll either have lost your shield, a tunic, or both! Kill it to regain your lost items. To defeat it, stun it with the Hookshot and then wham on it with the sword. Note that a single Ice Arrow will also do the trick. A few bombs will also make short work of it - handy from a distance.
# 33 - RED BUBBLE
Description: A flaming skull
Found: Fire Temple, lava areas
Navi: "Guard ahainst its attack with your shield!"
Hits: 2 blows...1 heart
Notes: Like Navi said, just use your shield if you think it will hit you. Chances are it won't, though.
# 34 - BLUE BUBBLE
Description: A flaming skull, the flames are blue
Found: Forest Temple
Navi: "Use your shield!"
Hits: 4 blows...1 heart
Notes: Again, use your shield. Just Z-target it, bring up your shield, and ram into it! The flame will disappear and the skull will be left helpless. Chase it down and hack it to bits!
# 35 - GREEN BUBBLE
Description: A flaming skull, the flames are green
Found: Forest Temple, Bottom of the Well, Spirit Temple, Ganon's Castle
Navi: "Wait for the flames to go out, then attack!"
Hits: 1 blow...1 heart
Notes: You COULD wait for the flames to go out...or you could just stun it with Deku Nuts, or your Boomerang and/or Hookshot. Then just slam down on it! BWAHA! Oh, I need sleep...
# 36 - WHITE BUBBLE
Description: A floating skull...no flames
Found: Spirit Temple
Navi: "Wait for it to stop, then attack!"
Hits: 4 blows...1 heart
Notes: I'm not even sure if you have to wait for it to stop...ah, who cares? Seriously, no one does. Just use weapons and it will go bye bye!
# 38 - WALL MASTER
Description: A large hand that drops from the ceiling
Found: Forest Temple, Bottom of the Well, Shadow Temple, Spirit Temple, Ganon's Castle
Navi: "Watch for the shadows of monsters on the ceiling!"
Hits: 4 blows...0 hearts
Notes: Oh no, this doesn't hurt you, it's far, far worse! It delivers you to the entrance of the dungeon! He ho he ho! Navi will warn you when these are near, so you don't have to be 100% alert all the time. Pay close attention to your shadow, if it gets real large -- MOVE! You'll also hear this scary noise...Try to hit it a few times before it retreats to the ceiling.
# 39 - FLOOR MASTER
Description: A large hand
Found: Forest Temple, Shadow Temple, Spirit Temple
Navi: "Quickly kill all the small hands before they join back up!"
Hits: 1 blow; 1 per hand...1 heart; depends on sucking time
Notes: The hand will crawl along the floor, and it will charge at you and try to knock you off your feet. Use your shield to (hopefully) protect yourself, then slice it to bits. Now it will split into three smaller hands who will try to choke you. Just tap any button to make them get off. Good ways to kill all the smaller hands include using a Spin Slash and Din's Fire. If you leave the small hands alone they will reform back into their formal self, so try to go a little quick! If the Floor Master turns green it is invincible, so back off until it turns to the normal color. Some are even invisible, so you'll need the Lens of Truth to see them.
# 40 - STALFOS
Description: A large skeleton solider with a round shield and a huge sword, its eyes glow red...
Found: Forest Temple, Shadow Temple, Spirit Temple, Ganon's Castle
Navi: "Lure it close to you and watch its movements carefully! Attack it when it drops its guard!"
Hits: 10 blows...1 heart; 2 hearts
Notes: What most consider the best sword fighting enemy in the game, the Stalfos are almost always found in pairs. If you Z-target one the other will _usually_ leave you alone, but that's not a gurantee. The Stalfos have two attacks. The first one is the basic swing, it can be blocked using your shield. The other is the lunge, it takes off two hearts and you can NOT block it with your shield, so quickly do a backflip or side jump to avoid it. Like Navi said, watch its movements closely and you will see the oppurtunity to smash it to bits.
# 41 - DINOLFOS
Description: An iguana that can walk on its hind legs, it carries a spear
Found: Gerudo's Training Center, Ganon's Castle
Navi: "Use your shield well and fight with Z-targetting techniques!"
Hits: 12 blows...1/2 heart
Notes: The Dinolfos are very similar to the Lizalfos, but it is more powerful and jumps around A WHOLE LOT MORE. Although each hit from it will only do damage of half a heart, they are known for working together with each other to do major damage. Just don't underestimate them.
# 42 - TORCH SLUG
Description: A slug like creature that is on fire
Found: Fire Temple, Spirit Temple, Gerudo's Training Grounds, Ganon's Castle
Navi: "When the fire on its back is extinguished, it will run away. Destroy it before it relights!"
Hits: 6 blows...1/2 heart
Notes: These shy creatures aren't much to talk about. Just keep hacking away and it will eventually die.
# 43 - GIBDO
Description: A mummy!
The rest of the info. is the exact same thing as the ReDead.
# 44 - GERUDO GUARD
Description: A nice looking Gerudo with twin blades
Found: Gerudo's Fortress
Navi: "Draw her close and strike her when her guard is down! If you don't defeat her, you'll be captured!"
Hits: 8 blows...1 heart; 2 hearts
Notes: ...or maybe the Gerudo Guard is the best sword fighter in the game! Her twin swords double as a shield and as offensive weapons (obviously). Unlike Stalfos, you can't go in with mindless hacking, no no no! You have to watch her movements carefully and then do a lunge when her swords are apart. Another good method is to get far away, but not so far you break the lock, and she will charge. Do a side jump and she'll be facing AWAY from you - commence hacking! If you get hit three times you will be imprisoned. He-haw...
# 45 - LEEVER
Description: Oh, come on...This is a Leever we're talking about. It's green and is covered in spikes. There, happy?!
Found: Haunted Wasteland, Entrance to Spirit Temple
Navi: "Watch its movements closely and let it go by!"
Hits: 1 blow...1/2 heart
Notes: Well, you could do a Spin Slash to clear them all out...or just spin your sword around like mad. These guys will come from almost EVERY SINGLE DIRECTION! You'll lose a ton of energy for sure when traveling through the Entrance to the Spirit Temple (or the Desert Colossus as the game calls it). Another method is to run, then do a roll to avoid them. Nayru's Love is useful here...
# 46 - ANUBIS
Description: A strange coffin looking thing...
Found: Spirit Temple
Navi: "Its vunerable to fire attacks..."
Hits: 1 blow...1 heart
Notes: Anubis floats in the air and will mirror your every move, the only way to kill it is to bring it in contact with fire. Din's Fire or a Fire Arrow are both easy to pull off, but there is a "real" way to kill them. In the rooms that they are in is a switch, when it is activated a curtain of fire will be revealed. Guide the baddie into the fire...Also, occasionaly, the Anubis will shoot a ball of fire at you, so watch yourself.
# 47 - SPIKE
Description: A spiked ball!
Found: Water Temple
Navi: "Aim for it when it retracts its spikes!"
Hits: 2 blows...1 heart
Notes: Hit it with something to make it retract its spikes, then hit the little ball that's left to kill it. If you leave the ball alone for awhile it'll grow the spikes back.
# 48 - SHELL BLADE
Description: A clam with spikes...are clams supposed to be able to move that fast? :)
Found: Water Temple, Gerudo's Training Grounds
Navi: "The internal muscle is its weak point!"
Hits: 1 blow...1/2 heart
Notes: Z-target it and **** your Hookshot (hold C). When it opens its mouth, wait a second, then fire the Hookshot into it. If you did it correctly it should be dead! If not, it will be charging at you. So sidestep and try again. Also, keep in mind the spikes are on the BACK side, not the front.
# 49 - MOBLIN
Description: Large, brown demon like creatures with spears
Found: Scared Forest Meadow
Hits: 1 blow...1 heart
Notes: Just use Z anf side stepping to look around corners. Then, when they're not looking, charge around the corner and pelt them with the Hookshot! If they see you they will charge at full speed, and you're pretty much screwed. You'll get knocked back about 20 feet, seriously.
# 50 - GIANT MOBLIN
Description: A HUGE Moblin with a giant club
Found: Sacred Forest Meadow
Hits: 6 blows...1 heart
Notes: He'll slam his club against the ground and cause giant waves of dirt to come at you. Besides taking off a heart, they'll throw you back about 50 feet (SERIOUSLY! It looks messed up...just a little...). Make your way behind him and slash like there's no tomorrow.
# 51 - FAKE POT
Description: Looks like a regular pot...
Found: Spirit Temple, Shadow Temple
Hits: 0...1/2 heart
Notes: When you get close they will rocket at you kamikazee style. Doesn't matter, when it hits you you'll get a heart...what's the point?! :)
# 52 - FAKE CHEST
Description: Looks like a regular chest...
Found: Ice Cavern, Spirit Temple, Ganon's Castle
Hits: 0...2 hearts
Notes: When you try to open it, you'll be frozen for several seconds. He-haw...
# 53 - FAKE DOOR
Description: Looks like a regular door...
Found: Fire Temple, Spirit Temple
Hits: 1 bomb...1/2 heart
Notes: When you try to open it, it will fall on you. A single bomb will blow it away...
# 54 - FREEZZARD
Description: A living ice block
Found: Ice Cavern, Ganon's Castle
Navi: "Watch out for its freezing breath! Destroy it completely before it revives."
Hits: 6 blows...3 hearts
Notes: Watch them closely. After they spew their breath, quickly run up to them and hack them to bits with your sword. Another good way is to us the Hookshot to be pulled there. Fire Arrows also work quite nicely...
# 55 - IRON KNUCKLE
Description: A gigantic knight. His armor is very shiny, and he has an axe larger than you!
Found: Spirit Temple, Ganon's Castle
Navi: "Watch out for it's axe attack! It hurts a lot! Strike it when it drops its guard."
Hits: 30 blows...4 hearts
Notes: When you first meet this guy you'll be absolutely dumbfounded on how to beat him. All you have to do is get right in his face, then quickly do a back-flip (or anything to get away) and he'll swing his giant axe. Since it's so big it'll get stuck in the ground, and he'll have to strain to get it out. Quick, here's your chance - do a lunge! After a bit he'll start to move a bit faster, but he's still slower than a snail. If you suck real bad you can stock up on Bombchus and just stand far away and feed them to him. The Iron Knuckle, if under-estimated, can beat your ass over. 'Nuff said.
There are more bosses than you may think. Here is a list and how to defeat them, descriptions, weapons to use, etc. The difficulty will be shown in stars (*). 1 being easy, 5 nearly impossible. Of course, if you already know how to beat them just subtract a few stars...
Boss # 1: Parasitic Armored Arachnid - GHOMA
Found: End of Deku Tree Dungeon
Description: A gigantic spider-like creature (Ghoma). The lair itself is a foggy room with tree roots all around.
Attack: Well, it will launch dozens of Ghomas at you, plus it will charge at you and use it's arms/legs to slash at you.
Tips: Upon entering the dungeon, look up using C up to start the battle. If not, nothing will happen. This boss has a pretty set pattern which you should be able to pick up on pretty soon (fall, attack, get on ceiling, lay eggs, fall...). It's entire body is covered with a tough shell that can not be pierced by any of your current weapons...it's weakspot is it's eye, at the front of it's head. Take aim with your Fairy Slingshot* and fire Deku Nuts into it! It will be stunned for a few seconds, which will allow you enough time to retreat and catch your breath. Of course, you'll need to be able to take out your sword and slam it right down it's face while it's blinded. Be very careful when it charges, as it is quite a large creature (it reminds me of the Queen Alien in Aliens...). When she crawls on the ceiling it will lay eggs that will hatch into Ghomas...kill 'em! You can also take out the Slingshot and hit it's eye before it lays the eggs. This method is a lot safer, not to mention faster. It will take about 10 sword hits to kill it. Difficulty: * *
* - You should use the Fairy Slingshot for one reason: If you toss Deku Nuts with your hands near the beginning, a glitch will freeze the game. Now, this is the only glitch of this kind in the game, so don't worry. Besides...it's easier to use the Fairy Slingshot :)
Boss # 2: Infernal Dinosaur - KING DODONGO
Found: End of Dodongo Cavern Dungeon
Description: A simply HUGE lizard (Dodongo). The room itself is a donut shape, with a pool of lava at the center.
Attack: Besides trying to charge into you, he will spray you with fire from his mouth and attempt to crush you.
Tips: His fiery breath will quickly drain your health, so quickly run behind him. Before entering make sure you have a good supply of Bombs, as you don't want to have to go collect Bombs in the arena! To defeat this monstrous beast, toss a Bomb when it opens it's mouth to breath fire. If you're too late, and the Bomb hits the fire as it comes out, it will explode on YOU! After a few Bombs down the throat it will curl over and stop attacking. Use the chance to advance and slice it to bits with your Sword! Then it will get up, roll into a ball, and chase you, Indiana Jones style. Side step/use the Hylian Shield then follow behind it, then it'll stop and turn around to face you. Repeat. Also, the best sword attack is the lunge (Z + A). However, when it's done you still have a bomb in your hands, so quickly tap B to put that away and unsheathe your sword, then do the attack, it's more powerful. It takes about 4-5 "downers" to kill this thing (depends on how many sword hits you can get in each time it's down). Difficulty: * *
Boss # 3 - Big Octo
Found: Jabu-Jabu's Belly Dungeon
Description: A large octopus thing with a lot of tentacles and strange eyes
Attack: He'll try to suck you in with his vacuum breathe, and he will attempt to slam into you with its spinning tentacles. Watch out for the gigantic, spinning blade platform in the middle of the room!
Tips: Stay away from him because his vacuum like breathe is very dangerous. Toss the boomerang at him and he'll be stunned, then when he gets up he'll start to spin. His back is now at you, throw the Boomerang again to stun him, then hit the large, glowing orb on his back. He'll get faster and faster with each hit. Getting the last hit is nearly impossible, since when he turns around he'll quickly speed away. It will take about five "downers", depending on how many times you can hit him when he's down. Difficulty: *
Boss # 4: Bio-Electrical Anemone - BARINADE
Found: End of Jabu-Jabu's Belly Dungeon
Description: A HUGE mass of jellyfish, tentacles, and large, fleshy appendages. The main feature is the large pillar-like object in the center of the room.
Attack: The tentacles slap you, the appendages trip you, and the jellyfish try to zap you...
Tips: First you have to take out the satellite-like looking tentacles that are spewing you with electricity. This is very difficult to do since you have to be at the right distance or else the Boomerang will go too short/long and miss it completely. After the tentacles are gone the Jellyfish will move off of the body and start circling around the creature like a giant merry-go-round. Just get far away and watch the show. After a bit of this they will stop and start to chase you. Z-target them and toss your Boomerang at tjem to kill them. Just be careful, the last one will probably reconnect with the main creature before giving up the ghost. After this the entire process will start over again. Then, something new will happen...the main pillar will reveal itself and it will continue to spray you with electricty. To avoid the electrcity, just strafe left and right, you may even need to side step a few times to make it all the way (left/right with A button). Fire off the Boomerang at the central pillar and it will be stunned and flash blue. Quickly unsheathe your sword, run, and do a lunge (Z + A) over and over again to hurt it for maximum damage. Then it will do it again, only the Jellyfish will enter the equation! Soon it will be just you and the pillar...remember that it won't work if the Boomerang doesn't stun the creature first. If you need any supplies, be sure to visit the outside edge of the arena, there are several pots there. Difficulty: * *
Boss # 5: Evil Spirit From Beyond - PHANTOM GANON
Found: End of Forest Temple
Description: A ghost of Ganondorf on his black steed. The room itself is circular, with pictures on all sides and several bushes.
Attack: Firing plasma charges
Tips: If I were you I'd bring a lot of Faries into the fight because you'll get hit a lot...Stand in the center of the room, Fairy Bow drawn, and scan the pictures. When Ganondorf starts to appear - purple light will surround the painting - fire an arrow into it. If you hit him, he'll retreat. If you miss, he'll zap you for a BIG energy loss. Actually, you can avoid this by standing still when you enter the area (i.e. just stand in front of the gate that comes up). After three arrow hits his horse will disappear and he'll float around, high above your head. Z target him and draw your Master Sword...When he fires a pulse at you, hit it back with your sword. Just like baseball! Sometimes, however, he will hit it back at YOU! HIT IT AGAIN! Sometimes this will go on for minutes at a time until one of you misses...When he does get hit he will be stunned and fall down to the ground. Run AFAYC (As Fast As You Can) and hit him with your strongest weapon (Goron's Sword or Master Sword...Goron's is more powerful but you might not have it). If you don't have any arrows the HookShot works, but it will be almost impossible. After about 10 hits like this he'll be gone. Difficulty: * * *
Boss # 6 - Dead Hand
Found: Bottom of the Well/Shadow Temple
Description: A morbid looking creature. It's head looks like a skull with flesh over it, no muscles. Strange...in the room with it are four stationary hands that will grab you if you get near.
Attack: Biting you.
Tips: Get grabbed by a hand to start the fight, then quickly tap a button to break free. When the Dead Hand Creature gets close, just stand still. When it's about .1 inch away it will lower it's head. Wham on it with your sword! Then it will turn around and run away. Get away, as it will cause a "dirt explosion" and warp away. To get it to re-appear, get grabbed by a hand. Repeat the process until it is dead. Difficulty: *
Boss # 7 - Flare Dancer
Found: Fire Temple
Description: Two forms, a black ball and a dancing guy on fire
Attacks: Throwing things at you, lighting you on fire...
Tips: This guy is easy, very easy. The actual boss is a small black ball character. He'll jump into the flames in the center of the room, then emerge in a strange robot that is on fire. Z-target him and pull the Black Ball out with your HookShot. When he's right in front of you just slice him to bits with your sword. Now he'll start running circles around the central pillar of fire. He's defenseless now, so don't be afraid about getting close. When he sees you he'll run for cover, but that's ok, you can still get a couple of hits in. Soon he'll jump in the fire and start the process over again. You can tell you're hurting him by the fact that the color of the fire robot will be different each time! Repeat until dead. Difficulty: *
Boss # 8: Subterranean Lava Dragon - VOLVAGIA
Found: End of Fire Temple
Description: A snake-like dragon, about 20 feet long. The room itself is an island out in the lava, with several holes in it.
Attacks: Biting you, dropping rocks from above, and breathing fire.
Tips: There are several holes in the room, each filled with lava. Valvagia will pop his head up through them and do one of three attacks, or sometimes a combination of them all! Sometimes it lookes like he'll come through a hole (little pebbles will start to fly out) but then he'll change his mind at the least second and go somewhere else...sometimes he'll do this three or four times! When he does pop his head up he'll try to snap at you, then do something else. When he's flying above you and tossing down rocks at you, simply run around and avoid them. If one looks like it'll land on you, use your shield! Other times he'll chase you around the arena, shooting fire at you. This is pretty simple; just chase HIM! :) To hurt him, smack his noggin' with the Megaton Hammer when he pops his head up, then retreat so his attack doesn't hurt you. When he gets hit he'll sit there for a few seconds, so if you're quick you may be able to get another one in. Note that you can injure him while he flying up in the air by striking him with the HookShot or a few Arrows. Difficulty: * * *
Boss # 9 - Dark Link
Found: Water Temple
Description: Link...but dark! =)
Attacks: Hitting you with his weapons.
Tips: Ok, this guy may seem impossible, but there is a neat-o trick for him...Use your shield to block his attacks. Then, the exact second he swings his word, lunge (Z + A). If you're a split-second too late he'll counteract and wham on you...hard. Also, using Din's Fire is quite effective! I've heard a lot of other stragedies, but this one seems to work the best. Difficulty: * * * *
Boss # 10: Giant Aquatic Amoeba - MORPHA
Found: End of Water Temple
Description: A small red ball about the size of Link's head
Attacks: Getting inside water tentacles and whamming you. VERY POWERFUL!
Tips: For such a little guy this boss sure has some potent attacks! There are many ways to kill him, so I'll list 'em all. He won't form into a water tentacle until he splashes into the water, so you could pin him against a wall and just strike him with your sword. Another way is to stay away when he's in the tentacle (Use the HookShot targets to get away faster) and then come back in when it goes away and pull him away from the water with the LongShot, then hit him. My favorite is to just use Din's Fire on the tentacle, because it will evaporate, leaving the dot completely defenseless. Now use Mr. LongShot! When he's almost dead he'll form a second tentacle! This is where Din's Fire is VERY useful...After about a dozen hits the small red ball will explode. Difficulty: * *
Boss # 11: Phantom Shadow Beast - BONGO BONGO
Found: End of Shadow Temple
Description: A huge head with a large, single red eye, and two disembodied hands on the side (BIG hands...). The platform is a giant drumskin, with the head in the center, up in the air, and the two drums out on the rim, pouding the skin.
Attacks: The hands have a myriad of attacks, from slapping, clapping, and shoving.
Tips: This guy is HARD! You have to first paralyze the hands so the head comes down, then hit it's red eye. Sounds easy, right? Wrong! The problem is, that's where the hands are attacking you. When both hands are far away, take out your Fairy Bow and fire an arrow at both (while Z-targetting)! They'll turn blue and stop, then the gigantic head will float down. Aim the LongShot at it, then fire to stun it. Quickly run up to it and wham on him! If you have Goron's Sword it won't take long. Have AT LEAST one Fairy. Difficulty: * *
Boss # 13: Sorceress Sisters - TWINROVA
Found: End of Spirit Temple
Attacks: Firing Ice/Fire attacks
Tips: You have to fight two bosses at once, which can be somewhat difficult, but not overly so. Use your Mirror Shield to block the attacks, which will bounce off your shield and back to them. There are two witches: The ice one fires ice and the fire one fires fireballs. Knock back the attack of one sister to the other (fire on ice, ice one fire) to hurt them. After four hits they will join together to form one big tub of lard, the ultimate Witch. This one fires all sorts of attacks, and each time it hits your Mirror Shield it will absorb it. Absorb about four kinds of the same kind and a huge plasma charge will come out of your shield and hit her, and she'll fall to the ground. Get over there and wham on her! If she fires an attack you don't want simply ignore it. After a few hits she'll be gone, and a hilarious death scene will commence. Difficulty: * *
Boss # 14: Great King Of Evil - GANONDORF
Found: End of Ganon's Castle
Description: Ganondorf in all of his glory.
Attacks: Firing plasma charges, shooting smaller plasma shots, smashing you
Tips: Go in with each bottle filled with some kind of magic healer, preferrably Ultimate Blue potion. And it helps SOOO much if you got all the fairies...even if you did, this battle is HARD! The fight starts like the end of the Phantom Ganondorf fight, with him floating above the center of the room, above a platform. To get to the platform you'll have to float there using the Hover Boots, because you're on the ring of a donut like ring...Hard to explain. Ganondorf will fire electrical bolts, hit them back with the sword. Just like last time...After a hit he'll just float there. Quickly pull out your Fairy Bow and peg him with a Light Arrow. This should knock him down to the platform...QUICK! Run, jump, and slash him with your most powerful weapon, then return to your little space. If you stick around he'll knock you off. After about six hits he'll reach into his bag of magic tricks and pull out his new attack, a dark hole will open and he'll shoot about four-five bolts at you...AT ONCE! Shields are useless, so you'll have to dodge them. If you're daring you could hit him with a Light Arrow before he fires them all, but if you're too slow it won't affect him and you'll be a sitting duck...the attack HURTS! After about 10 hits he'll be gone. Difficulty: * * *
Boss # 15 - Ganon
Found: After escaping from Ganon's Castle
Description: A HUGE, GIGANITIC, LARGE, MONSTROUS, HUMOUNGOUS...BIG...thing =) You know, it's Ganon, the Pig/Minotaur/Demon/Bull creature.
Attacks: He has a spear and a sword. Take a wild guess.
Tips: Good lord...I've always dreamed of a huge, final boss like this. You're on a circular platform, with fire on the edges, and Zelda is watching. At the start of the fight, Ganon will knock your Master Sword away like a toothpick! Your shield is useless, as the spear/sword will just puncture it and get you anyways. Avoiding them is almost impossible, so you'll have to work fast, as each hit will dramatically lower your energy. If you're getting low on supplies, hide behind a pillar and Ganon will try to kill you, but hit the pillar instead. Under the pillar will be some items, but getting them is difficult since Ganon is RIGHT THERE! To hurt him, take out your Fairy Bow and have a Light Arrow cocked. When his spear/sword combo is not near it, take aim and fire it at his face! Hit it dead center and he'll moan and be thrown back a bit...he'll be paralyzed for a few seconds. Quick! Take out your most powerful weapon (You don't have your Master Sword, so it'll either be your Megaton Hammer or Big Goron's Sword) and find his tail, and hit it! You won't have time to hit it more than once, since he'll only be down for a few seconds. Now you're in a bad position, i.e. five inches away from him, so you'll probably be hurt REAL bad. After Ganon has been hit in the tail a good 10 times Zelda will hand over your Master Sword. Now Ganon is just faster. Soon, Zelda will make your Master Sword magical, and she'll pin down Ganon, since he's weak now...Go deliver the final blow. Difficulty: * * *
MY CHALLENGE: Try beating him with your Iron Boots on. Then the difficulty is: * * * * *
15) Link's Equipment
BL = Both Links
CL = Child Link
AL = Adult Link
There are handfuls of different items to find. Here is a full list
These items are the currency of Hyrule...duh. Green is worth one, blue is two, red is 20, purple is 50, orange is 100, and the elusive gold is 200.
You can find these in Bomb Plants, which grow all over Hyrule, especially near mountains. After collecting a certain item, you can produce your own bombs! A bomb will explode, destroying/damaging creatures around it.
Golden Skulltula Token (BL):
Found after defeating a Golden Skulltula. Bring these back to the spider creatures in Kakariko Village!
You can catch all kinds of things in these! Some include: Faries (which will restore all of your health when you die), fish (for opening up Jabu Jabu) and milk (restores all health)!
Deku Stick (CL):
Found all around the Deku area, they can either be bought or found by destroying enemies. Although a bad weapon (it'll break if it suffers too much stress), it is useful for lighting torches and the like.
Deku Seeds (BL):
Throwing these seeds from the Great Deku Tree will result in a blinding flash that will paralyze enemies, allowing you to move in and make a kill. It will destroy weaker creatures.
Fairy Ocarina (YL):
Used to play a few songs before you receive the...
Ocarina of Time (BL):
Used to play several songs. Is required to unlock the Temple of Time.
Heart Piece (BL):
Find four of these items to get one more Heart on your energy! 36 in total.
Weird Egg (CL):
Used to wake Talon at Hyrule Castle.
Gerudo Membership Card (BL):
Let's you wander around Gerduo Fortress without being hassled.
Lens of Truth (BL):
Used to see through walls to look for secrets...Takes off a lot of magic, though. Found in the Bottom of the Well. Needed to complete game, eventually.
Bottle of Lon Lon Milk (BL):
Received from cows [See "Secret" section]. Fills five hearts for every drink, and there are two drinks per bottle.
Green Potion (BL):
Fills magic meter with each drink, and each bottle has one drink....why?!
Red Potion (BL):
Fills heart meter with each drink, and each bottle has one drink...YAWN...
Ultimate Blue Potion (BL):
Fills all hearts and magic to the brim.
Magical Beans (YL):
Bought from the boy near the entrance to Zora's River. Plant these in soft soil, then return as an adult to find a platform! Hop on and it will lift you above, showing you secret items...
Red Fairies (BL):
These things are very rare, usually found by playing the Song of Storms when Navi turns green over some water. They will automatically restore ALL Health and Magic. Note that you can not capture them in a bottle.
These can be found by talking to the fairy fountains around the land. Any Link can use it...
Link will be surrounded in flames. Useful for incenerating enemies and lighting torches. Needed to open up the Shadow Temple.
Sets up two warp points around Hyrule, making travel a lot easier! However, it only works in Dunegeons. Is it me, or is this totally useless?
Gives you invunerability for a short amount of time. However, it takes a ton of magic points to use, so try only to use it when you're almost dead and have no healing items.
Silver Scale (CL):
Allows you to dive deeper. Found in Zora's Domain as Child Link.
Gold Scale (AL):
Allows you to dive EVEN DEEPER!! Found by catching a large fish as an Adult. Not needed to finsih the game, however.
Silver Gauntlet (BL):
Allows you to lift heavy objects
Golden Gauntlet (AL):
Allows you to lift objects so heavy, it's amazing! ;)
Goron Bracelet (CL):
Allows you to lift bombs from bomb flowers.
Bomb Bags (BL):
Allows you to create bombs on your own.
Iron Boots (AL):
Takes you to the bottom of any lake. Now you can walk underwater! Slows you down tremendously on land.
Hover Boots (AL):
Let's you hover for a short time. For an even longer hovbering distance, run at a ledge full speed, and then roll right before the ledge. You'll hover, but without the boots. Then when you stand back up, and when you should be falling, the boots will take affect, making you go even farther. Roll at the end to do it again...dumb rhyme...Anyways, this is a great way to reach so called "out of reach items."
Zora Tunic (BL):
Let's you go underwater without having to breath!
Goron Tunic (BL):
Now you can go into incredibly hot areas without being scorched. *Super Metroid Theme*
At first you barely have anything, but through your quest you'll find a myriad of strange and exotic weapons to help you beat the beasties!
Kokiri Sword (CL) -
This is the first sword you find. Although it is weak, you'll have to collect it to go on.
Master Sword (AL) -
You'll need this to travel through time. It is Adult Link's main sword. VERY powerful...
Big Goron's Sword (AL) -
This is the most powerful weapon in the game! Although, it's so heavy that you can't carry a shield with it. [See "Strange Information" section on how to retrieve]. However, there is wa way around this problem. When you need the shield in question, tap a weapon that lets you use the shield, the HookShot/LongShot being a good example. Now quickly tap R and lo and behold, a shield!
Giant's Knife (AL) -
Another large knife...It can be bought for 200 Rupees from the Giant Goron in Goron City. On the second floor, look for two bomb flowers. Stand between them and bomb the wall, and then follow the path to find him. Although the Goron Knife is strong, it breaks easily. There is no way to stop it :(
Deku Shield (CL) -
This is the first shield you find. It's good enough for the time you need it. Will burn if lite on fire.
Hylian Shield (BL) -
Almost required to beat the King Dododongo, this strong metal shield is must-have for serious fighters. As a child you use it over your body, and as an Adult you use it normally.
Mirror Shield (AL) -
Deflects magical attacks...very useful! It is also more powerful than the Hylian Shield, as far as I can tell. Found in the Spirit Temple.
Fairy Bow (AL) -
This replaces the Fairy Slingshot when you grow up. You can have four different kinds of arrows for it...Found in the Forest Temple.
1) Fire Arrow - Explodes on contact. Takes 2 MP to use each time.
2) Ice Arrow - Freezes enemy. Some will shatter if you hit 'em! Takes 2MP.
3) Light Arrow - A VERY powerful arrow. Save them for something special. Takes 4MP.
4) Normal Arrow - Regular Arrow...just need to find them.
HookShot (AL) -
Use this to cross gaps...connects to rocks and blocks! Can also be used as an effective weapon. You can lengthen it later with the LongShot, which is found in the Water Remple after beating Dark Link. The LongShot is TWICE as long as the HookShot, not to mention a more powerful weapon..
Fairy Sling Shot (CL) -
Found in the Deku Tree Dungeon, it allows you to fire Deku Seeds a lot farther than you could ever throw them.
Boomerang (CL) -
Useful for picking off enemies and items from a distance.
Megaton Hammer (AL) -
Useful for destroying blocks and turning rusted switches. Will pound weaker enemies into oblivion. Found in the Fire Temple.
Bombchu (BL) -
A mouse like creature will carry a bomb to a target. You can't control it once you let it go, so be sure to aim well. Not overly useful, but fun to play around with. The best way to get these is to go to the Market as young Link, wait until dark, then look for a store that opens. It sells Bombchus at a pretty cheap price.
Note: I scoured message boards for these questions, these are the most numerous I found. E-mail me with Qs! If one is asked a lot I'll put it up...
Q: I went right instead of left in the key maze, on trying to get the Ice Arrows and I just need one more key...did I just totally **** up?
A: No. Go to the room with the tons of Wolfos and White Wolfos. After killing them, push the nearby block out of the way (requires Silver Gauntlets). In the next room, kill all the Like Likes. Don't open the far away chest, it's a trap! Instead, use your Lens of Truth to find a chest where a Like Like used to be. TA DAAA!!! The key you need.
Q: When I try to get past this block, it says "Only the one with silver hands may pass." Huh?!
A: You need the Silver Gauntlets to get past this.
Q: I tried to learn Epona's Song, but Malon just says that her "mother made this song." What am I doing wrong?
A: Show her the Ocarina, this goes for anytime you are attempting to learn a song.
Q: How do you open the gate that is inside the little room in the Kakariko Graveyard?
A: Kill all of the bats.
Q: Is there a way to use masks as an Adult?
Q: Where do you receive magic to use spells?
A: On top of Death Mountain.
Q: Where in the @#$%*! is the Golden Scale? I've looked everywhere!
A: Catch a 15+ pound fish. You can only do this as an adult, though.
Q: What's the point of the bugs?
A: You can sell them to the guy who is on his knees in various towns, and you can put them in soft dirt to get a Gold Skulltula!
Q: Where do I get bugs?
A: You can find them under rocks. but you can also buy them from certain stores...
Q: Can you beat that one guy in a race?! I've tried everything!
Q: Ok...I have the broken Sword. Now what?
A: Give it to the giant Goron on top of Death Mountain.
Q: I gave the broken sword...I gave it to the giant Goron...nothing happened.
A: Not the one in the city, the one ON TOP of Death Mountain!
Q: How do I know if I collected all the Gold Skulltula Tokens in a dungeon?
A: Look at the map, if you collected them all there will be a Gold Skulltula face at the top.
Q: How do I get past this blue block?
A: Play the Song of Time.
Q: How do I get past the sealed block at the bottom of the well?
A: Play the Song of Storms as a kid.
Q: WHAT ARE THE STONES WITH ONE EYE FOR?!?!?
A: Check out the secrets Section...it's just for fun.
Q: I've done everything there is to do...me bored...
A: Try and beat GANON with the Iron Boots equipped, that will take you awhile :)
Q: I try to cross the broken bridge in Gerudo Valley with the LongShot, but I fall off the second I get there. How do I get across without Epona?
A: Aim at the sign with the circle above it. This took me awhile to figure out...stop laughing...
Q: Is there a way to stop the Giant's Knife from breaking?
A: No, it's just an expensive piece of crap, to be frank.
Q: When fishing, I have this HUGE fish follow my line everytime I cast, but he won't bite it! What can I do?
A: You have to wiggle it (analog stick and/or B). Not too fast, not too slow...this is the best way to do it. Don't forget, the best time to fish is in the morning and late at night! Then the fish will almost ALWAYS bite!
Q: Where are the Golden Gauntlets? I've scoured Ganon's Castle...
A: In the Shadow Temple Barrier (purple icon). Go across the room, drop down to the second switch, then LongShot to the chest that drops down.
Q: How do you beat the runner?
A: You can't...hey...haven't I answering this before?! :)
Q: Why did Nintendo put the runner in if you can't beat him?
A: Because they're cruel, rich tyrants who want to tease little kids. Er...because they could. =)
Q: I beat Zelda in under 40 hours, the first time. Do you believe me?
A: Yeah...what guide did you use?
Q: I beat Zelda in under 40 hours, with everything, the first time. Do you believe me?
A: No, because it is pyschically impossible to do everything there is to do in Zelda in under 40 hours because the game is really that huge.
Q: Are you making up some pointless, yet slightly funny questions to make your FAQ larger?
A: Now, whatever gave you THAT idea?
Q: I got a cow.
A: Good for you.
Q: I beat GANON with the Iron Boots on, it was pretty simple. All you have to do is backflip when he attacks.
A: DOH! I forgot about backflipping...
Q: Help! I lost my Deku Shield!
A: Either you got ate by a Like Like or you were burnt. Kill the Like Like to get it back, or buy/find a new one.
Q: 1 + 1 =...2?!?!?
A: Last time I checked. But, I haven't checked in awhile, so they might have changed it. Now that I think of it, I've never used this information in my life. Go away, you sadden me.
Q: In the Fire Temple, the room with the moving fire pillar, I can't jump to the locked door on the ledge. What's the secret?
A: If you hold the stick all the way you should do it perfectly. Are you mentally deficient?
Q: How do you learn the Song of Storms?
A: You mean besides checking the appropriate section? Sigh...Go to the windmill in Kakariko Village as an adult, and show the man your Ocarina and he'll have some flashabacks and teach you the song for no good reason.
Q: Can I HTMLize your FAQ?
A: Sure, just be sure it's the most updated version, or else I'll smash your face in with a brick. Just kidding, hahah...ha.....ha.
Q: What's the biggest fish you can catch?
A: 35 pounds, if my faulty memory can serve me correctly (and I know for a fact that it can't).
Q: What is the most you can hold for each weapon?
: Deku Seeds - 50
Deku Nuts - 50
Arrows - 50
Bombs - 40
Deku Sticks - 30
Q: Where is the Spirit Temple?
A: At the end of the Haunted Wasteland.
Q: Where is the Fairy Bow?
A: In the Forest Temple. Ask me again and I will kill you.
Q: Where is the Megaton Hammer?
A: In the Fire Temple.
Q: Where are the Silver Gauntlets?
A: Besides in my FAQ? Well, the Spirit Temple as a child, yes.
Q: Where is the Mirror Shield?
A: Up your arse. I love the word arse. Thank you Rareware......ARSE!! Spirit Temple, in reality.
Q: Where are the Golden Gauntlets?
A: ...the...doh...Ganon's Castle...Shadow Barrier...that's the purple one...do you know what purple is? Good, that will help slightly.
Q: Hey, I noticed a typo in...
A: No one cares you commie
Q: How do I get
- . How do I beat ? What is the All Bond code for 007?
A: ...I enjoy cheese! It's easy to see how a person can lose their sanity when they write FAQs.
Good night, good death.
This will cover only the major shops, not those stupid Deku Scrub ones...unless someone would like to send some in (Oh boy, I don't want to see my e-mail box tomorrow...). The numbers in () are the amount of the item you will receive. Otherwise it's just one.
Deku Seed (30)...30
Deku Nuts (5)....15
Deku Nuts (10)...30
Deku Nut (5).....15
Deku Nuts (5).....15
Special Potion Shop:
Ultimate Blue Potion....100
(NOTE: For the above, you would have had to already gave her the Odd Mushroom from the Lost Woods. Check adult Link's trading sequences for more information on this).
Deku Nuts (5).......15
Women will get a rating of how sexy they are. Yes, this is a very sick and somewhat disturbing thought, but I want to deliver something no one's ever seen before...The scale is * - ugly and * * * * * - You salviate at the thought
Duh! It's you, the main hero. You get to name him at the start, so for all we know his name could be Toliet.
2. Princess Zelda:
(child - * *)
(adult - * * * *)
Princess of Hyrule, Zelda is a very nieve child, but makes a very mature woman. She has prophecies in her dreams, the latest showing Hyrule's destruction.
Is it a man or a woman? All we know that he's a Sheikah and wants to help Link protect Hyrule. At the end we will find out who Sheik REALLY is.
You know, the transvestite who protects Zelda. Impa is female, but due to her...strangeness, she will not receive a rating (besides, it'll embarass her). She is also the Shadow Sage.
(child - * * *)
(adult - * * * *)
Her father, Talon, owns Lon Lon Ranch. Malon obviously likes Link, as any simpleton could see, as she always teases him and calls him fairy boy.
6. Princess Ruto:
(child - * * * *)
(adult - * * * * * * * * * * *...er...* * * * *)
Owner of the Zora's Saphire, she loves Link and wants to marry him. Link, for some strange reason, does not want to. Maybe Link is insane? That would, afterall, explain a lot of things...Ruto seems to have an attitude at first, but quickly grows warm and fuzzy. She is the Water Sage. Heck, she doesn't even have any clothes on...
I'm not implying that she is ugly, no, but she's not...attractive. Like most Gerudos, her face is heaily cloaked in makeup. She is second in command to the great Ganondorf, but she has other plans, plans of destroying the evil king! She also happens to be the Spirit Sage.
(* * *)
Being a Kokiri, she never grows up, always remaining 12 years old. Saria is Link's best friend, and also the Sage of the Forest. She has powerful magic, plays the Ocarina, and spends a lot of time with Link. Besides Ruto and Nabooru, she's the only woman (er...in this case, girl) in the game who really appreciates what Link does.
9. King Darunia
King of the Gorons, Darunia is a fun loving guy who will dance to anything he likes...and I do mean dance! Just stay away when he has a temper, you know, like that uncle everyone has. Keeper of the Goron's Ruby, he is also the Fire Sage. When you save the Gorons, he becomes so happy, that he gives you the Ruby and makes you two Sworn Brothers...whatever that may be. All I want to see is the Queen of Gorons...wink, wink...
10. (ENTER NAME YOU PUT AT THE SELECTION SCREEN)
Son of the great Darunia, (ENTER NAME YOU PUT AT THE SELECTION SCREEN) was named after you, since King Darunia thinks of you as brave. This young lad is adventurous and always willing to help. He hands over the Goron Tunic if you talk to him for awhile.
11. King Zora
A quiet, shy guy, King Zora is also the fattest thing in the game! Seriously, he's huge! Strange, since all the other Zoras are very sleek and sexy...
Your own little fairy, Navi is very polite and nice, like a nun. She is female, but she is only represetned by a glow with wings coming out. Shame, shame! Every Kokiri grows up with one. When Navi finds out that Link is, in fact (SPOILER), not a Kokiri, she still hangs around with 'em.
Perhaps the most fiendish villain ever, Ganondorf has his eyes set on the shiny Triforce and will stop at NOTHING to get it. He is already very powerful. Through a series of events that I can not disclose here (major spoilers they would be) he gets his hands on it and unleashes his power onto Hyrule, turning it into a seathing wasteland of monsters and destruction.
19) Stupid E-mail I Get
Yes, it's true, I receive loads of mail that just makes you wonder. I promise you that none of these have been made up by me, or anyone else for that matter. E-mail addresses and names have been witheld for obvious reasons. I also blot out the curse words because...um...I just had to.
Subject: ZELDA IS NEAT!!
I got Zelda 64 for Christmas becasue Santa was nice to me this
year. It is a really narly game but I can't figure out how to get the
sheild (so the man willlet you see the deku tree) in Kikori Village as a
baby. I'm 14 years old and my favorite food is bananas, and I enjoy
monkeys. My friends told
me that in order to get the shield you have to chop saria's head off with
the sword, but I can't find that either. I looked at your guide but it
was hard to understand.
Subject: Help the poor on the N64
My frieds have been saying that there is a whole new advantever in
Zealda 64. He sad that on the subscreen mop the picuters of the triforce
can be lighted up. He sad that he seed that on a onlline site it was
lighted up. How do you do it? Please helped I am poored.And how do you
beet kokiri villiage ? Please I am not crazzy please tel me
shut up and go back to [EXPLETIVE] donkey//
Subject: YOU BEAT GORON!!
How do you get back into a kid??? I played the royal families' song with the ocarina of time in the temple but nothing happenned If your blood pressure rises to high because of the above question I am not liable. No i haven't beat gorron with the iron boots Who the [EXPLETIVE] gives a [EXPLETIVE] about that? I..haven't even got the second medallion... and your asking if I beat Goron??? Who the [EXPLETIVE] is Goron??!!!! Who do you think you are? [EXPLETIVE] YOU!!!!!!! ...and you're quite special that you beat goron with the iron boots. I swear, you must have said that a hundred [EXPLETIVE] times in your FAQ! My congratulations on beating him with the iron boots. YOU must be so happy now. I hope you're still going to reply...would you have felt better if I had taken out the above??? I'm sorry if I hurt your feelings, but you shouldn't get depressed. I mean, you beat Goron with iron boots!
yU half speling mstakes/inn yor FOQ
!emmber ot anser teh qwestion!!!!?!!!!!!!!!
You are a [EXPLETIVE] loser who has to much [EXPLETIVE] time on his hands and i think you like it up the [EXPLETIVE] by little boys. You like to drink your own gizz and your brothers gizz and link from zelda's gizz and any other liquid you can get from your video game. I think your art work [EXPLETIVE] sucks [EXPLETIVE] and [EXPLETIVE] and your mother's [EXPLETIVE] will be nice and [EXPLETIVE] warm and you should die and go to [EXPLETIVE] and only a true [EXPLETIVE] would think about that.
P.S. [EXPLETIVE] you loser
Subject: Deku Tree ?!?!?!?
Like, dude! Your book on Zelda totally suckz!!!!! I mean, like, it was good before, but when you went and changed it, like, whoa. Now I can't understand it, and stuff. Now I can't even get that darn Fairy Slingshot! [EXPLETIVE] you!!!
Subject: Ganon's Astle
Yes, your FAG was pretty good. I liked it a lot. But, on Ganon's Astle, i! can't beat the Fire bariur because I dun't have the Golden Gloves oe whatever the [EXPLETIVE] and [EXPLETIVE] they!!!re called. Anywayz, what should i do now?
Subject: Bow and...something...
Where is the Bow and...Arrow? I mean, I know it's in the Water Temple, but I can't get Epona because I need to shoot Ingo in the head! This is starting to hurt...
Subject: Fairy Shot
Where is the Fairy Slingshot? And who is Sheik?
Subject: 10 hours
Zelda is soooooO!O!O!OO!O!O easy!Y!Y!Y!Y!Y!Y Why the [EXPLETIVE] in the almighty world of [EXPLETIVE] the [EXPLETIVE] did you make that [EXPLETIVE] FAW? I mean, seriously, I beat Zelda in 10 hours flatr!!! !
Subject: Stuff like...Stuzz
I heard if you beat the runner dude that you can get a secret level called the Light Temple it's really hard but only me, mom, and santy clause jnow abotu is because we are smart and you'er a stupipid [EXPLETIVE]!!!
Where, if I may ask, are the Pegasus Boots?
Subject: Boom boom sha doom doom
Howdy ho ho to you too0--0=!!! That there ZELDA FAQy was pretty nice, the mrs. liked it even miore tahn I did!
Subject: Dodododongo's Cavern
In Dodo...ongo...Dododo...in that [EXPLETIVE] place with [EXPLETIVE] bombs...you know...at Death Mountian. The dungeon. Well, I read your very detailed Walkthrough, and it told me to throw the bomb flower at the odd part of the wall, this would in turn - -- open up the to the main room. Well, don't laugh at mee, but I don't quite understand. I mean, could you claifity?
HehehehhehehhehHehoho!!..@!!!!...! I know the all Bond code! !!! ! ! ! ?!??!?!
This was just from the current batch, it will grow more and more interesting as I start to look for idiots. He-haw...
20) Rumor De-Bunking
Like any great game, Zelda has a few rumors. Here I will de-bunk them, showing how idiotic some people can be (oops, sorry, I already did that with the previous section).
Rumor # 1: You can beat the Running Man
Nintendo themselves have said that this is impossible (hey, who else would know?). What, you think it's a coincidence that he ALWAYS beats you by one second? I don't think so!
Rumor # 2: There is a secret dungeon called the Light Temple
Again, Nintendo said there isn't.
Rumor # 3: You can obtain the Triforce
This is the most mentally confused boy I've ever had the misfortune of laying my eyes on! First off, you already have the Triforce when you beat the game (partially).
- Link has the Triforce of Courage
- Ganondorf has the Triforce of Power
- Zelda has the Triforce of Wisdom
And besides, if you had half a nut-sac of an idea about the Zelda series you would know that it would screw up the plot royally if you could collect the whole Triforce in this game (unless they made another game that came after Ocarina of Time and before A Link to the Past).
Rumor # 4: The Pegasus Boots are in the desert
No, no, no...they're in the Water Temple, duh! Oh, I'm sorry, I better not say that, some cretin might actually take that to heart. Sigh...
Rumor # 5: I know you can get the Triforce, I saw a picture of it lighted up, and one photo showed Link opening a chest, and he held the Triforce above his head!
What this mis-guided fool means by "lighted up" is the Triforce mark on the Quest Status Screen. The Zelda team said that this was just to make the screen look a bit nicer (although, even I have to admit I thought you could collect it at some point, on my first game). And BTW, do you know how EASY it is to fake pictures? With the right tools, I could have you believe anything I wanted...But the picture of Link opening the chest is, in fact, a real picture of the game itself. Of course, what the jackass who posted it forgot to mention was that it was a screen from the pre-alpha version. You know, way back in '95 or so when the project was just getting off the ground. Oh boy...
That's all I've heard so far!
22) The Great Search
Many, many sites have versions of my FAQ (specifically this one) that are so outdated it's rather sad. Even worse, they never asked my permission, which I clearly said was required in the Legal Section. Ignoring that, I want to tell everyone to help me track down these non-good-doers so people the world over can view the FAQ the way it is supposed to. Simply tell me the URL of the site, and the e-mail address to the webmster, and I'll be sure to...clear everything up. I've already done this to a few sites, so please take me seriously.
- Nintendo Co. Ltd: No explanation necessary
- Nintendo Of America
- Me: I wrote 98% of this 280+K FAQ
- Pika085 aka Devin Morgan : Some info.
- Other Walkthroughs: Some secrets yours truely missed.
- Roland Carlos : For letting me use his Golden Skulltula list for short time, and then I used his basic layout for my own list, but I was a lot more detailed. Er...yeah, thanks anyways!
- Willow & Hoops : For their awesome Tune FAQ which I used in the Ocarina Section. It can be found at Gamefaqs, amoung a few other locations.
- TEd BROWn : His highly original Gossip Stone FAQ was quite useful to me, thanks, you helped me without even knowing it! :)
- Brian J. Chen : Sent in the first two glitches in the Secrets Section.
- Claudio S. <@sprint.ca>: Little trick for Volvagia (striking it in the air with the HookShot and/or Arrows will hurt it.)
Raph Lee : Artwork at the top of the page. Oh, oh! Here's a shameless plug for his site: http://www.geocities.com/TimesSquare/Chamber/9887/
- Zauron : You could say he filled my shoes before I got my Zelda FAQ out...
- N64 Code Center : They have more secrets than you can shake a Deku Stick at!
Also, I want to direct everyone to the Zelda Headquarters (zhq.com). They have the most comphrehensive information on the Zelda series, at least in terms of stories, music, etc...They don't exactly have any guides, but for those confused on the stories, it's a good place to learn.
23) Legal Junk
This guide can not be copied without permission of the author. It can not be used as a means of profit. Basically, just don't put your name where mine should be (i.e. stealing).
Copyright (C) 1998 marshmallow
Yes, you can print it out, silly =) Just don't sell it for money.
24) The End
Announcement # 1:
I understand that Zelda is an awesome, awesome game, and I did indeed, expect to get a lot of e-mail, but the kinds of questions I'm getting are simply ridiculous. "Where are the Golden Gauntlets? Oh, I need to get to the final level? Oh, ho ho..." and "How do I beat the first boss?" and "How do I get into Ganon's Castle...?" and "Where is the Golden Scale?" and the most brain contorting of all, "Can I become a child again, or do I have to do everything before becoming an adult?" You idiots! This is a Miyamoto game (if you don't know who that is, then I would be ashamed), OF COURSE YOU CAN! And you can't get stuck forever either...
For the next few days, I will be ignoring ALL e-mail, ok? I really need to work on my Turok II FAQ, have fun with video games, and have a life (wink, wink). I'm getting sick of spending three hours answering e-mail, it's just plain wrong I tell you, wrong! I'm starting to wonder how intelligent the human species is, if it can't even read through a few 100K of text to find an answer to a question - is it so difficult? "Duh...where are the Great Fairies?" Hey, jerk-off, I made a section for that, why not try LOOKING AT IT!? Jeez...I can understand if you didn't understand something I said, or I need to clarify something, but questions like the above are simply a waste of time and will be ignored, get my drift?
Also, an attempt at making your e-mail coherent, would indeed, up your chances of getting a response. You can't spell very good? Hey, no problem, I couldn't care less. But when I see messages like "Wherwz the aswtich in de water T!MPLE?! Are ue dum kin or FaGOT?!" I start to wonder. If you think I'm joking about that last quote, I'm not. Also, all caps will be ignored, they are so annoying (If you didn't notice). There...I'm finished.
I need to watch my blood pressure, I get pissed too easily (well, ok, that's only half-true. I get too pissed too easily at complete IDIOTS. I'm fine around normal, coherent people).
Announcement # 2:
I have been getting a flood of e-mail about beating GANON, the last boss, with the Iron Boots equipped. They range from "Hey, he was even more easy!" to "It took me five hours, but I finally did it!!" There are three ways to approach GANON with the Iron Boots equipped.
Method Uno -
The easiest of all, you simply Z-target him and wait until it looks like he will swing his gigantic weapon at you. You then quickly break the lock, run at break neck speed, and roll under his legs. Besides some major clipping, you'll be behind GANON and he'll still be looking forward, the AI being crippled. Then, as fast as you possibly can, Z-target his tail, then do a lunge with your Megaton Hammer or Big Goron's Sword. Then GANON will turn around and the process will begin again. It does get harder, as he will get faster and faster each time, leaving you less time to pull off a lunge (soon you can't do a lunge and you'll just be hacking away). Easy, simple, and painless.
Method Dos -
Instead of rolling underneathe him, you do it more the "right way." That is, Z-targetting him and firing off Light Arrows at his face, then going around to puncture his precious tail. This would be easy, if it weren't for the fact you move at about 1 inch a second. First off, you'll need to find a way to avoid his swords...EASY! Simply backflip and the problem is solved. Then you need to get to his tail once he is paralyzed...even easier, just sidestep a bunch. Yeah, it does get slightly more difficult as he spends less time paralyazed (and he gets faster on foot). You may get hit once or twice, but it shouldn't be overly difficult.
Method Tres -
dun dun dun ...This method is nearly impossible to pull off, but I have done it once. It's just like Method Dos, with you firing off Light Arrows at GANON'S face, but instead of backflipping and side-stepping, you...uh...walk normally! GANON can now out run you, which makes him look like Satan himself (well, he already does, but that's besides the point). Seriously, there are no tricks, except for bringing four bottles of Ultimate Blue Potion and having Double Defense.
And there we go, you can go home now, you drooling lunatics.
(old stuff below)
When it's 100% finished, this will my largest guide I have ever, ever, ever written. I doubt that any other game will come my way that will make me produce a larger guide, maybe EarthBound 64? Only time will tell.
Like always, if you find any errors, typos, mistakes, mis-information, comments, questions, rants/raves, or whatnot, E-mail me at email@example.com. If there is something that isn't there, or I can't get to something, don't E-mail me! First off, I don't want to ruin this game, and I've learned my lesson: My E-mail box fills up way too quickly from that. So, C-ya on the next FAQ!
- marshmallow -
P.S. Tell me if you've beaten GANON with Iron Boots :)
Many thanks to Revolution reader Marshmallow!
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