#10 Grand Theft Auto: Chinatown Wars– This is the perfect case of a fantastic hardcore title that just didn’t get enough love by the masses simply because it was on the family-friendly Nintendo handheld platform. Somewhere deep inside my dim sum, drunk chicken, green tea American-Chinese heart, I’m actually offended. Where’s my phone? There's someone I need to call. Because you know I’ve got connections to… I think I’ve said too much.
#9 Street Fighter IV– Anyone’s whose read my review of Street Fighter IV know my peeves for this game. I hate Seth. I hate the lack of hometown stages and mini-games. I hate “In-des-truct-ible”. And Blake hates Super Street Fighter IV for not being DLC, though it hopefully amends everything that I just said. But on the flip side, I care now. I actually think about Street Fighter, as more than just that 2D fighting arcade thingamabob from an oh-so long time ago. I remember wishing I could throw hadoukens when I was a kid. Don’t lie, you wish you could too.
#8 Demon's Souls– Critics apparently like games that are mean. Very mean. Like “have a dragon breathe fire down your ass as you run across the last bridge before reaching the boss so you can die and start at the beginning again with all of your souls gone into the digital ether” mean. I’m not sure what that says about us. (In bed or otherwise.)
#7 UFC Undisputed 2009– There came a point last year when Ultimate Fighting Championship calmly walked up to the video game industry, grabbed it by the neck, threw it to the ground, locked it in a triangle hold, and whispered into its ear, “I think it would be great if there was a UFC game that didn’t suck.”
The rest is history.
#6 Call of Duty: Modern Warfare 2– Mmmm… multiplayer. Killing people with random grenades. Sniping poor aggros that stupidly come down the same alleyway over and over again. Laying on the floor and camping. Finding a corner to flip open Mr. Predator Missile laptop. What, there’s a single-player campaign? Umm… really? Whatever, n00b-face.