More Reviews
REVIEWS Resident Evil: Revelations Review
While 3DS gamers have been enjoying the franchise's best game in years for some time now, does the experience translate for Resident Evil fans on console?

Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Being A Console Is Actually Xbox One's Worst Asset
Microsoft's newest console has lots of different features, but video games might hold the device back from the software giant's true intentions.

Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.   Months ago,...

5 Things Capcom Should Do To Kick More Ass

Posted on Thursday, March 31 @ 05:06:38 Eastern by Blake_Morse

Where do we go from here?


I think it's time I came clean and confessed something to you: I am a Capcom fanboy. Now before you go writing me off as having no journalistic credibility when it comes to reviewing their games, I'd refer you to my Lost Planet 2, Dark Void, and Bionic Commando reviews. But even after they churn out such fodder for my literary musings, they've still got a special place in my heart and I want to see them be the best they can. So I thought the best way I could communicate how I feel about Capcom without being one of those guys at Convention panels telling them how to run their business was to present it in a nice little post that they can choose to read and take to heart or completely ignore and let float aimlessly in cyberspace. The ball's in your court now, Capcom.


1. How About A New Franchise That's Decent?

No one can argue that Capcom has a list of some of the most notable and recognizable iconic figures in gaming. Even parts of them like Mega Man's blaster and Ryu's headband have their own notoriety to them. So why can't they come up with anything modern that even comes close to being that iconic? Sure, it takes time for a character to reach that status and some could argue that Frank West, who made his first appearance in 2006's Dead Rising is on his way to making it there, but he wasn't even the protagonist in Dead Rising 2 and he didn't even make the final roster in Marvel vs. Capcom 3.

Beyond that, there was the lukewarm reception of Lost Planet and its sequel, which despite having giant robots and bugs that could eat you and poop you back out, seemed to tank even more painfully than its predecessor (at least here in the US). And who could forget how much Dark Void bombed? Certainly not anyone who had the misfortune to play it.

So how can Capcom turn this slump around without inventing a new Redfield sibling and churning them out in yet another Resident Evil? Asking the question is much easier than finding the answer. I'd say find that balance between Western gameplay principles and Japanese visuals. Onimusha or the first Devil May Cry come to mind as two examples of the "East meets West" philosophy that have worked out well in the past. And no, making Dante all emo in the DMC reboot does not count as a new franchise.

2. Finish Games Before You Sell Them!

Since Street Fighter IV was first released three years ago, there's been at least one new version of it every year. Granted, the most recent incarnation for the 3DS makes sense as it's on a new console, but let me get back to my point. I bought the first edition of SFIV; hell, I even went as far as to buy the $100 Collector's Edition of the damned thing. Then they announced Super Street Fighter IV and my expensive purchase became totally obsolete. The roster of the original was incomplete, so everyone bought the new version to play online. Perhaps it was cheaper than the first, but I'd already sunk a hefty chunk of change into my initial purchase. Why would I want to sink another $30 bucks on top of that just for a few new characters?

Then there's the newer Marvel vs. Capcom 3, whose predecessor featured a roster with a whopping 56 playable characters, compared to the 36 found in MvC3. For those of you who are no good at math, that's a discrepancy of 20 characters. Since MvC3's launch Capcom has already released two new DLC contenders... with more to follow, I'm sure.

While the blow to the pocketbook is more severe with the Street Fighter situation, the issue here is clear: Forcing your market to make several post-game purchases in order to get the full game experience is not a good way to build up or encourage an already loyal fanbase. It's exploitation.


3. Milk Some of Your Other Franchises Already!

We all know that the super-deluxe hyper special HD re-remake of the directors of Resident Evil 4 will always be a sure-thing seller for you guys. And no one can deny that all those Mega Man spin-off card battle games you made were a huge success, along with the awesome retooling some of your classic arcade games and Bionic Commando: Rearmed.

But there's plenty of people out there who are bigger fans of some of your more gone but not forgotten franchises that I'm sure Capcom booth workers are tired of hearing people bitch for at all the conventions. Off the top of my head, Darkstalkers is one title fans have been clamoring for a long time now, and it's hard to deny the appeal of new characters that could be potentially turned into slutty cosplay outfits.

And how sick would a new Strider game be if done properly? You could bring the character into a 3D world at this point or opt for an XBLA/PSN release of some sort and keep it 2D and more than likely still find success.

Granted this formula did backfire on you guys with Bionic Commando, but you can't make an omelet without breaking a few eggs. The recent announcement of the DMC reboot shows that you're not afraid to give this sort of thing a try, you just haven't done it with your more “obscure” fan titles yet. And some of us are very curious to see a 21st century take on Ghouls 'n Ghosts would be like. [Breath of Fire? ~Ed. Nick]

4. Clean Up The Resident Evil Mythos

Can somebody please explain what the hell is going on here? They're not zombies, just dudes who have a disease that causes their face to open up and look like the world's worst STD infection? Since when could a roided-out dude just beat the crap of an infected with a punch to the face? Truly, the Resident Evil series has headed for the Third-Person Shooter action territory in its last couple of installments and started to stray away from its survival horror roots.

The fact of the matter is that Resident Evil isn't scary anymore. There used to be a time when I could be home alone and turn off all the lights in the house, pop a copy of RE2 into my Playstation, and have the living crap scared out of me. I'd like to experience more of that.

There are rumors going around that the next official sequel will take a step back, look at what's come before it, and give it a reboot, but it's all speculative at this point. Hopefully it's true and we'll get a game that not only looks incredible, but also requires adult disposable diapers be sold with it.


5. Keep Being Loveable

Hey, Capcom. I know it sounds like I'm getting down on you with this little list, but there's a lot of stuff you do actually get right. You've got one of the most loyal and active user groups in the gaming world thanks to not only your great catalog of past and upcoming games, but your Capcommunity as well. And I myself am not immune to your charms, as I find I purchase several items from your convention booths. The rapport you have with your core audience is nothing short of fantastic and should be milked for all it's worth in the most symbiotic, respectful ways possible.

Just keep making that Servbot merchandise and I'm sure you guys'll be fine and won't even need to bother doing any of the other stuff I already mentioned.

[Image Credit: MarioPons, Locke3K, ditto9 on DeviantArt]
Tags:   Capcom

Comments
  • Rinnon
    Rinnon

    Joined: Nov 2005
    Posted: Mar 31st, 2011 at 11:23 am
    Going back in time and NOT closing down Clover would have been good move too, just sayin'.
  • usaglory
    usaglory

    Joined: Mar 2009
    Posted: Mar 31st, 2011 at 12:17 pm
    Some of my fondest 8-bit and 16-bit memories come from Capcom, Konami and Nintendo. I feel Capcom is best at 2D, their 3D efforts are either hit (big time) or miss (most of the time). Blake makes some good points, for example Resident Evil 5 should just have been a new franchise while making something similar to RE4 as the next installment of that franchise. I agree that a new Strider game would be amazing, but the one game I'm hoping for the most is a new U.N. Squadron (in 2D). The SNES original is #4 on my top ten list of all-time.
  • usaglory
    usaglory

    Joined: Mar 2009
    Posted: Mar 31st, 2011 at 12:30 pm
    meant #5, #4 is Super Mario World.
  • Josh_Laddin
    Josh_Laddin

    Joined: Nov 2009
    Posted: Mar 31st, 2011 at 3:52 pm
    As the thumbnail for this article on the home page clearly "points" out, one plainly simple way for Capcom to kick more ass is more Phoenix Wright!
  • Longo_2_guns
    Longo_2_guns

    Joined: Jun 2003
    Posted: Apr 1st, 2011 at 12:35 am
    Okay, I've said this before, but it needs repeating. The reason there were so many characters in MvC2 is because nearly all of the sprites were made in earlier games and recycled. That includes their movesets. Nearly all the characters in MvC3 were rendered, built, designed, etc. from scratch. Again, including their movesets. Got it now? Good.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Apr 1st, 2011 at 3:14 am
    What about ghost trick? :( that's a new franchised that i love to see a sequel
  • Somaroth
    Somaroth

    Joined: Feb 2011
    Posted: Apr 22nd, 2011 at 7:19 am
    Part of me is embarrassed to say this but... I've invested a ridiculous amount of time on Sengoku Basara: Samurai Heroes, and truthfully, I would actually look forward to a new entry to the series. Aside from the common pitfall of massive repetition, there were a lot of NPCs that were not playable that I wish were playable (Though you could get them as allies). Actually, if Capcom simply released Tenkai as DLC I'd be satisfied for quite some time.

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.



More On GameRevolution