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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Indiecade and Ouya At GaymerX2

Posted on Wednesday, July 16 @ 12:30:00 Eastern by KevinS


One of my favorite parts of small conventions is the independent games that can get some inexpensive display space. Not just action games (though the sort of standard fare get their day to play also), but the more interesting, more personal titles can shine. Especially in a show like
GaymerX—with a group of people that, by mandate, want to celebrate the openness and individuality of others—you can find a lot of original alternatives to more standard gaming fare.

So I’d like to share a few of the games that surprised me the most, and honestly the ones that fascinate me the most.


These weren’t the only games on display: Hugpunx was about hugging people and not keeping score, Blue Lacuna proves that text adventures are still a thing (and are as long as a novel), Triad had the goal of assisting helping three people comfortably share a bed with their cat (no joke, it was pretty frustrating watching that one girl roll off the bed over and over), and Read-Only Memories was developed by the founders of GaymerX (Jessica will have a preview soon.). But the first three above were definitely the most intriguing of the bunch.

Beyond that, there were also big-name franchises on hand, like
Watch Dogs from Ubisoft and 2K’s Borderlands: The Prequel and WWE 2K15, but this was a place for the indies to strut their stuff.

They were here. They were queer. Some were not. But they were all still awesome.

Tags:   Ouya, GaymerX

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