In all the talk of graphical downgrades no one seems much preoccupied with 'why?'. Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...
Lost in Shadow – Maybe I'm a little biased, having done the preview for this little gem, but Lost in Shadow has me itching to see more. Very low profile but very innovative, this could be the next great platforming experience (and guess what? It's 2D!). In a nutshell, you control a shadow, platforming on other objects' shadows. The puzzles revolve around manipulating the light source and positioning of the real objects so that you can successfully navigate their shadows.
The preview build wasn't very far along but it was obvious how much creativity is being poured into LiS. It's one of those games where you just have to crack a smile at the puzzle solutions, and each one makes you more convinced that the next level will throw something even more clever at you. I can't wait to see some of the more advanced parts of the game. ~Joshua Laddin
Valve, In General – What Valve has planned with the continuation of the Half-Life series is sure to blow doors off of everything else at E3. Natal? Move? I don't even know what those are. My own personal rule-of-thumb is that the more cryptic and shady Valve is, the more awesome the information is going to be. Anything that's bumping a Portal 2 presentation has got to be good too, right? Right? Crap, I think I've just hyped myself out. ~Daniel Bischoff
Pirates of the Caribbean: Armada of the Damned – The Kraken be praised, it looks like we're finally getting serious about the Pirates of the Caribbean game franchise. Not cartoony and kid-scaled like the previously-released Pirates of the Caribbean Online, but a lush and suitably foreboding-looking Action-RPG. Described by the developers as being “on the Fable end of things”—as opposed to a hard, number-crunching role-playing experience—and giving players command of their own vessel as well, Armada of the Damned is looking like a most promising contender so far in the annals of pirate video-games. ~Chris Hudak
Nintendo 3DS – I have not had a reason to care about my little handheld, but Nintendo's portable hardware holds a special place in my heart (and my pants). What will this 3D look like? How will the handheld be held? Fake mock ups a while back really got me curious after a total lack of caring at its initial announcement. Please prove my uninterested disposition wrong, Nintendo! ~Daniel Bischoff
Marvel vs. Capcom 3 – We've all seen the trailer and screens by now. Yes, it is real. It is happening. The sequel that fans have been clamoring for for over a decade now was confirmed at this year's Captivate. While I'm hoping for some hands-on time, I'll settle for a few new character reveals for now. I know they've got to throw Deadpool in there, he's just too popular right now not to make it in there, but I'm holding out hope for Squirrel Girl and Doop to make cameos as well. ~Blake Morse
When Duke sent word over from Hawaii (he's got a tough job, right?) that MvC3 was a reality, I was one of the very many people out there who were both ecstatic and quite surprised. It's hard to believe that it's been a decade since MvC2 dropped, and it certainly doesn't feel that way considering how frequently the game is still played today. You don't have to be an expert at fighting games (I'll be the first to admit how terrible I am) to fall in love with the over-the-top hyper-speed cartoon mayhem of the series.
There's nothing quite like busting out a triple super combo to finish your opponents in that beautiful blazing flash of light. What little we've seen of MvC3 looks to keep that same energy alive with some mighty impressive 3D character models and brand new fan-favorite characters (*cough* Deadpool). Hopefully we'll see even more characters come out of the woodwork along with other details at E3. ~Joshua Laddin
The Marvel vs. Capcom series is the reason my computer's desktop has a folder dedicated to MUGEN, a free 2D fighting engine that allows you to build a roster of characters from across the 2D fighting universe for a fantasy crossover matchup. I can pit War Machine against Blanka, Batman against The Punisher, and four Ryus from different Capcom games against each other in an tag-team deathmatch.
But sometimes those fantasies actually come to life in the 'real' fighting genre, in all of its stunning 3D cel-shaded glory. I mean, Deadpool?! Sign me up! That said, Capcom better give us the names of at least ten more characters, or I'm spraying bullets. ~Nick Tan