The recent blog, Peace in the Era of Call of Duty really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...
The movie was scary, so you'd figure it wouldn't be that hard to make a scary game, right? Shame on you, stupid. No candy for you.
This second of three Blair Witch games (the other two were okay, oddly) isn't scary because you're already dead. Ghosts chase you, except you're dead, so it doesn't matter. What are the Blair Witches going to do, bring you back to life and kill you again? Boo.
Dammit, Konami, you again? It wasn't always Silent Hill, folks. For a while, the publisher cranked out crummy games like Nightmare Creatures 2, although this third-person action tragedy was really a standout due to its total failure to frighten, entertain, or do anything other than make you want to sell back your Dreamcast.
Sex and horror often go hand in hand, but Riana Rouge was about as sexy and horrifying as your grandparents baking a birthday cake.
Due to an almost pathological misunderstanding of what qualifies something as being a video game, this softcore porn mess created by an ex-Playmate substituted terrible fountains of fake blood in place of, you know, gameplay. It was so lame, you never heard of it until now, and for that, we accept your thanks.