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Guild Wars 2’s Best Features: Move Over World of Warcraft

Posted on Sunday, August 19 @ 17:02:27 Eastern by Jonathan_Leack

Anyone walking into Guild Wars 2 expecting a World of Warcraft clone is in for a surprise. Guild Wars 2 marks a new chapter for the MMO genre after eight years of Blizzard reign by showing what a modern online RPG is truly capable of without compromising the enjoyment of casual or hardcore audiences.
 
After playing all three beta weekends and several stress tests, I found myself in love with a few of Guild Wars 2’s features. Some of these features you might already know about, but a few of them may surprise you. Whatever the case, below I have listed some of its best qualities that make it stand out.

Active Combat
 
Dodging is an extremely important part of Guild Wars 2’s combat system. Instead of relying solely on cooldowns to avoid or mitigate damage, you can roll out of the way like a pissed-off Kratos. Using quick reflexes to avoid a massive damaging attack such as a Warrior’s eviscerate or a powerful ultimate is critical to survival. Learning attack animations and spell effects so you know what and when to dodge is very rewarding and is what separates the newbies from the pros. It’s also one of a few good reasons the eSport community already has a deep interest in the game.

Living Quests
 
In World of Warcraft the road to hitting max level was full of running into quest hubs, filling up your quest log, and then heading out like a happy-go-lucky rabbit to complete them. Guild Wars 2 offers a range of quests that occur much more naturally. There are specific areas of nearly every map that allow you to walk in and contribute with everyone else in the area. In addition, dynamic quests appear on the map regularly to offer exciting and rewarding scenarios. Instead of fighting to tag mobs, everyone in the designated area works together toward a common goal, and a player's reward is dictated by his or her level of contribution.

Skill-Centric PvP
 
If you’re tired of gear-treadmills and constantly being considered unviable in PvP, then Guild Wars 2 is the game for you. Not only can you begin playing PvP from the moment you leave your character’s starting area, but gear has no effect on PvP effectiveness. Instead, armor and weapons are merely there to show off how much of a badass you are—and cover your private parts. A good player in Guild Wars 2 isn’t dictated by gear, but knowledge and skill. Oh, and teamwork goes a long way, too.

Weapon-Based Skills
 
Instead of subtle changes occurring when you change weapons, such as the weapon mastery we saw with Warriors in World of Warcraft, Guild Wars 2 has a defined set of skills for each weapon equipped. It’s normal to see a Warrior charge into battle with a massive Sword before equipping a shield and soaking damage with Shield Stance. The result is a system that encourages you to collect several weapon types and learn how to use them effectively.

Dungeon Modes
 
Guild Wars 2 will launch with eight dungeons which can each be played in two modes: story mode and explorable mode. Story mode is tailored for players experiencing a dungeon for their first time and introduces a compelling narrative and theme to go along with group-based combat. Explorable mode is unlocked after completing a dungeon in story mode and drops a large portion of the storytelling, turns up the challenge, and grants greater reward.

World Versus World
 
There is only one faction to play as in Guild Wars 2, so you may be left wondering where the point of contention is. One of the game’s boldest features is World versus World where you and hundreds of others from your realm compete against two other realms. The zone where battle takes place is enormous with dozens of objectives. The experience is epic with siege weaponry, massive clashes of steel and magic, and a feeling of pride for your server. Horde vs. Alliance was cool, but server vs. server takes it to another level.
 
Art Style
 
Everything from the lively world to the highly-detailed character models shines with quality. Guild Wars 2 is a beautiful game enriched with a very artistic appeal that can be seen in every physical aspect of the game. Wandering into a new zone is met with a brushstroke across the middle of your screen, and the UI is tidy and functional. You can tell after going through the character creation menus for your first time that a lot of care has gone into making the game visually appealing.
 
Content Scaling
 
We’ve all run into that situation where a friend who is lower-level asks for help. Usually, you head over and get carried away, leaving the entire zone dead after showing off. In Guild Wars 2 each PvE area is level-capped and down-levels you to put you on equal footing, so if you want to join your friend in a lower-level quest you can, and if you want to enjoy one of the zones you missed without skipping the challenge, there’s nothing stopping you.
 
Voice Acting
 
The days of reading blocks of text to follow a story are history. These days it’s all about offering a story without even having to open your eyes and Guild Wars 2 has that covered. Veteran voice actors such as Steve Blum, Felicia Day, and Nolan North provide audio for the game’s wide cast of loveable—and possibly hateable—characters.  
 
Guesting
 
Nothing’s worse than you and a friend being unable to play together unless you cough up a hefty fee to server-transfer, but ArenaNet has a solution. Shortly after launch, a guest system will be implemented which allows you to hop over to another server and join a friend in all of the game’s content minus World versus World. Now that’s convenience.
 
Free-To-Play
 
You didn’t think I’d leave this out, did you? After your initial purchase of Guild Wars 2, you won’t ever have to worry about spending another dime to play, while World of Warcraft is still $180/year. This goes well beyond games such as Star Wars: The Old Republic and Lord of the Rings Online where the game is free-to-play but certain features are only available to paying subscribers. Guild Wars 2 gives you access to everything, no strings attached.
Related Games:   Guild Wars 2

Comments
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Aug 19th, 2012 at 6:22 pm
    More and more intriguing as I learn about this game.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Aug 19th, 2012 at 6:35 pm
    Ok... John? daniel? we have to talk buddy... All those articles this past month JUST for guild war 2. Is something wrong? Are they bribing you? or wait...
    Blink twice if they are blackmailling you! three times if you are being pimped!
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Aug 19th, 2012 at 8:08 pm
    I have a joke for you.

    What do you get when you go through an entire Summer without playing any killer games and then an angel appears?

    If your answer was be extremely excited for Guild Wars 2 then you're correct.

    Okay, so it wasnt a joke, but there's your answer.

    Oh, and I've been waiting years for a good MMO to come out. I ore-ordered Rift, WAR, FFXIV, and SWTOR only to quit within 2 weeks for each. To finally see a great MMO lights me with joy.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Aug 19th, 2012 at 9:32 pm
    Im with you on this one Jon. I can understand why people are sceptical after seeing how terrible most launches have gone the past 6 years. But its like the truth, You will know it in your gut when you see it. This mmo is going to do it.
  • sg4real
    sg4real

    Joined: Apr 2011
    Posted: Aug 19th, 2012 at 7:40 pm
    My copy is bought and downloaded, waiting for the 25th :)
    Still going to play WoW though
  • nihm
    nihm

    Joined: Jan 2011
    Posted: Aug 19th, 2012 at 7:40 pm
    Congrats, I now want to build a gaming PC so I can play this. If I land the job I'm interviewing for on Tuesday then I'll probably end up getting this as a present to myself.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Aug 19th, 2012 at 8:09 pm
    Good luck with the interview!
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: Aug 19th, 2012 at 8:04 pm
    Please, please, something kill WoW. As of right now, this game has my full support. Might have to buy.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Aug 19th, 2012 at 8:26 pm
    The only thing that can kill WoW is itself, and in due time it most likely will. If an MMO comes out with the goal to take down WoW it will fail. They need to just do the best they can and learn from WoWs mistakes and all the dead games that came after it.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Aug 20th, 2012 at 5:53 am
    There used to actually be a tombstone in GW2 which when translated reads "I played WoW and look at me now.
    If only I had been like you and stuck to playing GW2."

    ArenaNet informed us that this tombstone's post (reference about WoW) has been removed. "The text makes out-of-character references and does not belong in the game as it breaks immersion. It is not in keeping with our standards with regard to professionalism.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Aug 20th, 2012 at 2:32 pm
    Thats a nice PR buyback there, kudos to their wordsmith.
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Aug 19th, 2012 at 9:19 pm
    Well, Jonathan this might be the first MMO we play together, link me the damn GR team/forum-post
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Aug 19th, 2012 at 9:47 pm
    Ill see you guys when the guesting feature gets turned on x-x
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Aug 19th, 2012 at 9:56 pm
    Also nvidia card owners with kepler and fermi keep a look out for a new drivers that should be showing up on the 21st. It has fixes for advanced shaders in gw2, active sprites, and also fixs a memory spooler bug in dx9. GW2 is creating more threads then it should causing a bottleneck. They are reporting 20% increase in minimum fps.
  • Ananymous
    Ananymous

    Joined: Apr 2011
    Posted: Aug 19th, 2012 at 10:32 pm
    I doubt I could even play this at the lowest settings but I'm over the monthly subscription thing and a lot of the F2P are more pay to win but I've heard nothing but good things about GW2 and previously GW1.

    Hopefully it's as good as everyone hopes.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Aug 20th, 2012 at 2:15 pm
    I'm also afraid I won't be able to play even on the lowest setting :( I'm putting about $150 away per paycheck in hopes I can buy a decent PC in a month or two just for this game.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Aug 20th, 2012 at 1:12 am
    I'm not playing this thing until I shrink my work schedule.
  • xavier_2000_ie
    xavier_2000_ie

    Joined: Jun 2007
    Posted: Aug 20th, 2012 at 3:03 am
    i still love how people compare it to WOW, which as u stated is EIGHT YEARS OLD.
    OMG its the ultimate wow killer and all that crap
    seen it all before
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Aug 20th, 2012 at 3:16 am
    But it will be better than the secret world :)
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Aug 20th, 2012 at 2:18 pm
    What else is there to compare it too? There is currently no other relevant MMO which could be considered competition in the genre.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Aug 20th, 2012 at 2:44 pm
    Then why should there even BE a competition? Can't we just accept there is a wow crowd and move on? I just want a Freelancer mmo darn it!
  • xavier_2000_ie
    xavier_2000_ie

    Joined: Jun 2007
    Posted: Aug 20th, 2012 at 3:35 pm
    yet how can u call it competition when one is a subscription and the other is not? is that not a big enough difference to make them seperate types of games?
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Aug 20th, 2012 at 2:43 pm
    And to alt salt to the wound, almost everything in this article is similar to the Age of Conan hype... Can't we like start talking about wildstar instead? that games looks way more interesting to me then guild war
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: Aug 20th, 2012 at 3:47 pm
    I know I can run it, I'm just curious about how high I'd be able to crank things up. Since they haven't released a benchmark all I can do is go by the recommended specs (which I exceed). I was actually a bit let down by the content scaling. The one thing I always hated about FFXI were the level capped zones, and this sounds exactly like that.

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