Five Most Influential Games This GenerationPosted on Tuesday, August 7 @ 07:36:31 Eastern by Alex_Osborn
Every new wave of consoles ushers in fresh and exciting innovations for the gaming industry. This past generation has stretched on a bit longer than usual (a bit too long if you ask me) and as such, is loaded with so many groundbreaking experiences that have changed the industry forever. To celebrate these achievements, we're going to take a look at five of the most influential game experiences since 2005.
Not only did the original feature the best story, but it introduced a level of player choice never seen before in the medium. Sure, branching dialogue had been done in games prior, but not with the same cinematic approach. In many ways, Mass Effect felt more like a space drama than just another RPG with dialogue trees. As games have evolved over the past few years, we've begun to take it for granted, but let's not forget how groundbreaking ME1's presentation and cinematic approach to storytelling was back in 2007. ![]() Nathan Drake's initial outing was a fun ride, but it didn't serve up the mind-blowing experience that everyone was expecting from Naughty Dog. However, the sequel not only rectified the issues with Drake's Fortune, it went above and beyond the expectations of gamers everywhere, delivering the most cinematic action adventure experience at the time. From jaw-dropping vistas to interactive set-piece moments, Uncharted 2 served up the first experience that truly gave players the sense that they were in a Hollywood blockbuster.
Debates regarding whether or not the PS3 was more powerful than the 360 halted when Naughty Dog blew the lid off of Among Thieves, but there is so much more to this game than just a pretty face. The witty banter between characters made the cast relatable and the overall writing served to create an experience that had you emotionally involved despite the game's somewhat zany conclusion. With the third-person action genre growing to new levels of popularity, we've seen so many recently released games borrow from the Uncharted 2 approach. And honestly, can you blame them?
Ken Levine and his team at Irrational Games made one heck of impact on the industry when they introduced gamers to the underwater world of Rapture. The sheer level of detail pack into every inch of BioShock brought its dystopian city—and all of its horrifying elements—to life. The game mechanics were also unique, giving players a firearm in one hand and a plethora of genetically-induced powers in the other. With so much variety, categorizing this game as a first-person shooter simply doesn't do it justice. Epic's brotastic third-person shooter brought some major revolutions to the genre and no, I'm not just referring to chainsaw lancers. Gears of War essentially trademarked the "stop and pop" style of gunplay and serves as one of the first truly impressive visual showcases for the Xbox 360. So many shooters today feature the snap-to-cover mechanic, and if it weren't for Cliff and the rest of the guys at Epic, the third-person shooter genre wouldn't be nearly as popular as it is today. Heck, the aforementioned Uncharted 2 borrows a lot of the mechanics first seen in Gears.
While Halo has served as the undisputed hallmark franchise for the Xbox platform, Marcus Fenix has certainly given Master Chief a run for his money. With a robust online experience, gorgeous visuals, and some of the most intense firefights we've seen this generation, the first Gears of War was a landmark achievement and a worthy addition to Microsoft's lineup of exclusives. Call of Duty 4: Modern Warfare
I doubt you need me to remind you that Call of Duty is insanely popular. No one ever thought Halo could be topped in the online space, but when Modern Warfare launched in 2007, the world of online gaming was changed forever. This military shooter caught on like wildfire, resulting in annualized sequels that sell ridiculous numbers year after year. Like it or not, Call of Duty 4 will go down in history as one of the most influential first-person shooters of all time, and for good reason. Agree with our picks? Let us know which games you think are worthy of a mention in the comments below. Comments
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omnimodis78
Joined: Jul 2012
Chunibrow
Joined: Mar 2010
Bras
Joined: Jul 2008
Chunibrow
Joined: Mar 2010
Bras
Joined: Jul 2008
And without facts, statistics, or any way to measure the influence, this list is as subjective as my list.
moretokes
Joined: Apr 2011
Chunibrow
Joined: Mar 2010
Kanklez
Joined: Jun 2011
Bioshock I don't know I'd agree with, its story telling is just System Shock 2's with a lot of info coming from diaries that you can read of not, and through talking to people that you can't get closer to then the other side of a screen. I'd say the change in story telling in FPS that there has been probably owes more to Half-Life then Bioshock.
Mass-effect I'd also disagree with, I don't see many new games that are trying to emulate what it's doing. I agree that it's an awesome game and I wish more would try and do what it does but it really didn't seem to influence development much.
With Uncharted I think we are going to have to wait to see how much games like the new tomb raider actually borrows before making this judgement. I think it will be quite a bit but then again I've learnt to not care about trailers so only time with tell.
Two games I'd add instead of bioshock and mass effect are Oblivion and probably braid. Oblivion kicked off a huge glut of open world fantasy RPGs like Kingdoms of Amalur, and has really made this the generation of the western RPG. Braid on the other hand was one of the first games that I can think of that really showed devs what you could do in the downloadable space and started a huge resurgence of indie games. While this may have more to do with the fact that there are now better retail channels for these small games, (Steam XBLA etc) I have a feeling that these early successes certainly helped convince publishers that they should back these games and helped make the press see that they should give them good coverage.
inferno003
Joined: Jul 2012
4. portal
3. bioshock
2. gears of war
1. mass effect
TurinAlexander
Joined: Sep 2006
Sourdeez
Joined: Feb 2012
warmaster670
Joined: Jun 2007
Like what? the only thing I remember being similar was the cover system, which GoW had nothing to do with, seeing as 2 games at least did the exact same thing on systems a gen before.
warmaster670
Joined: Jun 2007
Chunibrow
Joined: Mar 2010
warmaster670
Joined: Jun 2007
Gears not only didnt do cover better than previos games, it didnt do survival better either, it just did them, and people act like they were the first.
friggest
Joined: Mar 2008
World of Warcraft (close enough to 05)
Fallout3/Elder Scrolls Games (counts as 1)
Red Dead Dedemp.
Angry Birds as it brough casual gaming on phones mainstream.