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Grand Theft Auto V Female Character Discussion Exposes Lingering Stereotypes In The Gaming Community

Posted on Thursday, November 29 @ 10:45:00 Eastern by Heath_Hindman
When he says "This one's for the ladies," he actually means it's for the dudes, but he hopes someone will still be intimate with him.


It's recently been confirmed that all three of Grand Theft Auto V's playable characters will be dudes, opening up a netwide discussion on the possibilities of a female lead ever showing up in the series. I've read quite a few interesting things. I've also read some total bullshit that exposes lingering issues of sexism in the games industry. The internet is great.


Saying that you prefer a male character in GTA or any other series is fine, but where this discussion turns sour is the reason people give for immediately dismissing the notion of a female lead in Rockstar's flagship franchise. Even before we knew much about Grand Theft Auto V at all, this shitty article at CheatCC pre-emptively called having a female protagonist "a mistake," with the author saying:

"If the writers really want GTA V to make a splash, there are better ways to get the media's attention than to just drop a slutty chick into the GTA universe."

Are you seeing what I hope you're seeing? The author automatically assumes that this hypothetical female character must be sexually promiscuous. That the defining part of her character shall inevitably be that she is a slut. Never mind the fact that Grand Theft Auto (and most game series) features male characters from all backgrounds, countries, and sexual orientationsa female playable character by default has to be a slut. Period. Guaranteed. Why? Well, of course, because of... because um... reasons!

Yeah! Let's pretend for the sake of argument that this character is indeed a sexual butterfly like CheatCC prophesiedwould it suddenly ruin the character? Words like "slut" and "whore" are used on women as insults, yet "playboy" and "jiggolo" and "playa" usually praise men. Would the same author complain about a promiscuous man in GTA? I doubt that. The above article also makes the error of assuming that using a female character is for the sole purpose of grabbing media attention. While that's possible, the same could be said of any aspect of a game's design, not just the sex of a character. I'd like to think that in most cases, a talented developer like Rockstar is usually focusing on the quality of the game more than getting media attention.


Not helping matters is the fact that the same communities that decry the notion of a female lead in GTA are the same communities that continually swoon over interviews with PlayBoy Playmate Pamela Horton. When it came out in a PlayBoy bio that she enjoyed playing video games, lame-ass websites and their horny bloggers began lining up to post interview after interview after interview. Why? Because this is a woman who plays video games, and you can look up naked pictures of her. She's not an industry figure, she's simply a woman who wants, in her words, "to work for a well-known game company as a character designer."

Well damn, I know a couple of people who'd like to do that... none of whom have been naked in a magazine, though. Is that what qualifies you for interest from the gaming press these days, takin' it off? It's no wonder this industry is still considered a joke to those outside of it.


Society conditions both men and women to focus on the aesthetic qualities of a woman more than anything else, regardless of the context or setting. When a man is fat, it's funny or even its own brand of charming. When a woman gains a single inch around her waist, you can look forward to entertainment "news" bits mocking her and tabloid covers showing candid beach photos. When we see a new game character unveiled, the internet comments on the female characters will almost certainly be about how physically attractive she is or isn't, too often in the forms of a poster declaring things he wants to do to her. With dudes, not so much.

Perhaps the bigger problem I'm seeing is the backseat scenario writing by people who should never write anything. That is to say, all kinds of boardies and forumgoers are coming out and expressing their dismay at the idea of a female protagonist, then going on to describe a woman doing things more suited to a male character. They don't realize it, but they're writing female characters the exact same way they'd write a male character, which is a perfect recipe for disaster. It's easy to see whose head can't escape "the box" on this topic, like this cat here, who says:


The flaw in the thought process here is that a woman can, must, and will do all of the things male GTA protagonists have done in the past. Why? Is there a rule written somewhere that I can't find? What the poster is doing here is quite common, and it's one reason we see so few female characters that can carry a story. Men tend to write women not like women, but like a man writing a woman.

Take George R. R. Martin, for example. As the author of the Song of Ice and Fire series, he's proven himself to be one of the best writers of our day, and none of us could hope to reach half his success. The chink in his armor, however, is his writing of women. Too often, you can almost see a man writing or hear a man's voice when the female characters are at center stage in SoIaF. I'm not saying it's not interesting and I'm not saying I could do any better, but I've found myself within these books and realizing that the women aren't thinking like women; they're thinking like a man trying to think like a woman.


The problem is all over the place in the real world too. In the United States, there's an ongoing debate about whether or not health insurance should cover birth control for women, while there are plans that already cover Viagra for men. Men are doing the thinking for women, and perhaps there aren't many red flags being thrown up because we're historically accustomed to this. Women in the US couldn't even vote until 1920, meaning we'd already elected 28 presidents without a female being involved in the decisions. Jason Jones filed an excellent satirical report on the matter earlier this year. It's hilarious not only because of the planning and delivery, but because it reflects exactly what goes on.

What this might mean is that the industry needs more female writers to begin with. A writer of course couldn't be good at writing female characters just by being female, but at least one might have a better chance of thinking the way a woman might. Political correctness aside, it's undeniable that the two sexes think differently. While men and women should be considered academic and intellectual equals, nature has also built us differently. We approach situations differently and often have different reactions, especially in times of panic. For a woman to be portrayed as acting and thinking the same way a man would, with too high consistency, simply will not feel right, even though we might not consciously be able to point out why.

But the fallacy a lot of GTA fans have been falling into is that because a female character might be written poorly, she certainly would be. They can't imagine an interesting female character because they are picturing female characters doing things in an overly masculine way.

What could really be interesting is seeing the differences brought about by including a female protagonist. We've seen the men of GTA handle things their way, but to see the differences in how a woman might go about things could lead to fascinating cutscenes, interesting plot twists, and perhaps even a playstyle not yet seen in the series. And that last part right there is probably the real reason we've yet to see a woman take a lead role in the series.


Think about Kill Bill for a minute. It features a decidedly badass female protagonist facing off against five main villains, three of whom are also women. What do we know about their sexual histories, other than the fact that Bill has tagged at least two of them? Not much, really. Vivica A. Fox's character has a child so, oh noes, she must have had sex with someone at some point! Gasp! An adult had sexual relations! It's something people do, like, in real life! Who cares? These female characters didn't need to be made into lesbians, nor did they need to be written as sluts to be interesting characters. The Kill Bill formula may or may not work for GTA, but the point is that a female protagonist could work, even if you couldn't do a good job writing or imagining it yourself.

As gamers and as members of a civilized society in general, we need to realize that the world is bigger than what fits inside our heads. Ideas can be implemented in ways we could not imagine. Quality stories can be written that we could not pen. Were it not so, we'd all be famous filmmakers, game producers, or novelists. But we're not, so maybe we need to step back and give certain people with certain ideas a shot at something before slapping the idea on the ass and telling it to make us a sandwich.

Stay within Title IX, my friends.
Related Games:   Grand Theft Auto V

Comments
  • Jessica_Vazquez
    Jessica_Vazquez

    Joined: Sep 2010
    Posted: Nov 29th, 2012 at 11:46 am
    Excellent article, Heath. I really think that a strong female lead wouldn't be that difficult for GTA to work in, and lets be honest, most video games have a larger male following than female but that's not an excuse to say that a woman can't be the sole protagonist of a game. They don't have to be butch, they don't have to be slutty, they just have to be badass.
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Nov 29th, 2012 at 12:20 pm
    Didn't read it all yet, since I'm at work, but I think a female GTA lead character would make for an extremely entertaining story.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Nov 29th, 2012 at 12:31 pm
    I love female leads in games and it will get me to buy a game over a male lead. Mainly because there aren't as many female leads so it just seems more interesting. That is the main reason why I picked up Primal on eBay for PS2. Very entertaining so far.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Nov 29th, 2012 at 12:55 pm
    I thought Kill Bill was a over rated movie that people like to much. I can think of a few games that hot hot while also strong and intelligent female characters in them. My solution to this circle jerk of "Wahwah chicks are slutty in video games" is to have more male sex in video games. Im not saying every chick have to be slutty in a game but to act like chicks dont try to look good or to use sex as a tool or any of that "stereotypical" stuff is to completely be ignorant on a very real aspect of some women. Plus GTA is a game about good or bad people doing bad things. Your average girl in america wouldn't be the girl next door type and try to rob a bank or kill male prostitutes.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Nov 29th, 2012 at 1:02 pm
    *"I can think of a few games with hot strong female characters in them" The Witcher 2, Half life 2, Mass Effect, Parasite EVE, Alot of Final Fantasy games, Beyond Good & Evil

    All games with strong intelligent females in it and not all of them have them giving up there goods to men. I think people get more upset over a woman in a game having sex then her not having sex at all. Then people blow up screaming sexism. Yeah because chicks never have sex or even have sex for anything other than love. HAH what ignorance.
  • ballabert
    ballabert

    Joined: Jul 2011
    Posted: Nov 29th, 2012 at 1:24 pm
    I'm all for female leads just not when they're gimmicky and over-sexualized
    I've never played a Tomb Raider game in my life (I know, right?) nor have I ever really cared about them. The funny thing is that when they showed the new (old?) Lara I was like damn they didn't make her hot! My very next thought was, that looks interesting I might want to pick that up
  • ballabert
    ballabert

    Joined: Jul 2011
    Posted: Nov 29th, 2012 at 1:25 pm
    P.S. great article, I needed my fix of social commentary today!
  • ShadeTail
    ShadeTail

    Joined: Nov 2006
    Posted: Nov 29th, 2012 at 1:27 pm
    I'm not sure if it's worse or simply more overt, but I always see a lot more blatant sexism around gaming than almost anywhere else. So even though I hadn't heard of this specific issue, it doesn't surprise me at all. Leave it to these nimrods to figure that women could never be violent criminals.
  • D3TH_KLok13
    D3TH_KLok13

    Joined: Sep 2012
    Posted: Nov 29th, 2012 at 2:08 pm
    My only pessimism about female leads is their often stereotypical image made by male game designers. I know a few women that could whoop ass and take names, and it would not be that LA or Miami Ink chick tattoos do not make you hard they hardly tickle unless you get them done on a bony area. Kat is totally soft unless she could produce a little muscle/has a past stab wound then I would be down. PS I have a back mural of my family crest that took 2 months to complete the only thing that is difficult about tatties is avoiding infection.
  • D3TH_KLok13
    D3TH_KLok13

    Joined: Sep 2012
    Posted: Nov 29th, 2012 at 2:11 pm
    My ex was a violent self trained criminal, she was more hardcore than me lol.
  • R0ADK1LL
    R0ADK1LL

    Joined: Jul 2009
    Posted: Nov 29th, 2012 at 2:13 pm
    I played the ME trilogy & Saints Row 3 with a female protagonist & I don't think those games suffered at all for it. Of course Saints Row isn't exactly known for its serious writing, but it wouldn't be that hard to slot a female character into the GTA series, especially GTA V which has three characters to switch between. That really seems like a missed opportunity, but I'll withhold judgement til I see the character stories that are actually in the game. Of course the problem isn't just with developers & writers, it's with gamers & the fantasies they want to live out when they play games. A good friend of mine will always try to make a character look like a more badass version of himself, given any customisation options. He'll stick with a sword rather than an axe with slightly higher stats because he loves swords & owns several. He won't play a game with a female lead because that isn't his fantasy. We like a lot of the same games, but I know he won't touch the new Tomb Raider.
  • Longo_2_guns
    Longo_2_guns

    Joined: Jun 2003
    Posted: Nov 29th, 2012 at 4:34 pm
    I find it a bit funny how the two examples you use are really just blank slates with little to no personality of their own so that the player can insert themselves into them, and have basically no identifiable personality or character differences between the male and female versions of the character.
  • pennpsu
    pennpsu

    Joined: Sep 2010
    Posted: Nov 29th, 2012 at 7:54 pm
    I think what roadk1ll is saying is the whole testosterone, unber-male, one man army **** we see in movies and most games has gotten stale. Strong females leads are so much more interesting than the cookie cutter-Arnold-rambo-macho stories. Look at the new Galactica. Female Starbuck was a genius casting decision, which added so much more depth and diversity than some been done 50x before cocky male super soldier could have ever hoped for.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Nov 29th, 2012 at 9:59 pm
    I digress that saint row franchise just puts a "Blank state" hero. It may be true but in saints row 2, were you can also chose to be female, there were scenes like this:
    youtube.com/watch?v=ewHi7w_znsA
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Nov 29th, 2012 at 2:25 pm
    "But the fallacy a lot of GTA fans have been falling into is that because a female character might be written poorly, she certainly would be. They can't imagine an interesting female character because they are picturing female characters doing things in an overly masculine way."

    That's a reasonable counterpoint. If the objection is that they wouldn't want to see a character type badly done (a fair cop. Contrast the well-regarded way New Vegas handles sexuality with the dreadful leery-eyed lemon-fic newsletter quality of Dragon Age 2) the writers for Rockstar North have proven themselves enough times.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Nov 29th, 2012 at 2:27 pm
    I think the protagonist in Kill Bill is too manly, I'd rather shape a GTA female lead after Jennifer Lopez's character in Enough, approaching situations using her strengths and aware of her weaknesses.

    PS: With the exception of Brienne, Arya and Daenerys, I find the female characters to behave quite womanly in the two books by George RR Martin I've read so far.
  • Heath_Hindman
    Heath_Hindman

    Joined: May 2011
    Posted: Nov 29th, 2012 at 4:43 pm
    Daenerys is the exact woman that brought me to mention GRR in this piece ^_^

    I'm sorry, but when a woman does not want feel like losing her virginity on a certain night and is quite frankly scared to death of the man about to take it from her, when has jiggling her breasts EVER been the bargaining chip to make her say "Yes"? That's one example of a woman thinking like a man. Brienne and Arya I've found to make far fewer question marks. Those characters are just two among the bunch that are tomboys as part of who they are, so they're already going to seem "different" in what they do. It's how Danny THINKS that throws a wrench in things. The chapters written from her perspective often contain an instance of her thinking not like a woman (even a tomboy), but like a definite dude XD
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Nov 29th, 2012 at 2:45 pm
    I am... surprise how tame the comment section is here. I'd expect a raging storm of new users posting comment on how this website sucks now that they "Talk about feminazism" like they do in other gaming websites that barely mention a female leads in GTA.

    I'm proud of y'all GR!
  • ballabert
    ballabert

    Joined: Jul 2011
    Posted: Nov 30th, 2012 at 5:30 am
    Here Here!
    Greatest board members...ever?!
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Nov 29th, 2012 at 4:13 pm
    Just a few lines down in the CheatCC article, there's this little gem:

    "Obviously I would rather be spending this precious time shooting down police helicopters or running prostitutes over with my car."


    Either these two sections of the article are poorly written satire, or the dude is just a total moron. Probably the latter. Great article, though, Heath.
  • xclant
    xclant

    Joined: Nov 2005
    Posted: Nov 30th, 2012 at 5:21 am
    the first character i ever created while playing KOTOR was Female having an all powerful Jedi that was a girl just seemed kick ass to me..... I dont mind female leads in video games if you ask me Jill Valentine and Claire Redfield are just as bad ass as any male lead...
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Nov 30th, 2012 at 8:50 pm
    Playing TF2 I see many female gamers who are hesitant to use their mics because of male ******* gamers who will bother them. Ive never experienced XBox Live but I hear its the pinnacle of gamer douches. Male/female/young/old if you just playing and enjoying the game I got no problem with you but the negative mindset shouldnt be used to justify these idiots who denounce games with female characters. I also do agree some male game devs suck at making realistic female characters.

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