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Torchlight II Class Guide

Version 1.0 by
Jonathan_Leack
09/23/12

Berserker

Description: Berserkers are the most ferocious fighters of the Valgang tribes of the icy north. Driven by
a hunger for fame and glory, they head south, seeking adventure. Berserkers draw power their from
totem animals: Vur, the Wolf; Dralk, the Dragon; and Krax, the Raven.
Core weapons: Axes, fists, maces, great weapons, polearms, swords
Core stats: Strength, dexterity, vitality

Skill trees:

Hunter – Specializes in bleeds and physical damage.
Tundra – Specializes in immobilization and elemental damage.
Shadow – Specializes in survivability and pets.

Embermage

Description: Embermages are highly-trained soldiers of the Empire who have studied the magical
properties of ember and -- unlike Alchemists -- have learned to replicate its effects without actually
drawing power from the mineral directly. Embermages are said to work closely with Vanquishers to
crush the enemies of the Empire.
Core weapons: Staves, wands
Core stats: Focus, vitality

Skill trees:

Inferno – Specializes in fire damage and burning.
Frost – Specializes in frost damage and control.
Storm – Specializes in electrical damage and massive area of effect.

Engineer

Description: Engineers are the technological experts of the Empire, and are responsible for constructing
and maintaining its Herkonian Embercraft transports. They have come to the continent of Vilderan
to help open up the frontier, oversee ember mines, and explore ancient dwarven ruins. As such, they
have become honed warriors, taking up massive two-handed spanners as weapons and wearing Ember-
powered armor.
Core weapons: Cannons, maces, great weapons, shields
Core stats: Strength, vitality

Skill trees:

Blitz – Specializes in melee damage and mobility.
Construction – Specializes in gadgets and support.
Aegis – Specializes in survivability and control.

Outlander

Description: Outlanders are nomadic explorers who search the world for treasure and hidden magic.
There is no formal organization of Outlanders; they are former outlaws, thieves and pirates who have
taken to collecting the world's ancient lore and forgotten artifacts.
Core weapons: Bows, crossbows, pistols, shotgonnes
Core stats: Strength, dexterity, vitality

Skill trees:

Warfare – Specializes in long-range damage and area of effect.
Lore – Specializes in mid-range damage and control.
Sigil – Specializes in status affliction and pets.

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