---------------
Update 9/10/07
----------------
Well the guide is finally complete!! The entire walkthrough for every dungeon
on the game is done, including all the Side Quests!! On the next update I plan
on adding to the dragon quests, the Table of content, better barrier list,
tips and tricks, Boss Hp, grammer corrections to the current walkthrough, and
where to find certain valuable items! The guide already has a lot of good stuff,
you can even find out where the Golden Poo Snake, Gold Mecha Robot, and King Poo
are. I hope you enjoy this game as much as I did!!!This is by far the largest,
most detailed, and most time consuming RPG I have ever played!(Not including
MMORPGs, planning to write a Dragoon FAQ for FFXI soon!)
===============================================================================
Update Time ???
---------------
On a second play through ofj this game I plan to include what the chests
hold in each area, along with switch my directions from left or right door
to west, east, north, or south door. I am bad with directions and there
for did not include the compass at this point.(I suspect other are too.)
-------------------------------------------------------------------------------
FAQ
----
Can you use my Walkthrough on your site???
-----------------------------------
Certainly, I have no problem with letting people use my walkthrough
on their site, but please follow the directions below.
-Please notify me that you would like to use my walkthrough.I will
try to respond within a day or two. E-mail: Darkriot302@aol.com
-Please give credit to Zerrotolerance. I spent endless hours writing
this walkthrough while playing the game. Give credit where it is do.
-Do not edit or change information in my walkthrough. If something is
wrong let me know and I will edit it.
=============================================================================
How can you contact me about questions dealing with Blue Dragon or
Information you would like me to add into this walkthrough?
-------------------------------------------------------------------
-E-mail me at the address given in the question above. You
can also mail me on xbox live. My gamer tag is "Zerrotol". I am
on that most of the day and you will get a more timely response if
you do. Even if you e-mail my aol account send an e-mail to my
gamertag to notify me to check my mail. Thanks!
=============================================================================
What do you know about achievements for this game?
---------------------------------------------------
I have included a quick refence list for achievements below and explained
as much as I know about them in the guide. When you come to an in game
achievement I will tell you it is coming and I will tell you exactly how
to get this achievement. Some I have not found yet, so make sure you
check the achievement list so you can see which ones you need to find
yourself. Otherwise, if I say "Included" in the list section it means
you will come across it in the walkthrough, and don't worry because you
will not miss it!
============================================================================
Do you have information you would like me to add?
--------------------------------------------------
If there is any information you think I should include, or that
you have and you want me to post send it to my e-mail. I would
be happy to get you credit for whatever information or data you
have included right in the section.
============================================================================
Table Of contents
-----------------
1) Character Information
2) Terms and Abbreviations
3) Job Summaries
4) Magic Spells and SKills-Strengths and Weaknesses
5) Walkthrough
.1) Talta Village
.2) Ancient Ruins-Cave
.3) Sky Fortress
.4) Mechat Crash Site
.5) Lot Wilderness-East
.6) Sheep Village-Wilderness
.7) Lot Wilderness-West
.8) Eastern Lot Wilderness
.9) Drill Machine
.10) Ancient Ruins Hospital
.11) Lago Village
.12) Undersea Caverns
.13) Island of the Dead
.14) Sheep Village-forest
.15) Forest of the Dead
.16) Lago Village
.17) Gull Mountain
.18) Near Talta Village
.19) Talta Village Revisited
.20) Mural Valley-West
.21) Mural Town
.22) Mural Valley-East
.23) Road to Jibral
.24) Jibral
.25) Sky Fortress Revisited
.26) Mechant Mini-Game
.27) Jibral Castle
.28) Jibral Town
.29) Lago Village Revisited
.30) Jibral castle
.31) Jibral Highlands
.32) Laser Field
.33) Baroy Town
.34) Underground River
.35) Ancient Factory
.36) Ancient Prison-Moat
.37) Canyon-East
.38) Pachless Town
.39)
.40)
.41)
.42)
.43)
.44)
.45)
6)Side Quests
.1
.2
7)Barrier Lists
8)Achievement List
=========================================================================
1)There are five main characters as the heroes of Blue Dragon. The group
is fairly evened out in terms of personality and qualities. Some you may
relate to, while others seems a bit odd. All and all you will be spending
many hours with these guys, so you will grow to like them!
Shu
---
Shu is a bit of a loud mouth that would rather act than think. He is
a little rash in his choices sometimes, and can cause situations to become a
little more challenging than they should be. On the upside he is very
brave and couragious. Always wanting to help people and never turning back
or "giving up." This makes him the leader of the heroes. He starts out as
as a swordmaster, which I kept him as for most of the game.
Jiro
----
Jiro is very cautious and likes to plan just about everything he does out.
He is somewhat of a machinical genius. All of the gadgets and devices the
party comes across on their journey Jiro can usually figure out and
operate. Without him along, you would get stuck more than a few times on
the road with no where to go. He also seems to be feeling a little
something for Kluke....
Kluke
-----
Kluke has some background in medicine and ailments. Her parents(who are now
dead) used to be doctors.Along the journey she will help many peoples
suffering at the hands of Nene. She has a big heart and is extremely caring,
this can sometimes be overburdening to her. She considers Shu and Jiro both
close friends and will not make a choice between either of them over the
other. She starts out as a black mage and excells at magic. She will be a
great help along the path to greatness.
Marumaro
--------
Maru is somewhat of a loud mouth who talks before he thinks. Devees have
dances to show there feelings and Marumaro is very confident in his dances.
He does provide comical relief, but can sometimes get a little annoying.
He has a good heart though and loves to help people like the rest of the
party. He is very devoted and loyal to his friends. Marumaro default job
is Monk. When you first get him he will be a great damage dealer and
continues to be through the game.
Zola
----
Zola can be very cold and calculating at times. She is very experienced
at battle and traveling the world. She used to be a mercenary and you meet
her working for King Jibral. There seems to be some romantic interest
between these too.Although she doesn't show emotion she is still dedicated
to the party and admires there courage and power. Zola is a person that
the rest of the entourage looks to for a bit of a role model. She seems
cool and mature.
Szabo
-----
Szabo, the robot protecter of Nene, one of his two companions.You really don't
run into him many times in the game. Not much is known about him as far as this
walkthrough currently covers to, and honestly I don't think much more will be
said. He hovers around with a gun and only has two encounters with the party
thus far.
Deathroy
--------
Deathroy is an annoying creature that's attached to Nene's shoulder.He likes
to repeat Nene's words like some sort of parot. Not much information is given
about him. The book the comes with the game says Deathroy may have been found
in some ancient ruins. Nene looks at Deathroy as his only true friend because
he and Nene are all that survived from ancient times. Deathroy is the only
thing in the world that Nene actually cares for.
Nene
----
Nene is an evil Ancient being who can use the powers of the "shadows" as well.
He seems to have a deeper understanding of the ancient technology than anyone
in the world.He commands legions of robot and powerful machines.People across
many nations fear him and his unknown powers. He truly enjoys the pain and
agony of others and wishes to become a supreme ruler!
============================================================================
2)Term and Abbreviations
------------------------
Mobs= Refers to all the monsters that are located in the area.
SWM= Swordmaster
GRD=Guardian
MNK=Monk
WHM= White Mage
BLM= Black Mage
SUP= Support Mage
BRM= Barrier mage
ASN= Assassin (I would use the first three letters, but it would't
read good.)
GEN= Generalist
AOE= Stands for "attack on everyone." A spell that hits all targets.
AOR= Stands for "attack on row." Hits one enemy row, front or back.
C/S= Cutscene
============================================================================
3)Job Summaries
---------------
I can not stress this enough, make sure you read the book
with the game about job skills and abilities and the options it shows you
in the back about how you could set up your party. The good things about
job classes is you can change them and customize them. By no means follow
exactly what I say. Find your own strategy and enjoy the customization.
Once you hit level 30ish with your first job, you will be far enough in
the game that when you level your next job it will increase much rapidlier.
I will add more information to the area as I learn more about it. If
I remember correctly new jobs unlock at every 5 levels you gain. So far
it has been 5,10,15,20,25,and 30. By the time you hit level 50 with all
characters, you will have every single job unlocked for all characters.
Swordmaster
-----------
Swordmaster is the job that Shu starts out with. Swordmaster was made to
be the most balanced job. They have a good attack stat, as well as defense
and agility. Nothing is extremely exceptional, but this is a good job
for the front line. Swordmasters can also use sword magic. Every offensive
spell you can get for black mage and so far only shina for white mage you
can use. The only down side is that while some BLM spells are AOE, all
sword magic is only a one target attack. The bright side is every enemy
has a weakness and SWM can definetly expose it!
I would like to make a quick update to this section. Upon hitting the
middle of the second disc, I realized just how valuable Swordmaster
really is. Swordmaster can be amoung the top job for dealing damage
in the entire game. (Only outdone by BLM because they can hit multiple
targets.) As what makes swordmaster so great at higher levels?? Well
in Boss battles and single TOUGH enemy encounters swordmaster is
absolutaly invaluable. The reason for this is at stated above, you
can use bosses weaknesses an exploit them with Sword Magic. When you
finally get spells like flarus, windus, etc. you can inflict upwards
of 2000 damage a hit around level 50 using enemy weakness!! Now, the
other important factor. ABSORB HP AND ABSORB MP are by far one of
the greatest abilities in battles!! When you finally get and equip
these two, you come to be almost indestructable to most enemies
and will cause even bosses to fear you!! With these two mores you
can spam endless sword magic. The minute you get low on HP or
MP start regular attacking enemies. At level 50 I was absorbing 75
HP and 75 MP every single regular attack a made. These abilities
can save your life. If you plan on fighting King Poo, dragons,etc.
later these skills can help with the difference between life and death.
The reason for this is you won't need to waste time using MP restoring
items and you cause damage at the same time!!
One more quick thing to state is the defense. When I was fighting
the dragon quest, my swordmaster seems to overall take less damage
between magic and physical attacks than any other character. The
only job with better defense is Guardian!
Guardian
--------
This is the top defensive job and if you decide to use it make sure he is
on your front line. While defense and health is high there is not much more
for in battle related skills. On the up side, the engaging enemies skills
you get are exceptional and you should level at least one character somewhat
in this job in order to get them.
This job I did not find I needed to actually beat the storyline game, but
if you are planning to fight some of the tougher side quests bosses, some
of these skills can be life savers. HP+ 25/50% and Endure can nearly double
your HP amount. Even if you have max HP, 999 hp, when this hits 1 it
will take your MP instead of HP. If your character has 500+ MP, we are
talking about another 500 damage they can take!! When you fight bosses
like Gold Mecha Robot which can deal 1000-1200 damage to every character
at once, this can save you. All in all, this job can be somewhat handy.
Assassin
--------
These guys/girls are fast and swift attackers. Zola's default job is assassin
and by the time you come across her it will be somewhere in the rank 30 range.
With that said, you don't really need to level anyone else in the job if you
just want to check it out. On the other hand, if you would like a few fast,
hard attackers then by all means level some more. Assassin's realy shine
around rank 30+ when they get control(you can take control of an enemy and
make them attack other enemies or themselves!) and Double attack! Double
attack lets them hit twice in a row in one attack turn with each hit not
losing any power compared to a single attack! At the end of the game
assassin's can cause the most damage from their regular attacks because
of being able to attack twice. There agility is almost a must for tough
bosses. When things start to get really hectic towards the end of the
game you are going to be wishing your WHM could have more turns to heal
faster, etc. Use your imagination!!
Monk
----
Monks are the best at physical attack damage. Like the book says there charge
attacks release high power that when charged enough can hit multiple targets.
There hp is high, so again a front line attacker. They have some amazing skills
that will allow 100% counters on physical attacks. Marumaro's default job is set
to this, so keep him with it for a while.Attract Aura is great for trying to get
achievements and repel aura is great for avoiding battle.(Not recommended.)
Taking a second glance at this job. Attack amp and charge attack can be must
have skills for this and other jobs. These skills will allow you to charge
physical attacks to cause ever more damage and to expand your range from
one hitting one enemy to hitting every enemy on the battle field!! Not
only are these moves the only physical attacks that can be AOE, but they
can be used with sword magic and mow down!! Between getting these skills
for SWM, MNK, and ASN you can have phsical attackers than can decimate
an entire party alone just like a black mage can do!!!
Black Mage
----------
Black Mage is Kluke's default job. I absolutally recommend keeping her with
this job. Kluke will gain some very powerful spells. These will allow
you to decimate entire parties with one ultra-powerful spell. Keep at
least one black mage in the party at all times! You can switch her over
to support mage like I did if you want to level another job, but make
sure you equip her black magic skills so you can still use your spells.
Your black mage will save you many hours of battles by allowing you
to quickly finish enemies instead of attacking and attacking the again
and again before they go down.
White Mage
----------
This is Jiro default job and you should leave him at it for a while.
While you won't need too much in the way of healing right at the beginning,
you will really need it later. Shina will also be a great help against
damaging ghost type enemies and stunning all other enemies that attack
fast and hard. Keep this job around and if you switch keep white magic
as a support skill. This is another job you should not slack on.
Support Mage
------------
The support magic isn't really anything special at the beginning. In
fact, I have been able to do without it so far. In later boss battles
hopefully things will become a little tougher and we can finally
bring this magic into play. I would have one of your mages switch over
to this job just so you can use these spells in the future if you
find the need to. One major thing that you will need to level this
joob for is Field Barrier. This will be explained below.
Barrier Mage
------------
I am not going to waste time typing here. Follow the same exact advice
I gave you for support mage.
Generalist
----------
This is it! This is the job that every single character MUST level. If
you truly want to create powerhouse jack in all trade fighters and mages
you NEED to level this job. I recommend taking all the jobs you start with
all the way to rank 30 or so, then change some to this job next. You should
try to rotate it a little. Maybe take Shu's default job to rank 30, then
switch to generalist to level 22, then switch to assassin till rank 30ish.
While another character, say Kluke, should take black mage to level 30ish,
switch to support to level 20ish, and then go to generalist to level 22ish.
You do not keep this job as a job to keep playing with, you take this job
to unlock all of the skills you must have. When you get abilities like
Skill+6 and accessory+# you will be thanking your lucky stars. You could
take an swordmaster with guardian, monk, and assassin leveled as well, and
then give your swordmaster the agility of the assassin, the defense of a
guardian, and the attack of a monk. Sorry to go on and on but this job
is a must have for every character!
============================================================================
3) Magic Spells and Skills- Strengths and Weaknesses.
-----------------------------------------------------
5.1 Talta Village
-----------------
You start out in Shu's home town at the beginning of this game with an attack by
the land shark. You first take control of Shu's grandfather. Run around the area
and talk to all the villagers. After this you will regain control of Shu again.
From here chase the land shark's Fin and attack it.
Land Shark Battle 1
-------------------
Attack the Land shark 2 times,afterwards a c/s(cutscene) will appear and a weak
spot will be shown on the land shark.Attack the weak point and this battle will
end quickly.
-------------------------------------------------------------------------------
Watch another c/s, talk to Kluke, and then run up to the Land shark again. This
time you do not need to battle it. A c/s will play, then just walk up to the
Land Shark in the net and watch the scene.
===============================================================================
5.2 Ancient Ruins Cave
----------------------
After the scene you end up in a cave. Check up on Kluke and Shiro. Run around
this circle area and attack all the Poo Snakes. They are very easy to beat.
Try to jump into them for a First Strike, or attack from behind to gain
an advantage. Continue to fight and open all the the chests around the area.
When all the chest are open one will appear by the Land Shark's fin, do NOT
get this chest yet. Climb up the three ramps and collect all the items from
the 2 chests here,and make sure you check all the pieces of equipment scattered
around, no matter how small or big. Most extra equipment in this game will give
you gold or items. Afterwards go and collect the last chest. Watch as the c/s
plays and you are brought to the Sky Fortress!
================================================================================
5.3 Sky Fortress
----------------
You end up on the side of the Land Shark in the fortress.Check the pullies with
rope on then at both ends or the shark and also the boxes holding the Land
shark into place. On the other side do the same and get the treasure chest for
the Monster Compedium.As you make your way to the north door a cs will play and
you will be taken to the evil Nene. At this point you meet 3 antagonists of the
story.
Boss battle 2
Nene
--------------
You are going to get totally oblitorated, so just attack and get it over with.
-------------------------------------------------------------------------------
After the battle you are thrown from the sky fortress and end up back inside of
it?? You land in a circular room. Run around the outside circle of the room and
collect all of the chests. Absolutely SAVE YOUR GAME!!!! before you step on the
center platform.Step on the platform and you will hear a voice,shortly after
turn and run through the north door away from the robots.At the end of the hall
you need to close the door. Rapidly tab A in order to do this. You will need to
fill the gauge 3 times. If you can do this without fighting any of the guards
you will unlock and achievment. If you are too slow you will have to fight the
guards that make it through and you will lose the achievement, hence the SAVE
YOUR GAME! It is very irritating to have to keep starting over because of this,
I know I had to do the beginning 3 times for it. It can be VERY challenging to
get this door close before the first set of robots make it through. Well about
20 times later I managed to get it right. You then run into a room, they will
ask if you wish to swallow the orbs,do so.The robots bust through the door,
and you get your first battle with shadows.The goal after this battle is to
get on the ship by clicking A next to it.First I would fight some of the robot
still coming in. With your shadows you can take them out with no problem at
all in one hit.When you have had enough board the ship and get ready fora crash
landing.
===============================================================================
5.4 Mechat Crash Site
---------------------
In this area run around the outside and collect the chests and check the rocks
and peddles for additional antidote and gold.Drink from the water when you are
ready and heard near the ship to push the sign out of the way.
===============================================================================
5.5 Lot Wilderness-East
-----------------------
Monster Fights
--------------
Crickets--->Poo Snakes
Fat Rat--->Crickets
----------------------
Your first chance to check out what the world map is like. Explore this small
area and open the chests in this area for a few medicines, stone Ring, and
Mega medicine.You learn how to group up encounters at this point.If you can get
the Poo Snakes and Crickets together a monster fight will break out and they
will kill each other.:)
Again in this area just sweep around fully scoping the area. Open the chest,
if a chest is on a cliff you just need to go to a nearby tree and push it
over to get the chest. Search the large boulders in the area and push them
over to reveal items underneath. There are a lot of encounters in this area
and I would recommend fighting as many as possible. In this area you should
be able to unlock one new job for all 3 charaters. Make sure you use your blm
on the foes. If charged properly you can take out all enemies with one spell.
( Besides the rat.)Remember to always check that poo!! Gather some good money
together before you enter the Sheep Village.
===============================================================================
5.6 Sheep Village Camp
----------------------
Alright now, another small village. Walk around and talk to everyone. Search
the random areas for items and open the 4 chests.You will get magical medicine,
tales of the thief, and a few other things. There is a villager you can trade
2-4 antidotes to and recieve a phoenix talon from each one. Buy the 3 new
spells from and magic shop, make sure everyone has all the stone accessories
in there slits, stay at the in, and lastly pick up any extra items if you need
them.The green glowing thing is a warp post, but you can't really do anything
with it at the moment so just examine it for now. When ready head out of the
back of the village gate and someone will yell to tell their friend they are
looking for them if you see them.
===============================================================================
5.7 Lot Wilderness- West
------------------------
Walk around the boulder examining rocks if you want the extra gold. Fight
the first Green Grunt and get the chest right on the right.Watch out for
poison status in this area, it will quickly run you out of hp. Again there
is not much to the area. Fight as much as possible.Look for the chests and
boulders to get items from. Not much to really get into at this point. The
areas are pretty straight forward. Crickets will eat poos, and for some
reason if Shu uses Wind Sword the grunt lose their sword, which leaves
them very weak after. Remember try to hit that Sweet Spot baby! One good
spell hit right can cause disater for the enemy.Finally you will get to
another Grunt blocking a path. To the left there is a grunt protecting
a chest, kill that one get the chest and then kill the one blocking the
path. The dead tree right after the grunt gave me an exp point +10 to
any character. Anyways continue and you will get the checkpoint sign.
If you haven't already discovered, checkpoints make it so incase you
die you can continue right from the spot without saving as long as you
don't turn your console off.Well now it's time for the next boss
battle and this one will be the toughest yet.
Boss Battle 3
Flamboyant Dinoram
------------------
Setup: Level 9
Shu: swordmaster
Kluke: blm
Shiro: whm
This game is a....very... interesting character. It looks like a mix
between a dragon, a goat, a scorpion, zebra, and elephant to name a few.
(Oh and my ex-girlfriend to be more specific.) Anyways enjoy the music
and kick some @$. Just use regular attacks at first and don't waste
any magic. After a little while Shiro will tell you hitting the body
doesn't seem to be effecting it and tells you to go for the head. This
is when you use Kluke to bomb away at the head. When the monster is
weakened you can start focusing on the head. Is't the music just great!
J/K, but honestly it is a nice change of pace compared to the same battle
song most RPGs have. Enjoy the victory, you beat the hardest boss
yet, although he wasn't much.
Enjoy the c/s with Donpa afterwards.Run around the crater and open another
chest. Afterwards you can save and exit onto the world map once more.
==========================================================================
5.8 Eastern Lot Wilderness
--------------------------
The goal is to walk towards the big "drill" machine that is almost straight
ahead. Take this time to scope out the area, get the chest you can see
and fight some more mobs before continueing. If you go to the right you can
get another chest, but do NOT try to fight the bear to get the other chest.
Trust me I tried, he can multi-hit for more than 200 damage and takes out
a character every turn. So keep some distance from him. If you manage to hit
level 10 congratulations you unlocked another job for all three characters.
When you are ready go to the drill and resume the story.
===========================================================================
5.9 Drill Machine
-----------------
Inside the drill machine make sure you check every knock and cranny for
gold and items. The are 2 chests to open,then go to the two robots you see.
Buy the cure poison spell first, then make sure all three characters have the
four copper accessories. At this point you should already have 1 necklase
and 1 bracelot from chests. Anyways equip them all, heal at the robot,
buy the other healing items you need and then save your game. all the doors
are locked so continue up to floor A2. Open 2 more chests and continue up to
the third floor. Check pipes in this area forsome goodies. Mobs will starts
appearing on this floor. The robots are very weak to water and it can one
hit kill them, unless they use there skill Waterproof, which cuts the damage
50-75%. Go in the elavator and up once again.a little ways into this floor
you will be treated to a mini boss battle.This robot is manic, he wants
to protect his treasure and will do anything to do it, even using illegal
means!
Mine Boss Battle 1
Winking Patroller
------------------
This guy isn't too hard. Just keep using water magic and attacking him,
he will fall soon enough. Afterwards the treasure is yours and it's
well worth it. The robot basically forces you take take his treasure as
well as the chests and apologises for it! Congratulations you just recieved
23 warp keys and the robot will explain exactly what they are for. Make
sure you use on to the warp device on the side of you. The cockpit on the
3rd floor is now unlocked too, so take the elevator back down and go to
that area. As you near the cockpit you will get in a fight with the same
robots you where running from at the beginning. Don't worry one hit even
from your mage with take them down.
Mini Boss Battle 2
Maru
------------------
Setup:level 11- whm,blm,swm (swordmaster)
Hey he has another shadow and can use magic??? Let's take this guy down
and convert him into a future @$ kicker. This is a fairly easy fight.
Use a couple of waters, and just use regular attacks from your swm abd whm
unless you really need to heal. Maru only its for about 4 points of damage,
but seems to counter on a regular basis, so be very careful about attacking
if you are running low.
After the fight watch the cool c/s, search the area, and chase the little pansy
outside. We'll make a man (or bat??) out of him yet! When you take the door to
the left of the door you entered you will be brought back to the first floor.
Over the chests here, go to the robots around the corner and stack up on items
you need, then head down that hall and through another door. The area ahead is
very long so make sure you save and you are fully prepared, it takes a little
while to explore fully.
===============================================================================
5.10 Ancient Hospital Ruins
----------------------
Monster Fight
-------------
Snow Wolf<-->Flame Wolf
------------------------
You start out on the first floor. A lot of rooms in this area are pitch
black. In order to turn the lights on you need to look for a red glowing
light on the wall and go up to it and press A. They are usually near the
entrance to that room someone. One other thing to note is to check every
bookself and piece of trash in these area. There are tons of gold, SP+
bonuses, Magic defense+, etc. to be had.
When you start out throughly explore this room. Look foor the chests around
here and go behind the desk to find another. Stick to the right side of the
room and enter a door there, where you will find some more chests. One of
them has a trap that will alarm some robots to the spot. Keep using Water
while fighting these mobs and they should go down instantly. After you
search the room head back out again.Head to the West side of the hospital
wing and go through the north door there. You will get another c/s. The
machine they show you will give you full hp/mp, so remember where this room
is. Search the rooms for more items and more chests. If you still have your
whm you can use the spell shine, as well as shine sword for your swm. This
spell does a good amount of damage to the mobs in here and will give your
whm a little more punch instead of being useless unless someone needs
healing. When you are finished with this room head out the other exit
and go up to the second floor.
Up on the second floor you will run into a ghosts in most rooms. Head around
the semi circle and look for a light switch to turn the power on.Be ready
for a surprize when you do. Look around for chests and wreckage that you can
loot for items. After you are done in this area, start looking into side room
for more loor, turning on lights as you go. In the room by the entrance you
will find a chest with the head doctor's key.Go back to the east wing where
you entered and if you are facing the door where you first entered this area,
take a left. It shouldn't be hard to find, it's the room by the entrance where
you actually zone to go into. Clear out these rooms and collect the chests,
especially the one behindd the doctors desk. (Be very careful here, as about
6 different mobs of ghosts appear all at once.When you are finished go back
to the main room and head around the outer edge again(to the area you came
from) and try to find your way up to the third floor.
On the third floor look for the switch that is positioned near you. There
are a lot of flame and ice wolves up here. When you fight them use the
opposite element against them. Ex. Ice wolf- use flare and flare sword to
take them down faster. Enter the door to your right and open the chest.From
here enter the room on the left. In here save your game and head through to
fight the Snow wolf. Look for the chest and then head back to the second
floor.
In this area head down the corridor to open some more chests. Head toward
the middle of this area and enter the control room. Turn on the lights and
flip the switch on the very last computer in here. (It's the only one that
works.) Watch out for some more ghost attacks. Leave this room and make your
way back to the elevator on the first floor, which is now operational. Take
the elevator back up to the third floor.
There are many wolves in this area. Run around the elevator to get the two
chests that are being guarded. There are only two corridors to go down in
this area and they both lead to the same thing. So go down either corridor
and head south. Your will find another chest with a treasure chest key in
it. From here head north, and enter the room on your left to use the key on
both chests and collect the items. Warning: be prepared for a fight before
you leave this room. Exit this room and enter the double doors on the other
side of it for a boss battle. Accept the invitation to help Marumaro out of
his prediciment.
Boss Battle
IceFireWolf Ghost
-----------------
Level 11-12
swm,whm,blm
This fight can be a little tricky, so start out slow. Everytime you damage
this monster it will shift elements, whether it is a regular attack or a
magic attack. So plan things out before deciding to cast a spell, or you
could end up healing this guy for a lot of hp. If he shift to water use
fire and vise versa. Remember spells have casting time, so wither stick
with wind spells and shine or map your way so you can use water and
flare to cause some major damage. After a while this monster will fall.
Run around this room opening the 4 chests and checking the broken monitors
for items. Enter the room straight ahead when you are finished here to see
Maru searching for his medicine. Take this time to fully examin every part
of this room for helpful items and gold. Eventually in the back you will
find the medicine and be taken straight back to the drill machine speeding
to Maru's village.
==========================================================================
5.11 Lago Village
-----------------
Run by the fence to find a chest at the opposite end. Run around the staircase
to the house to find another chest. When finished head to the group of Devees
and let the c/s take over. Before you head outside again there is an inn
you can stay at. When you are ready exit for another c/s. Follow Maru and head
up the stairs to the back of the town, where you can buy accessories and
items. (Make sure to activate the warp device) In the item shop there are
also two books that you can ready by examining them. I am not sure about the
significants of them yet, but it can't hurt to check them now. You will find
another chest on the wooden bridge and another a little way into the cave.
To continue the story head into the cave for more c/s and Marumaro will finally
join your party. There is someone selling spells for the party near the exit
to this building. She carries a lot of stock and you will need a lot of gold
in order to buy them all. I spent time outside the village farming gold for
all the spells before I left for the Forest of the Dead. It doesn't take too
much time to do this. If you head to the left when you leave, you can gather
3-4 more chests depending on how many you didn't get by the drill machine
earlier. You can also fight the huge Grunt Soldier you see on the world map
and win fairly easy to collect the chest behind him now for a magical
necklace. When you are ready follow the Devees instructions and head to
the right to get there. The area down here is largely covered in water.
Head to the left top grab a chest and the head straight to the other side.
Make sure you scope out the whole watery area beofre entering the
Underground Seacave. There a quite a few chests around this area. When
you are down collecting them all, enter the big shell looking like structure
to advance forward.
===============================================================================
5.12 Undersea Caverns
---------------------
Monster Fights
--------------
Poo crabs--->Ghost with 2 swords(???)
-------------------------------------
Walk forward a little to find a save point and chest to your right.
If you follow the right path around you can
collect two more chests, and it leads to the same area where the
three poos crabs are. Warning: Watch the Jelly Fish mobs, they
use a stun attack on you if you are detected by them. Keep heading
into the Sea Cavern, the road only continues in one direction
for now. When you come to another fork in the road, head right,
grab the chest there, then go back and take the left. You will
run into another little frok ahead, take a left this time. You
will run into a chest you can trade an item to, and it will transform
that item. I used a medicine and got a Mega Medicine back. When you
are finished go back and take the other direction this time. Take a
right when you get a chance and you find a treasure chest you need
a fish shaped key for. Go back and head straight following the path.
You will end up at a dead end with a few mobs in the area. Kill them
and a chest will appear near you, open the chest to get the Fish-shaped
Key! Notice the barnacle across from the chest, examine it quick, then
run back to the chest you can now open with the key. Guess what?? Now
you have the Hexagon=shaped crystal for the barnacle, so run back to
it and see what happens! After you cross the bridge you hit a
checkpoint and you know what that means!A tough boss fight is ahead.
Before you head there take a detoure right and get a new spell
Flara from the chest.
Boss Battle 4
Hydrattler
-------------
Setup:level 15
Default jobs
Just target the heads seperatly because you need to take down all four
to win. I charge attacked with Maru, used flare with Kluke, flare sword
with Shu, and kept healing up with Jiro. This guy like to cause status
ailments to you including multi-target poison and also single target
confusion. He seems to go down pretty fast though, so just
keep pumelling away. Congratulations on another victory.
Open the three chests, one of which contains a cure-all item, which will
be very handy. Continue forward to exit the area into Island of the Dead.
=========================================================================
5.13 Island of the Dead
-----------------------
Head forward a little to get a chest. To the right you can see the
Forest of the dead, but we are going to stop at another Sheep Tribe
camp first.
=========================================================================
5.14 Sheep Tribe Camp-Forest
----------------------------
Activate the warp device on your left first, then talk to the guy
next to it. Follow the outer wall to gather 4 chests as you make your
way around and back to the save point. If you talk to the people while
going around one will give you a heaving herb to deliver to someone.
You can warp to the Wilderness camp and give it to one of the tribesmen
who thanks you, and asks you to go back saying "I love you" to the person
it was from. Again, she asks you to bring another herb there. DO it and go
back again. Ok, i know this sucks, but do it again...This time he
will warp back with you, talk to them to recieve 2 items. I know it was boring,
but one mini side quest is out of the way and now back to the main story. Then
head into the center of this camp and stock up on items and accessories. The
accessories you should be all set on unless not everyone is equipped with
silver from earlier. Listen to the stories about the forest and then it
is finally time to head there. Leave the village and take a quick run over
to the left and enter.
===========================================================================
5.15 Forest of the Dead
-----------------------
Monster Fights
--------------
Fat Rats---> Flying pods(forgot name)
Wolves--->Green Skeletons
-------------------------------------
This area is full of ghost monster right from the start, and they are very
suseptible to shine spells. The good news: The wolf ghosts flee from you,
at least they did for me at level 16. What does this mean? Well if you are
looking to unlock some achievements, wolves are easy targets to try to chain
back attacks to. First head up the left path. If you near trees with the red
hanging lanterns??? they will drop and you can get items from them. Up on the
left path you will run into ancient moths,remember what the villagers said
about moths. Kill them quickly, and a chest will appear with some Death
Earrings. I always wanted a pair.:) Anyways things can get a little tricky
here. From this chest head right and follow the path up and left fight
mobs untill you come to an area where you can go no farther. Open the
chest on both ends, one contains Spirt of the tree item. Do not go in
the mist, you will be poisoned and hp drains quickly. Head back to the
chest you got the Death earrings from now and continue up the left path
this time. Cross the giant bridge and fight the ghost by the tree. Press
A on the tree afterwards in order to give it back it's soul. Run past the
tree and grab another chest. Now cross the bridge to the left that the
tree made rise. Three thief ghosts will appear, kill them and the other
ghosts to open all the chests. Watch out for the shooter ghosts though,
they will hit you from long range. When you are done head back to the
tree and go north over another bridge. You can open three more chests
here. Follow the path right and continue straight again. You will run into
the mist machine and two more chests. Shut it off and then run back to
the tree again and talk with it. From here head over the right bridge that
the mist used to envelope. Three more chests out in the open. The last chest
in the back has a purple skeleton guarding it. Kill him and grab the item.
Ok, now you need to go back over the bridge and take a left across the
southern bridge. Keep to the left and you will notice that this is the
area I told you to look out for the mist in earlier. Cross the long bridge
in front of you. Again follow the path and open some more chests. Eventually
you will be at some moths again. Link them and take care of business. Open
the chest with the ghost guarding it afterwards. ok. it seems an army of
ghosts has gathered in front of you. You have 2 shooter and 3 thiefs to
link and kill, good luck. Actually they are easy and after you can activate
a warp device you in front of you. Run forward from it and you will zone.
You are now in a wide open space and you hit a checkpoint. Yes, it's that
time again!
Boss Battle 5
King Ghost
--------------
Setup:Level 17
same jobs as always
This guy is a breeze to kill. Have Shu use Shine Sword, Maru use his
charge attack, Jiro and keep casting Shine, and Kluke I has casting
flara over and over. You should be doing from between 200-350 a hit with
every character. With this much damage he will fall in a few moments.
Congratulations another boss battle won!
Grab the gabo leaf afterwards and then you are told to warp back to
Lago Village. Do so and head inside to watch the c/s.
=========================================================================
5.16 Lago Village
-----------------
Seems the Deeves are going to be ok. When you wake up in the
middle of the night head up the ladder. Examine all dressers and
cabinets for some more items and head up another floor. Talk to
the people outside if you like, but the main goal is to head back
into the city hall. Heartbreak...sniff..sniff(It's ok to cry, Jiro
said so) So after there little dance that remind me of a Disney
Sing along song, exit the city hall and get another c/s outside. That
evil Nene was behind it the whole time! When you are ready head for
the exit to find out you need to travel through Gull Mountains to go
back to Talta Village.
---------------------------------------------------------------------
Back on the world map you want to head left towards the area where
the drill was. We are finally going to exterminate that lazy bear
I told you to avoid earlier. After that is done go straight to get
a chest by the mountain. Head down to the left where the path splits
for two more chests. Go back up to the split and continue east.( this
is straight.) Again the path splits, they both lead to the same area
and another Lazy Bear fight. Run around the circle because there are
two more chests. Kill the bear, grab another chest, and kill another
bear. Finally you see the gate. Head to the cliffs on the left first
to collect another treasure though. Then walk to the gates and enter.
Maru gets his groove on and the gate opens for you!
======================================================================
5.17 Gull Mountain
------------------
(Remember to use Shina against ghosts. The other monsters use flara
and ground or wind against.)
As you enter there is a save point you can use and a chest to grab.
Save your game and walk forward. This is your first encounter with
Toripo. Have you been wondering what all on them medals where for?
Well now you have your answer. Buy what you want from him, I
bought one of everything. If you buy something the cost will go up
to 4 medals for these items. Warning: If you leave his shop he takes
off for the aurora Ruins, so make sure you got everything you want
before you exit the shop. Before you use them, make sure you are not
already close to going up a rank. When finished open up the warp
device thats is front of you.
Head to the right fist to get a chest.
Make sure you are still examining everything possible in every
area, for this place it is crystals. Head back and up the left
path after. Make sure you avoid the water pools in this area.
They will damage the party if you step in them. Monsters in this
area are very resistent to physical attacks, try using flara to
inflict some major damage.
When you come to the intersection and
can go either right or straight, go straight first. You reach
another intersection, keep heading straight up to get another
chest. Go back and there is a little cove to go into and grab
another chest. After you do that, it is time to run back to
the last intersection and take the other way this time. You see
an area where you can go left a little and grab a chest, then
keep going right again. Fight the crab and you are at another
intersection. We are going to go right first and fight the
Chain-gang ghost. This Mist walker enemy is a pain, be very
careful. When you get close they surround you with mist, you
can barely see right in front of yourself. Keep following
the path to get a few items. You run into a red wall, so head
back to where you fought the crab and go straight this time.
You will get a c/s, the be on your way again. Yet another
fork in the road, head left first to grab the chests. This
area wraps around, so just kill the monsters and run around the
circle getting chests. The little path leading off to the side
is the exit!! So make sure you explore this little area, and
then you are right near Talta village. It's been a long rode,
but we are finally home.(For the moment.)
==================================================================
5.18 Near Talta Village
-----------------------
There are two chests in this area to grab, so run around
fighting new monsters and take care of business. Enter
Talta to see what's going on in the city.
==================================================================
5.19 Talta Village
------------------
Head to the right to save your game. Then activate the warp
device and grab the chest. Go back and head over the left
bridge, you can enter Shu house here. You can read volume
2, for one of the books here. When you exit Shu's house,
go to the left and enter Kluke's. There is a chest in
here with a key item, so make sure you get it. There is
also a diary on the table you should read. Upstairs you
can read volume 2 to the wizard story now. Head behind
Kluke's house to find Jiro's. Inside you find the much
needed level 3 Heala spell! Search everywhere, upstairs
you will find all three parts of a new story.Outside you
will encounter monsters, so be prepared. The skeletons and
bugs will fight each other. Head back to the save point
and go up the stairs this time. Check all the boxes and
chests before going up the next ramp here. You will
get a level 3 Winda spell here. Climb the ramp to get two
more chests. Back to the save point, head right over the
bridge now. Head in the first tower type building, and
you can find the 3rd part to the wizard story here.
When you exit ge the chest on your right, then run
around the guy ignoring him for now to grab a chest
on the other side. Warning: When you get near the guy
checkpoint pops up on scene, by now you know what this
means! By prepared for battle. Finally go up and talk to
him. We need to find out what happened here!
Optional Boss Battle 1
Mad eye
Accompanied by: 2 green skeletons, 1 purple
--------------------------------------------
Level 20
Setup:Default Jobs
Use water, winda, or ground with Kluke. Basically use
any of your attacks that will hit all monsters. Mad
Eye can boost his defense so you do barely any damage,
but sooner or later is will fall. When it does, it
only takes a few hits and this guy will go down fast.
Congratulations you can now rest at the inn!
Go in the Inn and heal up. Talk to the guy on the
floor, even though you saved him he still wants
money to stay. On the up beat note, he has new
spells, yay! You should have plenty of money by
now, so buy all the spells and the items you need.
When you are ready to leave, go into Shu's
grandfathers workshop down next to Shu's house.
Everyone is still alive! When you are ready exit
the town.
==========================================================
5.20 Near Talta Village
-----------------------
The valley of Murals is not down the path you are
facing, but the next path over to the left. It is
surrounded by the big brown boulders overhead.
-------------------------------------------------------
Mural Valley-West
-----------------
Monster Fight
--------------
Hawk Eye--->Mural
-----------------
Holy crap! The murals are alive, but anyways, they are
very easy to beat. When you kill a mural a treasure
chest will appear. Watch out for the flying enemies!
They are hard to get a hit on before they attack you.
Cross the bridge to your right and open the chest.
Stay on this side and go around the corner, where
you will see four chests. When you open the last one
2 different Hawk Eyes will appear. Kill them and
keep moving forward on this side. You will fight
some murals on the way. Grab the chests they leave behind.
The next bridge you see that crosses the gap run over.
Backtrack to where you saw the chest you missed, then
continue moving forward on this side to grab another
chest. You have run into a dead end so go back and
recross the bridge you came over on and continue forward
again. Another Mural, another chest, another bridge, and
another chest...an another mural, another chest..you
get the idea. Before you cross the bridge to the other
side go around the corner for another chest. Then
cross over and take out the badies...Another mural,
then a few Hawk Eyes. Contintue forward and open another
chest, then cross the bridge over the gap. On the other
side, head back in the direction you came from. There
is another mural and after you will be in an area with
some green grass. There is a new type of enemy here
protecting 2 chests. Link them together and take them
out. One hit from a monk or swm will finish them.
After you collect the items turn around and go back
to get a c/s.
It looks like we still have quite a ways to go, but
at least we can rest for a minute a little ways up.
Cross the bridge and go into another green area to
get the three chests. Make sure you check the surroundings
in these areas, I got an agility+1 and Magic attack+1
in them. Around the corner you fight another mural.
Just a little bit ahead you will zone into Mural Town.
===============================================================
5.21 Mural Town
---------------
This place is kinda creepy....The murals here are living
and friendly. Talk to everyone, then head down the long
hall. You need to talk to the black thing in the middle
of the room here to unluck the door out. He tells an
amazing story and so the plot thickens.... When you are ready
go ahead and enter the next room at the end of the hall.
There are shpos here, so stock up on items you need. Use
the inn to heal, and buy some new accessories at the shop.
You should already have all the spells from your visit to
Talta village. Talk to the murals around the outside and the
thing in the center again. Take the door on the left first.
It leads to another room where you can activate a warp device.
Talk to the people around the room again and someone will
ask you how many mural cats are in the place. The answer is
8, but you actually need to go and press A on everyone of
them to get them to count. When you are finished talk to
the child again and tell him the answer. Go to the machine in
the center after and click on it to recieve level 3 anchor.
If you talk to the kid next to the warp device after you
activate it he looks surprized. Maybe if we come back later
something will happen. For now go back to the previous room
and contine down to the next area. You will recieve
another key item automatically, so take it. Talk to the
people in this room. As you are about to leave a mural
asks you to find him a shabby book which is located up ahead.
He also warns about a boss battle that will come as soon
as you exit, so make sure you save again and you are
prepared before stepping out again.
==================================================================
5.22 Mural Valley-East
----------------------
As soon as you enter grab the chest on your right. As
soon as you head over the first bridge you will run into
another boss battle.
Boss Battle
Flame Raptor
------------
lEVEL 20
sETUP:Default jobs
Another fairly easy boss. Keep hitting it with winda,
along with winda sword. Have Maru use his charged attack.
He does use fevor to power up after wind attacks, but
still he didn't get one attack off the whole battle with
all his powerups.
Keep heading forward till you can take a left over a bridge.
The bridge will fall, so fully explore the area as you make
your way around the circle. You will fight another mural.
Check out the grassy area. You recieve the shabby book
here, so run back and give it to the guy in mural town.
After you get the Level 3 Reflect from the mural head
back and go down the bridge this time. Go to your left
(If you are facing away from the bridge.)
to get a chest and cross the bridge into the grassy area.
Collect the items, then go back and to the right this
time. Kill two more murals for two more items. Cross over
the first bridge to your left. Kill two more murals on
your way forward, then cross the bridge on the right.
This bridge will fall now, so head back around the circle,
kill another mural and head down the bridge. After you
climb down, search the area, and head forward to The
Path to Jibral.
==============================================================
5.23 Road To Jibral
-------------------
You can only head right starting out in this area.
The group decides to double back.... So save your game.
Boss Battle
Tigers/Dullahan
----------------
Level 22
This is like another mini boss fight. You don't get the
cool battle music. The tigers are easy to kill. When
you fight Dullahan just use ground sword and ground
spells to throw him off balance. He will fall pretty
fast if you use this tactic.
You end up in camp with the villagers. There is one
chest to open here, so get the item. Go in a tent
and listen to Jiro, then head by the camp fire.
Warning: SAVE YOUR GAME!! It will automatically
give you the choice to do so. The reason is you
have a mini game coming up, and if you make it
through with no damage then you will unlock another
achievement. You will NOT get a perfect the first
time!
============================================================
Mini Game-Wagon Protection
---------------------------
Your job is to escort the wagon to Jibral, while
Big rats and tigers will attack. This is fairly
easy to get through in once piece. They will show
you on split screen when a monster appears. At this
time I recommend using encounter circle to both see
and to engage the enemies. Unless otherwise said, never
engage an enemy here without the encounter circle.
This will freeze things for a moment so that you can
see where enemies are, and how you can link them so
you sustain no damage if you want the achievement.
Even if you finish with 100% health because your
repair kits, this will not help obtain the achievement
unless you don't get hit once. Along the way you
need to destroy boulders that will be blocking your
path. The best way to do this, is play it until
you memerize it,then hope you get lucky. Good Luck!
(hint: The attack pattern is: rat is front, rat in
middle, then rat on left side and tiger on right side
in the middle(kill tiger first then work on the rat,
run to open the chest quickly, Knock over the boulders
in the path(right as you do the last of four boulders
the rats will appear immediately.)
one rat in front on left and one on right near middle
(take out rat in front first, then one in middle),
one tiger in front and one rat in the middle and one
rat in back (Wait around left side back to take out the
rat then the right middle rat. Last the front left
tiger) , one rat is front/right
side and one tiget on front/left side and one
rat is back on right side(This is the only one that
gave me problems over and over. After you knock
over the third boulder they will appear. Stay on the
front right side of the cart as you push it and
run straight backwards to hit the first rat. After
battle keep running back and hit the encounter circle
to kill another rat, then run though the middle of the
carts to get the tiger.) Lastly two rats in front.
(This is easy, just wait right in front and you
can link the two of them.))
It took me about 8 tries to get a perfect on this, but
I also didn't have this helpful little guide. If you
follow the directions above you will get the
achievement. After multiple tests these are the best
ways to engage the enemies. Yes, a little frustrating,
but the door at the beginning was more challenging than
this. Afterwards you get a cool c/s! Be prepared for a
battle. You need to fight a couple tigers. You will get
the boss battle music this time, but they are the same
as the tigers you fought on the trail.
===============================================================
5.24 Jibral
-----------
This town and the castle are very big. I am not going
to give a walkthrough of everything in this area. It
would be too much information. To do the following
it can take a full 1-2 hours. I will tell you certain
interest points, but that it about it. You really should
explore this city and the castle completely. Talk to every
person you come across for more background information.
Some people you will have a scene with when you aproach.
Check all the buildings, there is an accessory, spell,
and item shop. The spell shop has a great selection,
buy them all. One accessory shop you can not access yet.
Check the bookshelves in the town and castle. There are
many, many books about the wizard story and the robot
one. I think the wizard story goes from 4-16 here.
You check check all objects for additional items. As
you talk to people from the town you learn after you explore
you should go to the inn. Right past the inn is a bridge,
which if you go under you will find a person that collects
"nothing". Of course "nothing" refers to all the times
you examine things and got no items, so "nothing" appears.
At this point I had close to 300 nothings, and after this
area about 350. You will get 3-4 items for this. As you
enter the castle there is a warp device in front of you.
Activate it and head in the castle after fully exploring
the town. Make sure you check every room in the castle
too. When you are done exploring go exit the castle.
You will get a c/s with the king. After that walk up to
the king again for another c/s. After this talk to the
king and Zola each again. Seems that you need to head to
the lab. You should already know where this is, but if
you don't, it is the door on the left wall from where
you enter the interior of the castle. Check this area out,
then talk to Zola here. Choose to return to her quarters
with her for some more information. Finally time to
return to the inn. And so the ominous night began.....
You can an awesome c/s! Enjoy it while you can. You have
some more button mashing to do. It is fairly easy this time
around. When you pull the fortress all the way in you
recieve another achievement, so congratulations!
==================================================================
5.25 Flying Fortress Revisited
------------------------------
Ok, back again. It seems our goal is to take out the
eternal engines. First head down the stairs. There is one
chest in this area, so grab it. There is a long path you
can run down into a pitch black area. If you press A while
all the way against the wall here you will get the spell
shadowra. Head into the door to the right of the elevator.
Keep going throught the hall into another room with a chest.
The chest contains the elevator key. There is also another
chest in here with a level 4 spell you should grab. Next
head in the elevator and deeper whithin. This area is a
little confusing. I took a right at the beginning and entered
a room with a chest on the right here. Grab the chest and
head back out. Continueing to the right you run into a dead
end with a chest to open. Now head back to the elevator and
take a left this time. Head into the first door on your left.
Going straight is blocked by a lazer. In this room go through
the red lazer which calls a robot to battle. Kill it and head
through the door and in the next room take a left first
to grab another item. Finally head through the door straight
ahead in to the Central Shaft. Zola will deactivate 1 of 6
eternal engines in this area.
Now exit this hall. Remember where the blue lazer was
blocking the path? Good, take a left when you exit the
hall to go deeper in the fortress this way. Enter this
first door on your left for an item. Continue down the
hall and into another door at the end. There are a bunch
of mobs in this room. Kill them all and explore. Head
through the only other door you can exit from now. Be
prepared for another boss battle.
Boss Battle
Silent ku
------------
Level 24
Jobs: Default job skills, Shu and Maru- Generalist
Jiro-Shield, Kluke-
This guy uses guns to attack and he is the hardest
boss thus far, at least to me. He is not especially
strong or challenging, just tougher than the
others we have fought up till now. He has a multi-hit
move that can cause some major damage. Sometimes
in the range of 150-200 hp. Keep hitting him with
watera and watera sword. Maru should charge attack.
Use Jiro to heal up the party as needed. He goes
into Gunman(sp??) pose after a while, he will
counter all attack in this mode. Try not to
charge past when his next turn will come because
of this. It can become a problem if you don't.
Wait until he uses an attack against you again before
you hit him. He also has an all area lazer attack that
can cause 100-150 point of damage to all the
characters. If you use this strategy you will be fine
and he will go down easy enough.
Head through the door and deactivate another engine.
The lazer will disengage and you can head through the
other door now. You will hit another checkpoint and
face another battle.
Boss Battle
Turbulent Mai
------------
All I can say is finally some tough battles.
This guy is like a samurai. The first attack I used
watera and he hit back with turbulence which switches
all the characters formation. You will have to spend
your first round fixing it. So try hitting with
shadowa and shadowa sword. Shadow seems to cause
major damage to him. His attacks do 100+ damage,
so watch out and heal often. He will fal quickly
if you keep this up.
Head through the door and deactivate another engine.
Halfway there... Back in the other room, exit the now
unblocked door. Go in the door on the right and fight
two groups of robots. Enter the door straight ahead
for two more chests. Back in the hallway you can only
go one way, the other is blocked by a lazer. You will
enter a room with a much needed save point and healing
machine. Head out the door to the left of the save point.
Fight the robot here and enter the next room. Yet
another engine you deactivate. Back in the room with
the save point you enter another boss battle.
Boss battle
Heat-wave Sai
-------------
Level 25
Setup:same
The guy isn't too tough. Hit him with winda and
Winda Sword. After a while he will start holding
bombs in his hand. Attack his hand with flara
and flara sword to damage him. If you don't do
this he will attack with multiple bombs and
cause 150-200 damage to all characters. After
you kill him remember to heal up and save
again.
Head back to where the lazer was and continue
down that hall. Go into the first door on the right,
trip the lazer and grab the chest. Fight the robot
on the way out and head further down the hall.
Head left into the next door. Open the chest there.
Go down the hall to a dead end and open a chest.
Head back and take a right into another door.
You will zone into a room with a teleporter.
Run down the ramp and save your game. Another
checkpoint and another boss battle.
Boss battle
Raging Kesu
------------
Level 25
Setup:Same
Use shadowa and shadowa sword again. His attacks
are very fast, but extremely weak. He falls
quickly.
One more eternal engine down and one more to
go. You need to split up at this time. Don't
worry, Zola takes one way and you take the other.
Save your game here. You enter a hall with three
lazers. I actually managed to run through the first
and third one without tripping them. You just need to
time it right. Even if you hit them just keep running
and exit. Be ready for another fight.
Boss Battle
Szabo
------------
Level 25
Setup:same
Kill the robots first with attacks and spells like
watera. Concentrate on Szabo after with shadowa and
shadowa sword again. Charge up with maru and keep
pounding away. Szabo will fall before long, and that
is the end of him. Again make sure you SAVE YOUR
GAME!! You can unlock another achievement now.
Time for another mini-game.
==============================================================
5.26 Mechat Mini-game
---------------------
This game can be difficult or easy depending on your
skill. I tryed easy mode first and completed it with
no damage, but I did not recieve the achievement. If
you just want to continue the story then go for easy
and you should have no problem. If you want the
achievement it will be a little tougher on normal.
The main difference is on easy the gun does not
overheat and on normal it does. So on normal you need
to fire a little and stop for a little. If you overheat
you will not get a perfect. Pressing B will also fire
missiles. These do way more damage than the machine gun,
so fire missle whenever you have a clearing to. In
fact I recommend only using the machine gun to shoot
down missiles and air mines. You should use the missles
to attack Nene himself. The missile refills come quick
enough that you should not run out of them. If you
do it will only be for a second, so just fire the
machine gun at him while you have to. His attack pattern
is front, then back, after he will appear on your left
side, from here he will rotate between left and right
until he takes enough damage. Another c/s, then
he will be in front of you attacking again. Keep
pounding at him and he will fall shortly. It only
took me three tries on normal to get a perfect and
the achievement. Congratulations on a job well
done.
===================================================================
5.27 Jibral Castle
------------------
When you have control talk to the guy to your
left and you will get a special card to enter Cafe
Jibral. One of the other soldiers across the room
will give you another special cards. Search all of
the tables. Talk to Zola when you are ready to continue.
Congratulations you just made it to disc number2!!:)
====================================================================
5.28 Jibral Town
----------------
Back into the town you are told to talk to all the
people again for maybe some rewards....So around
the city once again to talk to everyone, it sucks,
but you do get some great items. You can go into
the Cafe now and also buy things from the other
accessory shop. Make sure you stop in all the
houses for new items too. The spell has an updated
list, you should buy everything. Your special cards
you can trade in at the cafe. The street vendors
will give you items as well as the other people.
Stop by the vase shop to pick up something to give
the chief of lago village. Talk to the "nothing"
guy again. I just hit over 400 and got yet another
item for the collection. Go to the inn when you
are ready to continue on. It seems you now need
to make a ring for Kluke. This is a fun little
mini-game.
Ok, so let me explain something about this. You
should read the tutorial first. Here is how it works.
You start by buying a gem. Now lets say you by the
100 gold one first. You will have left over powder.
The powder will be worth 80 gold, so you will have
80 left. Now say you bought the 20 gold one first,
you would already have 80 gold left and with the
powder you would gain another 100 gold, leaving you
with 180 gold to continue useing. It is up to you how
you want to make the ring. But after the first gem,
the more stats you lose by combinding, the more
money you gain. I have seen Jiro gain 1200 gold
from using a gem that wiped out his stats. Next time
he can by a higher costing gem though with better
stats. In the end even it out as you want. I made
sure my magic attack and attack where maxed out.
Kluke is a blm for me, so MA was something I absolutaly
needed. On another note, maxing out attack gives about
10-15 more to attack, but maxing out magic attack
can give you 150+ to your attack. Same with defense
and magic defense. Even maxed out these stats add
about 10-15 more. You can even get hp and mp+,
but I am not sure how this is determined. I am
positve there is no way to make a perfect ring.
So concentrate on what you want most, and if you
don't like it start over. By the way, you get to
keep and equip both rings. Have fun with it.
=============================================================
5.29 Lago Village
-----------------
We are going to take a little side trip, because
I messed up earlier and we have things to do here.
First if you have the vase from Jibral, go back
and give it to the chief, in return he will give
you 99 of them?? Next he will unlock all of the
locked chests in this town so you can get the
items. Lastly check in all the houses now. There
are alters in most houses and shops. Visit all
six alters and Maru will tell you to go into
the town hall. Go to the alter there and you
will get a fire ring for your effort. Ok, that
is it for now. Warp back to Jibral and time to
move forward.
==============================================================
5.30 Jibral castle
------------------
When you teleport back there will be a cute
girl near you. Talk to her and go to the cafe
with her. In here a customer says something
about designer vases being popular before. I am
not sure what to do with them yet. Talk to the
guy at the counter to telot sure what this does
yet either, but exit the city afterwards. It's
time to get going.
=============================================================
5.31 Jibral Highlands
---------------------
Monster Fight!
--------------
Cockatrice--->bug things
------------------------
On the cliff by the castle you get a chest. There
are a lot of mobs in this area. They pop all over.
Fight to gain some more ranks and levels, or at
least make sure you kill one of each new enemy
for your monster dictionary thing...Use winda on
the flying foes and grounda on the land foes. And
holy crap, I don't know if it's grounda itself or
my new ring with magic attack 150+, but grounda
is doing 500+ on enemies in this area. BLM is not
even my job at this point I have it switched to
support magic.:o If you run south you will find
two more chests by the Mountain. Follow the mountains
to the right if you are facing them. You will find
a few more chests in site over there. Now head back
by the castle and if you are facing south head over
to your left. Another chest here on the peninsula
shaped thing here. Then head south following the
ocean. This long path leads to exile forest,
there are two chests on this path.
(You should really visit the Gorgo Village through
Exile Forest. It is an optional area, but getting
there isn't tough. Please look in the Side Quest
Section below for instructions.Not to mention there
is another warp device to activate there.)
On your way back you will see the same
chest on the cliff by the entrance to the path.
Collect this one now. ok, time to start making
our way to the next area. Facing south from the
castle you want to go right. You are going to the
dirt road type area. The monsters are even tougher
in this area, so if you really want gold and
some levels this is the place for now. Shadowa
seems to work best against the orange grunts.
When you come to a fork in the road, head left
to grab two chests, then turn and go the other
way. Stick to the right side for yet another chest.
Just keep sticking to the right and you will find
all the chests until you finally reach Laser Fields.
I would recommend level outside for a while though.
The experience is great and it shouldn't take to
long. I was level 29 when I entered Laser Fields.
==============================================================
5.32 Laser Fields
-----------------
Activate the warp device right away. Just entering
this area you can already tell it is going to be a
pain in the @$. It is more open then the areas
we have been to lately. These purple things pop
out of the ground then continue to fly and attack
you...They are easy to kill though. One hit from
a physical attacker. Go down the little hill and
kill the crab things on the right for a chest.
Move forward and kill the bear in the way for
another chest. Now come out of that area and go
to the left side of the hill if you are facing
down to fight some purple things and get another chest.
Go to the three way intersection you can see. First
take a right and get the chest, then head up the middle
path to grab another chest. Now back and take the
left path up. At this intersection take another
left to grab 3 chests. Go to the other direction.
Now you need to fight three prye-rats. One grounda
attack will finish each group off. You will get a c/s
at the top of this hill. What the hell is going
on??? This is where things get interesting. If
seems a "Death Star" is trying to kill you. You
HAVE to keep moving, the hits from it only drain
hp, but many can be damage and they keep firing.
This part is going to be funny, irritating, and
everything else inbetween. Run to the left quick
and grab the chest, then follow the cliff down
quickly to another one. If you head to the right
you can get another chest. Then go to the path the
two rats are protecting and kill them. They both
lead over into the same area. Try to make your way
to the left top of this area to grab two chests,
while dogding rats and beams. Then take the upper
path over to another chest and then keep heading
left and up to fight a centipede.Hit the centipede
with watera and he will die fast.The beams will stop
chasing you in this area for now. They start up
again right after the battle.
In this area head up to the top and look for the two
land crabs and grab the chest right in between them.
Then head back down to the bottom and around. Grab
the chest, then run back up where you will see two
more chests. One is in the cave, then over to the
next area. Finally you get another c/s and you
made it to safety!
===============================================================
5.33 Baroy Town
---------------
This town is small and easy to explore, so enjoy
the break while you can. To your left is a chest.
Start with the building on the right, the inn, and
make your way around. In the houses you can read
many of the robots stories here. There is a warp
device to activate over on the right side of this
area. Visit all the houses saving the big one in the
middle for last. At the store make sure you equip
negotiations if you have it. All items will be 50%
off, this will save mega money. You can buy new spells,
accessories, and some good items. Do not bother buying
mega medicine anymore. If you buy medicine instead
which sells for 30 gold(15 with 50% 0ff) compared to
mega medicines for 100 gold. The reason I say this is
because one of the robots iin this town will turn
you medicine into mega medicine for FREE! You can
only do one at a time, but still you save a lot of
gold. If fact if you gave the patients, this is
one of them tricks on how to make UNLIMITED GOLD!!
When you are ready continue through the door in
the middle to the temple. You get a scene here,
when finished head through the door next to the warp
device. Talk to the robots in this area to find out
you can get rid of all the blue barriers that have been
in the way. Head back to the temple and through
the left door. Another battle awaits!
Boss Battle
Blazing Kirin
-------------
Level 29
Setup: Shu-swm, Zola-Generalist, Jiro-support, kluke-blm
Maru-Guardian
This guy takes some strategy to beat. Everyround attack
with watera from your mages first. This will extinguish
the flames on Kirin. Watera sword will not work so
don;t even try to hit him with it unless his flames
are already out. After you can attack with a melee.
If you don't cast watera first he will counterattack
every time. As soon as his flames come back do this again.
His counterattack is called Blazing Pillar and will to
80-100 damage to one character. Is you use flara or any
fire attack it will heal him.So make sure you stay away
from this. His hind-leg attack only does 15 damage, but
also stuns one of the heroes. He has an AOE, but it only
does about 30-60 damage. Keep it up and it will be over
soon. Congratulations all the blue barriers in the
world are unlocked!
I don't have a list of all the barriers that are unlocked
yet, but as I go on and Find them, I will give you the
locations at the end of this walkthrough. Get the chests
in this room and head back to the place by the warp
device to grab more items from examining the area in
there. There is also a new item, accessory, and spell
shop in there from the robots you freed. The spell
shop and item shop have exectionally great things.
Make sure negotiation is equipped and load up on
everything that you need. I wouldn't recommend the
unlimited gold trick above( as it takes to long,
and also it is quicker to kill enemies for gold
while you level too), but it you are a little short
on cash, go ahead. I only use this trick to save
money on buying mega medicine myself. Head through
the door near the new spell shop.
=================================================================
5.34 Underground River
----------------------
Monster Fight!
--------------
Visage Viper--->Kelolon
-----------------------
This is area simple to navigate. The path only goes
one way, so you can't really get lost. Open the chests
on your way and kill some mobs. The Kelolon are easy
foes that will flee from you. Just like you did with the
wolves at the beginning, you should back attack as many
of these as possible. We want to make sure by the end
of the game we hit 100 back attacks for another
achievement. The snakes in this area have an attack that
will turn you into a kelolon, but your whm should have
cure kelolon spell to take care of this. If not you will
return to normal right after the battle anyways. One
regular ground attack will kill all the kelolons to make
the battles easier. If you take control of a Viper
with the Assassin's Control you can wipe out the whole
enemy party with tempest. Watch out because very soon
you will run into MOON BEAMS again!! Ok, now this is
getting old very fast... At least we know we are on our
way to shut these damn things off. The area is only very
small here so keep moving foward and they will stop. as you
come across the path ahead you will notice a bunch of kelolon
right below you. The perfect place to continue your assault on
them.:) When the path split stay on the upper part to get a
chest, then go back and down the lower part. Again go straight
to get a chest then take the left you past. Go kill all the
kelolon in the way for another chest and go up the little ramp.
Follow the path around the corner and you will see another
chest on a cliff which you should get. Go back down that
little ramp for another chest on the path going down. Then
back up again and follow the path forward. You should have
managed to hit level 30 with everyone by now, so
congratulaions on unlocking another job! You see a save
point ahead so save your game. If you are facing the save
point you can head left or right. Head right up the path
first to enter Kelolon heaven. There is a blue barrier
in the way but if you take it out, you can go in and
continue to get your back attack count way up! They are
going to start fleeing so run right up and keep attacking
one after the other. If you want to try another
achievement try linking ten groups together, they are
fast so I stuck with back attack, but you may be able to
pull it off here. Anyways kill as many as possible and
grab the two chests. Head back to the save point and the
other direction this time. You will run into toripo again.
==================================================================
5.35 Ancient Factory
--------------------
Monster Fight!
--------------
Gnashing Imp Trap--->Fireworks Rat
Gnashing Imp Trap--->Fat Pack Rat
(Hover Claxon can use Reflect, be carefully before casting.)
------------------------------------------------------------
Ok. yet another Ancient place. You will be thrown in to
fight with some new robots that have shields. You can
NOT beat these guys. After your first hit on them flee
from the battle. You must avoid all the robots with
shields in this area. The other ones you can fight and
beat but not them. In this half on the room there
are two chests to grab. Do so, and then climb the stairs
to grab another chest and head back over them. Now run
like hell to the left and you will see some red arrows
on the ground. Run up the steps and the conveyor belt
will bring you to the other side. Go to the upper right
to grab another chest, then Head in the bottom left
door, the other has a field inside it. In this new hall
take your first left and then left again to see two chests
right there. If you go through the door on the left there,
it will take you back into the first room and you can ride
the belt back to where you started. If you don't want to
go there turn around and go through the other door across
from you. You will put in a fight the minute you enter.
You can grab some chests after the battle. You get a much
needed spell here and you get a chance to restore hp and
mp. there is also a save point so enjoy. When yo are ready
head through the other door. This area connects to the
other door in the hallway we came from so don't worry about
going around that way. Keep going straight, because
going to the right will only land you in more needless
battles. Ahead you go in to some double doors into a huge
circular room. Remember watera and watera sword on the robots
to cause some huge damage. In the center you can get two chests.
Fight here if you want some experience or rank point and then
head up the stairs and the ramp when you want to continue.
Rats will pop in front of you so be ready to fight as
you climb. At the top something is amiss...There are a
bunch of robots but they seem turned to stone and the
only thing moving is a rat. Kill it and and the robot
he was in front of will come to life! The robots all
come to life in a certain order. So run around fighting
the ones that come to life until you kill them all. MAKE
SURE YOU DO THIS!!! a chest will appear after this with
Mystery Part Beta after! Finallt we have the second part.
As you run up the next ramp a Jumbo Ghost will appear. Use
Shina and shina sword, he is not hard to beat. Ahead you
will fight a broken barrier robot, kill it to got the
broken barrier device and head though the door to exit.
As soon as you exit you get a c/s. Just run around in
side the barrier for a while and the story will continue.
After this you need to go up to the barrier and choose to
shut it off in order to continue on.
==================================================================
5.36 Ancient Prison-moat
------------------------
Ok, so they didn't come up with the most original names
in the game. I mean come on this is the 4-5 "ancient"
place we have been so far. At least the dungeons and
background is beautifully down. The naming convention
is really starting to suck though... Anyways examine the
cell and soon you will be out. Check all six cells in this
little area. You can't let Jiro out yet, but talk to him
anyways. Activate the warp device in one of the cells.
There are a few chests to grab here and some rats to kill.
The fights area easy because you are solo. As soon as you
press A to open the cell, press X immediatly after and you
will get the first strike on the rats. You should kill
them both before they can even attack. Save your game back
at your cell.
Continue through the big door at the end when you are ready.
As soon as you enter the next room you will fight the robot
here and he will drop the dungeon key. Go back and let Jiro
out of his cell. Exit "D-block, mighty mighty D-block" and
use watera sword on any robots you encounter to kill them
with a single hit. In this area run to the right and you will
see a switchboard with red and blue lights. Examine it twice
and then head all the way down the hall and enter the door
on the right. In the first cell here to the right is a ghost
that will appear, and whether you attack it or it attacks
you, this ghost will cast zephrus on the party to heal them
and he will flee from battle. You can not kill this ghost
and he will be there again and again. Check the rest of the
cells to release Marumaro and Zola. You can get some more
chests and fight a copper poo snake. It seems Kluke is being
held in a different area. Head back out into the hall and
run back to the red and blue switchboard and examine it again.
You will notice that all of the lights are turned on and they
will mention that is seems to have something to do with the
middle cells. This one actually took me a minute to figure
out. Then I began to realize that red obviously means stop
and blue probably means go. So I went back to the cells and
noticed that only thing you can really do is open or close
them. So close all of the cell doors on both sides except
for the cells right in the center on both the left and the
right. This will do the trick and you can continue. Right
after the door you are forced into another battle. Head forward
to fight some more robots after. You come to a T intersection
ahead. Take a right and make sure you go into the door down
this end first. All that is here, is a chest with a white
barrier, but at least you know the location for next time.
Head back into the other hall and head down to the left end
this time to enter the door. After a few steps you will get
a c/s and it's time for battle!! Save your game before
you near Nene, because you have the choice to. There is
a save point of the side of you. Enjoy the new battle
music, it is kinda cool. Like a bad @$ rock song in
slow motion, real slow, but still great. Take out the
group of robots. With no black magic rely on Mow Down
and charged monk attacks to damage everyone. Shina is also
great if you don't want to wait for 8 robots to keep
attacking over and over. The first group will fall and now
it's time for the second. Things are not looking good....
=============================================================
The Chase is on Mine-game
-------------------------
Thime to run like hell and dodge robots coming at you.This
can be either hard or easy. SUrprizingly you can get close to most
robots where it may look like you are going to hit them but
manage to squeeze right through. Try to avoid as many battle
as possible. When I got close to the robot I hit A. I am
not sure if it is automatic or if you need to do this, so
do it anyways. The robots you hit you need to fight. This
only has two rounds and is over very quickly.
============================================================
Canyon-East
-----------
This place is very wide open and has no set direction in which
to travel. This will make it somewhat annoying, but not bad.
Enemy encounters are numerous here so level up while you can.
First off you should head to your right to look for some
chests.You can enter back into the prison from over on this
side. After you scope the area out, go back to where you started
and head left. The is towards the red arrow on the compass.
You will see a town with a green barrier, but do not enter yet.
If you enter you can not escape. Grab the two chests you see
on the cliffs and then head up the higher ground by the town.
You will see a bridge you can cross if you would like to go
over the gorge and collect one more chest. Again battles
are still numerous so get ranks up and do what you gotta do
here. I word of advice, Kluke will be gone for a little while.
This would be an excellent opportunity to level Jiro as a
black mage too. Only do this if your ranks for whm, generalist,
and either support or barrier mage is high enough. If you
can get blm rank high enough, it would be nice to set blm
as another skill when you go to whm again. It will give Jiro
I little something more to do than sit around waiting to heal
allies. Enter the town when you are finally ready to.
============================================================
Pachless Town
-------------
You can not exit this town once you enter it. Once you enter
you will talk to Daveela. Run around the city and examine
everything that you can. Buy what you need from the accessory
and item shop. Check behind some houses for chests and a nearby
warp device to activate. When you are done scoping out the
city, head back to the entrance and talk to Daveela. After
the scene the villagers are not very friendly towards you.
Head up to the blue house which belongs to the village elder.
It seems they had a not so nice run in with Nene. Had
back and talk to Daveela again to try smahing the barrier with
magic again. It doesn't work. Some scenes will play and it
will be dark out. You notice a blue light behind the elders
house. Head back to the house and go up to the elders room which
is now unlocked. Examine the vase in the room ti fund a control
panel. Hit the switch on it and head back downstairs to find
another door unlocked, go though it and head outside. Enter the
capel to here another story. Next head down the latter to the
Underground Pachless Town.
===============================================================
Underground Pachless Town
-------------------------
Follow the path until you come into a larger room. In this room
head left to grab a chest first. Go up the steps located by here
and grab another chest. Now head over to the right side of the
room. Go up another set of stairs to grab another chest. Next head
on the conveyor belt in this room and ride it. In thie next
part ride the belt again. Hit the switch here and ride another
belt back to the beginning. Now head through the other door in
this room. Run to the end for a chest and hop on the conveyor
belt. When you get off there is a switch you can hit if you want
to go back again. Head through the door into the next area.
Follow the path around through another door and be ready for
another boss battle.
----------------------------------------------------------------
Boss Battle
Scything Skull Spider
---------------------
Level 34
Setup: Shu-SWM,Jiro-BLM,Maru-GEN, Zola-ASN
There are two ways to fight this boss. You can either hit the helmet
untill it dissappears and then hit the monsters head for some
good damage. Otherwise you can do what I did and just attack the
body and forget about the helmet. You will still do good damage
to the body and the boss will still fall fast.He has an attack
that will kill a party member four turns after he casts it.
I had the spell cast on me and the boss was dead before it took
effect. In the middle of the battle the boss will use a move that
summons four skeletons. Just use watera or some other wide area
attack to kill them and bring the focus back to the boss. This
is not too hard, good luck!
------------------------------------------------------------------
After the battle choose not to leave. Head through the next door
and down the hall. You will get a very nice ring here that you
can equip. You will also notice a white barrier door here. Now
head all the way back to the beginning and out. Back in town
you will be controling Maru. Put the device in the machine and
watch the c/s. The Town is now free! Stay at the inn and run around
checking out areas that were blocked before. You can now get some
new chests. There are two up by the pond side by side, another behind
the items shop, and a last one by where the cows were by the ponds.
While still in control of MaruMaro you can leave the town.
=================================================================
Canyone-East again
------------------
Head to your right to see a large stone that towers high. The moon
lasers will blast it down making a path avross the canyon. The
elder returns and you get the Green device. Go across the stone
and head left to grab a chest. This area is very big and can be
confusing. Back at the pillar head straight for another chest.
Keep heading straight ignoring the big cliff to the left for
another chest. Keep going straight for another chest and go up
the cliff to the right and to the end for another chest. Now
head back to the end of this cliff and go up the other one in front
of you. You will be on a high cliff overlooking the ocean where you
can grab another chest. You will also see a chest on a lower cliff
so make your way there now. Now you need to follow this huge
penesula area to the left fully exploring for a couple more chests
you will come across. You will notice darker ground area where
there are some mobs waiting there. Do not go near these yet, we
are going to explore some more. To the south of this area there
are a bunch more chests to grab. You may need to open the world
map by selecting warp to understand just how big this area is and
how you should explore. On a snow path over this way the will see
a bunch of robots. You might just be able to get your 10 fight
encounter achievement here. I managed to link 8 of them, but then
gave up. I will come back later and try. There is this giant blue
thing circling the area here. If you run into it you will enter a
new area the Mecha Base.We don't need to go here yet so wait. When
you are ready go back up to the northwest, we are looking for a giant
crater surrounding by robots and horse things with very big guns.
When you near it you will enter the area. SAVE YOUR GAME FIRST!! THIS
NEXT PART IS AN ACHIEVEMENT! Look right below this at ACHIEVEMENT
WARNING to learn more about it! Catch Kluke by hitting A at the right
time here. Then you will get a c/s.
==================================================================
Nene's Fortress
----------------
Ok, now I said the moon lasers look like a certain something from
"Star Wars", but calling this that would be much more accurate. I
would use the term, but while I was checking out another faq about
achievements I noticed someone copied the term I used earlier. So
I don't get blamed for plaigerism(sp?) I am not going to use the
term here even though they probably took it from my walkthrough.
(Thanks goes out to D Drake for correcting the "Catch Kluke"
and "don't get stomped by the mechanical osterish" achievements!)
^^^^^^^^^^^^^^^^^^^^^^^^^
ACHIEVEMENT WARNING!!!!!!
^^^^^^^^^^^^^^^^^^^^^^^^^
Now there are quite a few achievements coming up, so I will let
you know as we go. The first achievement is "rescue Kluke from
falling" You can do this, but it is a bit tricky. You need to hit
the A button exactly on time and you need to be very quick about
it. Keep trying and eventually you will get it! Now there are four
more that deal with this area and they are: "Reach Nene before the
bomb goes off", get a "perfect on moon laser mini-game, and
"Remove the collar from choking Kluke." The last
is "not being stomped on by Osterish machine??" I don't know the name
of it but you need to press A fast enought that you don't get stomped
on and the battle menu comes up and you can flee. You need to do this
on the first try, if you try again, even if you don't get stomped
you will not get an achievement. So get it right the first time
or restart again.
Ok, now for the strategy. An hour is still plenty of time. The timer
will stop if: you enter a battle, when you are saving at a save
point, if you heal at the healing machine, and lastly I assume c/s.
(Not sure if we will see any yet. If you need to walk away from your
xbox, just hit the controller button to bring up your gamertag and
status info. This place consists on many floors, 5 to be exact.
1St floor
---------
After the save and heal machine head to your first left. You can get
a chest at each end here. After you get them head over the path to
the right and continue straight through a door to the 1st floor
sand chamber. Ride the lift over and be ready for a boss battle.
Boss battle
Land Shark A/B
---------------
Level 36
Setup:same
The land shark seems to take a lot of damage from watera and watera
sword. You will get a message saying it is cooling down when you
hit it with water, so keep doing it. His attacks can do 150-200
damage to a single target or to all targets so watch out. After
a while he will transform into Land Shark B. Use the same attacks
and it won't last long.
-------------------------------------------------------------------
2nd Floor
---------
A teleporter will appear after you kill it. Take it up to the
second floor. I have about 45 minutes at this time, but I have
been typing this while playing. So I think I am going to hold
off an typing for a while. Again there is a save point and a healing
machine, so use them. Head through the door and it is set up the
same way, so do the same thing as last time. To the left you get the
spell regenera. So make sure you search for it. You will get the
spell resistus at the other end. Cross the bridge to the right to
run into another chest and head for the exit. You will fight a few
monsters on the way there. When you head through the door you
enter the 2nd floor Storm chamber and time for another fight!
Guess who it is?? Never thought we would see this guy again.
Boss Battle
Szabo
-----------
Level 37
Setup:Same
Well here we go, a little bit of a challenge for a fight this
time around. First you have to fight Sai, Ku, Mai, and Kesu.
I told out Sai first, the guy with the bombs. He has a lot
of health, but he also has an attack that can hit everyone for
150 damage alone. Use watera sword and especially watera to hit
all targets. After that you can really focus on any order you
want. The rest fall easy and should not be a problem as long
as you keep your white mage healing constantly. Zola as an
assassin with her double attack hits for 500-600 damage alone.
Watera will do about 500 all about the front and watera sword
the same to one target. Ku will obviously be your last target.
Kill him and be ready for Szabo.
First take out Szabo's cannons. They only have about 500-550 hp.
It should take much to destroy all of them. Only 1-2 rounds should
be dedicated to that. Make sure you cast regenera, Szabo can put
out some major damage to all targets. Again use watera for the cannons
and for Szabo himself. He is strong, but I have faith that you
can take him down. With Szabo dead I think we can be sure that he
won't be back this time! I kinda feel bad for him.
-------------------------------------------------------------------
3rd Floor
---------
Another save point and heal machine. SAVE YOUR GAME ON A
DIFFERNT FILE!! You have another achievement coming up and
it is going to be a pain to get a perfect on. Damn moon!
Just follow the path around. You will be made to fight some
robots which guard the way. Take the Second path to the
right to grab the spell level 6 cure-all! Now go back to the
other side . Head all the way down on the left to grab another
chest. Now head across and contine to exit the room into the
3rd Floor Moon Chamber.
Mini-Game Moon Laser
--------------------
No boss on this floor, but another achievement to get!
This one is another pain. The good thing? You hit a
checkpoint when you enter the room. So if you get hit
once or screw up just let yourself die and you can
continue right here.
Now to get the achievement you must play on normal.
So what the pain about this min-game. Not only can
you not get hit once, but you must also never hit
the moons when there shields are up. In other words
if you hit for 0 damage start over!
Ok, now for the game iteself. You start out nice
and simple. Only the right most moon attacks at
first. So keepyour target on it at all times. Charge
your attack by holding down the button and when it
starts charging fire at it. These moons like to do
quick flips where they don't fire sometimes. This
is why you should always wait till you see the yellow
charging. After the first one is destroyed you must
take out the other two. This part is easy so I leave
it up to you. Sometimes the moons will power up and
start flipping and firing faster. At this time do not
charge your attacks at all unless you are confident
enough to make it. When this ends you go to the other
side and more and harder moons!
This is the hard side that will annoy you and you will
be doing this over and over because of it. At first keep
firing at the moons as they charge. The hard part comes
when the first moon goes down. All three moons power
up and fire rapidly and faster. The only thing that
should give you a real problem is when all three moons
charge at once. You need to tap fire hit over tap fire
hit over and tap fire as fast as possible.Now even this
part with enough practice is not too bad. It might take
a couple tries but thats it. Now the extremely hard part
that will have you cursing and throwing **** around. Two
moons left, you think this would be easier, but you
are very very wrong. With two moons left you can keep
control fairly easy when only one of them is firing, but
the trouble is when both go to fire at the same time.
They both flip and right after you hit the fist, and by
the time you hit the second it's already fired at you.
It would be simple if you could keep firing, but remember
you can't score a 0 damage hit to get a perfect. There is
no real way around this, but pray you are fast enough.
(Hint: There is some order to them, I am just not fast
enough to right them down and try it. For the second set
of moons if you number them 1 2 3 4 from left to right
then 2 will attack first and 1 will attack second. This
should let you get some major damage on them from charging
right aty the beginning. Moon number 1 always seems to attack
the most and be destroyed first. If you can try to spread
damage by not charge attacking numer 1, but charging any
of the other two moons as quick as possible you may be able
to destroy the first one with major damage already on the
two others. How does this help? Well if you can get rid
of the other two shortly after the first, you might be able
to get around some of the powered up attacks they do
conseculatively. About 20 times later and following my
advice about learning how to space the damage out, I did
it! Congratulations on another achievement!
-----------------------------------------------------------
4th Floor
----------
Ok, With all that said and done I have abour 25 minutes left
on the timer for the last two floors. K follow the path to
the left and grab level 5 erase. Continue forward and follow
the path to the right. Go straght again fighting some
more robots. After a few more corners you find another chest
with the extractus spell inside. Continue on and outside
for another boss battle.
Boss Battle
Jumbo Mecha Robot
------------------
Level 38
Setup:Same
Yes, another robots battle. You know what to do. Keep hitting
it with watera and watera sword. Keep your white mage healing
at all times. This guy can cause some major damage. After a
while the robots loses it head and about 8 little robots come
out. These guys can be a pain. Everytime you attack one it
counters. If you use magic that hits 4 of them, then the
four will counter attack that one person. So plan carefully.
The first time the head popped off I killed three of the
eight robots and the thing died. Making this the easier
battle yet for me. Hopefully you get this lucky otherwise
it may take a while.
------------------------------------------------------------
5th Floor
---------
Take the first left to grab a treasure chest. You will get
the spell level 5 healus, thank you! Go back and move forward,
to the left another for another chest. You get another spell,
level 5 reflectus. Go back continue forward and go left for
another chest containing Level 5 paralyze. Finally head back,
go forward, to the left again, Grab the chest containing
Level 5 Max HP up! Head out of this room. Get ready for another
boss fight.
Boss Battle
Yasato
------------
Level 38
Setup:same
This battle is not tough at all. Just defend and listen to what
you need to do. I recommend hitting all the robots with shina.
It won't do any damage and it will stun them all so you don't
have to wait while they attack. When Yasato is trying to take
control of his body attack the weapon he is holding. It seems
the sweeper??? is controling him. After 2-3 hits to the sweeper
the battle will end.
--------------------------------------------------------------
Ok so the timer has stopped already and you made it! Congratulations
if you made it to this point you just unlocked another achievement
too. You "made it to Nene before the timer ran out". Now it is
time to get yet another achievement. For this one you need to
get the collar off of Kluke. You will get on screen displays
about what to do. To make it simple though, press down on the
left analog stick and rapidly tap the button that shows on the
screen. You will switch back and forth bettween the characters,
and when the characters switch so do the buttons to press. So
make sure before you start that you know where each button is
on the controller. This is not hard at all. Y
X B
A
See told you it was simple, congratualtions on another
achievement. Now this part is tricky, I read somewhere
you can get another achievement by not getting stomped
by this machine that is coming up. I did this many
times and finally I made it through without being stomped
on, but it didn't give me an achievement. So this means
that the site was either wrong or we are going to have
another encounter with this thing and we need to do it
again. Either way I am not to sure yet and any information
would be appreciated. This is a little easier than the door at
the beginning but is still a pain in the @$. If you
get stomped on just once, give up and let yourself
die by being stomped on some more. You can click try
again and it will let you start this game right from
under the orstirches foot. Another congratualtions for
finishing the second disc!!!!
==========================================================
Devour Village
---------------
Something just doesn't look right about thie place. Search
the old ladys house for items. Then run behind it to activate
the warp device. This town reminds me of Halloween Town from
that Tim Burten movie. Make your way around the village.
Examine everything for items and gold. There are a few
chests hidden around. You can go to the spell, item, and
accessory shop. You should already have all of the spells
you can buy here. Head behind the accessory and item shop
to find the rest of the party. next run over to the save
point for a c/s. Run up to the tree now and press A to
enter a fight. You can not win this fight. So let Shu
die and wake up in the old lady's house again. Head back
outside, Head to the save point to learn to visit the inn.
Kluke has collasped! After the scene talk to the inn
keeper and head up the hill. Now this part is awesome.
Mash the buttons and get ready for a fight. Tension
takes a new part in this battle. After you attack to
much it will say tension is full. Right above attack
choose corpeall and watch what happens!! After the scene
at the inn head up to the tree and fight again.
Boss Battle
Eat-Yeet
------------
Level 38
Setup:Same
Not really much you can do in this fight with only Shu
having a shadow. Defend with all the other characters
unless using a healing item, curing a status ailment,
or hitting the hands to they move and Shu can attack.
Shu should just keep using Flarus sword to cause
some major damage. The boss likes to use paralyze and
poison so make sure you heal them right away, especially
on Shu. Without him you aren't going to get anywhere.
After you beat him head to the exit of the town for
another scene and then leave.
=========================================================
Devour Forest
-------------
Start by heading foward and opening the chest thats
there. Examine the black pedastal near by which you
will need a part to activate. Continue further down
the path. It kinda sucks that only Shu has the shadow
ability, but enemies are not very tough here. This
crazy thing pops out ofthe ground ahead and screams
attacting four groups of Skimmers. Shu's move mow
down and usually take out a whole line of enemies
in one blow. Ok, so the thing mimics grass, be on the
look out for grass/brush coming out of the ground.
Walk forward a little and it will show you a few
treasure chests. As you near them a ghost will appear.
Kill the ghosts and grab the three chests in this area.
One has a key item you will now bring back to the
black stone thing. After you do the tree roots on the
side will disappear and you can continue forward. Open
the two chest and you find Toripo right around the
corner. After you buy what you want head down the left
path to open some more chests. One has the spell level
6 curse! This area is a small circle. SO run around
it to see another black pedastal and the other paths
you can take. You can see some new roots blocking the
way so head down the only other path you haven't yet.
You will get a c/s. At the end of this path take
a right and examine the area for two more chests.
Then head back and go the other direction. There is a
fork in the road up ahead. Take a right first for
another chest and continue up to find another chest.
A ghost will appear in front of it again. Kill it and
grab the item for the pedastal. You will see another
chest near here, if you go near it another screaming
thing will pop and call monsters. Kill it grab the
chest and head back to the fork. Take the left path
this time to head back up and grab a mirror necklace.
Now finally back to the black pedastal to activate it
and go into the area where the roots detracked. You
exit the forest!
======================================================
Giant Snow Fields
------------------
Head straight to grab a chest up on a cliff and you
will spot another chest under you. Go around and grab
it then follow the path in the snow forward. You will
see another chest right on your right if you follow
it. Move forward some more and you will spot another
chest straight ahead, grab it and you should see a
second one too. Keep following the path and it will
split. Head to the left and back first to go on a
cliff and collect two chests here. Go back and continue
left and up and around because the path is a circle.
Make sure to check out the right side for a chest.
Continue to follow the path and you w