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FEATURED VOXPOP oneshotstop
Call of Duty will never be the same
By oneshotstop
Posted on 07/28/14
       We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...

GameRevolution's E3 2014 Awards

Posted on Wednesday, June 18 @ 14:30:00 Eastern by GR_Staff

Another E3 has passed, and another batch of GameRevolution's coveted E3 Awards have been handed out to the most-deserving publishers and developers.

If there are any common themes this year, it's the convergence of open worlds and multiplayer, and not in an MMO kind of way, but in a new way that combines what what we love about console triple-A titles and seamless multiplayer. The last-gen consoles had enough to power to run either an open-world or a multiplayer title but not both at the same time.

This new generation of consoles, however, has the chops to combine the two: Activision's Destiny, Ubisoft's Assassin's Creed: Unity and Tom Clancy's The Division, Deep Silver's Dead Island 2, Microsoft's Sunset Overdrive and Forza Horizon 2, and Sony's Driveclub, Otherwise, we have strict multiplayer with Battlefield: Hardline, Evolve, and Rainbow Six: Siege or vast open worlds in The Witcher 3, Dragon Age: Inquisition, Far Cry 4, Zelda for Wii U, and MGSV: The Phantom Pain.

The other theme, of course, was delays. But let's not end this on a bad note. It's a time for praise!


 


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